Added GdiDllInitialize()

svn path=/trunk/; revision=1000
This commit is contained in:
Eric Kohl 2000-02-22 20:55:57 +00:00
parent f8fe1ea0b1
commit 7b02da36f7
5 changed files with 63 additions and 5 deletions

View file

@ -5658,6 +5658,14 @@ WINBOOL
STDCALL
FrameRgn(HDC, HRGN, HBRUSH, int, int);
WINBOOL
STDCALL
GdiDllInitialize (HANDLE, DWORD, LPVOID);
VOID
STDCALL
GdiProcessSetup (VOID);
int
STDCALL
GetROP2(HDC);

View file

@ -1,4 +1,4 @@
; $Id: gdi32.def,v 1.4 1999/10/26 19:47:03 ea Exp $
; $Id: gdi32.def,v 1.5 2000/02/22 20:55:23 ekohl Exp $
;
; gdi32.def
;
@ -114,11 +114,13 @@ FlattenPath@4
FloodFill@16
FrameRgn@20
GdiComment@12
GdiDllInitialize@12
GdiFlush@0
GdiGetBatchLimit@0
GdiPlayDCScript@24
GdiPlayJournal@20
GdiPlayScript@28
GdiProcessSetup@0
GdiSetBatchLimit@4
GetArcDirection@4
GetAspectRatioFilterEx@8

View file

@ -1,4 +1,4 @@
; $Id: gdi32.edf,v 1.2 1999/10/26 19:47:04 ea Exp $
; $Id: gdi32.edf,v 1.3 2000/02/22 20:55:23 ekohl Exp $
;
; gdi32.def
;
@ -114,11 +114,13 @@ FlattenPath=FlattenPath@4
FloodFill=FloodFill@16
FrameRgn=FrameRgn@20
GdiComment=GdiComment@12
GdiDllInitialize=GdiDllInitialize@12
GdiFlush=GdiFlush@0
GdiGetBatchLimit=GdiGetBatchLimit@0
GdiPlayDCScript=GdiPlayDCScript@24
GdiPlayJournal=GdiPlayJournal@20
GdiPlayScript=GdiPlayScript@28
GdiProcessSetup=GdiProcessSetup@0
GdiSetBatchLimit=GdiSetBatchLimit@4
GetArcDirection=GetArcDirection@4
GetAspectRatioFilterEx=GetAspectRatioFilterEx@8

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@ -1,14 +1,19 @@
/*
* dllmain.c
*
* $Revision: 1.2 $
* $Author: ea $
* $Date: 1999/05/23 07:41:33 $
* $Revision: 1.3 $
* $Author: ekohl $
* $Date: 2000/02/22 20:55:36 $
*
*/
#include <windows.h>
#include <win32k/win32k.h>
/*
* GDI32.DLL doesn't have an entry point. The initialization is done by a call
* to GdiDllInitialize(). This call is done from the entry point of USER32.DLL.
*/
BOOL
WINAPI
DllMain (
@ -20,4 +25,44 @@ DllMain (
return TRUE;
}
BOOL
WINAPI
GdiDllInitialize (
HANDLE hDll,
DWORD dwReason,
LPVOID lpReserved
)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
if (W32kInitialize () == FALSE)
return FALSE;
GdiProcessSetup ();
break;
case DLL_THREAD_ATTACH:
break;
default:
return FALSE;
}
#if 0
/* FIXME: working teb handling needed */
NtCurrentTeb()->GdiTebBatch.Offset = 0;
NtCurrentTeb()->GdiBatchCount = 0;
#endif
return TRUE;
}
VOID
WINAPI
GdiProcessSetup (VOID)
{
}
/* EOF */

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@ -0,0 +1 @@
win32k.c