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synced 2025-02-22 08:25:03 +00:00
[D3DRM] Sync with Wine Staging 4.0. CORE-15682
This commit is contained in:
parent
6971090559
commit
511039b77d
4 changed files with 341 additions and 17 deletions
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@ -638,12 +638,24 @@ static HRESULT WINAPI d3drm1_LoadTexture(IDirect3DRM *iface,
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struct d3drm_texture *object;
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struct d3drm_texture *object;
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HRESULT hr;
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HRESULT hr;
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FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
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TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
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if (!texture)
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return D3DRMERR_BADVALUE;
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if (FAILED(hr = d3drm_texture_create(&object, iface)))
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if (FAILED(hr = d3drm_texture_create(&object, iface)))
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return hr;
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return hr;
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*texture = &object->IDirect3DRMTexture_iface;
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*texture = &object->IDirect3DRMTexture_iface;
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if (FAILED(hr = IDirect3DRMTexture_InitFromFile(*texture, filename)))
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{
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IDirect3DRMTexture_Release(*texture);
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*texture = NULL;
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if (!filename)
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return D3DRMERR_BADVALUE;
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return hr == D3DRMERR_BADOBJECT ? D3DRMERR_FILENOTFOUND : hr;
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}
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return D3DRM_OK;
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return D3DRM_OK;
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}
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}
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@ -1143,15 +1155,22 @@ static HRESULT WINAPI d3drm2_LoadTexture(IDirect3DRM2 *iface,
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const char *filename, IDirect3DRMTexture2 **texture)
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const char *filename, IDirect3DRMTexture2 **texture)
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{
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{
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struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
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struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
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struct d3drm_texture *object;
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IDirect3DRMTexture3 *texture3;
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HRESULT hr;
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HRESULT hr;
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FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
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TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
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if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface)))
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if (!texture)
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return D3DRMERR_BADVALUE;
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if (FAILED(hr = IDirect3DRM3_LoadTexture(&d3drm->IDirect3DRM3_iface, filename, &texture3)))
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{
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*texture = NULL;
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return hr;
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return hr;
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}
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*texture = &object->IDirect3DRMTexture2_iface;
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hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IDirect3DRMTexture2, (void **)texture);
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IDirect3DRMTexture3_Release(texture3);
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return hr;
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return hr;
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}
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}
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@ -1818,12 +1837,21 @@ static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface,
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struct d3drm_texture *object;
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struct d3drm_texture *object;
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HRESULT hr;
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HRESULT hr;
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FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
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TRACE("iface %p, filename %s, texture %p.\n", iface, debugstr_a(filename), texture);
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if (!texture)
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return D3DRMERR_BADVALUE;
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if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface)))
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if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface)))
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return hr;
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return hr;
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*texture = &object->IDirect3DRMTexture3_iface;
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*texture = &object->IDirect3DRMTexture3_iface;
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if (FAILED(hr = IDirect3DRMTexture3_InitFromFile(*texture, filename)))
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{
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IDirect3DRMTexture3_Release(*texture);
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*texture = NULL;
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return hr == D3DRMERR_BADOBJECT ? D3DRMERR_FILENOTFOUND : hr;
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}
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return D3DRM_OK;
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return D3DRM_OK;
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}
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}
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@ -33,10 +33,6 @@
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#include "wine/heap.h"
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#include "wine/heap.h"
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#include "wine/list.h"
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#include "wine/list.h"
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#ifndef ARRAY_SIZE
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
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#endif
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struct d3drm_object
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struct d3drm_object
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{
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{
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LONG ref;
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LONG ref;
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@ -2,6 +2,7 @@
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* Implementation of IDirect3DRMTextureX interfaces
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* Implementation of IDirect3DRMTextureX interfaces
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*
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*
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* Copyright 2012 Christian Costa
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* Copyright 2012 Christian Costa
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* Copyright 2016 Aaryaman Vasishta
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*
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*
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* This library is free software; you can redistribute it and/or
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* modify it under the terms of the GNU Lesser General Public
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@ -67,6 +68,289 @@ static BOOL d3drm_validate_image(D3DRMIMAGE *image)
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return TRUE;
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return TRUE;
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}
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}
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static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
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SIZE_T w, SIZE_T h, BOOL flip)
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{
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unsigned char *dst_data, *src_ptr, *dst_ptr;
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SIZE_T src_pitch, dst_pitch, i, x, y;
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D3DRMPALETTEENTRY *palette, *entry;
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unsigned int colour_count = 0;
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if (w > (~(SIZE_T)0 - 3) / h)
