It looked like we could get away with removing this hack, but it seems it still causes painting problems when increasing the width. No time to investigate at the moment. (anyone else wanna take a look?)

svn path=/trunk/; revision=36668
This commit is contained in:
Ged Murphy 2008-10-06 19:15:09 +00:00
parent 0f3e8477e1
commit 5951657051

View file

@ -306,8 +306,15 @@ bool MainFrameBase::ProcessMessage(UINT nmsg, WPARAM wparam, LPARAM lparam, LRES
break;
case WM_SIZE: {
resize_frame(LOWORD(lparam), HIWORD(lparam));
SendMessage(_hwndrebar, WM_SIZE, 0, 0);
#ifdef __REACTOS__ ///@todo Work around to display rebar in ROS (with flickering) as long as the control isn't fixed
int height = SendMessage(_hwndrebar, RB_GETBARHEIGHT, 0, 0);
MoveWindow(_hwndrebar, 0, 0, LOWORD(lparam), height, TRUE);
#else
resize_frame(LOWORD(lparam), HIWORD(lparam));
SendMessage(_hwndrebar, WM_SIZE, 0, 0);
#endif
break;} // do not pass message to DefFrameProc
case WM_GETMINMAXINFO: {