mirror of
https://github.com/reactos/reactos.git
synced 2025-08-03 14:05:42 +00:00
- Fix MSVC breakage caused by recent modifications of cctypes.h.
- Remove structures from ntifs.h that shouldn't be there. - Add support for optimized detection of a DOS device path \?? or \??\ and implement it into ObpLookupObjectName. - Add support for proper re-parsing up to a maximum of 30 times to avoid reparse DOS attacks on the kernel. - Set WIN32_WINNT version to Windows 2003 SP1. svn path=/trunk/; revision=25602
This commit is contained in:
parent
b5edfb619c
commit
89056c2f7a
7 changed files with 546 additions and 427 deletions
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@ -50,6 +50,9 @@ extern "C" {
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#define NTSYSAPI
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#endif
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#define EX_PUSH_LOCK ULONG_PTR
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#define PEX_PUSH_LOCK PULONG_PTR
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#include "csq.h"
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typedef struct _SE_EXPORTS *PSE_EXPORTS;
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@ -1402,35 +1405,6 @@ typedef struct _PATHNAME_BUFFER {
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WCHAR Name[1];
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} PATHNAME_BUFFER, *PPATHNAME_BUFFER;
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#if (VER_PRODUCTBUILD >= 2600)
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typedef struct _PRIVATE_CACHE_MAP_FLAGS {
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ULONG DontUse : 16;
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ULONG ReadAheadActive : 1;
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ULONG ReadAheadEnabled : 1;
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ULONG Available : 14;
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} PRIVATE_CACHE_MAP_FLAGS, *PPRIVATE_CACHE_MAP_FLAGS;
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typedef struct _PRIVATE_CACHE_MAP {
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_ANONYMOUS_UNION union {
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CSHORT NodeTypeCode;
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PRIVATE_CACHE_MAP_FLAGS Flags;
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ULONG UlongFlags;
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} DUMMYUNIONNAME;
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ULONG ReadAheadMask;
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PFILE_OBJECT FileObject;
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LARGE_INTEGER FileOffset1;
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LARGE_INTEGER BeyondLastByte1;
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LARGE_INTEGER FileOffset2;
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LARGE_INTEGER BeyondLastByte2;
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LARGE_INTEGER ReadAheadOffset[2];
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ULONG ReadAheadLength[2];
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KSPIN_LOCK ReadAheadSpinLock;
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LIST_ENTRY PrivateLinks;
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} PRIVATE_CACHE_MAP, *PPRIVATE_CACHE_MAP;
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#endif
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typedef enum _RTL_GENERIC_COMPARE_RESULTS
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{
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GenericLessThan,
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@ -1715,16 +1689,6 @@ typedef struct _TUNNEL {
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USHORT NumEntries;
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} TUNNEL, *PTUNNEL;
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typedef struct _VACB {
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PVOID BaseAddress;
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PSHARED_CACHE_MAP SharedCacheMap;
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union {
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LARGE_INTEGER FileOffset;
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USHORT ActiveCount;
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} Overlay;
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LIST_ENTRY LruList;
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} VACB, *PVACB;
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typedef struct _VAD_HEADER {
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PVOID StartVPN;
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PVOID EndVPN;
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@ -35,54 +35,101 @@ extern ULONG NTSYSAPI CcFastReadResourceMiss;
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extern ULONG NTSYSAPI CcFastReadNoWait;
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extern ULONG NTSYSAPI CcFastMdlReadNotPossible;
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//
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// Virtual Address Control BLock
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//
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typedef struct _VACB
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{
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PVOID BaseAddress;
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struct _SHARED_CACHE_MAP *SharedCacheMap;
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union
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{
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LARGE_INTEGER FileOffset;
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USHORT ActiveCount;
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} Overlay;
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LIST_ENTRY LruList;
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} VACB, *PVACB;
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//
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// Private Cache Map Structure and Flags
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//
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typedef struct _PRIVATE_CACHE_MAP_FLAGS
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{
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ULONG DontUse:16;
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ULONG ReadAheadActive:1;
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ULONG ReadAheadEnabled:1;
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ULONG Available:14;
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} PRIVATE_CACHE_MAP_FLAGS;
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typedef struct _PRIVATE_CACHE_MAP
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{
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union
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{
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CSHORT NodeTypeCode;
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PRIVATE_CACHE_MAP_FLAGS Flags;
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ULONG UlongFlags;
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};
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ULONG ReadAheadMask;
