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[MSPAINT] Realize Masked Skew
- Add CreateMonoBitmap and CopyMonoImage functions to dib.cpp. - Add bMono parameter to SkewDIB function. - Add hbmMask parameter to InsertFromHBITMAP function. - Add ToolsModel::IsSelection. CORE-18867
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8 changed files with 111 additions and 27 deletions
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@ -47,7 +47,7 @@ public:
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void DrawBackgroundPoly(HDC hDCImage, COLORREF crBg);
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void DrawBackgroundRect(HDC hDCImage, COLORREF crBg);
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void DrawSelection(HDC hDCImage, COLORREF crBg = 0, BOOL bBgTransparent = FALSE);
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void InsertFromHBITMAP(HBITMAP hBm, INT x = 0, INT y = 0);
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void InsertFromHBITMAP(HBITMAP hbmColor, INT x = 0, INT y = 0, HBITMAP hbmMask = NULL);
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// operation
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void FlipHorizontally();
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