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POSIX+ says goodbye and leaves. It used to be fun, now it's just painful
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/* $Id: init.c,v 1.1 2002/04/10 21:30:21 ea Exp $
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*
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* PROJECT : ReactOS / POSIX+ Environment Subsystem Server
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* FILE : reactos/subsys/psx/server/srv/init.c
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* DESCRIPTION: POSIX+ server initialization.
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* DATE : 2001-05-05
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* AUTHOR : Emanuele Aliberti <eal@users.sf.net>
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*
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* --------------------------------------------------------------------
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*
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* This software is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; see the file COPYING. If not, write
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* to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge,
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* MA 02139, USA.
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*
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* --------------------------------------------------------------------
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*/
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#include <psxss.h>
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#include <napi/teb.h>
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#ifdef __PSXSS_ON_W32__
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#include <windows.h>
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#endif
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/*** GLOBALS *********************************************************/
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SERVER Server =
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{
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/* .Heap */
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INVALID_HANDLE_VALUE,
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/* .Directory */
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{
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME,
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{0,0,NULL}
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},
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME"\\"PSX_NS_SESSION_DIRECTORY_NAME,
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{0,0,NULL}
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},
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME"\\"PSX_NS_SYSTEM_DIRECTORY_NAME,
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{0,0,NULL}
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},
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},
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/* .Port */
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{
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME"\\"PSX_NS_API_PORT_NAME,
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{0,0,NULL},
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ApiPortListener
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},
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME"\\"PSX_NS_SBAPI_PORT_NAME,
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{0,0,NULL},
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SbApiPortListener
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},
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{ INVALID_HANDLE_VALUE,
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L"\\"PSX_NS_SUBSYSTEM_DIRECTORY_NAME"\\"PSX_NS_SESSIONAPI_PORT_NAME,
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{0,0,NULL},
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SessionPortListener
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}
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}
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};
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/*** FUNCTIONS *******************************************************/
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/**********************************************************************
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* PdxInitializeHeap/0 PRIVATE
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*
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* DESCRIPTION
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* Initialize the PSX server process' heap.
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*/
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PRIVATE HANDLE STDCALL
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PdxInitializeHeap (VOID)
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{
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return Server.Heap = (HANDLE)NtCurrentPeb()->ProcessHeap;
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}
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/**********************************************************************
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* PdxCreateDirectory/1 PRIVATE
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*
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* DESCRIPTION
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* Create a directory in the system name space.
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*/
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PRIVATE NTSTATUS STDCALL
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PdxCreateDirectory (
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IN ULONG ulIndex
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)
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{
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OBJECT_ATTRIBUTES ObjectAttributes;
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NTSTATUS Status;
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RtlCreateUnicodeString (
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& Server.Directory[ulIndex].usName,
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Server.Directory[ulIndex].wsName
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);
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InitializeObjectAttributes (
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& ObjectAttributes,
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& Server.Directory[ulIndex].usName,
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0,
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NULL,
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NULL
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);
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Status = NtCreateDirectoryObject(
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& Server.Directory[ulIndex].hObject,
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DIRECTORY_ALL_ACCESS,
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& ObjectAttributes
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);
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if (!NT_SUCCESS(Status))
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{
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debug_print(
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L"PSXSS: %s directory creation failed (Status = %08x)",
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Server.Directory[ulIndex].wsName,
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Status
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);
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}
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return Status;
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}
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/**********************************************************************
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* PdxInitializeDirectories/0 PRIVATE
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*
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* DESCRIPTION
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* Create the directories used by the POSIX+ subsystem
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* components in the system name space.
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*/
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PRIVATE NTSTATUS STDCALL
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PdxInitializeDirectories (VOID)
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{
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NTSTATUS Status;
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ULONG ulIndex;
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for ( ulIndex = 0;
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(ulIndex < (sizeof Server.Directory / sizeof Server.Directory[0]));
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ulIndex ++)
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{
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Status = PdxCreateDirectory (ulIndex);
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if (!NT_SUCCESS(Status)) return Status;
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}
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return STATUS_SUCCESS;
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}
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/**********************************************************************
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* PdxInitializeListener/1 PRIVATE
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*
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* DESCRIPTION
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* Initialize a thread to make an LPC port listen.