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PFILE_OBJECT FileObject;
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LARGE_INTEGER FileOffset1;
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LARGE_INTEGER BeyondLastByte1;
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LARGE_INTEGER FileOffset2;
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LARGE_INTEGER BeyondLastByte2;
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LARGE_INTEGER ReadAheadOffset[2];
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ULONG ReadAheadLength[2];
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KSPIN_LOCK ReadAheadSpinLock;
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LIST_ENTRY PrivateLinks;
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} PRIVATE_CACHE_MAP, *PPRIVATE_CACHE_MAP;
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#ifdef _NTIFS_INCLUDED_
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typedef struct _SHARED_CACHE_MAP {
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SHORT NodeTypeCode;
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SHORT NodeByteSize;
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ULONG OpenCount;
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LARGE_INTEGER FileSize;
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LIST_ENTRY BcbList;
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LARGE_INTEGER SectionSize;
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LARGE_INTEGER ValidDataLength;
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LARGE_INTEGER ValidDataGoal;
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PVACB InitialVacbs[4];
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PVACB Vacbs;
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PFILE_OBJECT FileObject;
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PVACB ActiveVacb;
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PVOID NeedToZero;
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ULONG ActivePage;
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ULONG NeedToZeroPage;
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ULONG ActiveVacbSpinLock;
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ULONG VacbActiveCount;
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ULONG DirtyPages;
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LIST_ENTRY SharedCacheMapLinks;
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ULONG Flags;
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ULONG Status;
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PMCB Mbcb;
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PVOID Section;
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PKEVENT CreateEvent;
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PKEVENT WaitOnActiveCount;
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ULONG PagesToWrite;
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LONGLONG BeyondLastFlush;
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PCACHE_MANAGER_CALLBACKS Callbacks;
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PVOID LazyWriteContext;
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PLIST_ENTRY PrivateList;
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PVOID LogHandle;
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PVOID FlushToLsnRoutine;
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ULONG DirtyPageThreshold;
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ULONG LazyWritePassCount;
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PCACHE_UNINITIALIZE_EVENT UninitializeEvent;
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PVACB NeedToZeroVacb;
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ULONG BcbSpinLock;
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PVOID Reserved;
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KEVENT Event;
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/* FIX ME: This should be PEX_PUSH_LOCK */
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PVOID VacbPushLock;
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PPRIVATE_CACHE_MAP PrivateCacheMap;
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} SHARED_CACHE_MAP;
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//
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// Shared Cache Map
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//
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typedef struct _SHARED_CACHE_MAP
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{
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SHORT NodeTypeCode;
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SHORT NodeByteSize;
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ULONG OpenCount;
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LARGE_INTEGER FileSize;
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LIST_ENTRY BcbList;
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LARGE_INTEGER SectionSize;
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LARGE_INTEGER ValidDataLength;
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LARGE_INTEGER ValidDataGoal;
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PVACB InitialVacbs[4];
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PVACB Vacbs;
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PFILE_OBJECT FileObject;
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PVACB ActiveVacb;
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PVOID NeedToZero;
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ULONG ActivePage;
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ULONG NeedToZeroPage;
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ULONG ActiveVacbSpinLock;
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ULONG VacbActiveCount;
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ULONG DirtyPages;
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LIST_ENTRY SharedCacheMapLinks;
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ULONG Flags;
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ULONG Status;
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PMCB Mbcb;
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PVOID Section;
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PKEVENT CreateEvent;
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PKEVENT WaitOnActiveCount;
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ULONG PagesToWrite;
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LONGLONG BeyondLastFlush;
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PCACHE_MANAGER_CALLBACKS Callbacks;
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PVOID LazyWriteContext;
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PLIST_ENTRY PrivateList;
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PVOID LogHandle;
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PVOID FlushToLsnRoutine;
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ULONG DirtyPageThreshold;
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ULONG LazyWritePassCount;
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PCACHE_UNINITIALIZE_EVENT UninitializeEvent;
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PVACB NeedToZeroVacb;
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ULONG BcbSpinLock;
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PVOID Reserved;
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KEVENT Event;
