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https://github.com/reactos/reactos.git
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[FONT][WIN32SS] Improve font coordinate transformation (#1238)
Improve TextOut/ExtTextOut font rendering with SetWorldTransform. CORE-15554, CORE-15623
This commit is contained in:
parent
62f6e3b397
commit
64987cf273
2 changed files with 144 additions and 168 deletions
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@ -703,11 +703,11 @@ FtMatrixFromMx(FT_Matrix *pmat, PMATRIX pmx)
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FLOATOBJ_MulLong(&ef, 0x00010000);
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pmat->xx = FLOATOBJ_GetLong(&ef);
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ef = pmx->efM12;
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ef = pmx->efM21;
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FLOATOBJ_MulLong(&ef, 0x00010000);
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pmat->xy = FLOATOBJ_GetLong(&ef);
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ef = pmx->efM21;
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ef = pmx->efM12;
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FLOATOBJ_MulLong(&ef, 0x00010000);
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pmat->yx = FLOATOBJ_GetLong(&ef);
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@ -5531,7 +5531,7 @@ GreExtTextOutW(
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FT_Face face;
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FT_GlyphSlot glyph;
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FT_BitmapGlyph realglyph;
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LONGLONG TextLeft64, TextTop64, TextWidth64, RealXStart64;
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LONGLONG TextLeft64, TextTop64, DeltaX64, DeltaY64, XStart64, YStart64;
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ULONG previous;
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FT_Bool use_kerning;
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RECTL DestRect, MaskRect;
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@ -5555,10 +5555,8 @@ GreExtTextOutW(
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BOOL EmuBold, EmuItalic;
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int thickness;
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BOOL bResult;
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INT DY1, DY2;
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FT_Matrix mat1, mat2 = identityMat;
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FT_Matrix mat = identityMat, matWidth, matEscape, matWorld;
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FT_Vector vecs[9];
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POINT pts[9];
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/* Check if String is valid */
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if ((Count > 0xFFFF) || (Count > 0 && String == NULL))
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@ -5619,10 +5617,6 @@ GreExtTextOutW(
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Start.y = YStart;
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}
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IntLPtoDP(dc, &Start, 1);
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RealXStart64 = ((LONGLONG)Start.x + dc->ptlDCOrig.x) << 6;
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YStart = Start.y + dc->ptlDCOrig.y;
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SourcePoint.x = 0;
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SourcePoint.y = 0;
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MaskRect.left = 0;
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@ -5720,55 +5714,39 @@ GreExtTextOutW(
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}
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/* NOTE: Don't trust face->size->metrics.ascender and descender values. */
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DC_vUpdateWorldToDevice(dc);
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if (dc->pdcattr->iGraphicsMode == GM_ADVANCED)
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{
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pmxWorldToDevice = DC_pmxWorldToDevice(dc);
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FtSetCoordinateTransform(face, pmxWorldToDevice);
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}
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else
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{
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pmxWorldToDevice = (PMATRIX)&gmxWorldToDeviceDefault;
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FtSetCoordinateTransform(face, pmxWorldToDevice);
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}
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/*
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* Process the vertical alignment and determine DY1 and DY2.
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*/
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#define VALIGN_MASK (TA_TOP | TA_BASELINE | TA_BOTTOM)
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if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BASELINE)
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{
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DY1 = FontGDI->tmAscent;
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DY2 = FontGDI->tmDescent;
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}
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else if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BOTTOM)
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{
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DY1 = FontGDI->tmHeight;
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DY2 = 0;
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}
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else /* TA_TOP */
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{
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DY1 = 0;
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DY2 = FontGDI->tmHeight;
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}
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#undef VALIGN_MASK
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IntWidthMatrix(face, &matWidth, lfWidth);
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FT_Matrix_Multiply(&matWidth, &mat);
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IntWidthMatrix(face, &mat1, lfWidth);
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FT_Matrix_Multiply(&mat1, &mat2);
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FT_Set_Transform(face, &mat2, NULL);
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IntEscapeMatrix(&matEscape, lfEscapement);
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FT_Matrix_Multiply(&matEscape, &mat);
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/*
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* Calculate width of the text.
