Making dflat32 a dll. Its a little broken ATM.

svn path=/trunk/; revision=2789
This commit is contained in:
Steven Edwards 2002-03-28 12:15:40 +00:00
parent fabd313f2a
commit 63e2886299
13 changed files with 2720 additions and 0 deletions

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PATH_TO_TOP = ../..
TARGET_DEFONLY = yes
TARGET_TYPE = dynlink
TARGET_NAME = dflat32
TARGET_LFLAGS =
TARGET_SDKLIBS =
TARGET_GCCLIBS =
TARGET_BASE = 0x98000000
TARGET_CFLAGS = # -pipe -O2 -Wall -Wstrict-prototypes -fno-builtin -DDBG
TARGET_OBJECTS = \
clipbord.o \
config.o \
console.o \
dllmain.o \
dfalloc.o \
message.o \
rect.o \
stubs.o \
video.o \
window.o
include $(PATH_TO_TOP)/rules.mak
include $(TOOLS_PATH)/helper.mk

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/* ----------- clipbord.c ------------
* Clipbord funcations.
*
* sedwards
*/
#include <dflat32\dflat.h>
char *Clipboard;
unsigned ClipboardLength;
void CopyTextToClipboard(char *text)
{
ClipboardLength = strlen(text);
Clipboard = DFrealloc(Clipboard, ClipboardLength);
memmove(Clipboard, text, ClipboardLength);
}
void CopyToClipboard(DFWINDOW wnd)
{
if (TextBlockMarked(wnd)) {
char *bbl=TextLine(wnd,wnd->BlkBegLine)+wnd->BlkBegCol;
char *bel=TextLine(wnd,wnd->BlkEndLine)+wnd->BlkEndCol;
ClipboardLength = (int) (bel - bbl);
Clipboard = DFrealloc(Clipboard, ClipboardLength);
memmove(Clipboard, bbl, ClipboardLength);
}
}
void ClearClipboard(void)
{
if (Clipboard != NULL) {
free(Clipboard);
Clipboard = NULL;
}
}
BOOL PasteText(DFWINDOW wnd, char *SaveTo, unsigned len)
{
if (SaveTo != NULL && len > 0) {
unsigned plen = strlen(wnd->text) + len;
if (plen <= wnd->MaxTextLength) {
if (plen+1 > wnd->textlen) {
wnd->text = DFrealloc(wnd->text, plen+3);
wnd->textlen = plen+1;
}
memmove(CurrChar+len, CurrChar, strlen(CurrChar)+1);
memmove(CurrChar, SaveTo, len);
BuildTextPointers(wnd);
wnd->TextChanged = TRUE;
return TRUE;
}
}
return FALSE;
}
/* EOF */

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/* ------------- config.c ------------- */
#include <dflat32/dflat.h>
/* ----- default colors for color video system ----- */
unsigned char color[CLASSCOUNT] [4] [2] = {
/* ------------ NORMAL ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}},/* HILITE_COLOR */
/* ---------- APPLICATION --------- */
{{LIGHTGRAY, BLUE}, /* STD_COLOR */
{LIGHTGRAY, BLUE}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{LIGHTGRAY, BLUE}}, /* HILITE_COLOR */
/* ------------ TEXTBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------ LISTBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- EDITBOX ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLUE}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- MENUBAR ------------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, CYAN}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{DARKGRAY, RED}}, /* HILITE_COLOR
Inactive, Shortcut (both FG) */
/* ---------- POPDOWNMENU --------- */
{{BLACK, CYAN}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, CYAN}, /* FRAME_COLOR */
{DARKGRAY, RED}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
#ifdef INCLUDE_PICTUREBOX
/* ------------ PICTUREBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
#endif
/* ------------- DIALOG ----------- */
{{LIGHTGRAY, BLUE}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{LIGHTGRAY, BLUE}}, /* HILITE_COLOR */
/* ------------ BOX --------------- */
{{LIGHTGRAY, BLUE}, /* STD_COLOR */
{LIGHTGRAY, BLUE}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{LIGHTGRAY, BLUE}}, /* HILITE_COLOR */
/* ------------ BUTTON ------------ */
{{BLACK, CYAN}, /* STD_COLOR */
{WHITE, CYAN}, /* SELECT_COLOR */
{BLACK, CYAN}, /* FRAME_COLOR */
{DARKGRAY, RED}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
/* ------------ COMBOBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------- TEXT ----------- */
{{0xff, 0xff}, /* STD_COLOR */
{0xff, 0xff}, /* SELECT_COLOR */
{0xff, 0xff}, /* FRAME_COLOR */
{0xff, 0xff}}, /* HILITE_COLOR */
/* ------------- RADIOBUTTON ----------- */
{{LIGHTGRAY, BLUE}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{LIGHTGRAY, BLUE}}, /* HILITE_COLOR */
/* ------------- CHECKBOX ----------- */
{{LIGHTGRAY, BLUE}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLUE}, /* FRAME_COLOR */
{LIGHTGRAY, BLUE}}, /* HILITE_COLOR */
/* ------------ SPINBUTTON ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- ERRORBOX ----------- */
{{YELLOW, RED}, /* STD_COLOR */
{YELLOW, RED}, /* SELECT_COLOR */
{YELLOW, RED}, /* FRAME_COLOR */
{YELLOW, RED}}, /* HILITE_COLOR */
/* ----------- MESSAGEBOX --------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- HELPBOX ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLUE}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{WHITE, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- STATUSBAR ------------- */
{{BLACK, CYAN}, /* STD_COLOR */
{BLACK, CYAN}, /* SELECT_COLOR */
{BLACK, CYAN}, /* FRAME_COLOR */
{BLACK, CYAN}}, /* HILITE_COLOR */
/* ---------- TITLEBAR ------------ */
{{BLACK, CYAN}, /* STD_COLOR */
{BLACK, CYAN}, /* SELECT_COLOR */
{BLACK, CYAN}, /* FRAME_COLOR */
{WHITE, CYAN}}, /* HILITE_COLOR */
/* ------------ DUMMY ------------- */
{{GREEN, LIGHTGRAY}, /* STD_COLOR */
{GREEN, LIGHTGRAY}, /* SELECT_COLOR */
{GREEN, LIGHTGRAY}, /* FRAME_COLOR */
{GREEN, LIGHTGRAY}} /* HILITE_COLOR */
};
/* ----- default colors for mono video system ----- */
unsigned char bw[CLASSCOUNT] [4] [2] = {
/* ------------ NORMAL ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}},/* HILITE_COLOR */
/* ---------- APPLICATION --------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}},/* HILITE_COLOR */
/* ------------ TEXTBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------ LISTBOX ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- EDITBOX ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- MENUBAR ------------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive, Shortcut (both FG) */
/* ---------- POPDOWNMENU --------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
#ifdef INCLUDE_PICTUREBOX
/* ------------ PICTUREBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
#endif
/* ------------- DIALOG ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ------------ BOX --------------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ------------ BUTTON ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{WHITE, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
/* ------------ COMBOBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------- TEXT ----------- */
{{0xff, 0xff}, /* STD_COLOR */
{0xff, 0xff}, /* SELECT_COLOR */
{0xff, 0xff}, /* FRAME_COLOR */
{0xff, 0xff}}, /* HILITE_COLOR */
/* ------------- RADIOBUTTON ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ------------- CHECKBOX ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ------------ SPINBUTTON ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- ERRORBOX ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}},/* HILITE_COLOR */
/* ----------- MESSAGEBOX --------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}},/* HILITE_COLOR */
/* ----------- HELPBOX ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{WHITE, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{WHITE, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- STATUSBAR ------------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- TITLEBAR ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------ DUMMY ------------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}} /* HILITE_COLOR */
};
/* ----- default colors for reverse mono video ----- */
unsigned char reverse[CLASSCOUNT] [4] [2] = {
/* ------------ NORMAL ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- APPLICATION --------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------ TEXTBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------ LISTBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- EDITBOX ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- MENUBAR ------------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive, Shortcut (both FG) */
/* ---------- POPDOWNMENU --------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
#ifdef INCLUDE_PICTUREBOX
/* ------------ PICTUREBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
#endif
/* ------------- DIALOG ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}}, /* HILITE_COLOR */
/* ------------ BOX --------------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}}, /* HILITE_COLOR */
/* ------------ BUTTON ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{WHITE, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{DARKGRAY, WHITE}}, /* HILITE_COLOR
Inactive ,Shortcut (both FG) */
/* ------------ COMBOBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ------------- TEXT ----------- */
{{0xff, 0xff}, /* STD_COLOR */
{0xff, 0xff}, /* SELECT_COLOR */
{0xff, 0xff}, /* FRAME_COLOR */
{0xff, 0xff}}, /* HILITE_COLOR */
/* ------------- RADIOBUTTON ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}}, /* HILITE_COLOR */
/* ------------- CHECKBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}}, /* HILITE_COLOR */
/* ------------ SPINBUTTON ----------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- ERRORBOX ----------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}}, /* HILITE_COLOR */
/* ----------- MESSAGEBOX --------- */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{BLACK, LIGHTGRAY}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{BLACK, LIGHTGRAY}},/* HILITE_COLOR */
/* ----------- HELPBOX ------------ */
{{BLACK, LIGHTGRAY}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{BLACK, LIGHTGRAY}, /* FRAME_COLOR */
{WHITE, LIGHTGRAY}},/* HILITE_COLOR */
/* ---------- STATUSBAR ------------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ---------- TITLEBAR ------------ */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}}, /* HILITE_COLOR */
/* ------------ DUMMY ------------- */
{{LIGHTGRAY, BLACK}, /* STD_COLOR */
{LIGHTGRAY, BLACK}, /* SELECT_COLOR */
{LIGHTGRAY, BLACK}, /* FRAME_COLOR */
{LIGHTGRAY, BLACK}} /* HILITE_COLOR */
};
/* ------ default configuration values ------- */
CONFIG cfg = {
VERSION,
TRUE, /* Editor Insert Mode */
4, /* Editor tab stops */
TRUE, /* Editor word wrap */
#ifdef INCLUDE_WINDOWOPTIONS
TRUE, /* Application Border */
TRUE, /* Application Title */
TRUE, /* Status Bar */
TRUE, /* Textured application window */
#endif
// 25, /* Number of screen lines */
"Lpt1", /* Printer Port */
66, /* Lines per printer page */
80, /* characters per printer line */
6, /* Left printer margin */
70, /* Right printer margin */
3, /* Top printer margin */
55 /* Bottom printer margin */
};
char **Argv;
void BuildFileName(char *path, char *ext)
{
extern char **Argv;
char *cp;
strcpy(path, Argv[0]);
cp = strrchr(path, '\\');
if (cp == NULL)
cp = path;
else
cp++;
strcpy(cp, DFlatApplication);
strcat(cp, ext);
}
FILE *OpenConfig(char *mode)
{
char path[64];
BuildFileName(path, ".cfg");
return fopen(path, mode);
}
/* ------ load a configuration file from disk ------- */
BOOL LoadConfig(void)
{
static BOOL ConfigLoaded = FALSE;
if (ConfigLoaded == FALSE) {
FILE *fp = OpenConfig("rb");
if (fp != NULL) {
fread(cfg.version, sizeof cfg.version+1, 1, fp);
if (strcmp(cfg.version, VERSION) == 0) {
fseek(fp, 0L, SEEK_SET);
fread(&cfg, sizeof(CONFIG), 1, fp);
fclose(fp);
}
else {
char path[64];
BuildFileName(path, ".cfg");
fclose(fp);
unlink(path);
strcpy(cfg.version, VERSION);
}
ConfigLoaded = TRUE;
}
}
return ConfigLoaded;
}
/* ------ save a configuration file to disk ------- */
void SaveConfig(void)
{
FILE *fp = OpenConfig("wb");
if (fp != NULL) {
fwrite(&cfg, sizeof(CONFIG), 1, fp);
fclose(fp);
}
}
/* --------- set window colors --------- */
void SetStandardColor(DFWINDOW wnd)
{
foreground = WndForeground(wnd);
background = WndBackground(wnd);
}
void SetReverseColor(DFWINDOW wnd)
{
foreground = SelectForeground(wnd);
background = SelectBackground(wnd);
}
/* EOF */

