mirror of
https://github.com/reactos/reactos.git
synced 2025-08-03 17:05:44 +00:00
Simple OpenGL screensaver by Andrey Korotaev. This is a good app to test opengl regressions.
svn path=/trunk/; revision=22424
This commit is contained in:
parent
b8bbec3796
commit
99c69dbca9
3 changed files with 316 additions and 1 deletions
298
reactos/base/applications/screensavers/cylfrac/cylfrac.c
Normal file
298
reactos/base/applications/screensavers/cylfrac/cylfrac.c
Normal file
|
@ -0,0 +1,298 @@
|
|||
/*
|
||||
* Copyright 2003 J Brown
|
||||
* Copyright 2006 Andrey Korotaev <unC0Rr@inbox.ru>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
#include <gl.h>
|
||||
#include <glu.h>
|
||||
#include <tchar.h>
|
||||
|
||||
#define APPNAME _T("Cylfrac")
|
||||
#define wfactor 0.9
|
||||
#define rotfactor 1.5
|
||||
#define FPS 100
|
||||
#define timerdelay 1000/FPS
|
||||
|
||||
POINT initpoint;
|
||||
HDC dc;
|
||||
HGLRC hrc;
|
||||
DWORD oldticks;
|
||||
MMRESULT TimerID;
|
||||
|
||||
DWORD lvls = 7;
|
||||
int cylquality = 8;
|
||||
|
||||
HINSTANCE hInstance;
|
||||
|
||||
GLUquadricObj * cylinder;
|
||||
|
||||
float angle = 0;
|
||||
float colorh = 0.0;
|
||||
float rval, gval, bval;
|
||||
|
||||
BOOL fullscreen = FALSE;
|
||||
|
||||
float _RGB(float H, float M1, float M2)
|
||||
{
|
||||
if(H < 0.0) H += 360.0;
|
||||
else if(H > 360.0) H -= 360.0;
|
||||
if(H < 60) return M1 + (M2 - M1) * H / 60.0;
|
||||
if((H >= 60 )&&(H < 180)) return M2;
|
||||
if((H >= 180)&&(H < 240)) return M1 + (M2 - M1)*(240 - H) / 60.0;
|
||||
return M1;
|
||||
}
|
||||
|
||||
void HLStoRGB(float H, float L, float S,
|
||||
float* R, float* G, float* B)
|
||||
{
|
||||
float M1, M2;
|
||||
if(S <= 0.5) M2 = S * (1 + L);
|
||||
else M2 = S * (1 - L) + L;
|
||||
M1 = 2 * S - M2;
|
||||
if (L == 0.0)
|
||||
{
|
||||
*R = S;
|
||||
*G = S;
|
||||
*B = S;
|
||||
} else {
|
||||
*R = _RGB(H + 120.0, M1, M2);
|
||||
*G = _RGB(H , M1, M2);
|
||||
*B = _RGB(H - 120.0, M1, M2);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawCylinder(int n, float rota, float width)
|
||||
{
|
||||
glPushMatrix();
|
||||
glColor3f(rval/n, gval/n, bval/n);
|
||||
glRotatef(rota, 0.0, 1.0, 0.0);
|
||||
gluCylinder(cylinder, width, width * wfactor, n * 0.5, cylquality, 1);
|
||||
glTranslatef(0.0, 0.0, -n * 0.5);
|
||||
gluCylinder(cylinder, width * wfactor, width, n * 0.5, cylquality, 1);
|
||||
if(n > 1)
|
||||
{
|
||||
float r = rota * rotfactor;
|
||||
glRotatef(90.0, 1.0, 0.0, 0.0);
|
||||
DrawCylinder(n - 1, r, width * wfactor);
|
||||
glTranslatef(0.0, n, 0.0);
|
||||
DrawCylinder(n - 1, -r, width * wfactor);
|
||||
}
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
void DrawScene(HWND hwnd, HDC dc, int ticks)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
dc = BeginPaint(hwnd, &ps);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glRotatef(ticks * 0.01, 0.0, 1.0, -0.5);
|
