[OPENGL32_NEW]

- Implement reading from the frontbuffer.

svn path=/trunk/; revision=60197
This commit is contained in:
Jérôme Gardou 2013-09-17 23:24:13 +00:00
parent c539df397a
commit 7b412f0a4d

View file

@ -13,6 +13,8 @@
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(opengl32);
#define WIDTH_BYTES_ALIGN32(cx, bpp) ((((cx) * (bpp) + 31) & ~31) >> 3)
/* OSMesa stuff */
static HMODULE hMesaDll = NULL;
static OSMesaContext (GLAPIENTRY *pOSMesaCreateContextExt)(GLenum format, GLint depthBits, GLint stencilBits,
@ -28,26 +30,45 @@ struct sw_context
OSMesaContext mesa_ctx;
HHOOK hook;
struct sw_framebuffer* framebuffer;
GLenum readmode;
};
#define SW_FB_DOUBLEBUFFERED 0x1
#define SW_FB_DIBSECTION 0x2
#define SW_FB_FREE_BITS 0x4
#define SW_FB_DIRTY_BITS 0x8
#define SW_FB_DIRTY_SIZE 0x10
#define SW_FB_DIRTY (SW_FB_DIRTY_BITS | SW_FB_DIRTY_SIZE)
struct sw_framebuffer
{
INT sw_format;
UINT format_index;
void* bits;
union
{
void* backbuffer;
void* bits;
};
void* frontbuffer;
DWORD flags;
BITMAPINFO bmi;
};
/* For our special SB glFinish implementation */
/*
* Functions that we shadow to compensate with the impossibility
* to use double buffered format in osmesa
*/
static void (GLAPIENTRY * pFinish)(void);
static void (GLAPIENTRY * pReadBuffer)(GLenum);
static void (GLAPIENTRY * pGetBooleanv)(GLenum pname, GLboolean* params);
static void (GLAPIENTRY * pGetFloatv)(GLenum pname, GLfloat* params);
static void (GLAPIENTRY * pGetDoublev)(GLenum pname, GLdouble* params);
static void (GLAPIENTRY * pGetIntegerv)(GLenum pname, GLint* params);
static void (GLAPIENTRY * pReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
/* Single buffered API table */
/* API table for single buffered mode */
static GLCLTPROCTABLE sw_table_sb;
/* Double buffered API table */
/* API table for double buffered mode */
static GLCLTPROCTABLE sw_table_db;
static const struct
@ -77,12 +98,12 @@ static const struct
{ OSMESA_RGB_565, 16, 5, 0, 6, 5, 5, 11, 0, 0, 16, 16, 8 },
};
/* glFinish for single-buffered pixel formats */
/* Single buffered format specifics */
static void GLAPIENTRY sw_sb_Finish(void)
{
struct wgl_dc_data* dc_data = IntGetCurrentDcData();
struct sw_framebuffer* fb;
HDC hdc;
HDC hdc = IntGetCurrentDC();
/* Call osmesa */
pFinish();
@ -91,14 +112,10 @@ static void GLAPIENTRY sw_sb_Finish(void)
fb = dc_data->sw_data;
assert(fb != NULL);
/* osmesa directly updated the bits of the DIB section */
if(fb->flags & SW_FB_DIBSECTION)
return;
if(dc_data->flags & WGL_DC_OBJ_DC)
hdc = GetDC(dc_data->owner.hwnd);
else
hdc = dc_data->owner.hdc;
/* Upload the data to the device */
SetDIBitsToDevice(hdc,
0,
@ -112,11 +129,178 @@ static void GLAPIENTRY sw_sb_Finish(void)
fb->bits,
&fb->bmi,
DIB_RGB_COLORS);
if(dc_data->flags & WGL_DC_OBJ_DC)
ReleaseDC(dc_data->owner.hwnd, hdc);
}
/* Double buffered format specifics */
static void sw_db_update_frontbuffer(struct sw_framebuffer* fb, HDC hdc)
{
unsigned int widthbytes = WIDTH_BYTES_ALIGN32(fb->bmi.bmiHeader.biWidth,
pixel_formats[fb->format_index].color_bits);
size_t buffer_size = widthbytes*fb->bmi.bmiHeader.biHeight;
if(fb->flags & SW_FB_DIRTY_SIZE)
{
if(fb->frontbuffer)
fb->frontbuffer = HeapReAlloc(GetProcessHeap(), 0, fb->frontbuffer, buffer_size);
else
fb->frontbuffer = HeapAlloc(GetProcessHeap(), 0, buffer_size);
fb->flags ^= SW_FB_DIRTY_SIZE;
}
if(fb->flags & SW_FB_DIRTY_BITS)
{
/* On windows, there is SetDIBitsToDevice, but not FROM device... */
HBITMAP hbmp;
HDC hmemDC = CreateCompatibleDC(hdc);
void* DIBits;
hbmp = CreateDIBSection(hdc,
&fb->bmi,
DIB_RGB_COLORS,
&DIBits,
NULL, 0);
hbmp = SelectObject(hmemDC, hbmp);
BitBlt(hdc,
0,
0,
fb->bmi.bmiHeader.biWidth,
fb->bmi.bmiHeader.biHeight,
hmemDC,
0,
0,
SRCCOPY);
/* Copy the bits */
CopyMemory(fb->frontbuffer, DIBits, buffer_size);
/* Clean up */
hbmp = SelectObject(hmemDC, hbmp);
DeleteDC(hmemDC);
DeleteObject(hbmp);
/* We're clean */