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/* ----------- console.c ---------- */
//#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <dflat32/dflat.h>
/* ----- table of alt keys for finding shortcut keys ----- */
#if 0
static int altconvert[] = {
ALT_A,ALT_B,ALT_C,ALT_D,ALT_E,ALT_F,ALT_G,ALT_H,
ALT_I,ALT_J,ALT_K,ALT_L,ALT_M,ALT_N,ALT_O,ALT_P,
ALT_Q,ALT_R,ALT_S,ALT_T,ALT_U,ALT_V,ALT_W,ALT_X,
ALT_Y,ALT_Z,ALT_0,ALT_1,ALT_2,ALT_3,ALT_4,ALT_5,
ALT_6,ALT_7,ALT_8,ALT_9
};
#endif
static COORD cursorpos[MAXSAVES];
static CONSOLE_CURSOR_INFO cursorinfo[MAXSAVES];
static int cs = 0;
void SwapCursorStack(void)
{
if (cs > 1)
{
COORD coord;
CONSOLE_CURSOR_INFO csi;
coord = cursorpos[cs-2];
cursorpos[cs-2] = cursorpos[cs-1];
cursorpos[cs-1] = coord;
memcpy (&csi,
&cursorinfo[cs-2],
sizeof(CONSOLE_CURSOR_INFO));
memcpy (&cursorinfo[cs-2],
&cursorinfo[cs-1],
sizeof(CONSOLE_CURSOR_INFO));
memcpy (&cursorinfo[cs-1],
&csi,
sizeof(CONSOLE_CURSOR_INFO));
}
}
/* ---- Read a keystroke ---- */
void GetKey (PINPUT_RECORD lpBuffer)
{
HANDLE hInput;
DWORD dwRead;
hInput = GetStdHandle (STD_INPUT_HANDLE);
do
{
// WaitForSingleObject (hInput, INFINITE);
ReadConsoleInput (hInput, lpBuffer, 1, &dwRead);
if ((lpBuffer->EventType == KEY_EVENT) &&
(lpBuffer->Event.KeyEvent.bKeyDown == TRUE))
break;
}
while (TRUE);
}
/* ---------- read the keyboard shift status --------- */
int getshift(void)
{
// regs.h.ah = 2;
// int86(KEYBRD, &regs, &regs);
// return regs.h.al;
/* FIXME */
return 0;
}
/* -------- sound a buzz tone ---------- */
void beep(void)
{
Beep(440, 50);
// MessageBeep (-1);
}
/* ------ position the cursor ------ */
void cursor(int x, int y)
{
COORD coPos;
coPos.X = (USHORT)x;
coPos.Y = (USHORT)y;
SetConsoleCursorPosition (GetStdHandle (STD_OUTPUT_HANDLE), coPos);
}
/* ------- get the current cursor position ------- */
void curr_cursor(int *x, int *y)
//VOID GetCursorXY (PSHORT x, PSHORT y)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &csbi);
*x = (int)csbi.dwCursorPosition.X;
*y = (int)csbi.dwCursorPosition.Y;
}
/* ------ save the current cursor configuration ------ */
void savecursor(void)
{
if (cs < MAXSAVES)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &csbi);
cursorpos[cs].X = csbi.dwCursorPosition.X;
cursorpos[cs].Y = csbi.dwCursorPosition.Y;
GetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&(cursorinfo[cs]));
cs++;
}
}
/* ---- restore the saved cursor configuration ---- */
void restorecursor(void)
{
if (cs)
{
--cs;
SetConsoleCursorPosition (GetStdHandle (STD_OUTPUT_HANDLE),
cursorpos[cs]);
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&(cursorinfo[cs]));
}
}
/* ------ make a normal cursor ------ */
void normalcursor(void)
{
CONSOLE_CURSOR_INFO csi;
csi.bVisible = TRUE;
csi.dwSize = 5;
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
}
/* ------ hide the cursor ------ */
void hidecursor(void)
{
CONSOLE_CURSOR_INFO csi;
GetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
csi.bVisible = FALSE;
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
}
/* ------ unhide the cursor ------ */
void unhidecursor(void)
{
CONSOLE_CURSOR_INFO csi;
GetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
csi.bVisible = TRUE;
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
}
/* set the cursor size (in percent) */
void set_cursor_size (unsigned t)
{
CONSOLE_CURSOR_INFO csi;
GetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
if (t < 2)
csi.dwSize = 2;
else if (t > 90)
csi.dwSize = 90;
else
csi.dwSize = t;
SetConsoleCursorInfo (GetStdHandle (STD_OUTPUT_HANDLE),
&csi);
}
/* ------ convert an Alt+ key to its letter equivalent ----- */
int AltConvert(int c)
{
return c;
#if 0
int i, a = 0;
for (i = 0; i < 36; i++)
if (c == altconvert[i])
break;
if (i < 26)
a = 'a' + i;
else if (i < 36)
a = '0' + i - 26;
return a;
#endif
}
/* EOF */