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*/
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TextWidth64 = 0;
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FtMatrixFromMx(&matWorld, pmxWorldToDevice);
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matWorld.yx = -matWorld.yx;
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matWorld.xy = -matWorld.xy;
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FT_Matrix_Multiply(&matWorld, &mat);
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FT_Set_Transform(face, &mat, NULL);
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// Calculate displacement of the text.
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DeltaX64 = DeltaY64 = 0;
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DxShift = fuOptions & ETO_PDY ? 1 : 0;
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use_kerning = FT_HAS_KERNING(face);
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previous = 0;
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if ((fuOptions & ETO_OPAQUE) ||
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(pdcattr->lTextAlign & (TA_CENTER | TA_RIGHT)) ||
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lfEscapement || plf->lfUnderline || plf->lfStrikeOut)
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memcmp(&mat, &identityMat, sizeof(mat)) != 0 ||
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plf->lfUnderline || plf->lfStrikeOut)
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{
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TextLeft64 = RealXStart64;
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TextTop64 = YStart << 6;
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for (i = 0; i < Count; ++i)
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{
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glyph_index = get_glyph_index_flagged(face, String[i], ETO_GLYPH_INDEX, fuOptions);
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@ -5802,50 +5780,52 @@ GreExtTextOutW(
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{
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FT_Vector delta;
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FT_Get_Kerning(face, previous, glyph_index, 0, &delta);
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TextLeft64 += delta.x;
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DeltaX64 += delta.x;
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DeltaY64 -= delta.y;
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}
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if (Dx == NULL)
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{
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TextLeft64 += realglyph->root.advance.x >> 10;
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DeltaX64 += realglyph->root.advance.x >> 10;
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DeltaY64 -= realglyph->root.advance.y >> 10;
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}
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else
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{
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// FIXME this should probably be a matrix transform with TextTop64 as well.
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// FIXME this should probably be a matrix transform with DeltaY64 as well.
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Scale = pdcattr->mxWorldToDevice.efM11;
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if (FLOATOBJ_Equal0(&Scale))
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FLOATOBJ_Set1(&Scale);
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/* do the shift before multiplying to preserve precision */
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FLOATOBJ_MulLong(&Scale, Dx[i << DxShift] << 6);
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TextLeft64 += FLOATOBJ_GetLong(&Scale);
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DeltaX64 += FLOATOBJ_GetLong(&Scale);
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}
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if (DxShift)
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{
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TextTop64 -= Dx[2 * i + 1] << 6;
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DeltaY64 -= Dx[2 * i + 1] << 6;
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}
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previous = glyph_index;
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FT_Done_Glyph((FT_Glyph)realglyph);
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}
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TextWidth64 = TextLeft64 - RealXStart64;
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}
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/*
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* Process the horizontal alignment and modify XStart accordingly.
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*/
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// Process the X and Y alignments.