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return FALSE;
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src_pitch = flip ? -w * 3 : w * 3;
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dst_pitch = (w + 3) & ~3;
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if (!(dst_data = heap_alloc(dst_pitch * h)))
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{
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WARN("Failed to allocate image buffer.\n");
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return FALSE;
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}
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memset(dst_data, 0xff, dst_pitch * h);
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if (!(palette = heap_alloc(256 * sizeof(*palette))))
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{
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WARN("Failed to allocate palette.\n");
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heap_free(dst_data);
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return FALSE;
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}
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src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
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dst_ptr = dst_data;
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for (y = 0; y < h; ++y)
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{
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for (x = 0; x < w; ++x)
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{
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for (i = 0; i < colour_count; ++i)
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{
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entry = &palette[i];
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if (entry->red == src_ptr[x * 3 + 0]
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&& entry->green == src_ptr[x * 3 + 1]
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&& entry->blue == src_ptr[x * 3 + 2])
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break;
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}
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if (i == colour_count)
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{
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if (colour_count == 256)
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{
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heap_free(dst_data);
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heap_free(palette);
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return FALSE;
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}
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entry = &palette[colour_count++];
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entry->red = src_ptr[x * 3 + 0];
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entry->green = src_ptr[x * 3 + 1];
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entry->blue = src_ptr[x * 3 + 2];
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entry->flags = D3DRMPALETTE_READONLY;
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}
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dst_ptr[x] = i;
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}
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src_ptr += src_pitch;
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dst_ptr += dst_pitch;
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}
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image->depth = 8;
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image->rgb = 0;
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image->bytes_per_line = dst_pitch;
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image->buffer1 = dst_data;
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image->red_mask = 0xff;
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image->green_mask = 0xff;
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image->blue_mask = 0xff;
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image->palette_size = colour_count;
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if (!(image->palette = heap_realloc(palette, colour_count * sizeof(*palette))))
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image->palette = palette;
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return TRUE;
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}
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static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
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LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
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{
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unsigned char *dst_data, *src_ptr, *dst_ptr;
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SIZE_T src_pitch, dst_pitch, x, y;
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if (d3drm_image_palettise(image, src_data, w, h, flip))
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return D3DRM_OK;
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if (w > (~(SIZE_T)0 / 4) / h)
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return D3DRMERR_BADALLOC;
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src_pitch = flip ? -w * 3 : w * 3;
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dst_pitch = w * 4;
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if (!(dst_data = heap_alloc(dst_pitch * h)))
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{
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WARN("Failed to allocate image buffer.\n");
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return D3DRMERR_BADALLOC;
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}
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src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
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dst_ptr = dst_data;
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for (y = 0; y < h; ++y)
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{
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for (x = 0; x < w; ++x)
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{
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dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
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dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
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dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
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dst_ptr[x * 4 + 3] = 0xff;
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}
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src_ptr += src_pitch;
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dst_ptr += dst_pitch;
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}
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image->depth = 32;
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image->rgb = 1;
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image->bytes_per_line = dst_pitch;
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image->buffer1 = dst_data;
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image->red_mask = 0xff0000;
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image->green_mask = 0x00ff00;
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image->blue_mask = 0x0000ff;
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image->palette_size = 0;
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image->palette = NULL;
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return D3DRM_OK;
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}
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static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
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unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
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{
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unsigned char *dst_data;
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SIZE_T i;
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if (w > ~(SIZE_T)0 / h)
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return D3DRMERR_BADALLOC;
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if (!(dst_data = heap_alloc(w * h)))
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{
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WARN("Failed to allocate image buffer.\n");
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return D3DRMERR_BADALLOC;
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}
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if (!(image->palette = heap_alloc(256 * sizeof(*image->palette))))
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{
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WARN("Failed to allocate palette.\n");
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heap_free(dst_data);
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return D3DRMERR_BADALLOC;
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}
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memcpy(image->palette, palette, 256 * sizeof(*image->palette));
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for (i = 0; i < 256; ++i)
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{
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image->palette[i].flags = D3DRMPALETTE_READONLY;
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}
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if (flip)
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{
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for (i = 0; i < h; ++i)
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{
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memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
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}
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}