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@ -0,0 +1,76 @@
/* ---------- dfalloc.c ----------
* This seems simple enough, if a AllocationError occors
* then try to handle it in a somewhat clean fashion.
*
* Dont ask I didnt write it. - sedwards
*/
/* #define WIN32_LEAN_AND_MEAN Removed for ROS */
#include <windows.h>
#include <dflat32/dflat.h>
static void AllocationError(void)
{
static BOOL OnceIn = FALSE;
extern jmp_buf AllocError;
extern BOOL AllocTesting;
static char *ErrMsg[] = {
"ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿",
"³ Out of Memory! ³",
"RÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄU"
};
int x, y;
CHAR_INFO savbuf[54];
DFRECT rc = {30,11,47,13};
INPUT_RECORD ir;
if (!OnceIn)
{
OnceIn = TRUE;
/* ------ close all windows ------ */
DfSendMessage(ApplicationWindow, CLOSE_WINDOW, 0, 0);
GetVideo(rc, savbuf);
for (x = 0; x < 18; x++)
{
for (y = 0; y < 3; y++)
{
int c = (255 & (*(*(ErrMsg+y)+x))) | 0x7000;
PutVideoChar(x+rc.lf, y+rc.tp, c);
}
}
GetKey(&ir);
StoreVideo(rc, savbuf);
if (AllocTesting)
longjmp(AllocError, 1);
}
}
void *DFcalloc(size_t nitems, size_t size)
{
void *rtn = calloc(nitems, size);
if (size && rtn == NULL)
AllocationError();
return rtn;
}
void *DFmalloc(size_t size)
{
void *rtn = malloc(size);
if (size && rtn == NULL)
AllocationError();
return rtn;
}
void *DFrealloc(void *block, size_t size)
{
void *rtn;
rtn = realloc(block, size);
if (size && rtn == NULL)
AllocationError();
return rtn;
}
/* EOF */

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@ -0,0 +1,68 @@
;
; ReactOS dflat32 COnsole Windowing Library
;
LIBRARY DFLAT32.DLL
EXPORTS
AllocError ; dfalloc.c
AltConvert ; console.c
beep ; console.c
cursor ; console.c
curr_cursor ; console.c
CopyTextToClipboard ; clipbord.c
CopyToClipboard ; clipbord.c
ClearClipboard ; clipbord.c
DFcalloc ; dfalloc.c
DFmalloc ; dfalloc.c
DFrealloc ; dfalloc.c
GetKey ; console.c
getshift ; console.c
hidecursor ; console.c
normalcursor ; console.c
PasteText ; clipbord.c
restorecursor ; console.c
savecursor ; console.c
set_cursor_size ; console.c
SetStandardColor ; config.c
SetReverseColor ; config.c
SwapCursorStack ; console.c
unhidecursor ; console.c
; Update this stuff below from message.c
DfDispatchMessage ; message.c
handshake ; message.c
DfSendMessage ; message.c
DfPostMessage ; message.c
DfTerminate ; message.c
DfInitialize ; message.c
DfGetScreenWidth ; message.c
DfGetScreenHeight ; message.c
; Update this stuff below from Rect.c
subRectangle
ClientRect
RelativeWindowRect
ClipRectangle
; stuff from video.c
GetVideo
StoreVideo
GetVideoChar
PutVideoChar
CharInView
wputch
wputs
scroll_window
; stuff from window.c
DfCreateWindow
AddTitle
InsertTitle
writeline
AdjustRectangle
DisplayTitle
PaintShadow
RepaintBorder
ClearWindow
LineLength
InitWindowColors
PutWindowChar
PutWindowLine
; exports from the stubs
classdefs

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@ -0,0 +1,43 @@
#include <defines.h>
#include <reactos/resource.h>
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
/* Version information. */
VS_VERSION_INFO VERSIONINFO
FILEVERSION RES_UINT_FV_MAJOR,RES_UINT_FV_MINOR,RES_UINT_FV_REVISION,RES_UINT_FV_BUILD
PRODUCTVERSION RES_UINT_PV_MAJOR,RES_UINT_PV_MINOR,RES_UINT_PV_REVISION,RES_UINT_PV_BUILD
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", RES_STR_COMPANY_NAME
VALUE "FileDescription", "dflat32 console windowing library\0"
VALUE "FileVersion", RES_STR_PRODUCT_VERSION
VALUE "InternalName", "dflat32\0"
VALUE "LegalCopyright", RES_STR_LEGAL_COPYRIGHT
VALUE "OriginalCopyright", "?"
VALUE "OriginalFilename", "dflat32.dll\0"
VALUE "ProductName", RES_STR_PRODUCT_NAME
VALUE "ProductVersion", RES_STR_PRODUCT_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/* EOF */

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@ -0,0 +1,24 @@
/*
*
* ReactOS DFLAT32.DLL
*/
#include <windows.h>
BOOLEAN __stdcall DllMain(
PVOID hinstDll,
ULONG dwReason,
PVOID reserved)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
break;
}
return (TRUE);
}
/* EOF */