fb->flags ^= SW_FB_DIRTY_BITS;
}
}
static void GLAPIENTRY sw_db_ReadBuffer(GLenum mode)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
/* All good */
if(ctx->readmode == mode)
return;
/* We don't support stereoscopic formats */
if(mode == GL_FRONT)
mode = GL_FRONT_LEFT;
if(mode == GL_BACK)
mode = GL_BACK_LEFT;
/* Validate the asked mode */
if((mode != GL_FRONT_LEFT) || (mode != GL_BACK_LEFT))
{
ERR("Incompatble mode passed: %lx.\n", mode);
return;
}
/* Save it */
ctx->readmode = mode;
}
static void GLAPIENTRY sw_db_GetBooleanv(GLenum pname, GLboolean* params)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
switch(pname)
{
case GL_READ_BUFFER:
/* Well, it's never 0, but eh, the spec you know */
*params = (ctx->readmode != 0);
return;
default:
pGetBooleanv(pname, params);
return;
}
}
static void GLAPIENTRY sw_db_GetDoublev(GLenum pname, GLdouble* params)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
switch(pname)
{
case GL_READ_BUFFER:
*params = (GLdouble)ctx->readmode;
return;
default:
pGetDoublev(pname, params);
return;
}
}
static void GLAPIENTRY sw_db_GetFloatv(GLenum pname, GLfloat* params)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
switch(pname)
{
case GL_READ_BUFFER:
*params = (GLfloat)ctx->readmode;
return;
default:
pGetFloatv(pname, params);
return;
}
}
static void GLAPIENTRY sw_db_GetIntegerv(GLenum pname, GLint* params)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
switch(pname)
{
case GL_READ_BUFFER:
*params = ctx->readmode;
return;
default:
pGetIntegerv(pname, params);
return;
}
}
static void GLAPIENTRY sw_db_ReadPixels(
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLvoid *pixels
)
{
struct sw_context* ctx = (struct sw_context*)IntGetCurrentDHGLRC();
struct wgl_dc_data* dc_data = IntGetCurrentDcData();
struct sw_framebuffer* fb = dc_data->sw_data;
/* Quick path */
if(ctx->readmode == GL_BACK_LEFT)
{
pReadPixels(x, y, width, height, format, type, pixels);
return;
}
assert(ctx->readmode == GL_FRONT_LEFT);
/* Update frontbuffer */
if(fb->flags & SW_FB_DIRTY)
sw_db_update_frontbuffer(fb, IntGetCurrentDC());
/* Finish wahtever is going on on backbuffer */
pFinish();
/* Tell osmesa we changed the buffer */
pOSMesaMakeCurrent(ctx->mesa_ctx, fb->frontbuffer, GL_UNSIGNED_BYTE, width, height);
/* Go ahead */
pReadPixels(x, y, width, height, format, type, pixels);
/* Go back to backbuffer operation */
pOSMesaMakeCurrent(ctx->mesa_ctx, fb->backbuffer, GL_UNSIGNED_BYTE, width, height);
}
/* WGL <-> OSMesa functions */
static UINT index_from_format(struct wgl_dc_data* dc_data, INT format, BOOL* doubleBuffered)
{
UINT index, nb_win_compat = 0, start_win_compat = 0;
@ -230,7 +414,7 @@ BOOL sw_SetPixelFormat(struct wgl_dc_data* dc_data, INT format)
{
struct sw_framebuffer* fb;
BOOL doubleBuffered;
/* NOTE: we let the wgl implementation tracking the pixel format for us */
if(hMesaDll != NULL)
goto osmesa_loaded;
@ -280,9 +464,27 @@ BOOL sw_SetPixelFormat(struct wgl_dc_data* dc_data, INT format)
/* For completeness */
sw_table_db.cEntries = sw_table_sb.cEntries = OPENGL_VERSION_110_ENTRIES;
/* We are not really single buffered. */
pFinish = sw_table_sb.glDispatchTable.Finish;
sw_table_sb.glDispatchTable.Finish = sw_sb_Finish;
/* We are not really single/double buffered. */
#define SWAP_SB_FUNC(x) do \
{ \
p##x = sw_table_sb.glDispatchTable.x; \
sw_table_sb.glDispatchTable.x = sw_sb_##x; \
} while(0)
SWAP_SB_FUNC(Finish);
#undef SWAP_SB_FUNC
#define SWAP_DB_FUNC(x) do \
{ \
p##x = sw_table_db.glDispatchTable.x; \
sw_table_db.glDispatchTable.x = sw_db_##x; \
} while(0)
SWAP_DB_FUNC(ReadBuffer);
SWAP_DB_FUNC(ReadPixels);
SWAP_DB_FUNC(GetBooleanv);
SWAP_DB_FUNC(GetIntegerv);
SWAP_DB_FUNC(GetFloatv);
SWAP_DB_FUNC(GetDoublev);
#undef SWAP_DB_FUNC
/* OpenGL spec: flush == all pending commands are sent to the server,
* and the client will receive the data in finished time.
