revert 17709 for it break streach for windows mode. That why I did only got black windows in winquake with windows mode 640x480.

svn path=/trunk/; revision=20519
This commit is contained in:
Magnus Olsen 2006-01-01 16:00:45 +00:00
parent 876eaec62a
commit 4ea90aa543
6 changed files with 28 additions and 28 deletions

View file

@ -630,11 +630,11 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;

View file

@ -518,11 +518,11 @@ BOOLEAN DIB_1BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
int saveY;
BOOLEAN DesIsBiggerY=FALSE;
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;

View file

@ -513,11 +513,11 @@ BOOLEAN DIB_24BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
int saveY;
BOOLEAN DesIsBiggerY=FALSE;
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;

View file

@ -557,11 +557,11 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right,
SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;

View file

@ -397,11 +397,11 @@ BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
int saveY;
BOOLEAN DesIsBiggerY=FALSE;
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;

View file

@ -480,11 +480,11 @@ BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
SrcSizeY = SourceRect->bottom - SourceRect->top;
SrcSizeX = SourceRect->right - SourceRect->left;
DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
SrcSizeY = SourceRect->bottom;
SrcSizeX = SourceRect->right;
DesSizeY = DestRect->bottom;
DesSizeX = DestRect->right;
zoomX = DesSizeX / SrcSizeX;
if (zoomX==0) zoomX=1;