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/* --------- message.c ----------
* Message Que code for all events that dflat32
* should know how to handle.
*
* You understand this? Good I'm glad one of us
* does. - sedwards 3-24-02
*/
#include <dflat32/dflat.h>
#include <dflat32/system.h>
static int handshaking = 0;
BOOL AllocTesting = FALSE;
jmp_buf AllocError;
BOOL AltDown = FALSE;
/* ---------- event queue ---------- */
static struct events
{
DFMESSAGE event;
int mx;
int my;
} EventQueue[MAXMESSAGES];
/* ---------- message queue --------- */
static struct msgs
{
DFWINDOW wnd;
DFMESSAGE msg;
PARAM p1;
PARAM p2;
} MsgQueue[MAXMESSAGES];
static int EventQueueOnCtr;
static int EventQueueOffCtr;
static int EventQueueCtr;
static int MsgQueueOnCtr;
static int MsgQueueOffCtr;
static int MsgQueueCtr;
DFWINDOW CaptureMouse;
DFWINDOW CaptureKeyboard;
static BOOL NoChildCaptureMouse;
static BOOL NoChildCaptureKeyboard;
static int doubletimer = -1;
static int delaytimer = -1;
static int clocktimer = -1;
static DFWINDOW Cwnd;
static char ermsg[] = "Error accessing drive x";
static void StopMsg(void)
{
ClearClipboard();
ClearDialogBoxes();
restorecursor();
unhidecursor();
}
SHORT DfGetScreenHeight (void)
{
return sScreenHeight;
}
SHORT DfGetScreenWidth (void)
{
return sScreenWidth;
}
/* ------------ initialize the message system --------- */
BOOL DfInitialize (VOID)
{
CONSOLE_SCREEN_BUFFER_INFO csbi;
AllocTesting = TRUE;
if (setjmp(AllocError) != 0)
{
StopMsg();
return FALSE;
}
/* get input and output handles */
hInput = GetStdHandle (STD_INPUT_HANDLE);
hOutput = GetStdHandle (STD_OUTPUT_HANDLE);
/* get screen size */
GetConsoleScreenBufferInfo (hOutput, &csbi);
sScreenHeight = (csbi.srWindow.Bottom - csbi.srWindow.Top) + 1;
sScreenWidth = (csbi.srWindow.Right - csbi.srWindow.Left) + 1;
/* enable mouse events */
SetConsoleMode (hInput, ENABLE_MOUSE_INPUT);
savecursor();
hidecursor();
CaptureMouse = NULL;
CaptureKeyboard = NULL;
NoChildCaptureMouse = FALSE;
NoChildCaptureKeyboard = FALSE;
MsgQueueOnCtr = 0;
MsgQueueOffCtr = 0;
MsgQueueCtr = 0;
EventQueueOnCtr = 0;
EventQueueOffCtr = 0;
EventQueueCtr = 0;
DfPostMessage (NULL, DFM_START, 0, 0);
return TRUE;
}
void DfTerminate (void)
{
}
/* ----- post an event and parameters to event queue ---- */
static void PostEvent(DFMESSAGE event, int p1, int p2)
{
if (EventQueueCtr != MAXMESSAGES) {
EventQueue[EventQueueOnCtr].event = event;
EventQueue[EventQueueOnCtr].mx = p1;
EventQueue[EventQueueOnCtr].my = p2;
if (++EventQueueOnCtr == MAXMESSAGES)
EventQueueOnCtr = 0;
EventQueueCtr++;
}
}
/* ------ collect mouse, clock, and keyboard events ----- */
static void collect_events(void)
{
static int OldShiftKeys = 0;
int sk = 0;
#ifdef TIMER_AVAILABLE
static BOOL flipflop = FALSE;
static char timestr[9];
struct tm *now;
int hr;
#endif
HANDLE hInput = GetStdHandle (STD_INPUT_HANDLE);
INPUT_RECORD ir;
DWORD dwRead;
int c;
#ifdef TIMER_AVAILABLE
/* -------- test for a clock event (one/second) ------- */
if (timed_out(clocktimer))
{
/* ----- get the current time ----- */
time_t t = time(NULL);
now = localtime(&t);
hr = now->tm_hour > 12 ?
now->tm_hour - 12 :
now->tm_hour;
if (hr == 0)
hr = 12;
sprintf(timestr, "%2d:%02d", hr, now->tm_min);
strcpy(timestr+5, now->tm_hour > 11 ? "pm " : "am ");
/* ------- blink the : at one-second intervals ----- */
if (flipflop)
*(timestr+2) = ' ';
flipflop ^= TRUE;
/* -------- reset the timer -------- */
set_timer(clocktimer, 1);
/* -------- post the clock event -------- */
PostEvent(CLOCKTICK, (PARAM)timestr, 0);
}
#endif
// WaitForSingleObject (hInput, INFINITE);
ReadConsoleInput (hInput, &ir, 1, &dwRead);
if ((ir.EventType == KEY_EVENT) &&
(ir.Event.KeyEvent.bKeyDown == TRUE))
{
/* handle key down events */
/* handle shift state changes */
if (ir.Event.KeyEvent.dwControlKeyState &
(LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
{
sk |= ALTKEY;
}
if (ir.Event.KeyEvent.dwControlKeyState &
(LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
{
sk |= CTRLKEY;
}
if (ir.Event.KeyEvent.dwControlKeyState & SHIFT_PRESSED)
{
sk |= LEFTSHIFT + RIGHTSHIFT;
}
if (sk != OldShiftKeys)
{
OldShiftKeys = sk;
/* the shift status changed */
PostEvent(SHIFT_CHANGED, sk, 0);
#if 0
if (sk & ALTKEY)
AltDown = TRUE;
else
AltDown = FALSE;
#endif
}
if (ir.Event.KeyEvent.uChar.AsciiChar == 0)
{
switch (ir.Event.KeyEvent.wVirtualKeyCode)
{
case VK_F1:
c = F1;
break;
case VK_F4:
if (sk & ALTKEY)
c = ALT_F4;
else if (sk & CTRLKEY)
c = CTRL_F4;
else
c = F4;
case VK_F10:
c = F10;
break;
case VK_UP:
c = UP;
break;
case VK_DOWN:
c = DN;
break;
case VK_LEFT:
c = BS;
break;
case VK_RIGHT:
c = FWD;
break;
case VK_INSERT:
c = INS;
break;
case VK_DELETE:
c = DEL;
break;
case VK_HOME:
c = HOME;
break;
case VK_END:
c = END;
break;
case VK_PRIOR:
c = PGUP;
break;
case VK_NEXT:
c = PGDN;
break;
default:
return;
}
}
else
{
/* special handling of SHIFT+TAB */
if (ir.Event.KeyEvent.uChar.AsciiChar == VK_TAB &&
(ir.Event.KeyEvent.dwControlKeyState & SHIFT_PRESSED))
c = SHIFT_HT;
else
c = ir.Event.KeyEvent.uChar.AsciiChar;
}
PostEvent (KEYBOARD, c, sk);
}
else if (ir.EventType == MOUSE_EVENT)
{
/* handle mouse events */
if (ir.Event.MouseEvent.dwEventFlags == MOUSE_MOVED)
{
PostEvent (MOUSE_MOVED,
ir.Event.MouseEvent.dwMousePosition.X,
ir.Event.MouseEvent.dwMousePosition.Y);
}
else if (ir.Event.MouseEvent.dwEventFlags == DOUBLE_CLICK)
{
if (ir.Event.MouseEvent.dwButtonState ==
FROM_LEFT_1ST_BUTTON_PRESSED)
{
PostEvent (DOUBLE_CLICK,
ir.Event.MouseEvent.dwMousePosition.X,
ir.Event.MouseEvent.dwMousePosition.Y);
}
}
else if (ir.Event.MouseEvent.dwEventFlags == 0)
{
/* single click */
if (ir.Event.MouseEvent.dwButtonState ==
FROM_LEFT_1ST_BUTTON_PRESSED)
{
PostEvent (LEFT_BUTTON,
ir.Event.MouseEvent.dwMousePosition.X,
ir.Event.MouseEvent.dwMousePosition.Y);
}
else if (ir.Event.MouseEvent.dwButtonState ==
RIGHTMOST_BUTTON_PRESSED)
{
PostEvent (RIGHT_BUTTON,
ir.Event.MouseEvent.dwMousePosition.X,
ir.Event.MouseEvent.dwMousePosition.Y);
}
else if (ir.Event.MouseEvent.dwButtonState == 0)
{
PostEvent (DFM_BUTTON_RELEASED,
ir.Event.MouseEvent.dwMousePosition.X,
ir.Event.MouseEvent.dwMousePosition.Y);
}
}
}
}
/* ----- post a message and parameters to msg queue ---- */
void DfPostMessage(DFWINDOW wnd, DFMESSAGE msg, PARAM p1, PARAM p2)
{
