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[HAL] Add Xbox Hardware Abstraction Layer
- Create xbox.cmake based on legacy.cmake and pic.cmake - Revive Xbox HAL files and add them to the build - Fix boot with Xbox HAL, add missing parts from halinit_up.c - Code style and debug logging improvements in pcibus.c - Allow to choose Xbox HAL in usetup CORE-16216
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5 changed files with 74 additions and 11 deletions
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@ -224,6 +224,7 @@ pci_up = "Standard PC Uniprocessor"
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;pci_mp = "Standard PC Multiprocessor"
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acpi_up = "ACPI PC Uniprocessor"
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;acpi_mp = "ACPI PC Multiprocessor"
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xbox = "Original Xbox"
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[Map.Computer]
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;<id> = <pnp id string>
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@ -231,6 +232,7 @@ pci_up = "PC UP"
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;pci_mp = "PC MP"
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acpi_up = "ACPI UP"
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;acpi_mp = "ACPI MP"
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xbox = "Xbox"
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[Files.pci_up]
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ntoskrnl.exe = 1,,,,,,,2,,,,1,2
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@ -248,6 +250,10 @@ halacpi.dll = 1,,,,,,,2,,,hal.dll,1,2
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;ntkrnlmp.exe = 1,,,,,,,2,,,ntoskrnl.exe,1,2
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;halacpi.dll = 1,,,,,,,2,,,hal.dll,1,2
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[Files.xbox]
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ntoskrnl.exe = 1,,,,,,,2,,,,1,2
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halxbox.dll = 1,,,,,,,2,,,hal.dll,1,2
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[Display]
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;<id> = <user friendly name>,<spare>,<service key name>,<height>,<width>,<bpp>
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vga = "VGA Display (640x480x4)",,Vga,640,480,4
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