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- Unlock *.def file (it doesn't need to be audited)
- Patch by Andrey Korotaev: Fix wgl* function definitions svn path=/trunk/; revision=22120
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1 changed files with 23 additions and 23 deletions
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@ -374,28 +374,28 @@ glVertex4sv@4
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glVertexPointer@16
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glVertexPointer@16
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glViewport@16
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glViewport@16
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wglChoosePixelFormat=rosglChoosePixelFormat@8
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wglChoosePixelFormat@8=rosglChoosePixelFormat@8
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wglCopyContext=rosglCopyContext@12
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wglCopyContext@12=rosglCopyContext@12
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wglCreateContext=rosglCreateContext@4
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wglCreateContext@4=rosglCreateContext@4
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wglCreateLayerContext=rosglCreateLayerContext@8
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wglCreateLayerContext@8=rosglCreateLayerContext@8
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wglDeleteContext=rosglDeleteContext@4
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wglDeleteContext@4=rosglDeleteContext@4
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wglDescribeLayerPlane=rosglDescribeLayerPlane@20
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wglDescribeLayerPlane@20=rosglDescribeLayerPlane@20
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wglDescribePixelFormat=rosglDescribePixelFormat@16
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wglDescribePixelFormat@16=rosglDescribePixelFormat@16
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wglGetCurrentContext=rosglGetCurrentContext@0
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wglGetCurrentContext@0=rosglGetCurrentContext@0
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wglGetCurrentDC=rosglGetCurrentDC@0
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wglGetCurrentDC@0=rosglGetCurrentDC@0
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;wglGetDefaultProcAddress=rosglGetDefaultProcAddress@
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;wglGetDefaultProcAddress=rosglGetDefaultProcAddress@
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wglGetLayerPaletteEntries=rosglGetLayerPaletteEntries@20
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wglGetLayerPaletteEntries@20=rosglGetLayerPaletteEntries@20
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wglGetPixelFormat=rosglGetPixelFormat@4
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wglGetPixelFormat@4=rosglGetPixelFormat@4
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wglGetProcAddress=rosglGetProcAddress@4
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wglGetProcAddress@4=rosglGetProcAddress@4
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wglMakeCurrent=rosglMakeCurrent@8
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wglMakeCurrent@8=rosglMakeCurrent@8
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wglRealizeLayerPalette=rosglRealizeLayerPalette@12
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wglRealizeLayerPalette@12=rosglRealizeLayerPalette@12
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wglSetLayerPaletteEntries=rosglSetLayerPaletteEntries@20
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wglSetLayerPaletteEntries@20=rosglSetLayerPaletteEntries@20
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wglSetPixelFormat=rosglSetPixelFormat@12
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wglSetPixelFormat@12=rosglSetPixelFormat@12
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wglShareLists=rosglShareLists@8
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wglShareLists@8=rosglShareLists@8
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wglSwapBuffers=rosglSwapBuffers@4
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wglSwapBuffers@4=rosglSwapBuffers@4
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wglSwapLayerBuffers=rosglSwapLayerBuffers@8
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wglSwapLayerBuffers@8=rosglSwapLayerBuffers@8
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;wglSwapMultipleBuffers=rosglSwapMultipleBuffers@
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;wglSwapMultipleBuffers=rosglSwapMultipleBuffers@
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wglUseFontBitmapsA=rosglUseFontBitmapsA@16
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wglUseFontBitmapsA@16=rosglUseFontBitmapsA@16
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wglUseFontBitmapsW=rosglUseFontBitmapsW@16
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wglUseFontBitmapsW@16=rosglUseFontBitmapsW@16
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wglUseFontOutlinesA=rosglUseFontOutlinesA@32
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wglUseFontOutlinesA@32=rosglUseFontOutlinesA@32
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wglUseFontOutlinesW=rosglUseFontOutlinesW@32
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wglUseFontOutlinesW@32=rosglUseFontOutlinesW@32
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