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PEX_PUSH_LOCK VacbPushLock;
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PPRIVATE_CACHE_MAP PrivateCacheMap;
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} SHARED_CACHE_MAP;
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#endif /* _NTIFS_INCLUDED_ */
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#endif /* NTOS_MODE_USER */
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@ -362,7 +362,7 @@ ExTimedWaitForUnblockPushLock(IN PEX_PUSH_LOCK PushLock,
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VOID
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FASTCALL
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ExWaitForUnblockPushLock(IN PEX_PUSH_LOCK PushLock,
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IN PEX_PUSH_LOCK_WAIT_BLOCK WaitBlock)
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IN PVOID WaitBlock)
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{
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/* Call the timed function with no timeout */
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ExTimedWaitForUnblockPushLock(PushLock, WaitBlock, NULL);
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@ -652,18 +652,24 @@ _ExRundownCompleted(IN PEX_RUNDOWN_REF RunRef)
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VOID
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FASTCALL
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ExBlockPushLock(PEX_PUSH_LOCK PushLock,
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PVOID WaitBlock);
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ExBlockPushLock(
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IN PEX_PUSH_LOCK PushLock,
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IN PVOID WaitBlock
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);
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VOID
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FASTCALL
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ExfUnblockPushLock(PEX_PUSH_LOCK PushLock,
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PVOID CurrentWaitBlock);
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ExfUnblockPushLock(
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IN PEX_PUSH_LOCK PushLock,
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IN PVOID CurrentWaitBlock
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);
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VOID
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FASTCALL
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ExWaitForUnblockPushLock(IN PEX_PUSH_LOCK PushLock,
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IN PEX_PUSH_LOCK_WAIT_BLOCK WaitBlock);
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ExWaitForUnblockPushLock(
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IN PEX_PUSH_LOCK PushLock,
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IN PVOID WaitBlock
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);
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/*++
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* @name ExInitializePushLock
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@ -102,6 +102,15 @@ typedef struct _OBP_FIND_HANDLE_DATA
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POBJECT_HANDLE_INFORMATION HandleInformation;
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} OBP_FIND_HANDLE_DATA, *POBP_FIND_HANDLE_DATA;
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//
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// Structure for quick-compare of a DOS Device path
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//
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typedef union
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{
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WCHAR Name[sizeof(ULARGE_INTEGER) / sizeof(WCHAR)];
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ULARGE_INTEGER Alignment;
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} ALIGNEDNAME;
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//
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// Private Temporary Buffer for Lookup Routines
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//
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@ -502,6 +511,9 @@ extern WORK_QUEUE_ITEM ObpReaperWorkItem;
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extern volatile PVOID ObpReaperList;
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extern NPAGED_LOOKASIDE_LIST ObpNmLookasideList, ObpCiLookasideList;
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extern BOOLEAN IoCountOperations;
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extern ALIGNEDNAME ObpDosDevicesShortNamePrefix;
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extern ALIGNEDNAME ObpDosDevicesShortNameRoot;
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extern UNICODE_STRING ObpDosDevicesShortName;
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//
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// Inlined Functions
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@ -9,7 +9,7 @@
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/* INCLUDES ******************************************************************/
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/* Always target Windows 2003 Service Pack 1 */
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#undef NTDDI_VERSION
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#define _WIN32_WINNT _WIN32_WINNT_WS03
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#define NTDDI_VERSION NTDDI_WS03SP1
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#define NTKERNELAPI
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@ -16,8 +16,18 @@
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#include <debug.h>
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BOOLEAN ObpCaseInsensitive = TRUE;
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POBJECT_DIRECTORY NameSpaceRoot = NULL;
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POBJECT_DIRECTORY ObpTypeDirectoryObject = NULL;
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POBJECT_DIRECTORY NameSpaceRoot;
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POBJECT_DIRECTORY ObpTypeDirectoryObject;
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/* DOS Device Prefix \??\ and \?? */
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ALIGNEDNAME ObpDosDevicesShortNamePrefix = {{L'\\',L'?',L'?',L'\\'}};
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ALIGNEDNAME ObpDosDevicesShortNameRoot = {{L'\\',L'?',L'?',L'\0'}};
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UNICODE_STRING ObpDosDevicesShortName =
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{
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sizeof(ObpDosDevicesShortNamePrefix),
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sizeof(ObpDosDevicesShortNamePrefix),
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(PWSTR)&ObpDosDevicesShortNamePrefix
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};
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/* PRIVATE FUNCTIONS *********************************************************/
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@ -256,22 +266,22 @@ ObpDeleteNameCheck(IN PVOID Object)
