- Unlock *.def file (it doesn't need to be audited)

- Patch by Andrey Korotaev: Fix wgl* function definitions

svn path=/trunk/; revision=22120
This commit is contained in:
Aleksey Bragin 2006-05-30 21:01:24 +00:00
parent db04a303ee
commit 5c0154378a

View file

@ -374,28 +374,28 @@ glVertex4sv@4
glVertexPointer@16
glViewport@16
wglChoosePixelFormat=rosglChoosePixelFormat@8
wglCopyContext=rosglCopyContext@12
wglCreateContext=rosglCreateContext@4
wglCreateLayerContext=rosglCreateLayerContext@8
wglDeleteContext=rosglDeleteContext@4
wglDescribeLayerPlane=rosglDescribeLayerPlane@20
wglDescribePixelFormat=rosglDescribePixelFormat@16
wglGetCurrentContext=rosglGetCurrentContext@0
wglGetCurrentDC=rosglGetCurrentDC@0
wglChoosePixelFormat@8=rosglChoosePixelFormat@8
wglCopyContext@12=rosglCopyContext@12
wglCreateContext@4=rosglCreateContext@4
wglCreateLayerContext@8=rosglCreateLayerContext@8
wglDeleteContext@4=rosglDeleteContext@4
wglDescribeLayerPlane@20=rosglDescribeLayerPlane@20
wglDescribePixelFormat@16=rosglDescribePixelFormat@16
wglGetCurrentContext@0=rosglGetCurrentContext@0
wglGetCurrentDC@0=rosglGetCurrentDC@0
;wglGetDefaultProcAddress=rosglGetDefaultProcAddress@
wglGetLayerPaletteEntries=rosglGetLayerPaletteEntries@20
wglGetPixelFormat=rosglGetPixelFormat@4
wglGetProcAddress=rosglGetProcAddress@4
wglMakeCurrent=rosglMakeCurrent@8
wglRealizeLayerPalette=rosglRealizeLayerPalette@12
wglSetLayerPaletteEntries=rosglSetLayerPaletteEntries@20
wglSetPixelFormat=rosglSetPixelFormat@12
wglShareLists=rosglShareLists@8
wglSwapBuffers=rosglSwapBuffers@4
wglSwapLayerBuffers=rosglSwapLayerBuffers@8
wglGetLayerPaletteEntries@20=rosglGetLayerPaletteEntries@20
wglGetPixelFormat@4=rosglGetPixelFormat@4
wglGetProcAddress@4=rosglGetProcAddress@4
wglMakeCurrent@8=rosglMakeCurrent@8
wglRealizeLayerPalette@12=rosglRealizeLayerPalette@12
wglSetLayerPaletteEntries@20=rosglSetLayerPaletteEntries@20
wglSetPixelFormat@12=rosglSetPixelFormat@12
wglShareLists@8=rosglShareLists@8
wglSwapBuffers@4=rosglSwapBuffers@4
wglSwapLayerBuffers@8=rosglSwapLayerBuffers@8
;wglSwapMultipleBuffers=rosglSwapMultipleBuffers@
wglUseFontBitmapsA=rosglUseFontBitmapsA@16
wglUseFontBitmapsW=rosglUseFontBitmapsW@16
wglUseFontOutlinesA=rosglUseFontOutlinesA@32
wglUseFontOutlinesW=rosglUseFontOutlinesW@32
wglUseFontBitmapsA@16=rosglUseFontBitmapsA@16
wglUseFontBitmapsW@16=rosglUseFontBitmapsW@16
wglUseFontOutlinesA@32=rosglUseFontOutlinesA@32
wglUseFontOutlinesW@32=rosglUseFontOutlinesW@32