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Changed struct in IDirect3DDevice9::GetAvailableTextureMem() based on feedback from GreatLord
svn path=/trunk/; revision=33303
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@ -88,13 +88,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE
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static UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface)
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{
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UINT AvailableTextureMemory = 0;
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DD_GETAVAILDRIVERMEMORYDATA ddGetAvailDriverMemoryData;
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DDHAL_GETAVAILDRIVERMEMORYDATA ddGetAvailDriverMemoryData;
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LPDIRECT3DDEVICE9_INT This = impl_from_IDirect3DDevice9(iface);
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LOCK_D3DDEVICE9();
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memset(&ddGetAvailDriverMemoryData, 0, sizeof(ddGetAvailDriverMemoryData));
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ddGetAvailDriverMemoryData.lpDD = (PDD_DIRECTDRAW_GLOBAL)&This->DeviceData[0].pUnknown6BC->hDD;
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ddGetAvailDriverMemoryData.lpDD = (LPDDRAWI_DIRECTDRAW_GBL)&This->DeviceData[0].pUnknown6BC->hDD;
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if (DDHAL_DRIVER_HANDLED == (*This->DeviceData[0].D3D9Callbacks.DdGetAvailDriverMemory)(&ddGetAvailDriverMemoryData))
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{
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@ -10,7 +10,7 @@
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#include <windows.h>
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#include <ddraw.h>
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#include <ddrawint.h>
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#include <ddrawi.h>
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#define D3D9_INT_MAX_NUM_ADAPTERS 12
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@ -108,7 +108,7 @@ typedef struct _tagD3D9_CALLBACKS
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/* 0x0044 */ DWORD DdFlip;
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/* 0x0048 */ DWORD DdGetBltStatus;
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/* 0x004c */ DWORD DdGetFlipStatus;
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/* 0x0050 */ PDD_GETAVAILDRIVERMEMORY DdGetAvailDriverMemory;
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/* 0x0050 */ LPDDHAL_GETAVAILDRIVERMEMORY DdGetAvailDriverMemory;
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/* 0x0054 */ DWORD unknown0115;
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/* 0x0058 */ DWORD DdSetMode;
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/* 0x005c */ DWORD DdSetExclusiveMode;
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