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https://github.com/reactos/reactos.git
synced 2024-12-28 01:55:19 +00:00
[FREELDR] Minor code improvements
- Add missing allocation check in DetectApmBios() - Check 'PM' signature in FindApmBios() - Properly set machine type in hardware detection - Set Component->Key value for hard drives - Get rid of the unused XboxBeep() - Cast Xbox LPC I/O ports to PUCHAR - Improve shadow rendering with VGA font - Include ntoskrnl.h in the proper order
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c14cc22bfd
commit
97eacb9fb4
11 changed files with 62 additions and 91 deletions
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@ -1,21 +1,8 @@
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/*
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* FreeLoader
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*
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* Copyright (C) 2004 Eric Kohl
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* PROJECT: FreeLoader
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: APM BIOS detection routines
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* COPYRIGHT: Copyright 2004 Eric Kohl (eric.kohl@reactos.org)
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*/
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#include <freeldr.h>
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@ -26,9 +13,9 @@ DBG_DEFAULT_CHANNEL(HWDETECT);
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static BOOLEAN
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FindApmBios(VOID)
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{
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REGS RegsIn;
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REGS RegsOut;
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REGS RegsIn, RegsOut;
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/* APM BIOS - Installation check */
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#if defined(SARCH_PC98)
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RegsIn.w.ax = 0x9A00;
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RegsIn.w.bx = 0x0000;
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@ -38,7 +25,7 @@ FindApmBios(VOID)
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RegsIn.w.bx = 0x0000;
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Int386(0x15, &RegsIn, &RegsOut);
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#endif
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if (INT386_SUCCESS(RegsOut))
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if (INT386_SUCCESS(RegsOut) && RegsOut.w.bx == 'PM')
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{
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TRACE("Found APM BIOS\n");
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TRACE("AH: %x\n", RegsOut.b.ah);
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@ -55,7 +42,6 @@ FindApmBios(VOID)
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return FALSE;
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}
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VOID
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DetectApmBios(PCONFIGURATION_COMPONENT_DATA SystemKey, ULONG *BusNumber)
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{
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@ -63,35 +49,40 @@ DetectApmBios(PCONFIGURATION_COMPONENT_DATA SystemKey, ULONG *BusNumber)
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PCM_PARTIAL_RESOURCE_LIST PartialResourceList;
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ULONG Size;
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if (!FindApmBios())
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return;
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Size = sizeof(CM_PARTIAL_RESOURCE_LIST) -
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sizeof(CM_PARTIAL_RESOURCE_DESCRIPTOR);
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if (FindApmBios())
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/* Set 'Configuration Data' value */
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PartialResourceList = FrLdrHeapAlloc(Size, TAG_HW_RESOURCE_LIST);
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if (PartialResourceList == NULL)
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{
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/* Create 'Configuration Data' value */
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PartialResourceList = FrLdrHeapAlloc(Size, TAG_HW_RESOURCE_LIST);
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memset(PartialResourceList, 0, Size);
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PartialResourceList->Version = 0;
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PartialResourceList->Revision = 0;
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PartialResourceList->Count = 0;
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/* Create new bus key */
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FldrCreateComponentKey(SystemKey,
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AdapterClass,
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MultiFunctionAdapter,
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0x0,
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0x0,
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0xFFFFFFFF,
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"APM",
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PartialResourceList,
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Size,
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&BiosKey);
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/* Increment bus number */
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(*BusNumber)++;
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ERR("Failed to allocate resource descriptor\n");
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return;
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}
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RtlZeroMemory(PartialResourceList, Size);
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PartialResourceList->Version = 0;
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PartialResourceList->Revision = 0;
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PartialResourceList->Count = 0;
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/* FIXME: Add configuration data */
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/* Create new bus key */
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FldrCreateComponentKey(SystemKey,
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AdapterClass,
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MultiFunctionAdapter,
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0x0,
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0,
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0xFFFFFFFF,
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"APM",
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PartialResourceList,
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Size,
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&BiosKey);
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/* Increment bus number */
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(*BusNumber)++;
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}
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/* EOF */
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@ -8,8 +8,8 @@
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/* INCLUDES ******************************************************************/
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#include <ntoskrnl.h>
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#include <freeldr.h>
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#include <ntoskrnl.h>
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/* FUNCTIONS *****************************************************************/
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@ -1373,7 +1373,8 @@ PcHwDetect(VOID)
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/* Create the 'System' key */
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FldrCreateSystemKey(&SystemKey);
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// TODO: Discover and set the machine type as the Component->Identifier
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// TODO: Discover and set the other machine types
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FldrSetIdentifier(SystemKey, "AT/AT COMPATIBLE");
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GetHarddiskConfigurationData = PcGetHarddiskConfigurationData;
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FindPciBios = PcFindPciBios;
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@ -426,7 +426,7 @@ DetectBiosDisks(PCONFIGURATION_COMPONENT_DATA SystemKey,
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PeripheralClass,
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DiskPeripheral,
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Output | Input,
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0x0,
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i,
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0xFFFFFFFF,