||||
angle += ticks * 0.01;
|
||||
colorh += ticks * 0.003;
|
||||
if (colorh > 360.0) colorh -= 360.0;
|
||||
HLStoRGB(colorh, 1.0, 0.7, &rval, &gval, &bval);
|
||||
DrawCylinder(lvls, angle, 0.2);
|
||||
SwapBuffers(dc);
|
||||
EndPaint(hwnd, &ps);
|
||||
}
|
||||
|
||||
void CALLBACK TimeProc(UINT uID, UINT uMsg, DWORD dwUser, DWORD dw1, DWORD dw2)
|
||||
{
|
||||
InvalidateRect((HWND)dwUser, NULL, 0);
|
||||
}
|
||||
|
||||
void MyPixelFormat(HDC dc)
|
||||
{
|
||||
int npf;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
ZeroMemory(&pfd, sizeof(pfd));
|
||||
pfd.nSize = sizeof(pfd);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
|
||||
|
||||
npf = ChoosePixelFormat(dc, &pfd);
|
||||
if(npf != 0)
|
||||
SetPixelFormat(dc, npf, &pfd);
|
||||
}
|
||||
|
||||
void InitGL(HWND hwnd)
|
||||
{
|
||||
GLfloat lightpos[4] = {2.0, 2.0, -2.0, 0.7};
|
||||
GLfloat ca = 1.0;
|
||||
dc = GetDC(hwnd);
|
||||
MyPixelFormat(dc);
|
||||
hrc = wglCreateContext(dc);
|
||||
wglMakeCurrent(dc, hrc);
|
||||
cylinder = gluNewQuadric();
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glEnable(GL_LIGHT0);
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (GLfloat *)&lightpos);
|
||||
glLightfv(GL_LIGHT0, GL_LINEAR_ATTENUATION, &ca);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_COLOR_MATERIAL);
|
||||
}
|
||||
|
||||
LRESULT WINAPI WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch(msg) {
|
||||
case WM_CREATE:
|
||||
GetCursorPos(&initpoint);
|
||||
InitGL(hwnd);
|
||||
oldticks = GetTickCount();
|
||||
TimerID = timeSetEvent (timerdelay, 0, TimeProc, (DWORD)hwnd, TIME_PERIODIC);
|
||||
break;
|
||||
case WM_PAINT:
|
||||
{
|
||||
DWORD ticks = oldticks;
|
||||
oldticks = GetTickCount();
|
||||
DrawScene(hwnd, dc, oldticks - ticks);
|
||||
POINT currpoint;
|
||||
if(fullscreen)
|
||||
{
|
||||
GetCursorPos(&currpoint);
|
||||
if(abs(currpoint.x - initpoint.x) + (abs(currpoint.y - initpoint.y)) > 10)
|
||||
PostMessage(hwnd, WM_CLOSE, 0, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WM_DESTROY:
|
||||
timeKillEvent(TimerID);
|
||||
gluDeleteQuadric(cylinder);
|
||||
wglMakeCurrent(0, 0);
|
||||
wglDeleteContext(hrc);
|
||||
ReleaseDC(hwnd, dc);
|
||||
DeleteDC(dc);
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
case WM_NOTIFY:
|
||||
case WM_SYSKEYDOWN:
|
||||
PostMessage(hwnd, WM_CLOSE, 0, 0);
|
||||
break;
|
||||
case WM_SIZE:
|
||||
{
|
||||
int width = LOWORD(lParam);
|
||||
int height = HIWORD(lParam);
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
float fscale = 0.8/(float)lvls;
|
||||
glScalef(fscale, fscale, fscale);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
void InitSaver(HWND hwndParent)
|
||||
{
|
||||
WNDCLASS wc;
|
||||
ZeroMemory(&wc, sizeof(wc));
|
||||
wc.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wc.lpfnWndProc = WndProc;
|
||||
wc.lpszClassName = APPNAME;
|
||||
RegisterClass(&wc);