if (msg == ENDDIALOG)
{
msg++;
--msg;
}
if (MsgQueueCtr != MAXMESSAGES)
{
MsgQueue[MsgQueueOnCtr].wnd = wnd;
MsgQueue[MsgQueueOnCtr].msg = msg;
MsgQueue[MsgQueueOnCtr].p1 = p1;
MsgQueue[MsgQueueOnCtr].p2 = p2;
if (++MsgQueueOnCtr == MAXMESSAGES)
MsgQueueOnCtr = 0;
MsgQueueCtr++;
}
}
/* --------- send a message to a window ----------- */
int DfSendMessage(DFWINDOW wnd, DFMESSAGE msg, PARAM p1, PARAM p2)
{
int rtn = TRUE, x, y;
#ifdef INCLUDE_LOGGING
LogMessages(wnd, msg, p1, p2);
#endif
if (wnd != NULL)
switch (msg) {
case PAINT:
case BORDER:
/* ------- don't send these messages unless the
window is visible -------- */
if (isVisible(wnd))
rtn = (*wnd->wndproc)(wnd, msg, p1, p2);
break;
case RIGHT_BUTTON:
case LEFT_BUTTON:
case DOUBLE_CLICK:
case DFM_BUTTON_RELEASED:
/* --- don't send these messages unless the
window is visible or has captured the mouse -- */
if (isVisible(wnd) || wnd == CaptureMouse)
rtn = (*wnd->wndproc)(wnd, msg, p1, p2);
break;
case KEYBOARD:
case SHIFT_CHANGED:
/* ------- don't send these messages unless the
window is visible or has captured the keyboard -- */
if (!(isVisible(wnd) || wnd == CaptureKeyboard))
break;
default:
rtn = (*wnd->wndproc)(wnd, msg, p1, p2);
break;
}
/* ----- window processor returned true or the message was sent
to no window at all (NULL) ----- */
if (rtn != FALSE) {
/* --------- process messages that a window sends to the
system itself ---------- */
switch (msg) {
case DFM_STOP:
StopMsg();
break;
/* ------- clock messages --------- */
case CAPTURE_CLOCK:
Cwnd = wnd;
set_timer(clocktimer, 0);
break;
case RELEASE_CLOCK:
Cwnd = NULL;
disable_timer(clocktimer);
break;
/* -------- keyboard messages ------- */
case KEYBOARD_CURSOR:
if (wnd == NULL)
cursor((int)p1, (int)p2);
else if (wnd == inFocus)
cursor(GetClientLeft(wnd)+(int)p1,
GetClientTop(wnd)+(int)p2);
break;
case CAPTURE_KEYBOARD:
if (p2)
((DFWINDOW)p2)->PrevKeyboard=CaptureKeyboard;
else
wnd->PrevKeyboard = CaptureKeyboard;
CaptureKeyboard = wnd;
NoChildCaptureKeyboard = (int)p1;
break;
case RELEASE_KEYBOARD:
if (wnd != NULL)
{
if (CaptureKeyboard == wnd || (int)p1)
CaptureKeyboard = wnd->PrevKeyboard;
else
{
DFWINDOW twnd = CaptureKeyboard;
while (twnd != NULL)
{
if (twnd->PrevKeyboard == wnd)
{
twnd->PrevKeyboard = wnd->PrevKeyboard;
break;
}
twnd = twnd->PrevKeyboard;
}
if (twnd == NULL)
CaptureKeyboard = NULL;
}
wnd->PrevKeyboard = NULL;
}
else
CaptureKeyboard = NULL;
NoChildCaptureKeyboard = FALSE;
break;
case CURRENT_KEYBOARD_CURSOR:
curr_cursor(&x, &y);
*(int*)p1 = x;
*(int*)p2 = y;
break;
case SAVE_CURSOR:
savecursor();
break;
case RESTORE_CURSOR:
restorecursor();
break;
case HIDE_CURSOR:
normalcursor();
hidecursor();
break;
case SHOW_CURSOR:
if (p1)
set_cursor_size(100);
else
set_cursor_size(5);
unhidecursor();
break;
case CAPTURE_MOUSE:
if (p2)
((DFWINDOW)p2)->PrevMouse = CaptureMouse;
else
wnd->PrevMouse = CaptureMouse;
CaptureMouse = wnd;
NoChildCaptureMouse = (int)p1;
break;
case RELEASE_MOUSE:
if (wnd != NULL)
{
if (CaptureMouse == wnd || (int)p1)
CaptureMouse = wnd->PrevMouse;
else
{
DFWINDOW twnd = CaptureMouse;
while (twnd != NULL)
{
if (twnd->PrevMouse == wnd)
{
twnd->PrevMouse = wnd->PrevMouse;
break;
}
twnd = twnd->PrevMouse;
}
if (twnd == NULL)
CaptureMouse = NULL;
}
wnd->PrevMouse = NULL;
}
else
CaptureMouse = NULL;
NoChildCaptureMouse = FALSE;
break;
default:
break;
}
}
return rtn;
}
static DFRECT VisibleRect(DFWINDOW wnd)
{
DFRECT rc = WindowRect(wnd);
if (!TestAttribute(wnd, NOCLIP))
{
DFWINDOW pwnd = GetParent(wnd);
DFRECT prc;
prc = ClientRect(pwnd);
while (pwnd != NULL)
{
if (TestAttribute(pwnd, NOCLIP))
break;
rc = subRectangle(rc, prc);
if (!ValidRect(rc))
break;
if ((pwnd = GetParent(pwnd)) != NULL)
prc = ClientRect(pwnd);
}
}
return rc;
}
/* ----- find window that mouse coordinates are in --- */
static DFWINDOW inWindow(DFWINDOW wnd, int x, int y)
{
DFWINDOW Hit = NULL;
while (wnd != NULL) {
if (isVisible(wnd)) {
DFWINDOW wnd1;
DFRECT rc = VisibleRect(wnd);
if (InsideRect(x, y, rc))
Hit = wnd;
if ((wnd1 = inWindow(LastWindow(wnd), x, y)) != NULL)
Hit = wnd1;
if (Hit != NULL)
break;
}
wnd = PrevWindow(wnd);
}
return Hit;
}
static DFWINDOW MouseWindow(int x, int y)
{
/* get the window in which a mouse event occurred */
DFWINDOW Mwnd = inWindow(ApplicationWindow, x, y);
/* ---- process mouse captures ----- */
if (CaptureMouse != NULL)
{
if (NoChildCaptureMouse ||
Mwnd == NULL ||
!isAncestor(Mwnd, CaptureMouse))
Mwnd = CaptureMouse;
}
return Mwnd;
}
void handshake(void)
{
handshaking++;
DfDispatchMessage ();
--handshaking;
}
/* ---- dispatch messages to the message proc function ---- */
BOOL DfDispatchMessage (void)
{
DFWINDOW Mwnd, Kwnd;
/* -------- collect mouse and keyboard events ------- */
collect_events();
/* --------- dequeue and process events -------- */
while (EventQueueCtr > 0)
{
struct events ev;
ev = EventQueue[EventQueueOffCtr];
if (++EventQueueOffCtr == MAXMESSAGES)
EventQueueOffCtr = 0;
--EventQueueCtr;
/* get the window in which a keyboard event occurred */
Kwnd = inFocus;
/* process keyboard captures */
if (CaptureKeyboard != NULL)
{
if (Kwnd == NULL ||
NoChildCaptureKeyboard ||
!isAncestor(Kwnd, CaptureKeyboard))
Kwnd = CaptureKeyboard;
}
/* send mouse and keyboard messages to the
window that should get them */
switch (ev.event)
{
case SHIFT_CHANGED:
case KEYBOARD:
if (!handshaking)
DfSendMessage(Kwnd, ev.event, ev.mx, ev.my);
break;
case LEFT_BUTTON:
if (!handshaking)
{
Mwnd = MouseWindow(ev.mx, ev.my);
if (!CaptureMouse ||
(!NoChildCaptureMouse &&
isAncestor(Mwnd, CaptureMouse)))
{
if (Mwnd != inFocus)
DfSendMessage(Mwnd, SETFOCUS, TRUE, 0);
DfSendMessage(Mwnd, LEFT_BUTTON, ev.mx, ev.my);
}
}
break;
case DFM_BUTTON_RELEASED:
case DOUBLE_CLICK:
case RIGHT_BUTTON:
if (handshaking)
break;
case MOUSE_MOVED:
Mwnd = MouseWindow(ev.mx, ev.my);
DfSendMessage(Mwnd, ev.event, ev.mx, ev.my);
break;
case CLOCKTICK:
DfSendMessage(Cwnd, ev.event, ev.mx, ev.my);
break;
default:
break;
}
}
/* ------ dequeue and process messages ----- */
while (MsgQueueCtr > 0)
{
struct msgs mq;
mq = MsgQueue[MsgQueueOffCtr];
if (++MsgQueueOffCtr == MAXMESSAGES)
MsgQueueOffCtr = 0;
--MsgQueueCtr;
DfSendMessage (mq.wnd, mq.msg, mq.p1, mq.p2);
if (mq.msg == ENDDIALOG)
return FALSE;
if (mq.msg == DFM_STOP)
return FALSE;
}
return TRUE;
}
/* EOF */

