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[PSDK]
- Use macro version of RtlUlonglongByteSwap in winternl.h because using the fastcall version causes stack corruption CORE-8632 #resolve svn path=/trunk/; revision=64749
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@ -2310,7 +2310,12 @@ BOOLEAN WINAPI RtlTimeToSecondsSince1970(const LARGE_INTEGER *,LPDWORD);
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BOOLEAN WINAPI RtlTimeToSecondsSince1980(const LARGE_INTEGER *,LPDWORD);
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BOOL WINAPI RtlTryEnterCriticalSection(RTL_CRITICAL_SECTION *);
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#ifdef __REACTOS__
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ULONGLONG __fastcall RtlUlonglongByteSwap(ULONGLONG);
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#define RtlUlonglongByteSwap(_x) _byteswap_uint64((_x))
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#else
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ULONGLONG __cdecl RtlUlonglongByteSwap(ULONGLONG);
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#endif
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DWORD WINAPI RtlUnicodeStringToAnsiSize(const UNICODE_STRING*);
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NTSTATUS WINAPI RtlUnicodeStringToAnsiString(PANSI_STRING,PCUNICODE_STRING,BOOLEAN);
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NTSTATUS WINAPI RtlUnicodeStringToInteger(const UNICODE_STRING *,ULONG,ULONG *);
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