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Identifier,
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PartialResourceList,
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@ -10,7 +10,7 @@
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#include <freeldr.h>
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#include <drivers/pc98/video.h>
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extern UCHAR XboxFont8x16[];
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extern UCHAR BitmapFont8x16[];
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extern BOOLEAN HiResoMachine;
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/* GLOBALS ********************************************************************/
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@ -241,7 +241,7 @@ Pc98VideoPutChar(int Ch, UCHAR Attr, unsigned X, unsigned Y)
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UCHAR R = (Attr & 0x40) ? 0xFF : 0;
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UCHAR I = (Attr & 0x80) ? 0xFF : 0;
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ULONG VramOffset = X + (Y * CHAR_HEIGHT) * BYTES_PER_SCANLINE;
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PUCHAR FontPtr = XboxFont8x16 + Ch * 16;
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PUCHAR FontPtr = BitmapFont8x16 + Ch * 16;
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for (Line = 0; Line < CHAR_HEIGHT; Line++)
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{
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@ -50,29 +50,29 @@ XboxGetSerialPort(ULONG Index, PULONG Irq)
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ULONG ComBase = 0;
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// Enter Configuration
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_ENTER_CONFIG_KEY);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_ENTER_CONFIG_KEY);
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// Select serial device
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_CONFIG_DEVICE_NUMBER);
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WRITE_PORT_UCHAR(LPC_IO_BASE + 1, Device[Index]);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_CONFIG_DEVICE_NUMBER);
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WRITE_PORT_UCHAR((PUCHAR)(LPC_IO_BASE + 1), Device[Index]);
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// Check if selected device is active
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_CONFIG_DEVICE_ACTIVATE);
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if (READ_PORT_UCHAR(LPC_IO_BASE + 1) == 1)
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_CONFIG_DEVICE_ACTIVATE);
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if (READ_PORT_UCHAR((PUCHAR)(LPC_IO_BASE + 1)) == 1)
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{
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// Read LSB
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_CONFIG_DEVICE_BASE_ADDRESS_LOW);
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ComBase = READ_PORT_UCHAR(LPC_IO_BASE + 1);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_CONFIG_DEVICE_BASE_ADDRESS_LOW);
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ComBase = READ_PORT_UCHAR((PUCHAR)(LPC_IO_BASE + 1));
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// Read MSB
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_CONFIG_DEVICE_BASE_ADDRESS_HIGH);
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ComBase |= (READ_PORT_UCHAR(LPC_IO_BASE + 1) << 8);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_CONFIG_DEVICE_BASE_ADDRESS_HIGH);
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ComBase |= (READ_PORT_UCHAR((PUCHAR)(LPC_IO_BASE + 1)) << 8);
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// Read IRQ
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_CONFIG_DEVICE_INTERRUPT);
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*Irq = READ_PORT_UCHAR(LPC_IO_BASE + 1);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_CONFIG_DEVICE_INTERRUPT);
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*Irq = READ_PORT_UCHAR((PUCHAR)(LPC_IO_BASE + 1));
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}
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// Exit Configuration
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WRITE_PORT_UCHAR(LPC_IO_BASE, LPC_EXIT_CONFIG_KEY);
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WRITE_PORT_UCHAR((PUCHAR)LPC_IO_BASE, LPC_EXIT_CONFIG_KEY);
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return ComBase;
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}
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@ -1,28 +1,17 @@
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/*
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* FreeLoader
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Note: Converted from the XFree vga.bdf font
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* PROJECT: FreeLoader
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: VGA font 8x16
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* COPYRIGHT: Copyright 2004 Gé van Geldorp (gvg@reactos.org)
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*/
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/* Note: Converted from the XFree vga.bdf font */
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#include <freeldr.h>
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UCHAR XboxFont8x16[256 * 16] =
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UCHAR BitmapFont8x16[256 * 16] =
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{
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0x00,0x00,0x00,0x7c,0xc6,0xc6,0xde,0xde,0xde,0xdc,0xc0,0x7c,0x00,0x00,0x00,0x00, /* 0x00 */
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 0x00 */
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0x00,0x00,0x7e,0x81,0xa5,0x81,0x81,0xa5,0x99,0x81,0x81,0x7e,0x00,0x00,0x00,0x00, /* 0x01 */
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0x00,0x00,0x7e,0xff,0xdb,0xff,0xff,0xdb,0xe7,0xff,0xff,0x7e,0x00,0x00,0x00,0x00, /* 0x02 */
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0x00,0x00,0x00,0x00,0x6c,0xfe,0xfe,0xfe,0xfe,0x7c,0x38,0x10,0x00,0x00,0x00,0x00, /* 0x03 */
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};
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/* EOF */
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@ -50,7 +50,7 @@ XboxVideoOutputChar(UCHAR Char, unsigned X, unsigned Y, ULONG FgColor, ULONG BgC
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unsigned Line;
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unsigned Col;
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FontPtr = XboxFont8x16 + Char * 16;
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FontPtr = BitmapFont8x16 + Char * 16;
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Pixel = (PULONG) ((char *) FrameBuffer + (Y * CHAR_HEIGHT + TOP_BOTTOM_LINES) * Delta
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+ X * CHAR_WIDTH * BytesPerPixel);
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for (Line = 0; Line < CHAR_HEIGHT; Line++)
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/* Not supported */
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}
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VOID
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XboxBeep(VOID)
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{
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/* Call PC version */
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PcBeep();
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}
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VOID
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XboxVideoPrepareForReactOS(VOID)
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{
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#define NV2A_RAMDAC_FP_HVALID_END (0x838 + NV2A_RAMDAC_OFFSET)
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#define NV2A_RAMDAC_FP_VVALID_END (0x818 + NV2A_RAMDAC_OFFSET)
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extern UCHAR XboxFont8x16[256 * 16];
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extern UCHAR BitmapFont8x16[256 * 16];
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VOID XboxConsPutChar(int Ch);
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BOOLEAN XboxConsKbHit(VOID);
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@ -19,7 +19,6 @@
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#pragma once
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#define TUI_SCREEN_MEM 0xB8000
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#define TITLE_BOX_CHAR_HEIGHT 5
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///////////////////////////////////////////////////////////////////////////////////////
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@ -19,7 +19,6 @@
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#pragma once
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#define TUI_SCREEN_MEM 0xB8000
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#define TUI_TITLE_BOX_CHAR_HEIGHT 5
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///////////////////////////////////////////////////////////////////////////////////////
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