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- Since DirecrSound is not implemented at all we should return error in DirectSoundCreate.
svn path=/trunk/; revision=10201
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cf649ce107
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1 changed files with 2 additions and 12 deletions
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@ -1,26 +1,16 @@
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/* $Id: dsound.c,v 1.1 2004/02/03 23:09:48 rcampbell Exp $
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/* $Id: dsound.c,v 1.2 2004/07/18 17:16:57 navaraf Exp $
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*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* FILE: lib/opengl32/opengl32.c
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* PURPOSE: OpenGL32 lib
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* PROGRAMMER: Anich Gregor (blight), Royce Mitchell III
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* UPDATE HISTORY:
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* Feb 1, 2004: Created
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*/
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*/
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#include <windows.h>
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#include <windows.h>
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//#include <ddraw.h>
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//#include <ddraw.h>
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#define DD_OK 0
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HRESULT WINAPI DirectSoundCreate(
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HRESULT WINAPI DirectSoundCreate(
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LPGUID lpGuid,
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LPGUID lpGuid,
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DWORD* ppDS,
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DWORD* ppDS,
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LPUNKNOWN pUnkOuter
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LPUNKNOWN pUnkOuter
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)
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)
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{
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{
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return DD_OK;
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return E_FAIL;
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}
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}
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BOOL WINAPI DllMain(HINSTANCE hInstance,DWORD fwdReason, LPVOID lpvReserved)
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BOOL WINAPI DllMain(HINSTANCE hInstance,DWORD fwdReason, LPVOID lpvReserved)
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