- correct number of parameters for IDirect3DTexture methods

svn path=/trunk/; revision=40938
This commit is contained in:
Kamil Hornicek 2009-05-16 10:20:22 +00:00
parent 6c2e9822fb
commit 4f8ec0d3cf

View file

@ -585,22 +585,22 @@ DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
#define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) #define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p)
/*** IDirect3DTexture methods ***/ /*** IDirect3DTexture methods ***/
#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c) #define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c) #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c) #define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c) #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
#else #else
/*** IUnknown methods ***/ /*** IUnknown methods ***/
#define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
#define IDirect3DTexture_AddRef(p) (p)->AddRef() #define IDirect3DTexture_AddRef(p) (p)->AddRef()
#define IDirect3DTexture_Release(p) (p)->Release() #define IDirect3DTexture_Release(p) (p)->Release()
/*** IDirect3DTexture methods ***/ /*** IDirect3DTexture methods ***/
#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c) #define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c) #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c) #define IDirect3DTexture_Load(p,a) (p)->Load(a)
#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c) #define IDirect3DTexture_Unload(p) (p)->Unload()
#endif #endif
@ -840,8 +840,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
#define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a) #define IDirect3DViewport3_DeleteLight(p,a) (p)->lpVtbl->DeleteLight(p,a)
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c) #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->lpVtbl->NextLight(p,a,b,c)
/*** IDirect3DViewport2 methods ***/ /*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a) #define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
#define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a) #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
/*** IDirect3DViewport3 methods ***/ /*** IDirect3DViewport3 methods ***/
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a) #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->lpVtbl->SetBackgroundDepth2(p,a)
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b) #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
@ -866,8 +866,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
#define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a) #define IDirect3DViewport3_DeleteLight(p,a) (p)->DeleteLight(a)
#define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c) #define IDirect3DViewport3_NextLight(p,a,b,c) (p)->NextLight(a,b,c)
/*** IDirect3DViewport2 methods ***/ /*** IDirect3DViewport2 methods ***/
#define IDirect3DViewport3_GetViewport3(p,a) (p)->GetViewport2(a) #define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
#define IDirect3DViewport3_SetViewport3(p,a) (p)->SetViewport2(a) #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
/*** IDirect3DViewport3 methods ***/ /*** IDirect3DViewport3 methods ***/
#define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a) #define IDirect3DViewport3_SetBackgroundDepth2(p,a) (p)->SetBackgroundDepth2(a)
#define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b) #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)