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NTSTATUS
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NTAPI
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ObpLookupObjectName(IN HANDLE RootHandle,
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ObpLookupObjectName(IN HANDLE RootHandle OPTIONAL,
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IN PUNICODE_STRING ObjectName,
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IN ULONG Attributes,
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IN POBJECT_TYPE ObjectType,
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IN KPROCESSOR_MODE AccessMode,
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IN OUT PVOID ParseContext,
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IN PSECURITY_QUALITY_OF_SERVICE SecurityQos,
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IN PVOID InsertObject,
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IN PACCESS_STATE AccessState,
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IN POBP_LOOKUP_CONTEXT LookupContext,
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IN PSECURITY_QUALITY_OF_SERVICE SecurityQos OPTIONAL,
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IN PVOID InsertObject OPTIONAL,
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IN OUT PACCESS_STATE AccessState,
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OUT POBP_LOOKUP_CONTEXT LookupContext,
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OUT PVOID *FoundObject)
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{
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PVOID Object;
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POBJECT_HEADER ObjectHeader;
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UNICODE_STRING ComponentName, RemainingName;
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BOOLEAN InsideRoot = FALSE;
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BOOLEAN Reparse = FALSE, SymLink = FALSE;
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PDEVICE_MAP DeviceMap = NULL;
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POBJECT_DIRECTORY Directory = NULL, ParentDirectory = NULL, RootDirectory;
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POBJECT_DIRECTORY ReferencedDirectory = NULL, ReferencedParentDirectory = NULL;
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@ -281,6 +291,7 @@ ObpLookupObjectName(IN HANDLE RootHandle,
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KPROCESSOR_MODE AccessCheckMode;
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PWCHAR NewName;
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POBJECT_HEADER_NAME_INFO ObjectNameInfo;
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ULONG MaxReparse = 30;
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PAGED_CODE();
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OBTRACE(OB_NAMESPACE_DEBUG,
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"%s - Finding Object: %wZ. Expecting: %p\n",
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@ -346,6 +357,9 @@ ObpLookupObjectName(IN HANDLE RootHandle,
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return STATUS_INVALID_HANDLE;
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}
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/* Set default parse count */
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MaxReparse = 30;
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/* Now parse */
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while (TRUE)
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{
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@ -397,7 +411,22 @@ ObpLookupObjectName(IN HANDLE RootHandle,
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/* Don't use this anymore, since we're starting at root */
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RootHandle = NULL;
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break;
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goto ParseFromRoot;
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}
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else if (--MaxReparse)
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{
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/* Try reparsing again */
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continue;
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}
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else
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{
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/* Reparsed too many times */
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ObDereferenceObject(RootDirectory);
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/* Return the object and normalized status */
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*FoundObject = Object;
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if (!Object) Status = STATUS_OBJECT_NAME_NOT_FOUND;
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return Status;
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}
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}
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}
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@ -465,373 +494,434 @@ ObpLookupObjectName(IN HANDLE RootHandle,
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return Status;
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}
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}
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}
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/* Save the name */
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ReparseNewDir:
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RemainingName = *ObjectName;
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/* Reparse */
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while (TRUE)
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{
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/* Check if we should use the Root Directory */
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if (!InsideRoot)
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else
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{
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/* Yes, use the root directory and remember that */
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Directory = RootDirectory;
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InsideRoot = TRUE;
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}
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/* Check if the name starts with a path separator */
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if ((RemainingName.Length) &&
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(RemainingName.Buffer[0] == OBJ_NAME_PATH_SEPARATOR))
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{
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/* Skip the path separator */
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RemainingName.Buffer++;
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RemainingName.Length -= sizeof(OBJ_NAME_PATH_SEPARATOR);
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}
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/* Find the next Part Name */
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ComponentName = RemainingName;