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else
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{
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memcpy(dst_data, src_data, w * h);
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}
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image->depth = 8;
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image->rgb = 0;
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image->bytes_per_line = w;
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image->buffer1 = dst_data;
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image->red_mask = 0xff;
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image->green_mask = 0xff;
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image->blue_mask = 0xff;
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image->palette_size = 256;
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return D3DRM_OK;
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}
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static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
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{
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D3DRMIMAGE *image = arg;
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TRACE("texture object %p, image %p.\n", obj, image);
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heap_free(image->buffer1);
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heap_free(image);
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}
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static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
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const char *path, BOOL flip, D3DRMIMAGE **image_out)
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{
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BITMAPFILEHEADER *header;
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unsigned int w, h, bpp;
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HANDLE file, mapping;
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LARGE_INTEGER size;
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D3DRMIMAGE *image;
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BITMAPINFO *info;
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LONGLONG rem;
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HRESULT hr;
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if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
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return D3DRMERR_BADOBJECT;
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mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
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CloseHandle(file);
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if (!mapping || mapping == INVALID_HANDLE_VALUE)
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return D3DRMERR_BADVALUE;
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if (!GetFileSizeEx(mapping, &size))
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{
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CloseHandle(mapping);
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return D3DRMERR_BADVALUE;
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}
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rem = size.QuadPart;
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header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
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CloseHandle(mapping);
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if (!header)
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return D3DRMERR_BADVALUE;
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hr = D3DRMERR_BADALLOC;
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if (!(image = heap_alloc_zero(sizeof(*image))))
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goto fail;
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hr = D3DRMERR_BADFILE;
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if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
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goto fail;
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rem -= sizeof(*header);
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info = (BITMAPINFO *)&header[1];
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/* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
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if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
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goto fail;
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rem -= sizeof(info->bmiHeader);
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w = info->bmiHeader.biWidth;
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h = abs(info->bmiHeader.biHeight);
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bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
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if (bpp != 8 && bpp != 32)
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goto fail;
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image->width = w;
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image->height = h;
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image->aspectx = 1;
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image->aspecty = 1;
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if (bpp == 8)
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{
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rem -= 256 * sizeof(*info->bmiColors);
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if (w > rem / h)
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goto fail;
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hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
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}
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else
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{
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if (w > (rem / 3) / h)
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goto fail;
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hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
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}
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if (FAILED(hr))
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goto fail;
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/* Use an internal destroy callback to destroy the image struct. */
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||||||
|
hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
|
||||||
|
|
||||||
|
*image_out = image;
|
||||||
|
|
||||||
|
UnmapViewOfFile(header);
|
||||||
|
|
||||||
|
return hr;
|
||||||
|
|
||||||
|
fail:
|
||||||
|
heap_free(image);
|
||||||
|
UnmapViewOfFile(header);
|
||||||
|
|
||||||
|
return hr;
|
||||||
|
}
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
|
static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
|
||||||
{
|
{
|
||||||
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
||||||
|
@ -171,9 +455,16 @@ static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWO
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
|
static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
|
||||||
|
D3DRMIMAGE *image;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
return E_NOTIMPL;
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
||||||
|
|
||||||
|
if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
|
||||||
|
return hr;
|
||||||
|
|
||||||
|
return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
|
static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
|
||||||
|
@ -473,9 +764,11 @@ static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DW
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
|
static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
|
||||||
|
|
||||||
return E_NOTIMPL;
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
||||||
|
|
||||||
|
return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
|
static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
|
||||||
|
@ -833,9 +1126,16 @@ static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DW
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
|
static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
|
||||||
{
|
{
|
||||||
FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename));
|
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
|
||||||
|
D3DRMIMAGE *image;
|
||||||
|
HRESULT hr;
|
||||||
|
|
||||||
return E_NOTIMPL;
|
TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
|
||||||
|
|
||||||
|
if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
|
||||||
|
return hr;
|
||||||
|
|
||||||
|
return IDirect3DRMTexture3_InitFromImage(iface, image);
|
||||||
}
|
}
|
||||||
|
|
||||||
static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
|
static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
|
||||||
|
|
|
@ -25,7 +25,7 @@ reactos/dll/directx/wine/amstream # Synced to WineStaging-3.9
|
||||||
reactos/dll/directx/wine/d3d8 # Synced to WineStaging-3.9
|
reactos/dll/directx/wine/d3d8 # Synced to WineStaging-3.9
|
||||||
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-3.9
|
reactos/dll/directx/wine/d3d9 # Synced to WineStaging-3.9
|
||||||
reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-4.0
|
reactos/dll/directx/wine/d3dcompiler_43 # Synced to WineStaging-4.0
|
||||||
reactos/dll/directx/wine/d3drm # Synced to WineStaging-3.9
|
reactos/dll/directx/wine/d3drm # Synced to WineStaging-4.0
|
||||||
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-3.17
|
reactos/dll/directx/wine/d3dx9_24 => 43 # Synced to WineStaging-3.17
|
||||||
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-3.17
|
reactos/dll/directx/wine/d3dxof # Synced to WineStaging-3.17
|
||||||
reactos/dll/directx/wine/ddraw # Synced to WineStaging-3.9
|
reactos/dll/directx/wine/ddraw # Synced to WineStaging-3.9
|
||||||
|
|
Loading…
Reference in a new issue