diff --git a/rostests/winetests/CMakeLists.txt b/rostests/winetests/CMakeLists.txt index 90fa6faa4e8..61f49372082 100644 --- a/rostests/winetests/CMakeLists.txt +++ b/rostests/winetests/CMakeLists.txt @@ -19,6 +19,7 @@ add_subdirectory(credui) add_subdirectory(crypt32) add_subdirectory(cryptnet) add_subdirectory(cryptui) +add_subdirectory(d3drm) add_subdirectory(devenum) add_subdirectory(dinput) add_subdirectory(dnsapi) diff --git a/rostests/winetests/d3drm/CMakeLists.txt b/rostests/winetests/d3drm/CMakeLists.txt new file mode 100644 index 00000000000..c86b47af176 --- /dev/null +++ b/rostests/winetests/d3drm/CMakeLists.txt @@ -0,0 +1,7 @@ + +add_definitions(-DUSE_WINE_TODOS) +add_executable(d3drm_winetest d3drm.c vector.c testlist.c) +target_link_libraries(d3drm_winetest dxguid) +set_module_type(d3drm_winetest win32cui) +add_importlibs(d3drm_winetest ddraw user32 msvcrt kernel32) +add_cd_file(TARGET d3drm_winetest DESTINATION reactos/bin FOR all) diff --git a/rostests/winetests/d3drm/d3drm.c b/rostests/winetests/d3drm/d3drm.c new file mode 100644 index 00000000000..ee01b91b744 --- /dev/null +++ b/rostests/winetests/d3drm/d3drm.c @@ -0,0 +1,1749 @@ +/* + * Copyright 2010, 2012 Christian Costa + * Copyright 2012 André Hentschel + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#define COBJMACROS +#include +#include +#include +#include + +#include "wine/test.h" + +static HMODULE d3drm_handle = 0; + +static HRESULT (WINAPI * pDirect3DRMCreate)(IDirect3DRM **d3drm); + +#define CHECK_REFCOUNT(obj,rc) \ + { \ + int rc_new = rc; \ + int count = get_refcount( (IUnknown *)obj ); \ + ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \ + } + +#define D3DRM_GET_PROC(func) \ + p ## func = (void*)GetProcAddress(d3drm_handle, #func); \ + if(!p ## func) { \ + trace("GetProcAddress(%s) failed\n", #func); \ + FreeLibrary(d3drm_handle); \ + return FALSE; \ + } + +static BOOL InitFunctionPtrs(void) +{ + d3drm_handle = LoadLibraryA("d3drm.dll"); + + if(!d3drm_handle) + { + skip("Could not load d3drm.dll\n"); + return FALSE; + } + + D3DRM_GET_PROC(Direct3DRMCreate) + + return TRUE; +} + +static int get_refcount(IUnknown *object) +{ + IUnknown_AddRef( object ); + return IUnknown_Release( object ); +} + +static BOOL match_float(float a, float b) +{ + return (a - b) < 0.000001f; +} + +static D3DRMMATRIX4D identity = { + { 1.0f, 0.0f, 0.0f, 0.0f }, + { 0.0f, 1.0f, 0.0f, 0.0f }, + { 0.0f, 0.0f, 1.0f, 0.0f }, + { 0.0f, 0.0f, 0.0f, 1.0f } +}; + +static char data_bad_version[] = +"xof 0302txt 0064\n" +"Header Object\n" +"{\n" +"1; 2; 3;\n" +"}\n"; + +static char data_no_mesh[] = +"xof 0302txt 0064\n" +"Header Object\n" +"{\n" +"1; 0; 1;\n" +"}\n"; + +static char data_ok[] = +"xof 0302txt 0064\n" +"Header Object\n" +"{\n" +"1; 0; 1;\n" +"}\n" +"Mesh Object\n" +"{\n" +"4;\n" +"1.0; 0.0; 0.0;,\n" +"0.0; 1.0; 0.0;,\n" +"0.0; 0.0; 1.0;,\n" +"1.0; 1.0; 1.0;;\n" +"3;\n" +"3; 0, 1, 2;,\n" +"3; 1, 2, 3;,\n" +"3; 3, 1, 2;;\n" +"}\n"; + +static char data_full[] = +"xof 0302txt 0064\n" +"Header { 1; 0; 1; }\n" +"Mesh {\n" +" 3;\n" +" 0.1; 0.2; 0.3;,\n" +" 0.4; 0.5; 0.6;,\n" +" 0.7; 0.8; 0.9;;\n" +" 1;\n" +" 3; 0, 1, 2;;\n" +" MeshMaterialList {\n" +" 1; 1; 0;\n" +" Material {\n" +" 0.0; 1.0; 0.0; 1.0;;\n" +" 30.0;\n" +" 1.0; 0.0; 0.0;;\n" +" 0.5; 0.5; 0.5;;\n" +" TextureFileName {\n" +" \"Texture.bmp\";\n" +" }\n" +" }\n" +" }\n" +" MeshNormals {\n" +" 3;\n" +" 1.1; 1.2; 1.3;,\n" +" 1.4; 1.5; 1.6;,\n" +" 1.7; 1.8; 1.9;;\n" +" 1;" +" 3; 0, 1, 2;;\n" +" }\n" +" MeshTextureCoords {\n" +" 3;\n" +" 0.13; 0.17;,\n" +" 0.23; 0.27;,\n" +" 0.33; 0.37;;\n" +" }\n" +"}\n"; + +static char data_d3drm_load[] = +"xof 0302txt 0064\n" +"Header Object\n" +"{\n" +"1; 0; 1;\n" +"}\n" +"Mesh Object1\n" +"{\n" +" 1;\n" +" 0.1; 0.2; 0.3;,\n" +" 1;\n" +" 3; 0, 1, 2;;\n" +"}\n" +"Mesh Object2\n" +"{\n" +" 1;\n" +" 0.1; 0.2; 0.3;,\n" +" 1;\n" +" 3; 0, 1, 2;;\n" +"}\n" +"Frame Scene\n" +"{\n" +" {Object1}\n" +" {Object2}\n" +"}\n" +"Material\n" +"{\n" +" 0.1, 0.2, 0.3, 0.4;;\n" +" 0.5;\n" +" 0.6, 0.7, 0.8;;\n" +" 0.9, 1.0, 1.1;;\n" +"}\n"; + +static char data_frame_mesh_materials[] = +"xof 0302txt 0064\n" +"Header { 1; 0; 1; }\n" +"Frame {\n" +" Mesh mesh1 {\n" +" 5;\n" +" 0.1; 0.2; 0.3;,\n" +" 0.4; 0.5; 0.6;,\n" +" 0.7; 0.8; 0.9;,\n" +" 1.1; 1.2; 1.3;,\n" +" 1.4; 1.5; 1.6;;\n" +" 6;\n" +" 3; 0, 1, 2;,\n" +" 3; 0, 2, 1;,\n" +" 3; 1, 2, 3;,\n" +" 3; 1, 3, 2;,\n" +" 3; 2, 3, 4;,\n" +" 3; 2, 4, 3;;\n" +" MeshMaterialList {\n" +" 3; 6; 0, 1, 1, 2, 2, 2;\n" +" Material mat1 {\n" +" 1.0; 0.0; 0.0; 0.1;;\n" +" 10.0;\n" +" 0.11; 0.12; 0.13;;\n" +" 0.14; 0.15; 0.16;;\n" +" }\n" +" Material mat2 {\n" +" 0.0; 1.0; 0.0; 0.2;;\n" +" 20.0;\n" +" 0.21; 0.22; 0.23;;\n" +" 0.24; 0.25; 0.26;;\n" +" }\n" +" Material mat3 {\n" +" 0.0; 0.0; 1.0; 0.3;;\n" +" 30.0;\n" +" 0.31; 0.32; 0.33;;\n" +" 0.34; 0.35; 0.36;;\n" +" }\n" +" }\n" +" }\n" +"}\n"; + +static void test_MeshBuilder(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMMeshBuilder *pMeshBuilder; + IDirect3DRMMesh *mesh; + D3DRMLOADMEMORY info; + int val; + DWORD val1, val2, val3; + D3DVALUE valu, valv; + D3DVECTOR v[3]; + D3DVECTOR n[4]; + DWORD f[8]; + char name[10]; + DWORD size; + D3DCOLOR color; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); + + hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMMeshBuilder_GetClassName(pMeshBuilder, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Builder"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Builder"), "Expected cname to be \"Builder\", but got \"%s\"\n", cname); + + info.lpMemory = data_bad_version; + info.dSize = strlen(data_bad_version); + hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr); + + info.lpMemory = data_no_mesh; + info.dSize = strlen(data_no_mesh); + hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr); + + info.lpMemory = data_ok; + info.dSize = strlen(data_ok); + hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); + + size = sizeof(name); + hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); + ok(!strcmp(name, "Object"), "Retrieved name '%s' instead of 'Object'\n", name); + size = strlen("Object"); /* No space for null character */ + hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); + ok(hr == E_INVALIDARG, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); + hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, NULL); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr); + size = sizeof(name); + hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); + ok(size == 0, "Size should be 0 instead of %u\n", size); + hr = IDirect3DRMMeshBuilder_SetName(pMeshBuilder, ""); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_SetName returned hr = %x\n", hr); + size = sizeof(name); + hr = IDirect3DRMMeshBuilder_GetName(pMeshBuilder, &size, name); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned hr = %x\n", hr); + ok(!strcmp(name, ""), "Retrieved name '%s' instead of ''\n", name); + + val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder); + ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val); + + val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder); + ok(val == 3, "Wrong number of faces %d (must be 3)\n", val); + + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, NULL, &val2, NULL, &val3, NULL); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1); + ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2); + ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3); + + /* Check that Load method generated default normals */ + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, NULL, NULL, &val2, n, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(match_float(U1(n[0]).x, 