Properly offset client-relative update rectangle

svn path=/trunk/; revision=6029
This commit is contained in:
Gé van Geldorp 2003-09-09 20:06:58 +00:00
parent e34b503bd2
commit 7479009d8c

View file

@ -16,7 +16,7 @@
* along with this program; if not, write to the Free Software * along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/ */
/* $Id: painting.c,v 1.31 2003/09/09 09:39:21 gvg Exp $ /* $Id: painting.c,v 1.32 2003/09/09 20:06:58 gvg Exp $
* *
* COPYRIGHT: See COPYING in the top level directory * COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel * PROJECT: ReactOS kernel
@ -507,9 +507,10 @@ PaintRedrawWindow( PWINDOW_OBJECT Window,
} }
return TRUE; return TRUE;
} }
NtGdiOffsetRect(&Rect2, Pt.x, Pt.y);
if (NULL == Window->UpdateRegion) if (NULL == Window->UpdateRegion)
{ {
Window->UpdateRegion = Window->UpdateRegion =
UnsafeIntCreateRectRgnIndirect(&Rect2); UnsafeIntCreateRectRgnIndirect(&Rect2);
} }
else else