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if ((pdcattr->lTextAlign & TA_CENTER) == TA_CENTER)
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{
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RealXStart64 -= TextWidth64 / 2;
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XStart64 = -DeltaX64 / 2;
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YStart64 = -DeltaY64 / 2;
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}
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else if ((pdcattr->lTextAlign & TA_RIGHT) == TA_RIGHT)
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{
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RealXStart64 -= TextWidth64;
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if (((RealXStart64 + TextWidth64 + 32) >> 6) <= Start.x + dc->ptlDCOrig.x)
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RealXStart64 += 1 << 6;
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XStart64 = -DeltaX64;
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YStart64 = -DeltaY64;
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}
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else
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{
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XStart64 = YStart64 = 0;
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}
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psurf = dc->dclevel.pSurface;
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@ -5866,23 +5846,30 @@ GreExtTextOutW(
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thickness = 1;
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}
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IntEscapeMatrix(&mat1, lfEscapement);
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FT_Matrix_Multiply(&mat1, &mat2);
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FT_Set_Transform(face, &mat2, NULL);
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// background rectangle
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vecs[0].x = 0;
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vecs[0].y = (DY1 - FontGDI->tmHeight) << 16; // Top Left
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vecs[1].x = TextWidth64 << 10;
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vecs[1].y = (DY1 - FontGDI->tmHeight) << 16; // Top Right
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vecs[2].x = TextWidth64 << 10;
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vecs[2].y = DY1 << 16; // Bottom Right
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vecs[3].x = 0;
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vecs[3].y = DY1 << 16; // Bottom Left
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// the starting point
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vecs[4].x = 0;
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vecs[4].y = (DY1 - FontGDI->tmAscent) << 16;
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/* Process the vertical alignment */
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#define VALIGN_MASK (TA_TOP | TA_BASELINE | TA_BOTTOM)
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RtlZeroMemory(vecs, sizeof(vecs));
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if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BASELINE)
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{
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vecs[1].y = -FontGDI->tmAscent << 16; // upper left
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vecs[4].y = 0; // baseline
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vecs[0].y = FontGDI->tmDescent << 16; // lower left
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}
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else if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BOTTOM)
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{
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vecs[1].y = -FontGDI->tmHeight << 16; // upper left
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vecs[4].y = -FontGDI->tmDescent << 16; // baseline
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vecs[0].y = 0; // lower left
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}
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else /* TA_TOP */
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{
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vecs[1].y = 0; // upper left
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vecs[4].y = FontGDI->tmAscent << 16; // baseline
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vecs[0].y = FontGDI->tmHeight << 16; // lower left
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}
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vecs[2] = vecs[1]; // upper right
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vecs[3] = vecs[0]; // lower right
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#undef VALIGN_MASK
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// underline
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if (plf->lfUnderline)
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@ -5893,65 +5880,62 @@ GreExtTextOutW(
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position = face->underline_position *
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face->size->metrics.y_ppem / face->units_per_EM;
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}
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vecs[5].x = 0;
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vecs[5].y = (DY1 - FontGDI->tmAscent + position) << 16;
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vecs[6].x = TextWidth64 << 10;
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vecs[6].y = (DY1 - FontGDI->tmAscent + position) << 16;
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vecs[5].y = vecs[6].y = vecs[4].y - (position << 16);
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}
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// strike through
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if (plf->lfStrikeOut)
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{
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vecs[7].x = 0;
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vecs[7].y = (DY1 - FontGDI->tmAscent + (FontGDI->tmAscent / 3)) << 16;
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vecs[8].x = TextWidth64 << 10;
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vecs[8].y = (DY1 - FontGDI->tmAscent + (FontGDI->tmAscent / 3)) << 16;
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vecs[7].y = vecs[8].y = vecs[4].y - ((FontGDI->tmAscent / 3) << 16);
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}
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// convert vecs to pts
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// invert y axis
