- Compile kernel32 using w32api.

- Fixed some packing issues in DDK headers (more to come).

svn path=/trunk/; revision=9664
This commit is contained in:
Filip Navara 2004-06-13 20:04:56 +00:00
parent 3aa5dd5be2
commit 6435dec245
29 changed files with 338 additions and 383 deletions

View file

@ -1,4 +1,4 @@
/* $Id: console.c,v 1.75 2004/05/28 13:17:32 weiden Exp $
/* $Id: console.c,v 1.76 2004/06/13 20:04:56 navaraf Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS system libraries
@ -1016,7 +1016,7 @@ GetStdHandle(DWORD nStdHandle)
/*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
SetStdHandle(DWORD nStdHandle,
HANDLE hHandle)
/*
@ -1234,7 +1234,7 @@ BOOL STDCALL AllocConsole(VOID)
if(NtCurrentPeb()->ProcessParameters->hConsole)
{
DPRINT("AllocConsole: Allocate duplicate console to the same Process\n");
SetLastErrorByStatus (STATUS_OBJECT_EXISTS);
SetLastErrorByStatus (STATUS_OBJECT_NAME_EXISTS);
return FALSE;
}
@ -1403,7 +1403,6 @@ FillConsoleOutputCharacterW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
PeekConsoleInputA(
@ -1474,7 +1473,6 @@ PeekConsoleInputA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
PeekConsoleInputW(
@ -1494,7 +1492,7 @@ PeekConsoleInputW(
*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
ReadConsoleInputA(HANDLE hConsoleInput,
PINPUT_RECORD lpBuffer,
DWORD nLength,
@ -1572,7 +1570,6 @@ ReadConsoleInputA(HANDLE hConsoleInput,
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleInputW(
@ -1592,7 +1589,6 @@ ReadConsoleInputW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
WriteConsoleInputA(
@ -1659,7 +1655,6 @@ WriteConsoleInputA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
WriteConsoleInputW(
@ -1679,7 +1674,6 @@ WriteConsoleInputW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputA(
@ -1754,7 +1748,6 @@ ReadConsoleOutputA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputW(
@ -1774,7 +1767,7 @@ ReadConsoleOutputW(
*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
WriteConsoleOutputA(HANDLE hConsoleOutput,
CONST CHAR_INFO *lpBuffer,
COORD dwBufferSize,
@ -1839,7 +1832,6 @@ WriteConsoleOutputA(HANDLE hConsoleOutput,
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputW(
@ -1860,7 +1852,6 @@ WriteConsoleOutputW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputCharacterA(
@ -1929,7 +1920,6 @@ ReadConsoleOutputCharacterA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputCharacterW(
@ -1950,7 +1940,6 @@ ReadConsoleOutputCharacterW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputAttribute(
@ -2021,7 +2010,7 @@ ReadConsoleOutputAttribute(
*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
WriteConsoleOutputCharacterA(HANDLE hConsoleOutput,
LPCSTR lpCharacter,
DWORD nLength,
@ -2075,7 +2064,7 @@ WriteConsoleOutputCharacterA(HANDLE hConsoleOutput,
*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
WriteConsoleOutputCharacterW(HANDLE hConsoleOutput,
LPCWSTR lpCharacter,
DWORD nLength,
@ -2138,7 +2127,6 @@ WriteConsoleOutputCharacterW(HANDLE hConsoleOutput,
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputAttribute(
@ -2196,7 +2184,6 @@ WriteConsoleOutputAttribute(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
FillConsoleOutputAttribute(
@ -2233,7 +2220,6 @@ FillConsoleOutputAttribute(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
GetConsoleMode(
@ -2263,7 +2249,6 @@ GetConsoleMode(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
GetNumberOfConsoleInputEvents(
@ -2301,7 +2286,6 @@ GetNumberOfConsoleInputEvents(
*
* @unimplemented
*/
WINBASEAPI
COORD
WINAPI
GetLargestConsoleWindowSize(
@ -2322,7 +2306,6 @@ GetLargestConsoleWindowSize(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
GetConsoleCursorInfo(
@ -2353,7 +2336,6 @@ GetConsoleCursorInfo(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
GetNumberOfConsoleMouseButtons(
@ -2370,7 +2352,6 @@ GetNumberOfConsoleMouseButtons(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleMode(
@ -2400,7 +2381,6 @@ SetConsoleMode(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleActiveScreenBuffer(
@ -2428,7 +2408,6 @@ SetConsoleActiveScreenBuffer(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
FlushConsoleInputBuffer(
@ -2456,7 +2435,6 @@ FlushConsoleInputBuffer(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleScreenBufferSize(
@ -2473,7 +2451,6 @@ SetConsoleScreenBufferSize(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleCursorInfo(
@ -2504,7 +2481,6 @@ SetConsoleCursorInfo(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
ScrollConsoleScreenBufferA(
@ -2551,7 +2527,6 @@ ScrollConsoleScreenBufferA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
ScrollConsoleScreenBufferW(
@ -2572,7 +2547,6 @@ ScrollConsoleScreenBufferW(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleWindowInfo(
@ -2591,7 +2565,6 @@ SetConsoleWindowInfo(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleTextAttribute(
@ -2679,7 +2652,7 @@ RemoveConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine)
/*
* @implemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,
BOOL Add)
{
@ -2704,7 +2677,7 @@ SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,
*
* @unimplemented
*/
WINBASEAPI BOOL WINAPI
BOOL WINAPI
GenerateConsoleCtrlEvent(
DWORD dwCtrlEvent,
DWORD dwProcessGroupId
@ -2720,7 +2693,6 @@ GenerateConsoleCtrlEvent(
*
* @implemented
*/
WINBASEAPI
DWORD
WINAPI
GetConsoleTitleW(
@ -2783,7 +2755,6 @@ GetConsoleTitleW(
*
* @implemented
*/
WINBASEAPI
DWORD
WINAPI
GetConsoleTitleA(
@ -2823,7 +2794,6 @@ GetConsoleTitleA(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleTitleW(
@ -2884,7 +2854,6 @@ SetConsoleTitleW(
*
* @implemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleTitleA(
@ -2943,7 +2912,6 @@ SetConsoleTitleA(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
ReadConsoleW(
@ -2964,7 +2932,6 @@ ReadConsoleW(
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
WriteConsoleW(
@ -3030,7 +2997,6 @@ WriteConsoleW(
*
* @implemented
*/
WINBASEAPI
HANDLE
WINAPI
CreateConsoleScreenBuffer(
@ -3062,7 +3028,6 @@ CreateConsoleScreenBuffer(
*
* @unimplemented
*/
WINBASEAPI
UINT
WINAPI
GetConsoleCP( VOID )
@ -3077,7 +3042,6 @@ GetConsoleCP( VOID )
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleCP(
@ -3094,7 +3058,6 @@ SetConsoleCP(
*
* @unimplemented
*/
WINBASEAPI
UINT
WINAPI
GetConsoleOutputCP( VOID )
@ -3109,7 +3072,6 @@ GetConsoleOutputCP( VOID )
*
* @unimplemented
*/
WINBASEAPI
BOOL
WINAPI
SetConsoleOutputCP(