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while (RemainingName.Length)
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{
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/* Break if we found the \ ending */
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if (RemainingName.Buffer[0] == OBJ_NAME_PATH_SEPARATOR) break;
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/* Move on */
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RemainingName.Buffer++;
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RemainingName.Length -= sizeof(OBJ_NAME_PATH_SEPARATOR);
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}
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/* Get its size and make sure it's valid */
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ComponentName.Length -= RemainingName.Length;
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if (!ComponentName.Length)
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{
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/* Invalid size, fail */
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Status = STATUS_OBJECT_NAME_INVALID;
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break;
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}
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/* Check if this is a user-mode call that needs to traverse */
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if ((AccessCheckMode != KernelMode) &&
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!(AccessState->Flags & TOKEN_HAS_TRAVERSE_PRIVILEGE))
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{
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/* We shouldn't have referenced a directory yet */
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ASSERT(ReferencedDirectory == NULL);
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/* Reference the directory */
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ObReferenceObject(Directory);
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ReferencedDirectory = Directory;
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/* Check if we have a parent directory */
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if (ParentDirectory)
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ParseFromRoot:
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/* Check if we have a device map */
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if (DeviceMap)
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{
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/* Check for traverse access */
|
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if (!ObpCheckTraverseAccess(ParentDirectory,
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DIRECTORY_TRAVERSE,
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AccessState,
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FALSE,
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AccessCheckMode,
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&Status))
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/* Dereference it */
|
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ObfDereferenceDeviceMap(DeviceMap);
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DeviceMap = NULL;
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}
|
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|
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/* Check if this is a possible DOS name */
|
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if (!((ULONG_PTR)(ObjectName->Buffer) & 7))
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{
|
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/*
|
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* This could be one. Does it match the prefix?
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* Note that as an optimization, the match is done as 64-bit
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* compare since the prefix is "\??\" which is exactly 8 bytes.
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*
|
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* In the second branch, we test for "\??" which is also valid.
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* This time, we use a 32-bit compare followed by a Unicode
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* character compare (16-bit), since the sum is 6 bytes.
|
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*/
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if ((ObjectName->Length >= ObpDosDevicesShortName.Length) &&
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(*(PULONGLONG)(ObjectName->Buffer) ==
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ObpDosDevicesShortNamePrefix.Alignment.QuadPart))
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{
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/* We don't have it, fail */
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break;
|
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/* FIXME! */
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}
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else if ((ObjectName->Length == ObpDosDevicesShortName.Length -
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sizeof(WCHAR)) &&
|
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(*(PULONG)(ObjectName->Buffer) ==
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ObpDosDevicesShortNameRoot.Alignment.LowPart) &&
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(*((PWCHAR)(ObjectName->Buffer) + 2) ==
|
||||
(WCHAR)(ObpDosDevicesShortNameRoot.Alignment.HighPart)))
|
||||
{
|
||||
/* FIXME! */
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if we don't have a remaining name yet */
|
||||
if (!RemainingName.Length)
|
||||
/* Check if we were reparsing a symbolic link */
|
||||
if (!SymLink)
|
||||
{
|
||||
/* Allow reparse */
|
||||
Reparse = TRUE;
|
||||
MaxReparse = 30;
|
||||
}
|
||||
|
||||
/* Reparse */
|
||||
while (Reparse)
|
||||
{
|
||||
/* Get the name */
|
||||
RemainingName = *ObjectName;
|
||||
|
||||
/* Disable reparsing again */
|
||||
Reparse = FALSE;
|
||||
|
||||
/* Start parse loop */
|
||||
while (TRUE)
|
||||
{
|
||||
/* Check if we don't have a referenced directory yet */
|
||||
if (!ReferencedDirectory)
|
||||
/* Clear object */
|
||||
Object = NULL;
|
||||
|
||||
/* Check if the name starts with a path separator */
|
||||
if ((RemainingName.Length) &&
|
||||
(RemainingName.Buffer[0] == OBJ_NAME_PATH_SEPARATOR))
|
||||
{
|
||||
/* Reference it */
|
||||
/* Skip the path separator */
|
||||
RemainingName.Buffer++;
|
||||
RemainingName.Length -= sizeof(OBJ_NAME_PATH_SEPARATOR);
|
||||
}
|
||||
|
||||
/* Find the next Part Name */
|
||||
ComponentName = RemainingName;
|
||||
while (RemainingName.Length)
|
||||
{
|
||||
/* Break if we found the \ ending */
|
||||
if (RemainingName.Buffer[0] == OBJ_NAME_PATH_SEPARATOR) break;
|
||||
|
||||
/* Move on */
|
||||
RemainingName.Buffer++;
|
||||
RemainingName.Length -= sizeof(OBJ_NAME_PATH_SEPARATOR);
|
||||
}
|
||||
|
||||
/* Get its size and make sure it's valid */
|
||||
ComponentName.Length -= RemainingName.Length;
|
||||
if (!ComponentName.Length)
|
||||
{
|
||||
/* Invalid size, fail */
|
||||
Status = STATUS_OBJECT_NAME_INVALID;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check if we're in the root */
|
||||
if (!Directory) Directory = RootDirectory;
|
||||
|
||||
/* Check if this is a user-mode call that needs to traverse */