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IntEscapeMatrix(&matEscape, -lfEscapement);
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// convert vecs
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for (i = 0; i < 9; ++i)
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{
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FT_Vector_Transform(&vecs[i], &mat1);
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pts[i].x = (RealXStart64 >> 6) + (vecs[i].x >> 16);
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pts[i].y = YStart - (vecs[i].y >> 16);
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POINT pt;
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FT_Vector_Transform(&vecs[i], &matWidth);
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FT_Vector_Transform(&vecs[i], &matEscape);
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vecs[i].x += (Start.x << 16) + (XStart64 << 10);
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vecs[i].y += (Start.y << 16) + (YStart64 << 10);
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pt.x = vecs[i].x >> 16;
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pt.y = vecs[i].y >> 16;
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IntLPtoDP(dc, &pt, 1);
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vecs[i].x = pt.x + dc->ptlDCOrig.x;
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vecs[i].y = pt.y + dc->ptlDCOrig.y;
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}
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vecs[2].x += DeltaX64 >> 6;
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vecs[2].y += DeltaY64 >> 6; // upper right
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vecs[3].x += DeltaX64 >> 6;
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vecs[3].y += DeltaY64 >> 6; // lower right
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vecs[6].x += DeltaX64 >> 6;
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vecs[6].y += DeltaY64 >> 6; // underline right
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vecs[8].x += DeltaX64 >> 6;
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vecs[8].y += DeltaY64 >> 6; // strike through right
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if (fuOptions & ETO_OPAQUE)
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{
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/* Draw background */
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RECTL Rect;
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INT X1 = ((RealXStart64 + 32) >> 6);
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switch (lfEscapement)
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{
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case 0:
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Rect.left = X1;
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Rect.top = ((TextTop64 + 32) >> 6) - DY1;
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Rect.right = (RealXStart64 + TextWidth64 + 32) >> 6;
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Rect.bottom = ((TextTop64 + 32) >> 6) + DY2;
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break;
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case 90 * 10:
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Rect.left = X1 - DY1;
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Rect.top = ((TextTop64 - TextWidth64 + 32) >> 6);
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Rect.right = X1 + DY2;
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Rect.bottom = ((TextTop64 + 32) >> 6);
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break;
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case 180 * 10:
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Rect.left = (RealXStart64 - TextWidth64 + 32) >> 6;
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Rect.top = ((TextTop64 + 32) >> 6) - DY2;
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Rect.right = X1;
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Rect.bottom = ((TextTop64 + 32) >> 6) + DY1;
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break;
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case 270 * 10:
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Rect.left = X1 - DY2;
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Rect.top = ((TextTop64 + 32) >> 6);
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Rect.right = X1 + DY1;
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Rect.bottom = ((TextTop64 + TextWidth64 + 32) >> 6);
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break;
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default:
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DPRINT1("FIXME: Not implemented lfEscapement\n");
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RtlZeroMemory(&Rect, sizeof(Rect));
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// FIXME: Use pts[0] ... pts[3] and EngFillPath
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if ((mat.xy == 0 && mat.yx == 0) || (mat.xx == 0 && mat.yy == 0))
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{
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Rect.left = Rect.top = MAXLONG;
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Rect.right = Rect.bottom = MINLONG;
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for (i = 0; i < 4; ++i)
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{
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Rect.left = min(Rect.left, vecs[i].x);
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Rect.top = min(Rect.top, vecs[i].y);
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Rect.right = max(Rect.right, vecs[i].x);
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Rect.bottom = max(Rect.bottom, vecs[i].y);
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}
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}
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else
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{
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// FIXME: Use vecs[0] ... vecs[3] and EngFillPath
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}
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if (dc->fs & (DC_ACCUM_APP | DC_ACCUM_WMGR))
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@ -5988,18 +5972,18 @@ GreExtTextOutW(
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EXLATEOBJ_vInitialize(&exloRGB2Dst, &gpalRGB, psurf->ppal, 0, 0, 0);
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EXLATEOBJ_vInitialize(&exloDst2RGB, psurf->ppal, &gpalRGB, 0, 0, 0);
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/*
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* The main rendering loop.
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*/
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// The main rendering loop.
