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[WINESYNC][WINMM] PlaySound concurrency cleanup
Wine commit: e0dcc2cd7d4495b7056a47ada1af74cc7c318ef2 author: Jörg Höhle <hoehle@users.sourceforge.net> Mon, 28 Mar 2011 20:34:02 +0000 (22:34 +0200) committer: Alexandre Julliard <julliard@winehq.org> Wed, 30 Mar 2011 11:28:04 +0000 (13:28 +0200)
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parent
ede1cf4264
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8c5cacf8a0
1 changed files with 9 additions and 3 deletions
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@ -452,6 +452,8 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps)
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(LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
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lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize);
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if (!lpWaveFormat)
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goto errCleanUp;
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if (mmioRead(wps->hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(PCMWAVEFORMAT))
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goto errCleanUp;
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@ -473,6 +475,8 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps)
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(LPSTR)&mmckInfo.ckid, mmckInfo.fccType, mmckInfo.cksize);
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s.hEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
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if (!s.hEvent)
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goto errCleanUp;
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if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD_PTR)PlaySound_Callback,
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(DWORD_PTR)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
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@ -482,6 +486,8 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps)
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bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) *
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lpWaveFormat->nBlockAlign;
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waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize);
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if (!waveHdr)
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goto errCleanUp;
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waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR);
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waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize;
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waveHdr[0].dwUser = waveHdr[1].dwUser = 0L;
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@ -533,10 +539,10 @@ static BOOL proc_PlaySound(WINE_PLAYSOUND *wps)
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errCleanUp:
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TRACE("Done playing sound => %s!\n", bRet ? "ok" : "ko");
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CloseHandle(s.hEvent);
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HeapFree(GetProcessHeap(), 0, waveHdr);
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HeapFree(GetProcessHeap(), 0, lpWaveFormat);
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if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100);
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CloseHandle(s.hEvent);
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HeapFree(GetProcessHeap(), 0, waveHdr);
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PlaySound_Free(wps);
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@ -611,7 +617,7 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
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PlaySoundList = wps;
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LeaveCriticalSection(&WINMM_cs);
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if (!pszSound || (fdwSound & SND_PURGE)) return TRUE;
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if (!wps) return TRUE;
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if (fdwSound & SND_ASYNC)
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{
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