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Use clip.h instead of enum.h
svn path=/trunk/; revision=3363
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parent
95d847d794
commit
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4 changed files with 5 additions and 5 deletions
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@ -12,7 +12,7 @@
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#include <ddk/ntddk.h>
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#include <ddk/ntddk.h>
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#include <ntos/minmax.h>
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#include <ntos/minmax.h>
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#include "brush.h"
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#include "brush.h"
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#include "enum.h"
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#include "clip.h"
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#include "objects.h"
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#include "objects.h"
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#include <include/mouse.h>
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#include <include/mouse.h>
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#include <include/object.h>
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#include <include/object.h>
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@ -10,7 +10,7 @@
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#include <ddk/winddi.h>
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#include <ddk/winddi.h>
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#include "objects.h"
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#include "objects.h"
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#include "enum.h"
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#include "clip.h"
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#include "../dib/dib.h"
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#include "../dib/dib.h"
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#include <include/mouse.h>
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#include <include/mouse.h>
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#include <include/object.h>
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#include <include/object.h>
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@ -18,7 +18,7 @@
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#include "../dib/dib.h"
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#include "../dib/dib.h"
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#include "brush.h"
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#include "brush.h"
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#include "enum.h"
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#include "clip.h"
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//#define NDEBUG
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//#define NDEBUG
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#include <win32k/debug1.h>
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#include <win32k/debug1.h>
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@ -16,7 +16,7 @@
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#include <include/surface.h>
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#include <include/surface.h>
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#include "brush.h"
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#include "brush.h"
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#include "enum.h"
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#include "clip.h"
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#include "objects.h"
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#include "objects.h"
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#include <include/mouse.h>
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#include <include/mouse.h>
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