|
||||
if ((AccessCheckMode != KernelMode) &&
|
||||
!(AccessState->Flags & TOKEN_HAS_TRAVERSE_PRIVILEGE))
|
||||
{
|
||||
/* We shouldn't have referenced a directory yet */
|
||||
ASSERT(ReferencedDirectory == NULL);
|
||||
|
||||
/* Reference the directory */
|
||||
ObReferenceObject(Directory);
|
||||
ReferencedDirectory = Directory;
|
||||
}
|
||||
|
||||
/* Check if we are inserting an object */
|
||||
if (InsertObject)
|
||||
{
|
||||
/* Lock the directory */
|
||||
ObpAcquireDirectoryLockExclusive(Directory, LookupContext);
|
||||
}
|
||||
}
|
||||
|
||||
/* Do the lookup */
|
||||
Object = ObpLookupEntryDirectory(Directory,
|
||||
&ComponentName,
|
||||
Attributes,
|
||||
InsertObject ? FALSE : TRUE,
|
||||
LookupContext);
|
||||
if (!Object)
|
||||
{
|
||||
/* We didn't find it... do we still have a path? */
|
||||
if (RemainingName.Length)
|
||||
{
|
||||
/* Then tell the caller the path wasn't found */
|
||||
Status = STATUS_OBJECT_PATH_NOT_FOUND;
|
||||
break;
|
||||
}
|
||||
else if (!InsertObject)
|
||||
{
|
||||
/* Otherwise, we have a path, but the name isn't valid */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check create access for the object */
|
||||
if (!ObCheckCreateObjectAccess(Directory,
|
||||
ObjectType == ObDirectoryType ?
|
||||
DIRECTORY_CREATE_SUBDIRECTORY :
|
||||
DIRECTORY_CREATE_OBJECT,
|
||||
AccessState,
|
||||
&ComponentName,
|
||||
FALSE,
|
||||
AccessCheckMode,
|
||||
&Status))
|
||||
{
|
||||
/* We don't have create access, fail */
|
||||
break;
|
||||
}
|
||||
|
||||
/* Get the object header */
|
||||
ObjectHeader = OBJECT_TO_OBJECT_HEADER(InsertObject);
|
||||
|
||||
/* FIXME: Check if this is a Section Object or Sym Link */
|
||||
/* FIXME: If it is, then check if this isn't session 0 */
|
||||
/* FIXME: If it isn't, check for SeCreateGlobalPrivilege */
|
||||
/* FIXME: If privilege isn't there, check for unsecure name */
|
||||
/* FIXME: If it isn't a known unsecure name, then fail */
|
||||
|
||||
/* Create Object Name */
|
||||
NewName = ExAllocatePoolWithTag(PagedPool,
|
||||
ComponentName.Length,
|
||||
OB_NAME_TAG);
|
||||
if (!(NewName) ||
|
||||
!(ObpInsertEntryDirectory(Directory,
|
||||
LookupContext,
|
||||
ObjectHeader)))
|
||||
{
|
||||
/* Either couldn't allocate the name, or insert failed */
|
||||
if (NewName) ExFreePool(NewName);
|
||||
|
||||
/* Fail due to memory reasons */
|
||||
Status = STATUS_INSUFFICIENT_RESOURCES;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Reference newly to be inserted object */
|
||||
ObReferenceObject(InsertObject);
|
||||
|
||||
/* Get the name information */
|
||||
ObjectNameInfo = OBJECT_HEADER_TO_NAME_INFO(ObjectHeader);
|
||||
|
||||
/* Reference the directory */
|
||||
ObReferenceObject(Directory);
|
||||
|
||||
/* Copy the Name */
|
||||
RtlCopyMemory(NewName,
|
||||
ComponentName.Buffer,
|
||||
ComponentName.Length);
|
||||
|
||||
/* Check if we had an old name */
|
||||
if (ObjectNameInfo->Name.Buffer)
|
||||
{
|
||||
/* Free it */
|
||||
ExFreePool(ObjectNameInfo->Name.Buffer);
|
||||
}
|
||||
|
||||
/* Write new one */
|
||||
ObjectNameInfo->Name.Buffer = NewName;
|
||||
ObjectNameInfo->Name.Length = ComponentName.Length;
|
||||
ObjectNameInfo->Name.MaximumLength = ComponentName.Length;
|
||||
|
||||
/* Return Status and the Expected Object */
|
||||
Status = STATUS_SUCCESS;
|
||||
Object = InsertObject;
|
||||
|
||||
/* Get out of here */
|
||||
break;
|
||||
}
|
||||
|
||||
Reparse:
|
||||
/* We found it, so now get its header */
|
||||
ObjectHeader = OBJECT_TO_OBJECT_HEADER(Object);
|
||||
|
||||
/*
|
||||
* Check for a parse Procedure, but don't bother to parse for an insert
|
||||
* unless it's a Symbolic Link, in which case we MUST parse
|
||||
*/
|
||||
ParseRoutine = ObjectHeader->Type->TypeInfo.ParseProcedure;
|
||||
if ((ParseRoutine) &&
|
||||
(!(InsertObject) || (ParseRoutine == ObpParseSymbolicLink)))
|
||||
{
|
||||
/* Use the Root Directory next time */
|
||||
InsideRoot = FALSE;
|
||||
|
||||
/* Increment the pointer count */
|
||||
InterlockedExchangeAdd(&ObjectHeader->PointerCount, 1);
|
||||
|
||||
/* Cleanup from the first lookup */
|
||||
ObpCleanupDirectoryLookup(LookupContext);
|
||||
|
||||
/* Check if we have a referenced directory */
|
||||
if (ReferencedDirectory)
|
||||
{
|
||||
/* We do, dereference it */
|
||||
ObDereferenceObject(ReferencedDirectory);
|
||||
ReferencedDirectory = NULL;
|
||||
}
|
||||
|
||||
/* Check if we have a referenced parent directory */
|
||||
if (ReferencedParentDirectory)
|
||||
{
|
||||
/* We do, dereference it */
|
||||
ObDereferenceObject(ReferencedParentDirectory);
|
||||
ReferencedParentDirectory = NULL;
|
||||
}
|
||||
|
||||
/* Call the Parse Procedure */
|
||||
ObpCalloutStart(&CalloutIrql);
|
||||
Status = ParseRoutine(Object,
|
||||
ObjectType,
|
||||
AccessState,
|
||||
AccessCheckMode,
|
||||
Attributes,
|
||||
ObjectName,
|
||||
&RemainingName,
|
||||
ParseContext,
|
||||
SecurityQos,
|
||||
&Object);
|
||||
ObpCalloutEnd(CalloutIrql, "Parse", ObjectHeader->Type, Object);
|
||||
|
||||
/* Remove our extra reference */
|
||||
ObDereferenceObject(&ObjectHeader->Body);
|
||||
|
||||
/* Check if we have to reparse */
|
||||
if ((Status == STATUS_REPARSE) ||
|
||||
(Status == STATUS_REPARSE_OBJECT))
|
||||
{
|
||||
/* Start over from root if we got sent back there */
|
||||
if ((Status == STATUS_REPARSE_OBJECT) ||
|
||||
(ObjectName->Buffer[0] == OBJ_NAME_PATH_SEPARATOR))
|
||||
/* Check if we have a parent directory */
|
||||
if (ParentDirectory)
|
||||
{
|
||||
/* Check if we got a root directory */
|
||||
if (RootHandle)
|
||||
/* Check for traverse access */
|
||||
if (!ObpCheckTraverseAccess(ParentDirectory,
|
||||
DIRECTORY_TRAVERSE,
|
||||
AccessState,
|
||||
FALSE,
|
||||
AccessCheckMode,
|
||||
&Status))
|
||||
{
|
||||
/* Stop using it, because we have a new directory now */
|
||||
ObDereferenceObject(RootDirectory);
|
||||
RootHandle = NULL;
|
||||
/* We don't have it, fail */
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Start at Root */
|
||||
ParentDirectory = NULL;
|
||||
RootDirectory = NameSpaceRoot;
|
||||
/* Check if we don't have a remaining name yet */
|
||||
if (!RemainingName.Length)
|
||||
{
|
||||
/* Check if we don't have a referenced directory yet */
|
||||
if (!ReferencedDirectory)
|
||||
{
|
||||
/* Reference it */
|
||||
ObReferenceObject(Directory);
|
||||
ReferencedDirectory = Directory;
|
||||
}
|
||||
|
||||
/* Check for reparse status */
|
||||
if (Status == STATUS_REPARSE_OBJECT)
|
||||
/* Check if we are inserting an object */
|
||||
if (InsertObject)
|
||||
{
|
||||
/* Lock the directory */
|
||||
ObpAcquireDirectoryLockExclusive(Directory, LookupContext);
|
||||
}
|
||||
}
|
||||
|
||||
/* Do the lookup */
|
||||
Object = ObpLookupEntryDirectory(Directory,
|
||||
&ComponentName,
|
||||
Attributes,
|
||||
InsertObject ? FALSE : TRUE,
|
||||
LookupContext);
|
||||
if (!Object)
|
||||
{
|
||||
/* We didn't find it... do we still have a path? */
|
||||
if (RemainingName.Length)
|
||||
{
|
||||
/* Then tell the caller the path wasn't found */
|
||||
Status = STATUS_OBJECT_PATH_NOT_FOUND;
|
||||
break;
|
||||
}
|
||||
else if (!InsertObject)
|
||||
{
|
||||
/* Otherwise, we have a path, but the name isn't valid */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check create access for the object */
|
||||
if (!ObCheckCreateObjectAccess(Directory,
|
||||
ObjectType == ObDirectoryType ?