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bResult = TRUE;
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TextLeft64 = pts[4].x << 6;
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TextTop64 = pts[4].y << 6;
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TextLeft64 = vecs[4].x << 6;
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TextTop64 = vecs[4].y << 6;
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previous = 0;
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for (i = 0; i < Count; ++i)
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{
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BOOL bNeedCache = (!EmuBold && !EmuItalic &&
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memcmp(&mat, &identityMat, sizeof(mat)) == 0);
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glyph_index = get_glyph_index_flagged(face, String[i], ETO_GLYPH_INDEX, fuOptions);
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realglyph = NULL;
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if (!EmuBold && !EmuItalic && !lfEscapement)
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if (bNeedCache)
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{
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realglyph = ftGdiGlyphCacheGet(face, glyph_index, plf->lfHeight,
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RenderMode, pmxWorldToDevice);
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@ -6013,17 +5997,8 @@ GreExtTextOutW(
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bResult = FALSE;
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break;
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}
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glyph = face->glyph;
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if (EmuBold || EmuItalic || lfEscapement)
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{
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if (EmuBold)
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FT_GlyphSlot_Embolden(glyph);
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if (EmuItalic)
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FT_GlyphSlot_Oblique(glyph);
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realglyph = ftGdiGlyphSet(face, glyph, RenderMode);
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}
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else
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if (bNeedCache)
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{
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realglyph = ftGdiGlyphCacheSet(face,
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glyph_index,
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@ -6032,6 +6007,14 @@ GreExtTextOutW(
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glyph,
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RenderMode);
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}
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else
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{
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if (EmuBold)
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FT_GlyphSlot_Embolden(glyph);
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if (EmuItalic)
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FT_GlyphSlot_Oblique(glyph);
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realglyph = ftGdiGlyphSet(face, glyph, RenderMode);
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}
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if (!realglyph)
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{
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DPRINT1("Failed to render glyph! [index: %d]\n", glyph_index);
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@ -6046,6 +6029,7 @@ GreExtTextOutW(
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FT_Vector delta;
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FT_Get_Kerning(face, previous, glyph_index, 0, &delta);
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TextLeft64 += delta.x;
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TextTop64 -= delta.y;
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}
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DPRINT("TextLeft64: %I64d\n", TextLeft64);
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DPRINT("TextTop64: %I64d\n", TextTop64);
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@ -6155,6 +6139,7 @@ GreExtTextOutW(
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TextLeft64 += realglyph->root.advance.x >> 10;
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TextTop64 -= realglyph->root.advance.y >> 10;
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DPRINT("New TextLeft64: %I64d\n", TextLeft64);