0.577350f), "Wrong component n[0].x = %f (expected %f)\n", U1(n[0]).x, 0.577350f); + ok(match_float(U2(n[0]).y, 0.577350f), "Wrong component n[0].y = %f (expected %f)\n", U2(n[0]).y, 0.577350f); + ok(match_float(U3(n[0]).z, 0.577350f), "Wrong component n[0].z = %f (expected %f)\n", U3(n[0]).z, 0.577350f); + ok(match_float(U1(n[1]).x, -0.229416f), "Wrong component n[1].x = %f (expected %f)\n", U1(n[1]).x, -0.229416f); + ok(match_float(U2(n[1]).y, 0.688247f), "Wrong component n[1].y = %f (expected %f)\n", U2(n[1]).y, 0.688247f); + ok(match_float(U3(n[1]).z, 0.688247f), "Wrong component n[1].z = %f (expected %f)\n", U3(n[1]).z, 0.688247f); + ok(match_float(U1(n[2]).x, -0.229416f), "Wrong component n[2].x = %f (expected %f)\n", U1(n[2]).x, -0.229416f); + ok(match_float(U2(n[2]).y, 0.688247f), "Wrong component n[2].y = %f (expected %f)\n", U2(n[2]).y, 0.688247f); + ok(match_float(U3(n[2]).z, 0.688247f), "Wrong component n[2].z = %f (expected %f)\n", U3(n[2]).z, 0.688247f); + ok(match_float(U1(n[3]).x, -0.577350f), "Wrong component n[3].x = %f (expected %f)\n", U1(n[3]).x, -0.577350f); + ok(match_float(U2(n[3]).y, 0.577350f), "Wrong component n[3].y = %f (expected %f)\n", U2(n[3]).y, 0.577350f); + ok(match_float(U3(n[3]).z, 0.577350f), "Wrong component n[3].z = %f (expected %f)\n", U3(n[3]).z, 0.577350f); + + /* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */ + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 2, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 3, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 4, &valu, &valv); + ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); + + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 0, valu, valv); + ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr); + hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 4, valu, valv); + ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); + + valu = 0.0f; + valv = 0.0f; + hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 0, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu); + ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv); + + IDirect3DRMMeshBuilder_Release(pMeshBuilder); + + hr = IDirect3DRM_CreateMeshBuilder(d3drm, &pMeshBuilder); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); + + /* No group in mesh when mesh builder is not loaded */ + hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh); + ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr); + if (hr == D3DRM_OK) + { + DWORD nb_groups; + + nb_groups = IDirect3DRMMesh_GetGroupCount(mesh); + ok(nb_groups == 0, "GetCroupCount returned %u\n", nb_groups); + + IDirect3DRMMesh_Release(mesh); + } + + info.lpMemory = data_full; + info.dSize = strlen(data_full); + hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); + + val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder); + ok(val == 3, "Wrong number of vertices %d (must be 3)\n", val); + + val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder); + ok(val == 1, "Wrong number of faces %d (must be 1)\n", val); + + /* Check no buffer size and too small buffer size errors */ + val1 = 1; val2 = 3; val3 = 8; + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, NULL, v, &val2, n, &val3, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + val1 = 3; val2 = 1; val3 = 8; + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, NULL, n, &val3, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + val1 = 3; val2 = 3; val3 = 1; + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, NULL, f); + ok(hr == D3DRMERR_BADVALUE, "IDirect3DRMMeshBuilder_GetVertices returned %#x\n", hr); + + val1 = 3; val2 = 3; val3 = 8; + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1); + ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2); + ok(val3 == 8, "Wrong number of face data bytes %d (must be 8)\n", val3); + ok(U1(v[0]).x == 0.1f, "Wrong component v[0].x = %f (expected 0.1)\n", U1(v[0]).x); + ok(U2(v[0]).y == 0.2f, "Wrong component v[0].y = %f (expected 0.2)\n", U2(v[0]).y); + ok(U3(v[0]).z == 0.3f, "Wrong component v[0].z = %f (expected 0.3)\n", U3(v[0]).z); + ok(U1(v[1]).x == 0.4f, "Wrong component v[1].x = %f (expected 0.4)\n", U1(v[1]).x); + ok(U2(v[1]).y == 0.5f, "Wrong component v[1].y = %f (expected 0.5)\n", U2(v[1]).y); + ok(U3(v[1]).z == 0.6f, "Wrong component v[1].z = %f (expected 0.6)\n", U3(v[1]).z); + ok(U1(v[2]).x == 0.7f, "Wrong component v[2].x = %f (expected 0.7)\n", U1(v[2]).x); + ok(U2(v[2]).y == 0.8f, "Wrong component v[2].y = %f (expected 0.8)\n", U2(v[2]).y); + ok(U3(v[2]).z == 0.9f, "Wrong component v[2].z = %f (expected 0.9)\n", U3(v[2]).z); + ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected 1.1)\n", U1(n[0]).x); + ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected 1.2)\n", U2(n[0]).y); + ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected 1.3)\n", U3(n[0]).z); + ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected 1.4)\n", U1(n[1]).x); + ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected 1.5)\n", U2(n[1]).y); + ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected 1.6)\n", U3(n[1]).z); + ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected 1.7)\n", U1(n[2]).x); + ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected 1.8)\n", U2(n[2]).y); + ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected 1.9)\n", U3(n[2]).z); + ok(f[0] == 3 , "Wrong component f[0] = %d (expected 3)\n", f[0]); + ok(f[1] == 0 , "Wrong component f[1] = %d (expected 0)\n", f[1]); + ok(f[2] == 0 , "Wrong component f[2] = %d (expected 0)\n", f[2]); + ok(f[3] == 1 , "Wrong component f[3] = %d (expected 1)\n", f[3]); + ok(f[4] == 1 , "Wrong component f[4] = %d (expected 1)\n", f[4]); + ok(f[5] == 2 , "Wrong component f[5] = %d (expected 2)\n", f[5]); + ok(f[6] == 2 , "Wrong component f[6] = %d (expected 2)\n", f[6]); + ok(f[7] == 0 , "Wrong component f[7] = %d (expected 0)\n", f[7]); + + hr = IDirect3DRMMeshBuilder_CreateMesh(pMeshBuilder, &mesh); + ok(hr == D3DRM_OK, "CreateMesh failed returning hr = %x\n", hr); + if (hr == D3DRM_OK) + { + DWORD nb_groups; + unsigned nb_vertices, nb_faces, nb_face_vertices; + DWORD data_size; + IDirect3DRMMaterial *material = (IDirect3DRMMaterial *)0xdeadbeef; + IDirect3DRMTexture *texture = (IDirect3DRMTexture *)0xdeadbeef; + D3DVALUE values[3]; + + nb_groups = IDirect3DRMMesh_GetGroupCount(mesh); + ok(nb_groups == 1, "GetCroupCount returned %u\n", nb_groups); + hr = IDirect3DRMMesh_GetGroup(mesh, 1, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL); + ok(hr == D3DRMERR_BADVALUE, "GetCroup returned hr = %x\n", hr); + hr = IDirect3DRMMesh_GetGroup(mesh, 0, &nb_vertices, &nb_faces, &nb_face_vertices, &data_size, NULL); + ok(hr == D3DRM_OK, "GetCroup failed returning hr = %x\n", hr); + ok(nb_vertices == 3, "Wrong number of vertices %u (must be 3)\n", nb_vertices); + ok(nb_faces == 1, "Wrong number of faces %u (must be 1)\n", nb_faces); + ok(nb_face_vertices == 3, "Wrong number of vertices per face %u (must be 3)\n", nb_face_vertices); + ok(data_size == 3, "Wrong number of face data bytes %u (must be 3)\n", data_size); + color = IDirect3DRMMesh_GetGroupColor(mesh, 0); + ok(color == 0xff00ff00, "Wrong color returned %#x instead of %#x\n", color, 0xff00ff00); + hr = IDirect3DRMMesh_GetGroupTexture(mesh, 0, &texture); + ok(hr == D3DRM_OK, "GetCroupTexture failed returning hr = %x\n", hr); + ok(texture == NULL, "No texture should be present\n"); + hr = IDirect3DRMMesh_GetGroupMaterial(mesh, 0, &material); + ok(hr == D3DRM_OK, "GetCroupMaterial failed returning hr = %x\n", hr); + ok(material != NULL, "No material present\n"); + if ((hr == D3DRM_OK) && material) + { + hr = IDirect3DRMMaterial_GetEmissive(material, &values[0], &values[1], &values[2]); + ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr); + ok(values[0] == 0.5f, "Emissive red component should be %f instead of %f\n", 0.5f, values[0]); + ok(values[1] == 0.5f, "Emissive green component should be %f instead of %f\n", 0.5f, values[1]); + ok(values[2] == 0.5f, "Emissive blue component should be %f instead of %f\n", 0.5f, values[2]); + hr = IDirect3DRMMaterial_GetSpecular(material, &values[0], &values[1], &values[2]); + ok(hr == D3DRM_OK, "GetMaterialEmissive failed returning hr = %x\n", hr); + ok(values[0] == 1.0f, "Specular red component should be %f instead of %f\n", 1.0f, values[0]); + ok(values[1] == 0.0f, "Specular green component should be %f instead of %f\n", 0.0f, values[1]); + ok(values[2] == 0.0f, "Specular blue component should be %f instead of %f\n", 0.0f, values[2]); + values[0] = IDirect3DRMMaterial_GetPower(material); + ok(values[0] == 30.0f, "Power value should be %f instead of %f\n", 30.0f, values[0]); + } + + IDirect3DRMMesh_Release(mesh); + } + + hr = IDirect3DRMMeshBuilder_Scale(pMeshBuilder, 2, 3 ,4); + ok(hr == D3DRM_OK, "Scale failed returning hr = %x\n", hr); + + hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, v, &val2, n, &val3, f); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(val2 == 3, "Wrong number of normals %d (must be 3)\n", val2); + ok(val1 == 3, "Wrong number of vertices %d (must be 3)\n", val1); + ok(U1(v[0]).x == 0.1f*2, "Wrong component v[0].x = %f (expected %f)\n", U1(v[0]).x, 0.1f*2); + ok(U2(v[0]).y == 0.2f*3, "Wrong component v[0].y = %f (expected %f)\n", U2(v[0]).y, 0.2f*3); + ok(U3(v[0]).z == 0.3f*4, "Wrong component v[0].z = %f (expected %f)\n", U3(v[0]).z, 0.3f*4); + ok(U1(v[1]).x == 0.4f*2, "Wrong component v[1].x = %f (expected %f)\n", U1(v[1]).x, 0.4f*2); + ok(U2(v[1]).y == 0.5f*3, "Wrong component v[1].y = %f (expected %f)\n", U2(v[1]).y, 0.5f*3); + ok(U3(v[1]).z == 0.6f*4, "Wrong component v[1].z = %f (expected %f)\n", U3(v[1]).z, 0.6f*4); + ok(U1(v[2]).x == 0.7f*2, "Wrong component v[2].x = %f (expected %f)\n", U1(v[2]).x, 0.7f*2); + ok(U2(v[2]).y == 0.8f*3, "Wrong component v[2].y = %f (expected %f)\n", U2(v[2]).y, 0.8f*3); + ok(U3(v[2]).z == 0.9f*4, "Wrong component v[2].z = %f (expected %f)\n", U3(v[2]).z, 0.9f*4); + /* Normals are not affected by Scale */ + ok(U1(n[0]).x == 1.1f, "Wrong component n[0].x = %f (expected %f)\n", U1(n[0]).x, 1.1f); + ok(U2(n[0]).y == 1.2f, "Wrong component n[0].y = %f (expected %f)\n", U2(n[0]).y, 1.2f); + ok(U3(n[0]).z == 1.3f, "Wrong component n[0].z = %f (expected %f)\n", U3(n[0]).z, 1.3f); + ok(U1(n[1]).x == 1.4f, "Wrong component n[1].x = %f (expected %f)\n", U1(n[1]).x, 1.4f); + ok(U2(n[1]).y == 1.5f, "Wrong component n[1].y = %f (expected %f)\n", U2(n[1]).y, 1.5f); + ok(U3(n[1]).z == 1.6f, "Wrong component n[1].z = %f (expected %f)\n", U3(n[1]).z, 1.6f); + ok(U1(n[2]).x == 1.7f, "Wrong component n[2].x = %f (expected %f)\n", U1(n[2]).x, 1.7f); + ok(U2(n[2]).y == 1.8f, "Wrong component n[2].y = %f (expected %f)\n", U2(n[2]).y, 1.8f); + ok(U3(n[2]).z == 1.9f, "Wrong component n[2].z = %f (expected %f)\n", U3(n[2]).z, 1.9f); + + IDirect3DRMMeshBuilder_Release(pMeshBuilder); + + IDirect3DRM_Release(d3drm); +} + +static void test_MeshBuilder3(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRM3 *d3drm3; + IDirect3DRMMeshBuilder3 *pMeshBuilder3; + D3DRMLOADMEMORY info; + int val; + DWORD val1; + D3DVALUE valu, valv; + DWORD size; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3))) + { + win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr); + IDirect3DRM_Release(d3drm); + return; + } + + hr = IDirect3DRM3_CreateMeshBuilder(d3drm3, &pMeshBuilder3); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr); + + hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMMeshBuilder3_GetClassName(pMeshBuilder3, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Builder"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Builder"), "Expected cname to be \"Builder\", but got \"%s\"\n", cname); + + info.lpMemory = data_bad_version; + info.dSize = strlen(data_bad_version); + hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr); + + info.lpMemory = data_no_mesh; + info.dSize = strlen(data_no_mesh); + hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr); + + info.lpMemory = data_ok; + info.dSize = strlen(data_ok); + hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); + + val = IDirect3DRMMeshBuilder3_GetVertexCount(pMeshBuilder3); + ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val); + + val = IDirect3DRMMeshBuilder3_GetFaceCount(pMeshBuilder3); + ok(val == 3, "Wrong number of faces %d (must be 3)\n", val); + + hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1); + + /* Check that Load method generated default texture coordinates (0.0f, 0.0f) for each vertex */ + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 2, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 3, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu); + ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv); + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 4, &valu, &valv); + ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); + + valu = 1.23f; + valv = 3.21f; + hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 0, valu, valv); + ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr); + hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 4, valu, valv); + ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); + + valu = 0.0f; + valv = 0.0f; + hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 0, &valu, &valv); + ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr); + ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu); + ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv); + + IDirect3DRMMeshBuilder3_Release(pMeshBuilder3); + IDirect3DRM3_Release(d3drm3); + IDirect3DRM_Release(d3drm); +} + +static void test_Mesh(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMMesh *mesh; + DWORD size; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateMesh(d3drm, &mesh); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMesh interface (hr = %x)\n", hr); + + hr = IDirect3DRMMesh_GetClassName(mesh, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMMesh_GetClassName(mesh, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMMesh_GetClassName(mesh, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMMesh_GetClassName(mesh, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Mesh"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Mesh"), "Expected cname to be \"Mesh\", but got \"%s\"\n", cname); + + IDirect3DRMMesh_Release(mesh); + + IDirect3DRM_Release(d3drm); +} + +static void test_Face(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRM2 *d3drm2; + IDirect3DRM3 *d3drm3; + IDirect3DRMMeshBuilder2 *MeshBuilder2; + IDirect3DRMMeshBuilder3 *MeshBuilder3; + IDirect3DRMFace *face1; + IDirect3DRMFace2 *face2; + IDirect3DRMFaceArray *array1; + D3DRMLOADMEMORY info; + D3DVECTOR v1[4], n1[4], v2[4], n2[4]; + DWORD count; + CHAR cname[64] = {0}; + int icount; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateFace(d3drm, &face1); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace interface (hr = %x)\n", hr); + if (FAILED(hr)) + { + skip("Cannot get IDirect3DRMFace interface (hr = %x), skipping tests\n", hr); + IDirect3DRM_Release(d3drm); + return; + } + + hr = IDirect3DRMFace_GetClassName(face1, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMFace_GetClassName(face1, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = 1; + hr = IDirect3DRMFace_GetClassName(face1, &count, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = sizeof(cname); + hr = IDirect3DRMFace_GetClassName(face1, &count, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(count == sizeof("Face"), "wrong size: %u\n", count); + ok(!strcmp(cname, "Face"), "Expected cname to be \"Face\", but got \"%s\"\n", cname); + + icount = IDirect3DRMFace_GetVertexCount(face1); + ok(!icount, "wrong VertexCount: %i\n", icount); + + IDirect3DRMFace_Release(face1); + + if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM2, (void **)&d3drm2))) + { + win_skip("Cannot get IDirect3DRM2 interface (hr = %x), skipping tests\n", hr); + IDirect3DRM_Release(d3drm); + return; + } + + hr = IDirect3DRM2_CreateMeshBuilder(d3drm2, &MeshBuilder2); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder2 interface (hr = %x)\n", hr); + + icount = IDirect3DRMMeshBuilder2_GetFaceCount(MeshBuilder2); + ok(!icount, "wrong FaceCount: %i\n", icount); + + array1 = NULL; + hr = IDirect3DRMMeshBuilder2_GetFaces(MeshBuilder2, &array1); + todo_wine + ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr); + + hr = IDirect3DRMMeshBuilder2_CreateFace(MeshBuilder2, &face1); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace interface (hr = %x)\n", hr); + + icount = IDirect3DRMMeshBuilder2_GetFaceCount(MeshBuilder2); + todo_wine + ok(icount == 1, "wrong FaceCount: %i\n", icount); + + array1 = NULL; + hr = IDirect3DRMMeshBuilder2_GetFaces(MeshBuilder2, &array1); + todo_wine + ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr); + todo_wine + ok(array1 != NULL, "pArray = %p\n", array1); + if (array1) + { + IDirect3DRMFace *face; + count = IDirect3DRMFaceArray_GetSize(array1); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMFaceArray_GetElement(array1, 0, &face); + ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr); + IDirect3DRMFace_Release(face); + IDirect3DRMFaceArray_Release(array1); + } + + icount = IDirect3DRMFace_GetVertexCount(face1); + ok(!icount, "wrong VertexCount: %i\n", icount); + + IDirect3DRMFace_Release(face1); + IDirect3DRMMeshBuilder2_Release(MeshBuilder2); + + if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3))) + { + win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr); + IDirect3DRM_Release(d3drm); + return; + } + + hr = IDirect3DRM3_CreateMeshBuilder(d3drm3, &MeshBuilder3); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr); + + icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3); + ok(!icount, "wrong FaceCount: %i\n", icount); + + hr = IDirect3DRMMeshBuilder3_CreateFace(MeshBuilder3, &face2); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFace2 interface (hr = %x)\n", hr); + + hr = IDirect3DRMFace2_GetClassName(face2, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMFace2_GetClassName(face2, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = 1; + hr = IDirect3DRMFace2_GetClassName(face2, &count, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = sizeof(cname); + hr = IDirect3DRMFace2_GetClassName(face2, &count, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(count == sizeof("Face"), "wrong size: %u\n", count); + ok(!strcmp(cname, "Face"), "Expected cname to be \"Face\", but got \"%s\"\n", cname); + + icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3); + todo_wine + ok(icount == 1, "wrong FaceCount: %i\n", icount); + + array1 = NULL; + hr = IDirect3DRMMeshBuilder3_GetFaces(MeshBuilder3, &array1); + todo_wine + ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr); + todo_wine + ok(array1 != NULL, "pArray = %p\n", array1); + if (array1) + { + IDirect3DRMFace *face; + count = IDirect3DRMFaceArray_GetSize(array1); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMFaceArray_GetElement(array1, 0, &face); + ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr); + IDirect3DRMFace_Release(face); + IDirect3DRMFaceArray_Release(array1); + } + + icount = IDirect3DRMFace2_GetVertexCount(face2); + ok(!icount, "wrong VertexCount: %i\n", icount); + + info.lpMemory = data_ok; + info.dSize = strlen(data_ok); + hr = IDirect3DRMMeshBuilder3_Load(MeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr); + + icount = IDirect3DRMMeshBuilder3_GetVertexCount(MeshBuilder3); + ok(icount == 4, "Wrong number of vertices %d (must be 4)\n", icount); + + icount = IDirect3DRMMeshBuilder3_GetNormalCount(MeshBuilder3); + ok(icount == 4, "Wrong number of normals %d (must be 4)\n", icount); + + icount = IDirect3DRMMeshBuilder3_GetFaceCount(MeshBuilder3); + todo_wine + ok(icount == 4, "Wrong number of faces %d (must be 4)\n", icount); + + count = 4; + hr = IDirect3DRMMeshBuilder3_GetVertices(MeshBuilder3, 0, &count, v1); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(count == 4, "Wrong number of vertices %d (must be 4)\n", count); + + hr = IDirect3DRMMeshBuilder3_GetNormals(MeshBuilder3, 0, &count, n1); + ok(hr == D3DRM_OK, "Cannot get normals information (hr = %x)\n", hr); + ok(count == 4, "Wrong number of normals %d (must be 4)\n", count); + + array1 = NULL; + hr = IDirect3DRMMeshBuilder3_GetFaces(MeshBuilder3, &array1); + todo_wine + ok(hr == D3DRM_OK, "Cannot get FaceArray (hr = %x)\n", hr); + todo_wine + ok(array1 != NULL, "pArray = %p\n", array1); + if (array1) + { + IDirect3DRMFace *face; + count = IDirect3DRMFaceArray_GetSize(array1); + ok(count == 4, "count = %u\n", count); + hr = IDirect3DRMFaceArray_GetElement(array1, 1, &face); + ok(hr == D3DRM_OK, "Cannot get face (hr = %x)\n", hr); + IDirect3DRMFace_GetVertices(face, &count, v2, n2); + ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr); + ok(count == 3, "Wrong number of vertices %d (must be 3)\n", count); + ok(U1(v2[0]).x == U1(v1[0]).x, "Wrong component v2[0].x = %f (expected %f)\n", + U1(v2[0]).x, U1(v1[0]).x); + ok(U2(v2[0]).y == U2(v1[0]).y, "Wrong component v2[0].y = %f (expected %f)\n", + U2(v2[0]).y, U2(v1[0]).y); + ok(U3(v2[0]).z == U3(v1[0]).z, "Wrong component v2[0].z = %f (expected %f)\n", + U3(v2[0]).z, U3(v1[0]).z); + ok(U1(v2[1]).x == U1(v1[1]).x, "Wrong component v2[1].x = %f (expected %f)\n", + U1(v2[1]).x, U1(v1[1]).x); + ok(U2(v2[1]).y == U2(v1[1]).y, "Wrong component v2[1].y = %f (expected %f)\n", + U2(v2[1]).y, U2(v1[1]).y); + ok(U3(v2[1]).z == U3(v1[1]).z, "Wrong component v2[1].z = %f (expected %f)\n", + U3(v2[1]).z, U3(v1[1]).z); + ok(U1(v2[2]).x == U1(v1[2]).x, "Wrong component v2[2].x = %f (expected %f)\n", + U1(v2[2]).x, U1(v1[2]).x); + ok(U2(v2[2]).y == U2(v1[2]).y, "Wrong component v2[2].y = %f (expected %f)\n", + U2(v2[2]).y, U2(v1[2]).y); + ok(U3(v2[2]).z == U3(v1[2]).z, "Wrong component v2[2].z = %f (expected %f)\n", + U3(v2[2]).z, U3(v1[2]).z); + + ok(U1(n2[0]).x == U1(n1[0]).x, "Wrong component n2[0].x = %f (expected %f)\n", + U1(n2[0]).x, U1(n1[0]).x); + ok(U2(n2[0]).y == U2(n1[0]).y, "Wrong component n2[0].y = %f (expected %f)\n", + U2(n2[0]).y, U2(n1[0]).y); + ok(U3(n2[0]).z == U3(n1[0]).z, "Wrong component n2[0].z = %f (expected %f)\n", + U3(n2[0]).z, U3(n1[0]).z); + ok(U1(n2[1]).x == U1(n1[1]).x, "Wrong component n2[1].x = %f (expected %f)\n", + U1(n2[1]).x, U1(n1[1]).x); + ok(U2(n2[1]).y == U2(n1[1]).y, "Wrong component n2[1].y = %f (expected %f)\n", + U2(n2[1]).y, U2(n1[1]).y); + ok(U3(n2[1]).z == U3(n1[1]).z, "Wrong component n2[1].z = %f (expected %f)\n", + U3(n2[1]).z, U3(n1[1]).z); + ok(U1(n2[2]).x == U1(n1[2]).x, "Wrong component n2[2].x = %f (expected %f)\n", + U1(n2[2]).x, U1(n1[2]).x); + ok(U2(n2[2]).y == U2(n1[2]).y, "Wrong component n2[2].y = %f (expected %f)\n", + U2(n2[2]).y, U2(n1[2]).y); + ok(U3(n2[2]).z == U3(n1[2]).z, "Wrong component n2[2].z = %f (expected %f)\n", + U3(n2[2]).z, U3(n1[2]).z); + + IDirect3DRMFace_Release(face); + IDirect3DRMFaceArray_Release(array1); + } + + IDirect3DRMFace2_Release(face2); + IDirect3DRMMeshBuilder3_Release(MeshBuilder3); + IDirect3DRM3_Release(d3drm3); + IDirect3DRM2_Release(d3drm2); + IDirect3DRM_Release(d3drm); +} + +static void test_Frame(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMFrame *pFrameC; + IDirect3DRMFrame *pFrameP1; + IDirect3DRMFrame *pFrameP2; + IDirect3DRMFrame *pFrameTmp; + IDirect3DRMFrameArray *frame_array; + IDirect3DRMMeshBuilder *mesh_builder; + IDirect3DRMVisual *visual1; + IDirect3DRMVisual *visual_tmp; + IDirect3DRMVisualArray *visual_array; + IDirect3DRMLight *light1; + IDirect3DRMLight *light_tmp; + IDirect3DRMLightArray *light_array; + D3DCOLOR color; + DWORD count; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameC); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameC, 1); + + hr = IDirect3DRMFrame_GetClassName(pFrameC, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMFrame_GetClassName(pFrameC, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = 1; + hr = IDirect3DRMFrame_GetClassName(pFrameC, &count, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + count = sizeof(cname); + hr = IDirect3DRMFrame_GetClassName(pFrameC, &count, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(count == sizeof("Frame"), "wrong size: %u\n", count); + ok(!strcmp(cname, "Frame"), "Expected cname to be \"Frame\", but got \"%s\"\n", cname); + + hr = IDirect3DRMFrame_GetParent(pFrameC, NULL); + ok(hr == D3DRMERR_BADVALUE, "Should fail and return D3DRM_BADVALUE (hr = %x)\n", hr); + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + CHECK_REFCOUNT(pFrameC, 1); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameC, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + ok(!!frame_array, "frame_array = %p\n", frame_array); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 0, "count = %u\n", count); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameP1); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); + + /* GetParent with NULL pointer */ + hr = IDirect3DRMFrame_GetParent(pFrameP1, NULL); + ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 1); + + /* [Add/Delete]Child with NULL pointer */ + hr = IDirect3DRMFrame_AddChild(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 1); + + hr = IDirect3DRMFrame_DeleteChild(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 1); + + /* Add child to first parent */ + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrame_GetParent(pFrameP1, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + + hr = IDirect3DRMFrame_AddChild(pFrameP1, pFrameC); + ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 1); + CHECK_REFCOUNT(pFrameC, 2); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP1, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + /* In some older version of d3drm, creating IDirect3DRMFrameArray object with GetChildren does not increment refcount of children frames */ + ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2), + "Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC)); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); + ok((get_refcount((IUnknown*)pFrameC) == 4) || broken(get_refcount((IUnknown*)pFrameC) == 3), + "Invalid refcount. Expected 4 (or 3) got %d\n", get_refcount((IUnknown*)pFrameC)); + IDirect3DRMFrame_Release(pFrameTmp); + ok((get_refcount((IUnknown*)pFrameC) == 3) || broken(get_refcount((IUnknown*)pFrameC) == 2), + "Invalid refcount. Expected 3 (or 2) got %d\n", get_refcount((IUnknown*)pFrameC)); + IDirect3DRMFrameArray_Release(frame_array); + CHECK_REFCOUNT(pFrameC, 2); + } + + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); + ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp); + CHECK_REFCOUNT(pFrameP1, 2); + + /* Add child to second parent */ + hr = IDirect3DRM_CreateFrame(d3drm, NULL, &pFrameP2); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); + + hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); + ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameC, 2); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrame_Release(pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP1, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 0, "count = %u\n", count); + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); + ok(pFrameTmp == pFrameP2, "pFrameTmp = %p\n", pFrameTmp); + CHECK_REFCOUNT(pFrameP2, 2); + CHECK_REFCOUNT(pFrameC, 2); + + /* Add child again */ + hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); + ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameC, 2); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrame_Release(pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + /* Delete child */ + hr = IDirect3DRMFrame_DeleteChild(pFrameP2, pFrameC); + ok(hr == D3DRM_OK, "Cannot delete child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameC, 1); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 0, "count = %u\n", count); + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRMERR_BADVALUE, "Should have returned D3DRMERR_BADVALUE (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + pFrameTmp = (void*)0xdeadbeef; + hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr); + ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp); + + /* Add two children */ + hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC); + ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameC, 2); + + hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameP1); + ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + + frame_array = NULL; + hr = IDirect3DRMFrame_GetChildren(pFrameP2, &frame_array); + ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr); + if (frame_array) + { + count = IDirect3DRMFrameArray_GetSize(frame_array); + ok(count == 2, "count = %u\n", count); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 0, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(pFrameTmp == pFrameC, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrame_Release(pFrameTmp); + hr = IDirect3DRMFrameArray_GetElement(frame_array, 1, &pFrameTmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp); + IDirect3DRMFrame_Release(pFrameTmp); + IDirect3DRMFrameArray_Release(frame_array); + } + + /* [Add/Delete]Visual with NULL pointer */ + hr = IDirect3DRMFrame_AddVisual(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + + hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + + /* Create Visual */ + hr = IDirect3DRM_CreateMeshBuilder(d3drm, &mesh_builder); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr); + visual1 = (IDirect3DRMVisual *)mesh_builder; + + /* Add Visual to first parent */ + hr = IDirect3DRMFrame_AddVisual(pFrameP1, visual1); + ok(hr == D3DRM_OK, "Cannot add visual (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + CHECK_REFCOUNT(visual1, 2); + + visual_array = NULL; + hr = IDirect3DRMFrame_GetVisuals(pFrameP1, &visual_array); + ok(hr == D3DRM_OK, "Cannot get visuals (hr = %x)\n", hr); + if (visual_array) + { + count = IDirect3DRMVisualArray_GetSize(visual_array); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMVisualArray_GetElement(visual_array, 0, &visual_tmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(visual_tmp == visual1, "visual_tmp = %p\n", visual_tmp); + IDirect3DRMVisual_Release(visual_tmp); + IDirect3DRMVisualArray_Release(visual_array); + } + + /* Delete Visual */ + hr = IDirect3DRMFrame_DeleteVisual(pFrameP1, visual1); + ok(hr == D3DRM_OK, "Cannot