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[MESA32]
* Use glheader.h as a PCH. svn path=/trunk/; revision=52951
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reactos/dll/3rdparty/mesa32/CMakeLists.txt
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reactos/dll/3rdparty/mesa32/CMakeLists.txt
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@ -259,7 +259,7 @@ else()
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endif()
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add_library(mesa32 SHARED ${SOURCE})
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add_pch(mesa32 src/main/glheader.h)
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set_entrypoint(mesa32 0)
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add_importlibs(mesa32 gdi32 user32 msvcrt kernel32 ntdll)
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add_dependencies(mesa32 psdk)
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reactos/dll/3rdparty/mesa32/mesa32.rbuild
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reactos/dll/3rdparty/mesa32/mesa32.rbuild
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@ -126,6 +126,7 @@
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<file>texstore.c</file>
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<file>varray.c</file>
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<file>vtxfmt.c</file>
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<pch>glheader.h</pch>
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</directory>
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<directory name="math">
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<file>m_debug_clip.c</file>
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