[PORTCLS]

- Fix multiple bugs in round buffer implementation
- Should result in less audio glitches, especially when playing audio files with low sample rates. Please report any regressions!

svn path=/trunk/; revision=49244
This commit is contained in:
Johannes Anderwald 2010-10-23 20:20:18 +00:00
parent 37d654bb93
commit 69b6f20b77

View file

@ -686,6 +686,7 @@ CPortPinWaveCyclic::UpdateCommonBuffer(
ULONG BufferLength;
ULONG BytesToCopy;
ULONG BufferSize;
ULONG Gap;
PUCHAR Buffer;
NTSTATUS Status;
@ -696,7 +697,18 @@ CPortPinWaveCyclic::UpdateCommonBuffer(
{
Status = m_IrpQueue->GetMapping(&Buffer, &BufferSize);
if (!NT_SUCCESS(Status))
return;
{
Gap = Position - m_CommonBufferOffset;
if (Gap > m_FrameSize)
{
// insert silence samples
DPRINT1("Inserting Silence Buffer Offset %lu GapLength %lu\n", m_CommonBufferOffset, BufferLength);
m_Stream->Silence((PUCHAR)m_CommonBuffer + m_CommonBufferOffset, BufferLength);
m_CommonBufferOffset += BufferLength;
break;
}
}
BytesToCopy = min(BufferLength, BufferSize);
@ -712,7 +724,7 @@ CPortPinWaveCyclic::UpdateCommonBuffer(
m_IrpQueue->UpdateMapping(BytesToCopy);
m_CommonBufferOffset += BytesToCopy;
BufferLength = Position - m_CommonBufferOffset;
BufferLength -= BytesToCopy;
m_Position.PlayOffset += BytesToCopy;
if (m_ConnectDetails->Interface.Id == KSINTERFACE_STANDARD_LOOPED_STREAMING)
@ -744,7 +756,18 @@ CPortPinWaveCyclic::UpdateCommonBufferOverlap(
{
Status = m_IrpQueue->GetMapping(&Buffer, &BufferSize);
if (!NT_SUCCESS(Status))
return;
{
Gap = m_CommonBufferSize - m_CommonBufferOffset + Position;
if (Gap > m_FrameSize)
{
// insert silence samples
DPRINT1("Overlap Inserting Silence Buffer Size %lu Offset %lu Gap %lu Position %lu\n", m_CommonBufferSize, m_CommonBufferOffset, Gap, Position);
m_Stream->Silence((PUCHAR)m_CommonBuffer + m_CommonBufferOffset, BufferLength);
m_CommonBufferOffset += BufferLength;
}
break;
}
BytesToCopy = min(BufferLength, BufferSize);
@ -765,7 +788,7 @@ CPortPinWaveCyclic::UpdateCommonBufferOverlap(
m_CommonBufferOffset += BytesToCopy;
m_Position.PlayOffset += BytesToCopy;
BufferLength = m_CommonBufferSize - m_CommonBufferOffset;
BufferLength -=BytesToCopy;
if (m_ConnectDetails->Interface.Id == KSINTERFACE_STANDARD_LOOPED_STREAMING)
{
@ -1192,7 +1215,6 @@ CPortPinWaveCyclic::Init(
#endif
DPRINT1("CPortPinWaveCyclic::Init Status %x PinId %u Capture %u\n", Status, ConnectDetails->PinId, Capture);
DPRINT1("Bits %u Samples %u Channels %u Tag %u FrameSize %u\n", ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.wBitsPerSample, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.nSamplesPerSec, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.nChannels, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.wFormatTag, m_FrameSize);
if (!NT_SUCCESS(Status))
return Status;
@ -1268,6 +1290,7 @@ CPortPinWaveCyclic::Init(
PC_ASSERT(NT_SUCCESS(Status));
PC_ASSERT(m_FrameSize);
DPRINT1("Bits %u Samples %u Channels %u Tag %u FrameSize %u CommonBufferSize %lu\n", ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.wBitsPerSample, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.nSamplesPerSec, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.nChannels, ((PKSDATAFORMAT_WAVEFORMATEX)(DataFormat))->WaveFormatEx.wFormatTag, m_FrameSize, m_CommonBufferSize);
/* set up allocator framing */