* We will call this finish in our case */
@ -320,7 +522,9 @@ DHGLRC sw_CreateContext(struct wgl_dc_data* dc_data)
HeapFree( GetProcessHeap(), 0, context );
return NULL;
}
/* Set defaults */
context->hook = NULL;
context->readmode = GL_BACK_LEFT;
return (DHGLRC)context;
}
@ -352,7 +556,6 @@ void sw_ReleaseContext(DHGLRC dhglrc)
}
}
#define WIDTH_BYTES_ALIGN32(cx, bpp) ((((cx) * (bpp) + 31) & ~31) >> 3)
static
LRESULT CALLBACK
sw_call_window_proc(
@ -397,6 +600,9 @@ sw_call_window_proc(
/* Do not reallocate for minimized windows */
if(width <= 0 || height <= 0)
goto end;
/* Do not bother with unchanged size */
if(width == fb->bmi.bmiHeader.biWidth && height == fb->bmi.bmiHeader.biHeight)
goto end;
/* Resize the buffer accordingly */
widthBytes = WIDTH_BYTES_ALIGN32(width, pixel_formats[fb->format_index].color_bits);
fb->bits = HeapReAlloc(GetProcessHeap(), 0, fb->bits, widthBytes * height);
@ -407,6 +613,8 @@ sw_call_window_proc(
/* Re-enable osmesa */
pOSMesaMakeCurrent(ctx->mesa_ctx, fb->bits, GL_UNSIGNED_BYTE, width, height);
pOSMesaPixelStore(OSMESA_ROW_LENGTH, widthBytes * 8 / pixel_formats[fb->format_index].color_bits);
/* Mark dirty bit acordingly */
fb->flags |= SW_FB_DIRTY_SIZE;
}
}
@ -481,6 +689,7 @@ const GLCLTPROCTABLE* sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
if(bits)
{
assert(!(fb->flags & SW_FB_DOUBLEBUFFERED));
if(fb->flags & SW_FB_FREE_BITS)
{
fb->flags ^= SW_FB_FREE_BITS;
@ -489,14 +698,14 @@ const GLCLTPROCTABLE* sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
fb->flags |= SW_FB_DIBSECTION;
fb->bits = bits;
}
else
else if((width != fb->bmi.bmiHeader.biWidth) || (height != fb->bmi.bmiHeader.biHeight))
{
widthBytes = WIDTH_BYTES_ALIGN32(width, pixel_formats[fb->format_index].color_bits);
if(fb->flags & SW_FB_FREE_BITS)
fb->bits = HeapReAlloc(GetProcessHeap(), 0, fb->bits, widthBytes * height);
else
fb->bits = HeapAlloc(GetProcessHeap(), 0, widthBytes * height);
fb->flags |= SW_FB_FREE_BITS;
fb->flags |= (SW_FB_FREE_BITS | SW_FB_DIRTY_SIZE);
fb->flags &= ~SW_FB_DIBSECTION;
}
@ -572,6 +781,9 @@ BOOL sw_SwapBuffers(HDC hdc, struct wgl_dc_data* dc_data)
/* Finish before swapping */
pFinish();
/* We are now dirty */
fb->flags |= SW_FB_DIRTY_BITS;
return (SetDIBitsToDevice(hdc,
0,
0,