|
||||
|
||||
if (hwndParent != 0)
|
||||
{
|
||||
RECT rect;
|
||||
GetClientRect(hwndParent, &rect);
|
||||
CreateWindow(APPNAME, APPNAME,
|
||||
WS_VISIBLE | WS_CHILD,
|
||||
0, 0,
|
||||
rect.right,
|
||||
rect.bottom,
|
||||
hwndParent, 0,
|
||||
hInstance, NULL);
|
||||
fullscreen = FALSE;
|
||||
} else {
|
||||
HWND hwnd;
|
||||
hwnd = CreateWindow(APPNAME, APPNAME,
|
||||
WS_VISIBLE | WS_POPUP | WS_EX_TOPMOST,
|
||||
0, 0,
|
||||
GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
|
||||
HWND_DESKTOP, 0,
|
||||
hInstance, NULL);
|
||||
ShowWindow(hwnd, SW_SHOWMAXIMIZED);
|
||||
ShowCursor(FALSE);
|
||||
fullscreen = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
void ParseCommandLine(PSTR szCmdLine, int *chOption, HWND *hwndParent)
|
||||
{
|
||||
int ch = *szCmdLine++;
|
||||
|
||||
if(ch == '-' || ch == '/')
|
||||
ch = *szCmdLine++;
|
||||
|
||||
if(ch >= 'A' && ch <= 'Z')
|
||||
ch += 'a' - 'A';
|
||||
|
||||
*chOption = ch;
|
||||
ch = *szCmdLine++;
|
||||
|
||||
if(ch == ':')
|
||||
ch = *szCmdLine++;
|
||||
|
||||
while(ch == ' ' || ch == '\t')
|
||||
ch = *szCmdLine++;
|
||||
|
||||
if(isdigit(ch))
|
||||
{
|
||||
unsigned int i = atoi(szCmdLine - 1);
|
||||
*hwndParent = (HWND)i;
|
||||
}
|
||||
else
|
||||
*hwndParent = 0;
|
||||
}
|
||||
|
||||
int WINAPI WinMain (HINSTANCE hInst,
|
||||
HINSTANCE hPrev,
|
||||
LPSTR lpCmdLine,
|
||||
int iCmdShow)
|
||||
{
|
||||
HWND hwndParent;
|
||||
int chOption;
|
||||
|
||||
hInstance = hInst;
|
||||
|
||||
ParseCommandLine(lpCmdLine, &chOption, &hwndParent);
|
||||
|
||||
switch(chOption)
|
||||
{
|
||||
case 's': InitSaver(0); break;
|
||||
case 'p': InitSaver(hwndParent); break;
|
||||
case 'c':
|
||||
MessageBox(0,
|
||||
_T("Cylinders fractal by unC0Rr.\nSpecial for ReactOS.\n"),
|
||||
_T("About"),
|
||||
MB_OK | MB_ICONINFORMATION);
|
||||
return 0;
|
||||
default: InitSaver(0);
|
||||
}
|
||||
|
||||
MSG Message;
|
||||
|
||||
while (GetMessage(&Message, 0, 0, 0))
|
||||
DispatchMessage(&Message);
|
||||
|
||||
return Message.wParam;
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
<module name="cylfrac" type="win32scr" installbase="system32" installname="cylfrac.scr">
|
||||
<define name="__USE_W32API" />
|
||||
<define name="__REACTOS__" />
|
||||
<define name="UNICODE" />
|
||||
<define name="_UNICODE" />
|
||||
|
||||
<library>kernel32</library>
|
||||
<library>user32</library>
|
||||
<library>gdi32</library>
|
||||
<library>opengl32</library>
|
||||
<library>glu32</library>
|
||||
<library>winmm</library>
|
||||
|
||||
<file>cylfrac.c</file>
|
||||
</module>
|
|
@ -4,5 +4,7 @@
|
|||
<directory name="matrix">
|
||||
<xi:include href="matrix/matrix.rbuild" />
|
||||
</directory>
|
||||
|
||||
<directory name="cylfrac">
|
||||
<xi:include href="cylfrac/cylfrac.rbuild" />
|
||||
</directory>
|
||||
</group>
|
Loading…
Add table
Add a link
Reference in a new issue