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DPRINT("New TextTop64: %I64d\n", TextTop64);
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}
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else
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{
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@ -6177,7 +6162,7 @@ GreExtTextOutW(
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previous = glyph_index;
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/* No cache, so clean up */
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if (EmuBold || EmuItalic || lfEscapement)
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if (!bNeedCache)
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{
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FT_Done_Glyph((FT_Glyph)realglyph);
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}
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@ -6185,43 +6170,26 @@ GreExtTextOutW(
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if (plf->lfUnderline || plf->lfStrikeOut)
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{
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INT x0, y0, x1, y1;
|
||||
if (pts[0].x < pts[2].x)
|
||||
{
|
||||
x0 = pts[0].x;
|
||||
x1 = pts[2].x;
|
||||
}
|
||||
else
|
||||
{
|
||||
x0 = pts[2].x;
|
||||
x1 = pts[0].x;
|
||||
}
|
||||
if (pts[0].y < pts[2].y)
|
||||
{
|
||||
y0 = pts[0].y;
|
||||
y1 = pts[2].y;
|
||||
}
|
||||
else
|
||||
{
|
||||
y0 = pts[2].y;
|
||||
y1 = pts[0].y;
|
||||
}
|
||||
INT x0 = min(vecs[0].x, vecs[2].x);
|
||||
INT y0 = min(vecs[0].y, vecs[2].y);
|
||||
INT x1 = max(vecs[0].x, vecs[2].x);
|
||||
INT y1 = max(vecs[0].y, vecs[2].y);
|
||||
if (dc->dctype == DCTYPE_DIRECT)
|
||||
MouseSafetyOnDrawStart(dc->ppdev, x0, y0, x1, y1);
|
||||
}
|
||||
|
||||
if (plf->lfUnderline)
|
||||
{
|
||||
INT i, nEscape = lfEscapement % (180 * 10);
|
||||
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
|
||||
{
|
||||
if (nEscape < 45 * 10 || nEscape > (180 - 45) * 10)
|
||||
LONG dx = (LONG)(DeltaX64 >> 6), dy = (LONG)(DeltaY64 >> 6);
|
||||
if (labs(dx) > labs(dy))
|
||||
{
|
||||
// move vertical
|
||||
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
|
||||
&dc->eboText.BrushObject,
|
||||
pts[5].x, pts[5].y + i,
|
||||
pts[6].x, pts[6].y + i,
|
||||
vecs[5].x, vecs[5].y + i,
|
||||
vecs[6].x, vecs[6].y + i,
|
||||
NULL, ROP2_TO_MIX(R2_COPYPEN));
|
||||
}
|
||||
else
|
||||
|
@ -6229,8 +6197,8 @@ GreExtTextOutW(
|
|||
// move horizontal
|
||||
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
|
||||
&dc->eboText.BrushObject,
|
||||
pts[5].x + i, pts[5].y,
|
||||
pts[6].x + i, pts[6].y,
|
||||
vecs[5].x + i, vecs[5].y,
|
||||
vecs[6].x + i, vecs[6].y,
|
||||
NULL, ROP2_TO_MIX(R2_COPYPEN));
|
||||
}
|
||||
}
|
||||
|
@ -6238,16 +6206,16 @@ GreExtTextOutW(
|
|||
|
||||
if (plf->lfStrikeOut)
|
||||
{
|
||||
INT i, nEscape = lfEscapement % (180 * 10);
|
||||
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
|
||||
{
|
||||
if (nEscape < 45 * 10 || nEscape > (180 - 45) * 10)
|
||||
LONG dx = (LONG)(DeltaX64 >> 6), dy = (LONG)(DeltaY64 >> 6);
|
||||
if (labs(dx) > labs(dy))
|
||||
{
|
||||
// move vertical
|
||||
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
|
||||
&dc->eboText.BrushObject,
|
||||
pts[7].x, pts[7].y + i,
|
||||
pts[8].x, pts[8].y + i,
|
||||
vecs[7].x, vecs[7].y + i,
|
||||
vecs[8].x, vecs[8].y + i,
|
||||
NULL, ROP2_TO_MIX(R2_COPYPEN));
|
||||
}
|
||||
else
|
||||
|
@ -6255,10 +6223,9 @@ GreExtTextOutW(
|
|||
// move horizontal
|
||||
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
|
||||
&dc->eboText.BrushObject,
|
||||
pts[7].x + i, pts[7].y,
|
||||
pts[8].x + i, pts[8].y,
|
||||
NULL,
|
||||
ROP2_TO_MIX(R2_COPYPEN));
|
||||
vecs[7].x + i, vecs[7].y,
|
||||
vecs[8].x + i, vecs[8].y,
|
||||
NULL, ROP2_TO_MIX(R2_COPYPEN));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -150,12 +150,21 @@ XFORMOBJ_iSetXform(
|
|||
IN const XFORML *pxform)
|
||||
{
|
||||
PMATRIX pmx = XFORMOBJ_pmx(pxo);
|
||||
FLOATOBJ ef1, ef2, efTemp;
|
||||
|
||||
/* Check parameters */
|
||||
if (!pxo || !pxform) return DDI_ERROR;
|
||||
|
||||
/* Check if the xform is valid */
|
||||
if ((pxform->eM11 == 0) || (pxform->eM22 == 0)) return DDI_ERROR;
|
||||
/* M11 * M22 - M12 * M21 != 0 */
|
||||
FLOATOBJ_SetFloat(&ef1, pxform->eM11);
|
||||
FLOATOBJ_SetFloat(&efTemp, pxform->eM22);
|
||||
FLOATOBJ_Mul(&ef1, &efTemp);
|
||||
FLOATOBJ_SetFloat(&ef2, pxform->eM12);
|
||||
FLOATOBJ_SetFloat(&efTemp, pxform->eM21);
|
||||
FLOATOBJ_Mul(&ef2, &efTemp);
|
||||
if (FLOATOBJ_Equal(&ef1, &ef2))
|
||||
return DDI_ERROR;
|
||||
|
||||
/* Copy members */
|
||||
FLOATOBJ_SetFloat(&pmx->efM11, pxform->eM11);
|
||||
|
|
Loading…
Reference in a new issue