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Thx Kamil Hornicek tykef at atlas dot cz (irc nick : Pigglesworth)
testing Mesa3D 7.0.1 with all bugfix we have done, thanks to all bugfix we can remove a smaller hack we did frist in glapi.c Mesa3D 7.0.1 does not working in ReactOS with SSE support. if we disable it, Quake 3 will work fine. svn path=/trunk/; revision=30415
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@ -222,22 +222,4 @@ Index: drivers/windows/icd/mesa.def
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_tnl_InvalidateState
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- _tnl_MakeCurrent
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_tnl_run_pipeline
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Index: glapi/glapi.c
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===================================================================
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--- glapi/glapi.c (revision 30408)
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+++ glapi/glapi.c (working copy)
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@@ -876,14 +876,6 @@
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struct _glapi_function * entry;
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GLuint i;
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-#ifdef MANGLE
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- if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
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- return NULL;
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-#else
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- if (funcName[0] != 'g' || funcName[1] != 'l')
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- return NULL;
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-#endif
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-
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/* search extension functions first */
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for (i = 0; i < NumExtEntryPoints; i++) {
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if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
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@ -876,6 +876,14 @@ _glapi_get_proc_address(const char *funcName)
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struct _glapi_function * entry;
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GLuint i;
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#ifdef MANGLE
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if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
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return NULL;
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-#else
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if (funcName[0] != 'g' || funcName[1] != 'l')
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return NULL;
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#endif
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/* search extension functions first */
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for (i = 0; i < NumExtEntryPoints; i++) {
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if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
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