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[D3DX9_36]
* Move some inclusions to the main header. * Set the default debugging channel globally through the main header. * Remove inclusions and definitions that already exist in the main header. CORE-7716 svn path=/trunk/; revision=61325
This commit is contained in:
parent
560a2a6824
commit
942db97a16
17 changed files with 17 additions and 116 deletions
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@ -17,19 +17,8 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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//#include <stdarg.h>
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#define COBJMACROS
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//#include "windef.h"
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//#include "winbase.h"
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//#include "wingdi.h"
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#include <wine/debug.h>
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//#include "wine/unicode.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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struct ID3DXBufferImpl
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{
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ID3DXBuffer ID3DXBuffer_iface;
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@ -20,22 +20,7 @@
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*
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*/
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include <config.h>
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//#include "wine/port.h"
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#include <initguid.h>
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#include <stdarg.h>
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#include <windef.h>
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#include <winbase.h>
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#include <wingdi.h>
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//#include "winuser.h"
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#include <d3dx9.h>
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#include "d3dx9_36_private.h"
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/***********************************************************************
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* DllMain.
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#ifndef __WINE_D3DX9_36_PRIVATE_H
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#define __WINE_D3DX9_36_PRIVATE_H
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#include <config.h>
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#include <wine/port.h>
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include <stdarg.h>
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#include <initguid.h>
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#define COBJMACROS
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include <windef.h>
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#include <winbase.h>
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#include <wingdi.h>
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#include <winuser.h>
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#include <d3dx9.h>
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#include <wine/unicode.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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#define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array))
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struct vec4
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#define NONAMELESSUNION
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "windef.h"
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#include "wingdi.h"
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#include "d3dx9_36_private.h"
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/* Constants for special INT/FLOAT conversation */
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#define INT_FLOAT_MULTI 255.0f
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#define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI)
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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enum STATE_CLASS
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{
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SC_LIGHTENABLE,
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*
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*/
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#include <config.h>
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//#include "wine/port.h"
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#include <wine/debug.h>
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#include <wine/unicode.h>
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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struct d3dx_font
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{
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ID3DXFont ID3DXFont_iface;
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*
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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typedef struct ID3DXLineImpl {
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ID3DXLine ID3DXLine_iface;
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LONG ref;
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@ -22,19 +22,8 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define NONAMELESSUNION
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#include <config.h>
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#include "wine/port.h"
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//#include "windef.h"
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//#include "wingdi.h"
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#include "d3dx9_36_private.h"
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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#ifdef _MSC_VER
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#define copysignf(x, y) ((x) < 0.0f ? -fabsf(y) : fabsf(y))
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#endif
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@ -24,37 +24,21 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include "d3dx9_36_private.h"
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#include <config.h>
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#include <wine/port.h>
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#define COBJMACROS
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#define NONAMELESSUNION
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#include <stdarg.h>
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#include <assert.h>
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#ifdef HAVE_FLOAT_H
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# include <float.h>
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#endif
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#include <windef.h>
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#include <winbase.h>
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#include <wingdi.h>
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#include <d3dx9.h>
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#undef MAKE_DDHRESULT
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#include "dxfile.h"
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#include "rmxfguid.h"
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#include "rmxftmpl.h"
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#include "wine/debug.h"
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#include "wine/unicode.h"
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#include "wine/list.h"
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#include "d3dx9_36_private.h"
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#define fmax(a, b) ((a) > (b) ? (a) : (b))
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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typedef struct ID3DXMeshImpl
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{
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ID3DXMesh ID3DXMesh_iface;
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*
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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struct device_state
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{
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DWORD num_render_targets;
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <config.h>
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//#include "wine/port.h"
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#define NONAMELESSUNION
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#define NONAMELESSSTRUCT
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#include <wine/debug.h>
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//#include "wine/unicode.h"
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//#include "windef.h"
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//#include "wingdi.h"
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//#include "d3dx9.h"
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#include "d3dcompiler.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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#include "d3dcompiler.h"
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/* This function is not declared in the SDK headers yet */
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HRESULT WINAPI D3DAssemble(LPCVOID data, SIZE_T datasize, LPCSTR filename,
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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struct bone
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{
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char *name;
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*
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*/
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#include <wine/debug.h>
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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/* the combination of all possible D3DXSPRITE flags */
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#define D3DXSPRITE_FLAGLIMIT 511
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*
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*/
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#include <wine/debug.h>
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//#include "wine/unicode.h"
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#include "d3dx9_36_private.h"
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#include <initguid.h>
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#include <ole2.h>
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#include <wincodec.h>
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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/* Wine-specific WIC GUIDs */
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DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wine/debug.h>
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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/* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
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static BOOL is_pow2(UINT num)
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{
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*
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*/
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#include <wine/debug.h>
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la)
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{
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la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f;
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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*
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*/
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#include "wine/debug.h"
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#include "d3dx9_36_private.h"
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#include "d3dx9.h"
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#include "d3dx9xof.h"
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#undef MAKE_DDHRESULT
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#include "dxfile.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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static HRESULT error_dxfile_to_d3dxfile(HRESULT error)
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{
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switch (error)
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