|
||||
DIRECTORY_CREATE_SUBDIRECTORY :
|
||||
DIRECTORY_CREATE_OBJECT,
|
||||
AccessState,
|
||||
&ComponentName,
|
||||
FALSE,
|
||||
AccessCheckMode,
|
||||
&Status))
|
||||
{
|
||||
/* We don't have create access, fail */
|
||||
break;
|
||||
}
|
||||
|
||||
/* Get the object header */
|
||||
ObjectHeader = OBJECT_TO_OBJECT_HEADER(InsertObject);
|
||||
|
||||
/* FIXME: Check if this is a Section Object or Sym Link */
|
||||
/* FIXME: If it is, then check if this isn't session 0 */
|
||||
/* FIXME: If it isn't, check for SeCreateGlobalPrivilege */
|
||||
/* FIXME: If privilege isn't there, check for unsecure name */
|
||||
/* FIXME: If it isn't a known unsecure name, then fail */
|
||||
|
||||
/* Create Object Name */
|
||||
NewName = ExAllocatePoolWithTag(PagedPool,
|
||||
ComponentName.Length,
|
||||
OB_NAME_TAG);
|
||||
if (!(NewName) ||
|
||||
!(ObpInsertEntryDirectory(Directory,
|
||||
LookupContext,
|
||||
ObjectHeader)))
|
||||
{
|
||||
/* Either couldn't allocate the name, or insert failed */
|
||||
if (NewName) ExFreePool(NewName);
|
||||
|
||||
/* Fail due to memory reasons */
|
||||
Status = STATUS_INSUFFICIENT_RESOURCES;
|
||||
break;
|
||||
}
|
||||
|
||||
/* Reference newly to be inserted object */
|
||||
ObReferenceObject(InsertObject);
|
||||
|
||||
/* Get the name information */
|
||||
ObjectNameInfo = OBJECT_HEADER_TO_NAME_INFO(ObjectHeader);
|
||||
|
||||
/* Reference the directory */
|
||||
ObReferenceObject(Directory);
|
||||
|
||||
/* Copy the Name */
|
||||
RtlCopyMemory(NewName,
|
||||
ComponentName.Buffer,
|
||||
ComponentName.Length);
|
||||
|
||||
/* Check if we had an old name */
|
||||
if (ObjectNameInfo->Name.Buffer)
|
||||
{
|
||||
/* Free it */
|
||||
ExFreePool(ObjectNameInfo->Name.Buffer);
|
||||
}
|
||||
|
||||
/* Write new one */
|
||||
ObjectNameInfo->Name.Buffer = NewName;
|
||||
ObjectNameInfo->Name.Length = ComponentName.Length;
|
||||
ObjectNameInfo->Name.MaximumLength = ComponentName.Length;
|
||||
|
||||
/* Return Status and the Expected Object */
|
||||
Status = STATUS_SUCCESS;
|
||||
Object = InsertObject;
|
||||
|
||||
/* Get out of here */
|
||||
break;
|
||||
}
|
||||
|
||||
ReparseObject:
|
||||
/* We found it, so now get its header */
|
||||
ObjectHeader = OBJECT_TO_OBJECT_HEADER(Object);
|
||||
|
||||
/*
|
||||
* Check for a parse Procedure, but don't bother to parse for an insert
|
||||
* unless it's a Symbolic Link, in which case we MUST parse
|
||||
*/
|
||||
ParseRoutine = ObjectHeader->Type->TypeInfo.ParseProcedure;
|
||||
if ((ParseRoutine) &&
|
||||
(!(InsertObject) || (ParseRoutine == ObpParseSymbolicLink)))
|
||||
{
|
||||
/* Use the Root Directory next time */
|
||||
Directory = NULL;
|
||||
|
||||
/* Increment the pointer count */
|
||||
InterlockedExchangeAdd(&ObjectHeader->PointerCount, 1);
|
||||
|
||||
/* Cleanup from the first lookup */
|
||||
ObpCleanupDirectoryLookup(LookupContext);
|
||||
|
||||
/* Check if we have a referenced directory */
|
||||
if (ReferencedDirectory)
|
||||
{
|
||||
/* We do, dereference it */
|
||||
ObDereferenceObject(ReferencedDirectory);
|
||||
ReferencedDirectory = NULL;
|
||||
}
|
||||
|
||||
/* Check if we have a referenced parent directory */
|
||||
if (ReferencedParentDirectory)
|
||||
{
|
||||
/* We do, dereference it */
|
||||
ObDereferenceObject(ReferencedParentDirectory);
|
||||
ReferencedParentDirectory = NULL;
|
||||
}
|
||||
|
||||
/* Call the Parse Procedure */
|
||||
ObpCalloutStart(&CalloutIrql);
|
||||
Status = ParseRoutine(Object,
|
||||
ObjectType,
|
||||
AccessState,
|
||||
AccessCheckMode,
|
||||
Attributes,
|
||||
ObjectName,
|
||||
&RemainingName,
|
||||
ParseContext,
|
||||
SecurityQos,
|
||||
&Object);
|
||||
ObpCalloutEnd(CalloutIrql, "Parse", ObjectHeader->Type, Object);
|
||||
|
||||
/* Remove our extra reference */
|
||||
ObDereferenceObject(&ObjectHeader->Body);
|
||||
|
||||
/* Check if we have to reparse */
|
||||
if ((Status == STATUS_REPARSE) ||
|
||||
(Status == STATUS_REPARSE_OBJECT))
|
||||
{
|
||||
/* Reparse again */
|
||||
Reparse = TRUE;
|
||||
|
||||
/* Start over from root if we got sent back there */
|
||||
if ((Status == STATUS_REPARSE_OBJECT) ||
|
||||
(ObjectName->Buffer[0] == OBJ_NAME_PATH_SEPARATOR))
|
||||
{
|
||||
/* Did we actually get an object to which to reparse? */
|
||||
if (!Object)
|
||||
/* Check if we got a root directory */
|
||||
if (RootHandle)
|
||||
{
|
||||
/* We didn't, so set a failure status */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
/* Stop using it, because we have a new directory now */
|
||||
ObDereferenceObject(RootDirectory);
|
||||
RootHandle = NULL;
|
||||
}
|
||||
|
||||
/* Start at Root */
|
||||
ParentDirectory = NULL;
|
||||
RootDirectory = NameSpaceRoot;
|
||||
|
||||
/* Check for reparse status */
|
||||
if (Status == STATUS_REPARSE_OBJECT)
|
||||
{
|
||||
/* Don't reparse again */
|
||||
Reparse = FALSE;
|
||||