delete visual (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + IDirect3DRMMeshBuilder_Release(mesh_builder); + + /* [Add/Delete]Light with NULL pointer */ + hr = IDirect3DRMFrame_AddLight(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + + hr = IDirect3DRMFrame_DeleteLight(pFrameP1, NULL); + ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + + /* Create Light */ + hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.1, 0.2, 0.3, &light1); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr); + + /* Add Light to first parent */ + hr = IDirect3DRMFrame_AddLight(pFrameP1, light1); + ok(hr == D3DRM_OK, "Cannot add light (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + CHECK_REFCOUNT(light1, 2); + + light_array = NULL; + hr = IDirect3DRMFrame_GetLights(pFrameP1, &light_array); + ok(hr == D3DRM_OK, "Cannot get lights (hr = %x)\n", hr); + if (light_array) + { + count = IDirect3DRMLightArray_GetSize(light_array); + ok(count == 1, "count = %u\n", count); + hr = IDirect3DRMLightArray_GetElement(light_array, 0, &light_tmp); + ok(hr == D3DRM_OK, "Cannot get element (hr = %x)\n", hr); + ok(light_tmp == light1, "light_tmp = %p\n", light_tmp); + IDirect3DRMLight_Release(light_tmp); + IDirect3DRMLightArray_Release(light_array); + } + + /* Delete Light */ + hr = IDirect3DRMFrame_DeleteLight(pFrameP1, light1); + ok(hr == D3DRM_OK, "Cannot delete light (hr = %x)\n", hr); + CHECK_REFCOUNT(pFrameP1, 3); + IDirect3DRMLight_Release(light1); + + /* Test SceneBackground on first parent */ + color = IDirect3DRMFrame_GetSceneBackground(pFrameP1); + ok(color == 0xff000000, "wrong color (%x)\n", color); + + hr = IDirect3DRMFrame_SetSceneBackground(pFrameP1, 0xff180587); + ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); + color = IDirect3DRMFrame_GetSceneBackground(pFrameP1); + ok(color == 0xff180587, "wrong color (%x)\n", color); + + hr = IDirect3DRMFrame_SetSceneBackgroundRGB(pFrameP1, 0.5, 0.5, 0.5); + ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); + color = IDirect3DRMFrame_GetSceneBackground(pFrameP1); + ok(color == 0xff7f7f7f, "wrong color (%x)\n", color); + + /* Cleanup */ + IDirect3DRMFrame_Release(pFrameP2); + CHECK_REFCOUNT(pFrameC, 2); + CHECK_REFCOUNT(pFrameP1, 3); + + IDirect3DRMFrame_Release(pFrameC); + IDirect3DRMFrame_Release(pFrameP1); + + IDirect3DRM_Release(d3drm); +} + +static void test_Viewport(void) +{ + IDirectDrawClipper *pClipper; + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMDevice *device; + IDirect3DRMFrame *frame; + IDirect3DRMViewport *viewport; + GUID driver; + HWND window; + RECT rc; + DWORD size; + CHAR cname[64] = {0}; + + window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0); + GetClientRect(window, &rc); + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = DirectDrawCreateClipper(0, &pClipper, NULL); + ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr); + + hr = IDirectDrawClipper_SetHWnd(pClipper, 0, window); + ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr); + + memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID)); + hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateViewport(d3drm, device, frame, rc.left, rc.top, rc.right, rc.bottom, &viewport); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMViewport interface (hr = %x)\n", hr); + + hr = IDirect3DRMViewport_GetClassName(viewport, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMViewport_GetClassName(viewport, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMViewport_GetClassName(viewport, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMViewport_GetClassName(viewport, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Viewport"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Viewport"), "Expected cname to be \"Viewport\", but got \"%s\"\n", cname); + + IDirect3DRMViewport_Release(viewport); + IDirect3DRMFrame_Release(frame); + IDirect3DRMDevice_Release(device); + IDirectDrawClipper_Release(pClipper); + + IDirect3DRM_Release(d3drm); + DestroyWindow(window); +} + +static void test_Light(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMLight *light; + D3DRMLIGHTTYPE type; + D3DCOLOR color; + DWORD size; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateLightRGB(d3drm, D3DRMLIGHT_SPOT, 0.5, 0.5, 0.5, &light); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMLight interface (hr = %x)\n", hr); + + hr = IDirect3DRMLight_GetClassName(light, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMLight_GetClassName(light, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMLight_GetClassName(light, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMLight_GetClassName(light, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Light"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Light"), "Expected cname to be \"Light\", but got \"%s\"\n", cname); + + type = IDirect3DRMLight_GetType(light); + ok(type == D3DRMLIGHT_SPOT, "wrong type (%u)\n", type); + + color = IDirect3DRMLight_GetColor(light); + ok(color == 0xff7f7f7f, "wrong color (%x)\n", color); + + hr = IDirect3DRMLight_SetType(light, D3DRMLIGHT_POINT); + ok(hr == D3DRM_OK, "Cannot set type (hr = %x)\n", hr); + type = IDirect3DRMLight_GetType(light); + ok(type == D3DRMLIGHT_POINT, "wrong type (%u)\n", type); + + hr = IDirect3DRMLight_SetColor(light, 0xff180587); + ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); + color = IDirect3DRMLight_GetColor(light); + ok(color == 0xff180587, "wrong color (%x)\n", color); + + hr = IDirect3DRMLight_SetColorRGB(light, 0.5, 0.5, 0.5); + ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr); + color = IDirect3DRMLight_GetColor(light); + ok(color == 0xff7f7f7f, "wrong color (%x)\n", color); + + IDirect3DRMLight_Release(light); + + IDirect3DRM_Release(d3drm); +} + +static void test_Material2(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRM3 *d3drm3; + IDirect3DRMMaterial2 *material2; + D3DVALUE r, g, b; + DWORD size; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3))) + { + win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr); + IDirect3DRM_Release(d3drm); + return; + } + + hr = IDirect3DRM3_CreateMaterial(d3drm3, 18.5f, &material2); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMaterial2 interface (hr = %x)\n", hr); + + hr = IDirect3DRMMaterial2_GetClassName(material2, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMMaterial2_GetClassName(material2, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMMaterial2_GetClassName(material2, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMMaterial2_GetClassName(material2, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Material"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Material"), "Expected cname to be \"Material\", but got \"%s\"\n", cname); + + r = IDirect3DRMMaterial2_GetPower(material2); + ok(r == 18.5f, "wrong power (%f)\n", r); + + hr = IDirect3DRMMaterial2_GetEmissive(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr); + ok(r == 0.0f && g == 0.0f && b == 0.0f, "wrong emissive r=%f g=%f b=%f, expected r=0.0 g=0.0 b=0.0\n", r, g, b); + + hr = IDirect3DRMMaterial2_GetSpecular(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr); + ok(r == 1.0f && g == 1.0f && b == 1.0f, "wrong specular r=%f g=%f b=%f, expected r=1.0 g=1.0 b=1.0\n", r, g, b); + + hr = IDirect3DRMMaterial2_GetAmbient(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr); + ok(r == 0.0f && g == 0.0f && b == 0.0f, "wrong ambient r=%f g=%f b=%f, expected r=0.0 g=0.0 b=0.0\n", r, g, b); + + hr = IDirect3DRMMaterial2_SetPower(material2, 5.87f); + ok(hr == D3DRM_OK, "Cannot set power (hr = %x)\n", hr); + r = IDirect3DRMMaterial2_GetPower(material2); + ok(r == 5.87f, "wrong power (%f)\n", r); + + hr = IDirect3DRMMaterial2_SetEmissive(material2, 0.5f, 0.5f, 0.5f); + ok(hr == D3DRM_OK, "Cannot set emissive (hr = %x)\n", hr); + hr = IDirect3DRMMaterial2_GetEmissive(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get emissive (hr = %x)\n", hr); + ok(r == 0.5f && g == 0.5f && b == 0.5f, "wrong emissive r=%f g=%f b=%f, expected r=0.5 g=0.5 b=0.5\n", r, g, b); + + hr = IDirect3DRMMaterial2_SetSpecular(material2, 0.6f, 0.6f, 0.6f); + ok(hr == D3DRM_OK, "Cannot set specular (hr = %x)\n", hr); + hr = IDirect3DRMMaterial2_GetSpecular(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get specular (hr = %x)\n", hr); + ok(r == 0.6f && g == 0.6f && b == 0.6f, "wrong specular r=%f g=%f b=%f, expected r=0.6 g=0.6 b=0.6\n", r, g, b); + + hr = IDirect3DRMMaterial2_SetAmbient(material2, 0.7f, 0.7f, 0.7f); + ok(hr == D3DRM_OK, "Cannot set ambient (hr = %x)\n", hr); + hr = IDirect3DRMMaterial2_GetAmbient(material2, &r, &g, &b); + ok(hr == D3DRM_OK, "Cannot get ambient (hr = %x)\n", hr); + ok(r == 0.7f && g == 0.7f && b == 0.7f, "wrong ambient r=%f g=%f b=%f, expected r=0.7 g=0.7 b=0.7\n", r, g, b); + + IDirect3DRMMaterial2_Release(material2); + + IDirect3DRM3_Release(d3drm3); + IDirect3DRM_Release(d3drm); +} + +static void test_Texture(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMTexture *texture; + D3DRMIMAGE initimg = { + 2, 2, 1, 1, 32, + TRUE, 2 * sizeof(DWORD), NULL, NULL, + 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, 0, NULL + }; + DWORD pixel[4] = { 20000, 30000, 10000, 0 }; + DWORD size; + CHAR cname[64] = {0}; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + initimg.buffer1 = &pixel; + hr = IDirect3DRM_CreateTexture(d3drm, &initimg, &texture); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMTexture interface (hr = %x)\n", hr); + + hr = IDirect3DRMTexture_GetClassName(texture, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMTexture_GetClassName(texture, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMTexture_GetClassName(texture, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMTexture_GetClassName(texture, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Texture"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Texture"), "Expected cname to be \"Texture\", but got \"%s\"\n", cname); + + IDirect3DRMTexture_Release(texture); + + IDirect3DRM_Release(d3drm); +} + +static void test_Device(void) +{ + IDirectDrawClipper *pClipper; + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMDevice *device; + IDirect3DRMWinDevice *win_device; + GUID driver; + HWND window; + RECT rc; + DWORD size; + CHAR cname[64] = {0}; + + window = CreateWindowA("static", "d3drm_test", WS_OVERLAPPEDWINDOW, 0, 0, 300, 200, 0, 0, 0, 0); + GetClientRect(window, &rc); + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = DirectDrawCreateClipper(0, &pClipper, NULL); + ok(hr == DD_OK, "Cannot get IDirectDrawClipper interface (hr = %x)\n", hr); + + hr = IDirectDrawClipper_SetHWnd(pClipper, 0, window); + ok(hr == DD_OK, "Cannot set HWnd to Clipper (hr = %x)\n", hr); + + memcpy(&driver, &IID_IDirect3DRGBDevice, sizeof(GUID)); + hr = IDirect3DRM3_CreateDeviceFromClipper(d3drm, pClipper, &driver, rc.right, rc.bottom, &device); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMDevice interface (hr = %x)\n", hr); + + hr = IDirect3DRMDevice_GetClassName(device, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMDevice_GetClassName(device, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMDevice_GetClassName(device, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMDevice_GetClassName(device, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Device"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Device"), "Expected cname to be \"Device\", but got \"%s\"\n", cname); + + /* WinDevice */ + if (FAILED(hr = IDirect3DRMDevice_QueryInterface(device, &IID_IDirect3DRMWinDevice, (void **)&win_device))) + { + win_skip("Cannot get IDirect3DRMWinDevice interface (hr = %x), skipping tests\n", hr); + goto cleanup; + } + + hr = IDirect3DRMWinDevice_GetClassName(win_device, NULL, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + hr = IDirect3DRMWinDevice_GetClassName(win_device, NULL, NULL); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = 1; + hr = IDirect3DRMWinDevice_GetClassName(win_device, &size, cname); + ok(hr == E_INVALIDARG, "GetClassName failed with %x\n", hr); + size = sizeof(cname); + hr = IDirect3DRMWinDevice_GetClassName(win_device, &size, cname); + ok(hr == D3DRM_OK, "Cannot get classname (hr = %x)\n", hr); + ok(size == sizeof("Device"), "wrong size: %u\n", size); + ok(!strcmp(cname, "Device"), "Expected cname to be \"Device\", but got \"%s\"\n", cname); + + IDirect3DRMWinDevice_Release(win_device); + +cleanup: + IDirect3DRMDevice_Release(device); + IDirectDrawClipper_Release(pClipper); + + IDirect3DRM_Release(d3drm); + DestroyWindow(window); +} + +static void test_frame_transform(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + IDirect3DRMFrame *frame; + D3DRMMATRIX4D matrix; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr); + + hr = IDirect3DRMFrame_GetTransform(frame, matrix); + ok(hr == D3DRM_OK, "IDirect3DRMFrame_GetTransform returned hr = %x\n", hr); + ok(!memcmp(matrix, identity, sizeof(D3DRMMATRIX4D)), "Returned matrix is not identity\n"); + + IDirect3DRMFrame_Release(frame); + IDirect3DRM_Release(d3drm); +} + +static int nb_objects = 0; +static const GUID* refiids[] = +{ + &IID_IDirect3DRMMeshBuilder, + &IID_IDirect3DRMMeshBuilder, + &IID_IDirect3DRMFrame, + &IID_IDirect3DRMMaterial /* Not taken into account and not notified */ +}; + +static void __cdecl object_load_callback(IDirect3DRMObject *object, REFIID objectguid, void *arg) +{ + ok(object != NULL, "Arg 1 should not be null\n"); + ok(IsEqualGUID(objectguid, refiids[nb_objects]), "Arg 2 is incorrect\n"); + ok(arg == (void *)0xdeadbeef, "Arg 3 should be 0xdeadbeef (got %p)\n", arg); + nb_objects++; +} + +static void test_d3drm_load(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + D3DRMLOADMEMORY info; + const GUID* req_refiids[] = { &IID_IDirect3DRMMeshBuilder, &IID_IDirect3DRMFrame, &IID_IDirect3DRMMaterial }; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr); + + info.lpMemory = data_d3drm_load; + info.dSize = strlen(data_d3drm_load); + hr = IDirect3DRM_Load(d3drm, &info, NULL, (GUID **)req_refiids, 3, D3DRMLOAD_FROMMEMORY, + object_load_callback, (void *)0xdeadbeef, NULL, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr); + ok(nb_objects == 3, "Should have loaded 3 objects (got %d)\n", nb_objects); + + IDirect3DRM_Release(d3drm); +} + +IDirect3DRMMeshBuilder *mesh_builder = NULL; + +static void __cdecl object_load_callback_frame(IDirect3DRMObject *object, REFIID object_guid, void *arg) +{ + HRESULT hr; + IDirect3DRMFrame *frame; + IDirect3DRMVisualArray *array; + IDirect3DRMVisual *visual; + ULONG size; + char name[128]; + + hr = IDirect3DRMObject_QueryInterface(object, &IID_IDirect3DRMFrame, (void**)&frame); + ok(hr == D3DRM_OK, "IDirect3DRMObject_QueryInterface returned %x\n", hr); + + hr = IDirect3DRMFrame_GetVisuals(frame, &array); + ok(hr == D3DRM_OK, "IDirect3DRMFrame_GetVisuals returned %x\n", hr); + + size = IDirect3DRMVisualArray_GetSize(array); + ok(size == 1, "Wrong size %u returned, expected 1\n", size); + + hr = IDirect3DRMVisualArray_GetElement(array, 0, &visual); + ok(hr == D3DRM_OK, "IDirect3DRMVisualArray_GetElement returned %x\n", hr); + + hr = IDirect3DRMVisual_QueryInterface(visual, &IID_IDirect3DRMMeshBuilder, (void**)&mesh_builder); + ok(hr == D3DRM_OK, "IDirect3DRMVisualArray_GetSize returned %x\n", hr); + + size = sizeof(name); + hr = IDirect3DRMMeshBuilder_GetName(mesh_builder, &size, name); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_GetName returned %x\n", hr); + ok(!strcmp(name, "mesh1"), "Wrong name %s, expected mesh1\n", name); + + IDirect3DRMVisual_Release(visual); + IDirect3DRMVisualArray_Release(array); + IDirect3DRMFrame_Release(frame); +} + +struct { + int vertex_count; + int face_count; + int vertex_per_face; + int face_data_size; + DWORD color; + float power; + float specular[3]; + float emissive[3]; +} groups[3] = { + { 4, 3, 3, 9, 0x4c0000ff, 30.0f, { 0.31f, 0.32f, 0.33f }, { 0.34f, 0.35f, 0.36f } }, + { 4, 2, 3, 6, 0x3300ff00, 20.0f, { 0.21f, 0.22f, 0.23f }, { 0.24f, 0.25f, 0.26f } }, + { 3, 1, 3, 3, 0x19ff0000, 10.0f, { 0.11f, 0.12f, 0.13f }, { 0.14f, 0.15f, 0.16f } } +}; + +static void test_frame_mesh_materials(void) +{ + HRESULT hr; + IDirect3DRM *d3drm; + D3DRMLOADMEMORY info; + const GUID *req_refiids[] = { &IID_IDirect3DRMFrame }; + IDirect3DRMMesh *mesh; + ULONG size; + IDirect3DRMMaterial *material; + IDirect3DRMTexture *texture; + int i; + + hr = pDirect3DRMCreate(&d3drm); + ok(hr == D3DRM_OK, "Direct3DRMCreate returned %x\n", hr); + + info.lpMemory = data_frame_mesh_materials; + info.dSize = strlen(data_frame_mesh_materials); + hr = IDirect3DRM_Load(d3drm, &info, NULL, (GUID**)req_refiids, 1, D3DRMLOAD_FROMMEMORY, object_load_callback_frame, (void*)0xdeadbeef, NULL, NULL, NULL); + ok(hr == D3DRM_OK, "Cannot load data (hr = %x)\n", hr); + + hr = IDirect3DRMMeshBuilder_CreateMesh(mesh_builder, &mesh); + ok(hr == D3DRM_OK, "IDirect3DRMMeshBuilder_CreateMesh returned %x\n", hr); + + size = IDirect3DRMMesh_GetGroupCount(mesh); + ok(size == 3, "Wrong size %u returned, expected 3\n", size); + + for (i = 0; i < size; i++) + { + D3DVALUE red, green, blue, power; + D3DCOLOR color; + unsigned vertex_count, face_count, vertex_per_face; + DWORD face_data_size; + + hr = IDirect3DRMMesh_GetGroup(mesh, i, &vertex_count, &face_count, &vertex_per_face, &face_data_size, NULL); + ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroup returned %x\n", i, hr); + ok(vertex_count == groups[i].vertex_count, "Group %d: Wrong vertex count %d, expected %d\n", i, vertex_count, groups[i].vertex_count); + ok(face_count == groups[i].face_count, "Group %d: Wrong face count %d; expected %d\n", i, face_count, groups[i].face_count); + ok(vertex_per_face == groups[i].vertex_per_face, "Group %d: Wrong vertex per face %d, expected %d\n", i, vertex_per_face, groups[i].vertex_per_face); + ok(face_data_size == groups[i].face_data_size, "Group %d: Wrong face data size %d, expected %d\n", i, face_data_size, groups[i].face_data_size); + + color = IDirect3DRMMesh_GetGroupColor(mesh, i); + ok(color == groups[i].color, "Group %d: Wrong color %x, expected %x\n", i, color, groups[i].color); + + hr = IDirect3DRMMesh_GetGroupMaterial(mesh, i, &material); + ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroupMaterial returned %x\n", i, hr); + ok(material != NULL, "Group %d: No material\n", i); + power = IDirect3DRMMaterial_GetPower(material); + ok(power == groups[i].power, "Group %d: Wrong power %f, expected %f\n", i, power, groups[i].power); + hr = IDirect3DRMMaterial_GetSpecular(material, &red, &green, &blue); + ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMaterial_GetSpecular returned %x\n", i, hr); + ok(red == groups[i].specular[0], "Group %d: Wrong specular red %f, expected %f\n", i, red, groups[i].specular[0]); + ok(green == groups[i].specular[1], "Group %d: Wrong specular green %f, pD3DRMexpected %f\n", i, green, groups[i].specular[1]); + ok(blue == groups[i].specular[2], "Group %d: Wrong specular blue %f, expected %f\n", i, blue, groups[i].specular[2]); + hr = IDirect3DRMMaterial_GetEmissive(material, &red, &green, &blue); + ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMaterial_GetEmissive returned %x\n", i, hr); + ok(red == groups[i].emissive[0], "Group %d: Wrong emissive red %f, expected %f\n", i, red, groups[i].emissive[0]); + ok(green == groups[i].emissive[1], "Group %d: Wrong emissive green %f, expected %f\n", i, green, groups[i].emissive[1]); + ok(blue == groups[i].emissive[2], "Group %d: Wrong emissive blue %f, expected %f\n", i, blue, groups[i].emissive[2]); + + hr = IDirect3DRMMesh_GetGroupTexture(mesh, i, &texture); + ok(hr == D3DRM_OK, "Group %d: IDirect3DRMMesh_GetGroupTexture returned %x\n", i, hr); + ok(!texture, "Group %d: Unexpected texture\n", i); + + if (material) + IDirect3DRMMaterial_Release(material); + if (texture) + IDirect3DRMTexture_Release(texture); + } + + IDirect3DRMMesh_Release(mesh); + IDirect3DRMMeshBuilder_Release(mesh_builder); + IDirect3DRM_Release(d3drm); +} + +START_TEST(d3drm) +{ + if (!InitFunctionPtrs()) + return; + + test_MeshBuilder(); + test_MeshBuilder3(); + test_Mesh(); + test_Face(); + test_Frame(); + test_Device(); + test_Viewport(); + test_Light(); + test_Material2(); + test_Texture(); + test_frame_transform(); + test_d3drm_load(); + test_frame_mesh_materials(); + + FreeLibrary(d3drm_handle); +} diff --git a/rostests/winetests/d3drm/testlist.c b/rostests/winetests/d3drm/testlist.c new file mode 100644 index 00000000000..a822cfdf501 --- /dev/null +++ b/rostests/winetests/d3drm/testlist.c @@ -0,0 +1,14 @@ +/* Automatically generated by make depend; DO NOT EDIT!! */ + +#define STANDALONE +#include + +extern void func_d3drm(void); +extern void func_vector(void); + +const struct test winetest_testlist[] = +{ + { "d3drm", func_d3drm }, + { "vector", func_vector }, + { 0, 0 } +}; diff --git a/rostests/winetests/d3drm/vector.c b/rostests/winetests/d3drm/vector.c new file mode 100644 index 00000000000..21a4695e281 --- /dev/null +++ b/rostests/winetests/d3drm/vector.c @@ -0,0 +1,367 @@ +/* + * Copyright 2007 Vijay Kiran Kamuju + * Copyright 2007 David Adam + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include + +#include "d3drmdef.h" + +#include "wine/test.h" + +#define PI (4.0f*atanf(1.0f)) +#define admit_error 0.000001f + +#define expect_mat( expectedmat, gotmat)\ +{ \ + int i,j; \ + BOOL equal = TRUE; \ + for (i=0; i<4; i++)\ + {\ + for (j=0; j<4; j++)\ + {\ + if (fabs(expectedmat[i][j]-gotmat[i][j])>admit_error)\ + {\ + equal = FALSE;\ + }\ + }\ + }\ + ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \ + "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \ + expectedmat[0][0],expectedmat[0][1],expectedmat[0][2],expectedmat[0][3], \ + expectedmat[1][0],expectedmat[1][1],expectedmat[1][2],expectedmat[1][3], \ + expectedmat[2][0],expectedmat[2][1],expectedmat[2][2],expectedmat[2][3], \ + expectedmat[3][0],expectedmat[3][1],expectedmat[3][2],expectedmat[3][3], \ + gotmat[0][0],gotmat[0][1],gotmat[0][2],gotmat[0][3], \ + gotmat[1][0],gotmat[1][1],gotmat[1][2],gotmat[1][3], \ + gotmat[2][0],gotmat[2][1],gotmat[2][2],gotmat[2][3], \ + gotmat[3][0],gotmat[3][1],gotmat[3][2],gotmat[3][3] ); \ +} + +#define expect_quat(expectedquat,gotquat) \ + ok( (fabs(U1(expectedquat.v).x-U1(gotquat.v).x)1 then, then one considers this component as 1. The following test proves this fact (test only with the red component). */ + red=2.37f; + green=0.4f; + blue=0.6f; + alpha=0.41f; + expected_color=0x68ff6699; + got_color=pD3DRMCreateColorRGBA(red,green,blue,alpha); + ok((expected_color==got_color),"Expected color=%x, Got color=%x\n",expected_color,got_color); + +/*___________D3DRMColorGetAlpha_________________________*/ + color=0x0e4921bf; + expected=14.0f/255.0f; + got=pD3DRMColorGetAlpha(color); + ok((fabs(expected-got)