106
rosapps/lib/dflat32/rect.c Normal file
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/* ------------- rect.c --------------- */
#include <dflat32/dflat.h>
/* --- Produce the vector end points produced by the overlap
of two other vectors --- */
static void subVector(int *v1, int *v2,
int t1, int t2, int o1, int o2)
{
*v1 = *v2 = -1;
if (within(o1, t1, t2)) {
*v1 = o1;
if (within(o2, t1, t2))
*v2 = o2;
else
*v2 = t2;
}
else if (within(o2, t1, t2)) {
*v2 = o2;
if (within(o1, t1, t2))
*v1 = o1;
else
*v1 = t1;
}
else if (within(t1, o1, o2)) {
*v1 = t1;
if (within(t2, o1, o2))
*v2 = t2;
else
*v2 = o2;
}
else if (within(t2, o1, o2)) {
*v2 = t2;
if (within(t1, o1, o2))
*v1 = t1;
else
*v1 = o1;
}
}
/* --- Return the rectangle produced by the overlap
of two other rectangles ---- */
DFRECT subRectangle(DFRECT r1, DFRECT r2)
{
DFRECT r = {0,0,0,0};
subVector((int *) &RectLeft(r), (int *) &RectRight(r),
RectLeft(r1), RectRight(r1),
RectLeft(r2), RectRight(r2));
subVector((int *) &RectTop(r), (int *) &RectBottom(r),
RectTop(r1), RectBottom(r1),
RectTop(r2), RectBottom(r2));
if (RectRight(r) == -1 || RectTop(r) == -1)
RectRight(r) =
RectLeft(r) =
RectTop(r) =
RectBottom(r) = 0;
return r;
}
/* ------- return the client rectangle of a window ------ */
DFRECT ClientRect(void *wnd)
{
DFRECT rc;
if (wnd == NULL)
{
RectLeft(rc) = 1; // GetClientLeft((DFWINDOW)wnd);
RectTop(rc) = 2; // GetClientTop((DFWINDOW)wnd);
RectRight(rc) = DfGetScreenWidth () - 2; // GetClientRight((DFWINDOW)wnd);
RectBottom(rc) = DfGetScreenHeight () - 2; // GetClientBottom((DFWINDOW)wnd);
return rc;
}
RectLeft(rc) = GetClientLeft((DFWINDOW)wnd);
RectTop(rc) = GetClientTop((DFWINDOW)wnd);
RectRight(rc) = GetClientRight((DFWINDOW)wnd);
RectBottom(rc) = GetClientBottom((DFWINDOW)wnd);
return rc;
}
/* ----- return the rectangle relative to
its window's screen position -------- */
DFRECT RelativeWindowRect(void *wnd, DFRECT rc)
{
RectLeft(rc) -= GetLeft((DFWINDOW)wnd);
RectRight(rc) -= GetLeft((DFWINDOW)wnd);
RectTop(rc) -= GetTop((DFWINDOW)wnd);
RectBottom(rc) -= GetTop((DFWINDOW)wnd);
return rc;
}
/* ----- clip a rectangle to the parents of the window ----- */
DFRECT ClipRectangle(void *wnd, DFRECT rc)
{
DFRECT sr;
RectLeft(sr) = RectTop(sr) = 0;
RectRight(sr) = DfGetScreenWidth()-1;
RectBottom(sr) = DfGetScreenHeight()-1;
if (!TestAttribute((DFWINDOW)wnd, NOCLIP))
while ((wnd = GetParent((DFWINDOW)wnd)) != NULL)
rc = subRectangle(rc, ClientRect(wnd));
return subRectangle(rc, sr);
}
/* EOF */

View file

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#include <dflat32/dflat.h>
DFWINDOW ApplicationWindow; //applicat.c
void ClearDialogBoxes(void) // no clue
{
}
// from normal.c
/* -------- array of class definitions -------- */
CLASSDEFS classdefs[] = {
#undef ClassDef
#define ClassDef(c,b,p,a) {b,p,a},
// #include <dflat32/classes.h>
};
BOOL isAncestor(DFWINDOW wnd, DFWINDOW awnd)
{
while (wnd != NULL) {
if (wnd == awnd)
return TRUE;
wnd = GetParent(wnd);
}
return FALSE;
}
BOOL isVisible(DFWINDOW wnd)
{
while (wnd != NULL) {
if (isHidden(wnd))
return FALSE;
wnd = GetParent(wnd);
}
return TRUE;
}
void BuildTextPointers(DFWINDOW wnd)
{
}
// log.c
void LogMessages (DFWINDOW wnd, DFMESSAGE msg, PARAM p1, PARAM p2)
{
}

323
rosapps/lib/dflat32/video.c Normal file
View file

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/* --------------------- video.c -------------------- */
#include <dflat32/dflat.h>
#define clr(fg,bg) ((fg)|((bg)<<4))
BOOL ClipString;
/* -- read a rectangle of video memory into a save buffer -- */
void GetVideo(DFRECT rc, PCHAR_INFO bf)
{
COORD Size;
COORD Pos;
SMALL_RECT Rect;
Size.X = RectRight(rc) - RectLeft(rc) + 1;
Size.Y = RectBottom(rc) - RectTop(rc) + 1;
Pos.X = 0;
Pos.Y = 0;
Rect.Left = RectLeft(rc);
Rect.Top = RectTop(rc);
Rect.Right = RectRight(rc);
Rect.Bottom = RectBottom(rc);
ReadConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE),
bf,
Size,
Pos,
&Rect);
}
/* -- write a rectangle of video memory from a save buffer -- */
void StoreVideo(DFRECT rc, PCHAR_INFO bf)
{
COORD Size;
COORD Pos;
SMALL_RECT Rect;
Size.X = RectRight(rc) - RectLeft(rc) + 1;
Size.Y = RectBottom(rc) - RectTop(rc) + 1;
Pos.X = 0;
Pos.Y = 0;
Rect.Left = RectLeft(rc);
Rect.Top = RectTop(rc);
Rect.Right = RectRight(rc);
Rect.Bottom = RectBottom(rc);
WriteConsoleOutput (GetStdHandle (STD_OUTPUT_HANDLE),
bf,
Size,
Pos,
&Rect);
}
/* -------- read a character of video memory ------- */
char GetVideoChar(int x, int y)
{
COORD pos;
DWORD dwRead;
char ch;
pos.X = x;
pos.Y = y;
ReadConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
&ch,
1,
pos,
&dwRead);
return ch;
}
/* -------- write a character of video memory ------- */
void PutVideoChar(int x, int y, int ch)
{
COORD pos;
DWORD dwWritten;
if (x < sScreenWidth && y < sScreenHeight)
{
pos.X = x;
pos.Y = y;
WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
(char *)&ch,
1,
pos,
&dwWritten);
}
}
BOOL CharInView(DFWINDOW wnd, int x, int y)
{
DFWINDOW nwnd = NextWindow(wnd);
DFWINDOW pwnd;
DFRECT rc;
int x1 = GetLeft(wnd)+x;
int y1 = GetTop(wnd)+y;
if (!TestAttribute(wnd, VISIBLE))
return FALSE;
if (!TestAttribute(wnd, NOCLIP))
{
DFWINDOW wnd1 = GetParent(wnd);
while (wnd1 != NULL)
{
/* clip character to parent's borders */
if (!TestAttribute(wnd1, VISIBLE))
return FALSE;
if (!InsideRect(x1, y1, ClientRect(wnd1)))
return FALSE;
wnd1 = GetParent(wnd1);
}
}
while (nwnd != NULL)
{
if (!isHidden(nwnd) && !isAncestor(wnd, nwnd))
{
rc = WindowRect(nwnd);
if (TestAttribute(nwnd, SHADOW))
{
RectBottom(rc)++;
RectRight(rc)++;
}
if (!TestAttribute(nwnd, NOCLIP))
{
pwnd = nwnd;
while (GetParent(pwnd))
{
pwnd = GetParent(pwnd);
rc = subRectangle(rc, ClientRect(pwnd));
}
}
if (InsideRect(x1,y1,rc))
return FALSE;
}
nwnd = NextWindow(nwnd);
}
return (x1 < sScreenWidth && y1 < sScreenHeight);
}
/* -------- write a character to a window ------- */
void wputch(DFWINDOW wnd, int c, int x, int y)
{
if (CharInView(wnd, x, y))
{
DWORD dwWritten;
COORD pos;
WORD Attr;
pos.X = GetLeft(wnd)+x;
pos.Y = GetTop(wnd)+y;
Attr = clr(foreground, background);
WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE),
&Attr,
1,
pos,
&dwWritten);
WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
(char *)&c,
1,
pos,
&dwWritten);
}
}
/* ------- write a string to a window ---------- */
void wputs(DFWINDOW wnd, void *s, int x, int y)
{
int x1 = GetLeft(wnd)+x;
int x2 = x1;
int y1 = GetTop(wnd)+y;
if (x1 < sScreenWidth && y1 < sScreenHeight && isVisible(wnd))
{
char ln[200];
WORD attr[200];
char *cp = ln;
WORD *ap = attr;
unsigned char *str = s;
int fg = foreground;
int bg = background;
int len;
int off = 0;
while (*str)
{
if (*str == CHANGECOLOR)
{
str++;
foreground = (*str++) & 0x7f;
background = (*str++) & 0x7f;
continue;
}
if (*str == RESETCOLOR)
{
foreground = fg & 0x7f;
background = bg & 0x7f;
str++;
continue;
}
*cp = (*str & 255);
*ap = (WORD)clr(foreground, background);
// *cp1 = (*str & 255) | (clr(foreground, background) << 8);
// if (ClipString)
// if (!CharInView(wnd, x, y))
// *cp1 = peek(video_address, vad(x2,y1));
cp++;
ap++;
str++;
x++;
x2++;
}
foreground = fg;
background = bg;
len = (int)(cp-ln);
if (x1+len > sScreenWidth)
len = sScreenWidth-x1;
if (!ClipString && !TestAttribute(wnd, NOCLIP))
{
/* -- clip the line to within ancestor windows -- */
DFRECT rc = WindowRect(wnd);
DFWINDOW nwnd = GetParent(wnd);
while (len > 0 && nwnd != NULL)
{
if (!isVisible(nwnd))
{
len = 0;
break;
}
rc = subRectangle(rc, ClientRect(nwnd));
nwnd = GetParent(nwnd);
}
while (len > 0 && !InsideRect(x1+off,y1,rc))
{
off++;
--len;
}
if (len > 0)
{
x2 = x1+len-1;
while (len && !InsideRect(x2,y1,rc))
{
--x2;
--len;
}
}
}
if (len > 0)
{
COORD pos;
DWORD dwWritten;
pos.X = x1;
pos.Y = y1;
WriteConsoleOutputAttribute (GetStdHandle(STD_OUTPUT_HANDLE),
attr,
len,
pos,
&dwWritten);
WriteConsoleOutputCharacter (GetStdHandle(STD_OUTPUT_HANDLE),
ln,
len,
pos,
&dwWritten);
}
}
}
/* --------- scroll the window. d: 1 = up, 0 = dn ---------- */
void scroll_window(DFWINDOW wnd, DFRECT rc, int d)
{
if (RectTop(rc) != RectBottom(rc))
{
CHAR_INFO ciFill;
SMALL_RECT rcScroll;
SMALL_RECT rcClip;
COORD pos;
ciFill.Attributes = clr(WndForeground(wnd),WndBackground(wnd));
ciFill.Char.AsciiChar = ' ';
rcScroll.Left = RectLeft(rc);
rcScroll.Right = RectRight(rc);
rcScroll.Top = RectTop(rc);
rcScroll.Bottom = RectBottom(rc);
rcClip = rcScroll;
pos.X = RectLeft(rc);
if (d == 0)
{
/* scroll 1 line down */
pos.Y = RectTop(rc)+1;
}
else
{
/* scroll 1 line up */
pos.Y = RectTop(rc)-1;
}
ScrollConsoleScreenBuffer (GetStdHandle(STD_OUTPUT_HANDLE),
&rcScroll,
&rcClip,
pos,
&ciFill);
}
}
/* EOF */

View file

@ -0,0 +1,521 @@
/* ---------- window.c ------------- */
#include <dflat32/dflat.h>
DFWINDOW inFocus = NULL;
int foreground, background; /* current video colors */
static void TopLine(DFWINDOW, int, DFRECT);
/* --------- create a window ------------ */
DFWINDOW DfCreateWindow(
DFCLASS class, /* class of this window */
char *ttl, /* title or NULL */
int left, int top, /* upper left coordinates */
int height, int width, /* dimensions */
void *extension, /* pointer to additional data */
DFWINDOW parent, /* parent of this window */
int (*wndproc)(struct window *,enum messages,PARAM,PARAM),
int attrib) /* window attribute */
{
DFWINDOW wnd = DFcalloc(1, sizeof(struct window));
if (wnd != NULL) {
int base;
/* ----- height, width = -1: fill the screen ------- */
if (height == -1)
height = sScreenHeight;
if (width == -1)
width = sScreenWidth;
/* ----- coordinates -1, -1 = center the window ---- */
if (left == -1)
wnd->rc.lf = (sScreenWidth-width)/2;
else
wnd->rc.lf = left;
if (top == -1)
wnd->rc.tp = (sScreenHeight-height)/2;
else
wnd->rc.tp = top;
wnd->attrib = attrib;
if (ttl != NULL)
AddAttribute(wnd, HASTITLEBAR);
if (wndproc == NULL)
wnd->wndproc = classdefs[class].wndproc;
else
wnd->wndproc = wndproc;
/* ---- derive attributes of base classes ---- */
base = class;
while (base != -1) {
AddAttribute(wnd, classdefs[base].attrib);
base = classdefs[base].base;
}
if (parent)
{
if (!TestAttribute(wnd, NOCLIP))
{
/* -- keep upper left within borders of parent - */
wnd->rc.lf = max(wnd->rc.lf,GetClientLeft(parent));
wnd->rc.tp = max(wnd->rc.tp,GetClientTop(parent));
}
}
else
parent = ApplicationWindow;
wnd->class = class;
wnd->extension = extension;
wnd->rc.rt = GetLeft(wnd)+width-1;
wnd->rc.bt = GetTop(wnd)+height-1;
wnd->ht = height;
wnd->wd = width;
if (ttl != NULL)
InsertTitle(wnd, ttl);
wnd->parent = parent;
wnd->oldcondition = wnd->condition = ISRESTORED;
wnd->RestoredRC = wnd->rc;
InitWindowColors(wnd);
DfSendMessage(wnd, CREATE_WINDOW, 0, 0);
if (isVisible(wnd))
DfSendMessage(wnd, SHOW_WINDOW, 0, 0);
}
return wnd;
}
/* -------- add a title to a window --------- */
void AddTitle(DFWINDOW wnd, char *ttl)
{
InsertTitle(wnd, ttl);
DfSendMessage(wnd, BORDER, 0, 0);
}
/* ----- insert a title into a window ---------- */
void InsertTitle(DFWINDOW wnd, char *ttl)
{
wnd->title=DFrealloc(wnd->title,strlen(ttl)+1);
strcpy(wnd->title, ttl);
}
static unsigned char line[300];
/* ------ write a line to video window client area ------ */
void writeline(DFWINDOW wnd, char *str, int x, int y, BOOL pad)
{
char *cp;
int len;
int dif;
char wline[200];
memset(wline, 0, 200);
len = LineLength(str);
dif = strlen(str) - len;
strncpy(wline, str, ClientWidth(wnd) + dif);
if (pad) {
cp = wline+strlen(wline);
while (len++ < ClientWidth(wnd)-x)
*cp++ = ' ';
}
wputs(wnd, wline, x, y);
}
DFRECT AdjustRectangle(DFWINDOW wnd, DFRECT rc)
{
/* -------- adjust the rectangle ------- */
if (TestAttribute(wnd, HASBORDER)) {
if (RectLeft(rc) == 0)
--rc.rt;
else if (RectLeft(rc) < RectRight(rc) &&
RectLeft(rc) < WindowWidth(wnd)+1)
--rc.lf;
}
if (TestAttribute(wnd, HASBORDER | HASTITLEBAR)) {
if (RectTop(rc) == 0)
--rc.bt;
else if (RectTop(rc) < RectBottom(rc) &&
RectTop(rc) < WindowHeight(wnd)+1)
--rc.tp;
}
RectRight(rc) = max(RectLeft(rc),
min(RectRight(rc),WindowWidth(wnd)));
RectBottom(rc) = max(RectTop(rc),
min(RectBottom(rc),WindowHeight(wnd)));
return rc;
}
/* -------- display a window's title --------- */
void DisplayTitle(DFWINDOW wnd, DFRECT *rcc)
{
if (GetTitle(wnd) != NULL)
{
int tlen = min((int)strlen(GetTitle(wnd)), (int)WindowWidth(wnd)-2);
int tend = WindowWidth(wnd)-3-BorderAdj(wnd);
DFRECT rc;
if (rcc == NULL)
rc = RelativeWindowRect(wnd, WindowRect(wnd));
else
rc = *rcc;
rc = AdjustRectangle(wnd, rc);
if (DfSendMessage(wnd, TITLE, (PARAM) rcc, 0))
{
if (wnd == inFocus)
{
foreground = cfg.clr[TITLEBAR] [HILITE_COLOR] [FG];
background = cfg.clr[TITLEBAR] [HILITE_COLOR] [BG];
}
else
{
foreground = cfg.clr[TITLEBAR] [STD_COLOR] [FG];
background = cfg.clr[TITLEBAR] [STD_COLOR] [BG];
}
memset(line,' ',WindowWidth(wnd));
#ifdef INCLUDE_MINIMIZE
if (wnd->condition != ISMINIMIZED)
#endif
strncpy (line + ((WindowWidth(wnd)-2 - tlen) / 2),
wnd->title, tlen);
if (TestAttribute(wnd, CONTROLBOX))
line[2-BorderAdj(wnd)] = CONTROLBOXCHAR;
if (TestAttribute(wnd, MINMAXBOX))
{
switch (wnd->condition)
{
case ISRESTORED:
#ifdef INCLUDE_MAXIMIZE
line[tend+1] = MAXPOINTER;
#endif
#ifdef INCLUDE_MINIMIZE
line[tend] = MINPOINTER;
#endif
break;
#ifdef INCLUDE_MINIMIZE
case ISMINIMIZED:
line[tend+1] = MAXPOINTER;
break;
#endif
#ifdef INCLUDE_MAXIMIZE
case ISMAXIMIZED:
#ifdef INCLUDE_MINIMIZE
line[tend] = MINPOINTER;
#endif
#ifdef INCLUDE_RESTORE
line[tend+1] = RESTOREPOINTER;
#endif
break;
#endif
default:
break;
}
}
line[RectRight(rc)+1] = line[tend+3] = '\0';
if (wnd != inFocus)
ClipString++;
writeline(wnd, line+RectLeft(rc),
RectLeft(rc)+BorderAdj(wnd),
0,
FALSE);
ClipString = 0;
}
}
}
/* --- display right border shadow character of a window --- */
static void shadow_char(DFWINDOW wnd, int y)
{
int fg = foreground;
int bg = background;
int x = WindowWidth(wnd);
char c = videochar(GetLeft(wnd)+x, GetTop(wnd)+y);
if (TestAttribute(wnd, SHADOW) == 0)
return;
foreground = DARKGRAY;
background = BLACK;
wputch(wnd, c, x, y);
foreground = fg;
background = bg;
}
/* --- display the bottom border shadow line for a window -- */
static void shadowline(DFWINDOW wnd, DFRECT rc)
{
int i;
int y = GetBottom(wnd)+1;
int fg = foreground;
int bg = background;
if ((TestAttribute(wnd, SHADOW)) == 0)
return;
for (i = 0; i < WindowWidth(wnd)+1; i++)
line[i] = videochar(GetLeft(wnd)+i, y);
line[i] = '\0';
foreground = DARKGRAY;
background = BLACK;
line[RectRight(rc)+1] = '\0';
if (RectLeft(rc) == 0)
rc.lf++;
ClipString++;
wputs(wnd, line+RectLeft(rc), RectLeft(rc),
WindowHeight(wnd));
--ClipString;
foreground = fg;
background = bg;
}
static DFRECT ParamRect(DFWINDOW wnd, DFRECT *rcc)
{
DFRECT rc;
if (rcc == NULL) {
rc = RelativeWindowRect(wnd, WindowRect(wnd));
if (TestAttribute(wnd, SHADOW)) {
rc.rt++;
rc.bt++;
}
}
else
rc = *rcc;
return rc;
}
void PaintShadow(DFWINDOW wnd)
{
int y;
DFRECT rc = ParamRect(wnd, NULL);
for (y = 1; y < WindowHeight(wnd); y++)
shadow_char(wnd, y);
shadowline(wnd, rc);
}
/* ------- display a window's border ----- */
void RepaintBorder(DFWINDOW wnd, DFRECT *rcc)
{
int y;
char lin, side, ne, nw, se, sw;
DFRECT rc, clrc;
if (!TestAttribute(wnd, HASBORDER))
return;
rc = ParamRect(wnd, rcc);
clrc = AdjustRectangle(wnd, rc);
if (wnd == inFocus) {
lin = FOCUS_LINE;
side = FOCUS_SIDE;
ne = FOCUS_NE;
nw = FOCUS_NW;
se = FOCUS_SE;
sw = FOCUS_SW;
}
else {
lin = LINE;
side = SIDE;
ne = NE;
nw = NW;
se = SE;
sw = SW;
}
line[WindowWidth(wnd)] = '\0';
/* ---------- window title ------------ */
if (TestAttribute(wnd, HASTITLEBAR))
if (RectTop(rc) == 0)
if (RectLeft(rc) < WindowWidth(wnd)-BorderAdj(wnd))
DisplayTitle(wnd, &rc);
foreground = FrameForeground(wnd);
background = FrameBackground(wnd);
/* -------- top frame corners --------- */
if (RectTop(rc) == 0) {
if (RectLeft(rc) == 0)
wputch(wnd, nw, 0, 0);
if (RectLeft(rc) < WindowWidth(wnd)) {
if (RectRight(rc) >= WindowWidth(wnd)-1)
wputch(wnd, ne, WindowWidth(wnd)-1, 0);
TopLine(wnd, lin, clrc);
}
}
/* ----------- window body ------------ */
for (y = RectTop(rc); y <= RectBottom(rc); y++) {
char ch;
if (y == 0 || y >= WindowHeight(wnd)-1)
continue;
if (RectLeft(rc) == 0)
wputch(wnd, side, 0, y);
if (RectLeft(rc) < WindowWidth(wnd) &&
RectRight(rc) >= WindowWidth(wnd)-1) {
if (TestAttribute(wnd, VSCROLLBAR))
ch = ( y == 1 ? UPSCROLLBOX :
y == WindowHeight(wnd)-2 ?
DOWNSCROLLBOX :
y-1 == wnd->VScrollBox ?
SCROLLBOXCHAR :
SCROLLBARCHAR );
else
ch = side;
wputch(wnd, ch, WindowWidth(wnd)-1, y);
}
if (RectRight(rc) == WindowWidth(wnd))
shadow_char(wnd, y);
}
if (RectTop(rc) <= WindowHeight(wnd)-1 &&
RectBottom(rc) >= WindowHeight(wnd)-1) {
/* -------- bottom frame corners ---------- */
if (RectLeft(rc) == 0)
wputch(wnd, sw, 0, WindowHeight(wnd)-1);
if (RectLeft(rc) < WindowWidth(wnd) &&
RectRight(rc) >= WindowWidth(wnd)-1)
wputch(wnd, se, WindowWidth(wnd)-1,
WindowHeight(wnd)-1);
if (wnd->StatusBar == NULL) {
/* ----------- bottom line ------------- */
memset(line,lin,WindowWidth(wnd)-1);
if (TestAttribute(wnd, HSCROLLBAR)) {
line[0] = LEFTSCROLLBOX;
line[WindowWidth(wnd)-3] = RIGHTSCROLLBOX;
memset(line+1, SCROLLBARCHAR, WindowWidth(wnd)-4);
line[wnd->HScrollBox] = SCROLLBOXCHAR;
}
line[WindowWidth(wnd)-2] = line[RectRight(rc)] = '\0';
if (RectLeft(rc) != RectRight(rc) ||
(RectLeft(rc) && RectLeft(rc) < WindowWidth(wnd)-1))
{
if (wnd != inFocus)
ClipString++;
writeline(wnd,
line+(RectLeft(clrc)),
RectLeft(clrc)+1,
WindowHeight(wnd)-1,
FALSE);
ClipString = 0;
}
}
if (RectRight(rc) == WindowWidth(wnd))
shadow_char(wnd, WindowHeight(wnd)-1);
}
if (RectBottom(rc) == WindowHeight(wnd))
/* ---------- bottom shadow ------------- */
shadowline(wnd, rc);
}
static void TopLine(DFWINDOW wnd, int lin, DFRECT rc)
{
if (TestAttribute(wnd, HASMENUBAR))
return;
if (TestAttribute(wnd, HASTITLEBAR) && GetTitle(wnd))
return;
if (RectLeft(rc) == 0) {
RectLeft(rc) += BorderAdj(wnd);
RectRight(rc) += BorderAdj(wnd);
}
if (RectRight(rc) < WindowWidth(wnd)-1)
RectRight(rc)++;
if (RectLeft(rc) < RectRight(rc)) {
/* ----------- top line ------------- */
memset(line,lin,WindowWidth(wnd)-1);
if (TestAttribute(wnd, CONTROLBOX)) {
strncpy(line+1, " ", 3);
*(line+2) = CONTROLBOXCHAR;
}
line[RectRight(rc)] = '\0';
writeline(wnd, line+RectLeft(rc),
RectLeft(rc), 0, FALSE);
}
}
/* ------ clear the data space of a window -------- */
void ClearWindow(DFWINDOW wnd, DFRECT *rcc, int clrchar)
{
if (isVisible(wnd)) {
int y;
DFRECT rc;
if (rcc == NULL)
rc = RelativeWindowRect(wnd, WindowRect(wnd));
else
rc = *rcc;
if (RectLeft(rc) == 0)
RectLeft(rc) = BorderAdj(wnd);
if (RectRight(rc) > WindowWidth(wnd)-1)
RectRight(rc) = WindowWidth(wnd)-1;
SetStandardColor(wnd);
memset(line, clrchar, sizeof line);
line[RectRight(rc)+1] = '\0';
for (y = RectTop(rc); y <= RectBottom(rc); y++)
{
if (y < TopBorderAdj(wnd) ||
y > ClientHeight(wnd)+
(TestAttribute(wnd, HASMENUBAR) ? 1 : 0))
continue;
writeline(wnd,
line+(RectLeft(rc)),
RectLeft(rc),
y,
FALSE);
}
}
}
/* ------ compute the logical line length of a window ------ */
int LineLength(char *ln)
{
int len = strlen(ln);
char *cp = ln;
while ((cp = strchr(cp, CHANGECOLOR)) != NULL)
{
cp++;
len -= 3;
}
cp = ln;
while ((cp = strchr(cp, RESETCOLOR)) != NULL)
{
cp++;
--len;
}
return len;
}
void InitWindowColors(DFWINDOW wnd)
{
int fbg,col;
int cls = GetClass(wnd);
/* window classes without assigned colors inherit parent's colors */
if (cfg.clr[cls][0][0] == 0xff && GetParent(wnd) != NULL)
cls = GetClass(GetParent(wnd));
/* ---------- set the colors ---------- */
for (fbg = 0; fbg < 2; fbg++)
for (col = 0; col < 4; col++)
wnd->WindowColors[col][fbg] = cfg.clr[cls][col][fbg];
}
void PutWindowChar(DFWINDOW wnd, char c, int x, int y)
{
if (x < ClientWidth(wnd) && y < ClientHeight(wnd))
wputch(wnd, c, x+BorderAdj(wnd), y+TopBorderAdj(wnd));
}
void PutWindowLine(DFWINDOW wnd, void *s, int x, int y)
{
int saved = FALSE;
int sv = 0;
if (x < ClientWidth(wnd) && y < ClientHeight(wnd))
{
char *en = (char *)s+ClientWidth(wnd)-x;
if ((int)(strlen(s)+x) > (int)ClientWidth(wnd))
{
sv = *en;
*en = '\0';
saved = TRUE;
}
ClipString++;
wputs(wnd, s, x+BorderAdj(wnd), y+TopBorderAdj(wnd));
--ClipString;
if (saved)
*en = sv;
}
}
/* EOF */