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[WINED3DCFG]
* Remove one time inclusions from the main header and put them back where they belong. CORE-7716 svn path=/trunk/; revision=61701
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31cf856db3
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3 changed files with 6 additions and 4 deletions
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#include "wined3dcfg.h"
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#include "wined3dcfg.h"
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#include <winreg.h>
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static LONG ReadSetting(HKEY hKey, PWCHAR szKey, PWCHAR szBuffer, DWORD dwSize)
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static LONG ReadSetting(HKEY hKey, PWCHAR szKey, PWCHAR szBuffer, DWORD dwSize)
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{
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{
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return RegQueryValueExW(hKey, szKey, NULL, NULL, (LPBYTE)szBuffer, &dwSize);
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return RegQueryValueExW(hKey, szKey, NULL, NULL, (LPBYTE)szBuffer, &dwSize);
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#include "wined3dcfg.h"
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#include "wined3dcfg.h"
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#include <cpl.h>
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HINSTANCE hApplet = 0;
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HINSTANCE hApplet = 0;
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LONG CALLBACK AppletInit(HWND hWnd)
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LONG CALLBACK AppletInit(HWND hWnd)
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@ -1,12 +1,10 @@
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#define WIN32_NO_STATUS
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#include <stdarg.h>
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#include <stdarg.h>
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#define WIN32_NO_STATUS
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#include <windef.h>
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#include <windef.h>
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#include <winbase.h>
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#include <winbase.h>
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#include <winreg.h>
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#include <winuser.h>
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#include <winuser.h>
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#include <commctrl.h>
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#include <commctrl.h>
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#include <cpl.h>
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#include <debug.h>
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#include "resource.h"
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#include "resource.h"
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