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Commented out test code that prevented compilation
svn path=/trunk/; revision=1196
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@ -331,7 +331,7 @@ BOOL VGADDIIntersectRect(PRECTL prcDst, PRECTL prcSrc1, PRECTL prcSrc2)
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return FALSE;
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}
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/*
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BOOL bltToVga(INT x1, INT y1, INT dx, INT dy, UCHAR *bitmap)
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{
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// We use vertical stripes because we save some time by setting the mask less often
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@ -360,3 +360,4 @@ BOOL bltToVga(INT x1, INT y1, INT dx, INT dy, UCHAR *bitmap)
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return TRUE;
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}
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*/
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