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Clip lines totally outside the clip region
svn path=/trunk/; revision=15878
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@ -486,7 +486,7 @@ EngLineTo(SURFOBJ *DestObj,
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BOOL STDCALL
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IntEngLineTo(BITMAPOBJ *DestObj,
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CLIPOBJ *Clip,
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CLIPOBJ *ClipObj,
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BRUSHOBJ *Brush,
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LONG x1,
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LONG y1,
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@ -517,6 +517,26 @@ IntEngLineTo(BITMAPOBJ *DestObj,
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/* No success yet */
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ret = FALSE;
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/* Clip lines totally outside the clip region. This is not done as an
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* optimization (there are very few lines drawn outside the region) but
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* as a workaround for what seems to be a problem in the CL54XX driver */
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if (NULL == ClipObj || DC_TRIVIAL == ClipObj->iDComplexity)
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{
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b.left = 0;
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b.right = DestSurf->sizlBitmap.cx;
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b.top = 0;
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b.bottom = DestSurf->sizlBitmap.cy;
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}
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else
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{
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b = ClipObj->rclBounds;
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}
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if ((x1 < b.left && x2 < b.left) || (b.right <= x1 && b.right <= x2) ||
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(y1 < b.top && y2 < b.top) || (b.bottom <= y1 && b.bottom <= y2))
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{
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return TRUE;
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}
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b.left = min(x1, x2);
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b.right = max(x1, x2);
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b.top = min(y1, y2);
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@ -529,7 +549,7 @@ IntEngLineTo(BITMAPOBJ *DestObj,
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{
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/* Call the driver's DrvLineTo */
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ret = GDIDEVFUNCS(DestSurf).LineTo(
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DestSurf, Clip, Brush, x1, y1, x2, y2, /*RectBounds*/&b, Mix);
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DestSurf, ClipObj, Brush, x1, y1, x2, y2, &b, Mix);
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}
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#if 0
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@ -541,7 +561,7 @@ IntEngLineTo(BITMAPOBJ *DestObj,
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if (! ret)
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{
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ret = EngLineTo(DestSurf, Clip, Brush, x1, y1, x2, y2, RectBounds, Mix);
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ret = EngLineTo(DestSurf, ClipObj, Brush, x1, y1, x2, y2, RectBounds, Mix);
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}
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MouseSafetyOnDrawEnd(DestSurf);
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