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*/
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PRIVATE NTSTATUS STDCALL
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PdxInitializeListener (ULONG ulIndex)
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{
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NTSTATUS Status;
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OBJECT_ATTRIBUTES Oa;
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ULONG ulThreadIndex;
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RtlInitUnicodeString (
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& Server.Port[ulIndex].usName,
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Server.Port[ulIndex].wsName
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);
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InitializeObjectAttributes(
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& Oa,
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& Server.Port[ulIndex].usName,
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0,
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NULL,
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NULL
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);
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/* Create the listening LPC port */
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Status = NtCreatePort (
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& Server.Port[ulIndex].hObject,
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& Oa,
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260,
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328,
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0
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);
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if (!NT_SUCCESS(Status))
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{
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debug_print(
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L"PSXSS: Unable to create port \"%s\": Status %08x\n",
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Server.Port[ulIndex].wsName,
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Status);
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return Status;
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}
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/*
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* Create the server thread that will process
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* messages sent to this port.
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*/
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for ( ulThreadIndex = 0;
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(ulThreadIndex < PSXSS_THREADS_PER_PORT);
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ulThreadIndex ++
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)
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{
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#ifdef __PSXSS_ON_W32__
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Server.Port[ulIndex].ThreadInfo[ulThreadIndex].hObject =
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CreateThread (
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NULL,
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0,
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(PTHREAD_START_ROUTINE) Server.Port[ulIndex].EntryPoint,
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(PVOID) ulIndex,
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CREATE_SUSPENDED,
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& Server.Port[ulIndex].ThreadInfo[ulThreadIndex].Id
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);
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if (NULL == Server.Port[ulIndex].ThreadInfo[ulThreadIndex].hObject)
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#else
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if (!NT_SUCCESS(Status))
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#endif
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{
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debug_print(
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L"PSXSS: Unable to create a server thread for port \"%s\": Status %08x\n",
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Server.Port[ulIndex].wsName,
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Status
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);
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NtClose (Server.Port[ulIndex].hObject);
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return Status;
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}
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}
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return STATUS_SUCCESS;
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}
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/**********************************************************************
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* PsxInitializeListeners/0 PRIVATE
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*
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* DESCRIPTION
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* Initialize the LPC ports and associate threads.
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*/
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PRIVATE NTSTATUS STDCALL
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PdxInitializeListeners (VOID)
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{
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NTSTATUS Status;
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ULONG ulIndex;
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for ( ulIndex = 0;
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(ulIndex < (sizeof Server.Port / sizeof Server.Port[0]));
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ulIndex ++)
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{
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Status = PdxInitializeListener (ulIndex);
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if (!NT_SUCCESS(Status)) return Status;
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}
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return STATUS_SUCCESS;
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}
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/**********************************************************************
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* PdxRunServer/0 PRIVATE
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*
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* DESCRIPTION
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* Wake up all suspended threads.
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*/
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PRIVATE NTSTATUS STDCALL
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PdxRunServer (VOID)
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{
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NTSTATUS Status;
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ULONG ulIndex;
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ULONG ulThreadIndex;
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for ( ulIndex = 0;
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(ulIndex < (sizeof Server.Port / sizeof Server.Port[0]));
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ulIndex ++)
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{
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for (ulThreadIndex = 0;
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(ulThreadIndex < PSXSS_THREADS_PER_PORT);
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ulThreadIndex ++
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)
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{
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#ifdef __PSXSS_ON_W32__
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if (0xFFFFFFFF == ResumeThread (Server.Port[ulIndex].ThreadInfo[ulThreadIndex].hObject))
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#else
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Status = NtResumeThread (Server.Port[ulIndex].ThreadInfo[ulThreadIndex].hObject, NULL);
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if (!NT_SUCCESS(Status))
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#endif
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{
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debug_print(
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L"PSXSS: "__FUNCTION__": NtResumeThread failed with Status = %08x",
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Status
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);
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return Status;
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}
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}
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}
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return STATUS_SUCCESS;
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}
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/**********************************************************************
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* PsxServerInitialization/2
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*
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* DESCRIPTION
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* Initialize the PSX server process.
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*/
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NTSTATUS STDCALL
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PsxServerInitialization (
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IN ULONG ArgumentCount,
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IN PWSTR *ArgumentArray
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)
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{
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NTSTATUS Status;
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/* Get our heap */
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PdxInitializeHeap ();
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/* Initialize POSIX+ and Sessions */
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Status = PdxInitializeDirectories ();
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if (!NT_SUCCESS(Status)) return Status;
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/* LPCs dispatchers */
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Status = PdxInitializeListeners ();
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if (!NT_SUCCESS(Status)) return Status;
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/* Terminal manager */
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Status = PsxInitializeSessions ();
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if (!NT_SUCCESS(Status)) return Status;
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/* Process manager */
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Status = PsxInitializeProcesses ();
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if (!NT_SUCCESS(Status)) return Status;
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/* OK. Run! */
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Status = PdxRunServer ();
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/* Done */
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return Status;
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}
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/* EOF */
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