|
||||
/* Did we actually get an object to which to reparse? */
|
||||
if (!Object)
|
||||
{
|
||||
/* We didn't, so set a failure status */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We did, so we're free to parse the new object */
|
||||
goto ReparseObject;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We did, so we're free to parse the new object */
|
||||
InsideRoot = TRUE;
|
||||
goto Reparse;
|
||||
/* This is a symbolic link */
|
||||
SymLink = TRUE;
|
||||
goto ParseFromRoot;
|
||||
}
|
||||
}
|
||||
|
||||
/* Restart the search */
|
||||
goto ReparseNewDir;
|
||||
else if (RootDirectory == NameSpaceRoot)
|
||||
{
|
||||
/* We got STATUS_REPARSE but are at the Root Directory */
|
||||
Object = NULL;
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
Reparse = FALSE;
|
||||
}
|
||||
}
|
||||
else if (RootDirectory == NameSpaceRoot)
|
||||
else if (!NT_SUCCESS(Status))
|
||||
{
|
||||
/* We got STATUS_REPARSE but are at the Root Directory */
|
||||
/* Total failure */
|
||||
Object = NULL;
|
||||
}
|
||||
else if (!Object)
|
||||
{
|
||||
/* We didn't reparse but we didn't find the Object Either */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
}
|
||||
}
|
||||
else if (!NT_SUCCESS(Status))
|
||||
{
|
||||
/* Total failure */
|
||||
Object = NULL;
|
||||
}
|
||||
else if (!Object)
|
||||
{
|
||||
/* We didn't reparse but we didn't find the Object Either */
|
||||
Status = STATUS_OBJECT_NAME_NOT_FOUND;
|
||||
}
|
||||
|
||||
/* Break out of the loop */
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* No parse routine...do we still have a remaining name? */
|
||||
if (!RemainingName.Length)
|
||||
{
|
||||
/* Are we creating an object? */
|
||||
if (!InsertObject)
|
||||
{
|
||||
/* Check if this is a user-mode call that needs to traverse */
|
||||
if ((AccessCheckMode != KernelMode) &&
|
||||
!(AccessState->Flags & TOKEN_HAS_TRAVERSE_PRIVILEGE))
|
||||
{
|
||||
/* Check if we can get it */
|
||||
if (!ObpCheckTraverseAccess(Directory,
|
||||
DIRECTORY_TRAVERSE,
|
||||
AccessState,
|
||||
FALSE,
|
||||
AccessCheckMode,
|
||||
&Status))
|
||||
{
|
||||
/* We don't have access, fail */
|
||||
Object = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Reference the Object */
|
||||
Status = ObReferenceObjectByPointer(Object,
|
||||
0,
|
||||
ObjectType,
|
||||
AccessMode);
|
||||
if (!NT_SUCCESS(Status)) Object = NULL;
|
||||
}
|
||||
|
||||
/* And get out of the reparse loop */
|
||||
/* Break out of the loop */
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We still have a name; check if this is a directory object */
|
||||
if (ObjectHeader->Type == ObDirectoryType)
|
||||
/* No parse routine...do we still have a remaining name? */
|
||||
if (!RemainingName.Length)
|
||||
{
|
||||
/* Check if we have a referenced parent directory */
|
||||
if (ReferencedParentDirectory)
|
||||
/* Are we creating an object? */
|
||||
if (!InsertObject)
|
||||
{
|
||||
/* Dereference it */
|
||||
ObDereferenceObject(ReferencedParentDirectory);
|
||||
/* Check if this is a user-mode call that needs to traverse */
|
||||
if ((AccessCheckMode != KernelMode) &&
|
||||
!(AccessState->Flags & TOKEN_HAS_TRAVERSE_PRIVILEGE))
|
||||
{
|
||||
/* Check if we can get it */
|
||||
if (!ObpCheckTraverseAccess(Directory,
|
||||
DIRECTORY_TRAVERSE,
|
||||
AccessState,
|
||||
FALSE,
|
||||
AccessCheckMode,
|
||||
&Status))
|
||||
{
|
||||
/* We don't have access, fail */
|
||||
Object = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Reference the Object */
|
||||
Status = ObReferenceObjectByPointer(Object,
|
||||
0,
|
||||
ObjectType,
|
||||
AccessMode);
|
||||
if (!NT_SUCCESS(Status)) Object = NULL;
|
||||
}
|
||||
|
||||
/* Restart the lookup from this directory */
|
||||
ReferencedParentDirectory = ReferencedDirectory;
|
||||
ParentDirectory = Directory;
|
||||
Directory = Object;
|
||||
ReferencedDirectory = NULL;
|
||||
/* And get out of the reparse loop */
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We still have a name, but no parse routine for it */
|
||||
Status = STATUS_OBJECT_TYPE_MISMATCH;
|
||||
Object = NULL;
|
||||
break;
|
||||
/* We still have a name; check if this is a directory object */
|
||||
if (ObjectHeader->Type == ObDirectoryType)
|
||||
{
|
||||
/* Check if we have a referenced parent directory */
|
||||
if (ReferencedParentDirectory)
|
||||
{
|
||||
/* Dereference it */
|
||||
ObDereferenceObject(ReferencedParentDirectory);
|
||||
}
|
||||
|
||||
/* Restart the lookup from this directory */
|
||||
ReferencedParentDirectory = ReferencedDirectory;
|
||||
ParentDirectory = Directory;
|
||||
Directory = Object;
|
||||
ReferencedDirectory = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* We still have a name, but no parse routine for it */
|
||||
Status = STATUS_OBJECT_TYPE_MISMATCH;
|
||||
Object = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue