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rosapps/games/ArchBlackmann/tech.txt
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rosapps/games/ArchBlackmann/tech.txt
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What do you think I am, your personal tech support?
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You *know* a FAST_MUTEX is non-re-entrant, right?
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The answer to that is so simple, I'm not going to waste my time telling you.
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Well, of course... if you're not below DISPATCH_LEVEL, ros is gonna explode on ya.
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I don't think that functionality has been implemented, yet.
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What do you mean it crashed? It can't crash there!
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Wow. That's a new one.
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Ask Filip, I bet he knows.. he knows everything...
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When's the last time you rebuilt?
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Have you tried a make clean?
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Is it plugged in?
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Well it works on *my* system :P
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Well don't do that, and you won't have that problem.
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Didn't we already fix that?
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Well... I don't know.. I just have that code disabled in my tree.
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Try surrounding it with parenthesis.
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Don't you know going around dereferncing null pointers all day can be hazardous to your health?
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Well, duh!
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There's a bit in cr3 for problems like that.
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Just add a field to the PEB to keep track of it!
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Don't worry about it... the garbage collector in the kernel will clean it up for you.
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Did I do that?
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Yes, I think I've seen that bug before... no... that was another program.
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I could tell you, but then I'd have to unlink() you.
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Well if you'd get some sleep, maybe you'd figure it out... not all of us can keep the hours arty can...
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You did what? Uh oh... that can't be good.
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Well... I could tell you, but the answer's pretty complicated. Why don't you wait to read about it in the book I'm writing.
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Yeah, that's happened to me, before, too. All you have to do is wrap it in an SEH block and forget about it.
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ASSERT is your friend!
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I dunno.. but I bet GvG could find it for you.
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I hereby declare that code is perfect. Your problem must be elsewhere.
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I wrote that code... it must be perfect.
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maybe I broke it in my last commit. Maybe I did it on purpose...
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Have you tried debugging it? I got a can of Raid...
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Try queueing a work item...
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My DPC fell in love with an APC in the scheduler, and the code has been hell since...
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Maybe the PEB is getting corrupted. Try allocating a new PEB and overwriting the old one. That's what I did last time I had a bug like that.
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Hmm.. that seems to have been introduced by my last commit... I bet CVS mixed up the bits during the commit.
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It can't possibly be my fault, so I don't care.
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I'm not experiencing that problem, perhaps it's all in your mind.
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Well... like a good friend of mine said... "Don't Panic!"
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It just shows you how far ReactOS has come along! A year ago a bug like that wouldn't have even been possible!
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Just surround the code with an #if 0/#endif block, it solves all my problems!
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You know.. if kjk_hyperion had implemented lsa for us, we wouldn't be having this problem.
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I say we move on to the next function, since we can't seem to figure this one out.
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Well, sure, that would have been my first guess, too.... TEN YEARS AGO :p
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yup, that sounds like a problem.
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If I wanted to talk about VB, I'd go bug Alex...
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ask arty
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Thank you for that amazingly keen insight, Commander Obvious.
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I dont know about that, but I just fixed a problem in MSAFD for Arty.
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How should I know? I'm still trying to figure out this main() thing... ooh! wanna see what I did in the kernel?
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lol!
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*wink*
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