[MSPAINT] Add selectionModel.drawFrameOnCanvas and use it

Refactoring. CORE-19094
This commit is contained in:
Katayama Hirofumi MZ 2023-11-23 11:03:10 +09:00
parent c2bb5aa01d
commit 4a52a4b04c
4 changed files with 16 additions and 19 deletions

View file

@ -103,18 +103,6 @@ void ToolBase::endEvent()
m_hdc = NULL;
}
void ToolBase::OnDrawSelectionOnCanvas(HDC hdc)
{
if (!selectionModel.m_bShow)
return;
RECT rcSelection = selectionModel.m_rc;
canvasWindow.ImageToCanvas(rcSelection);
::InflateRect(&rcSelection, GRIP_SIZE, GRIP_SIZE);
drawSizeBoxes(hdc, &rcSelection, TRUE);
}
void ToolBase::pushToPtStack(LONG x, LONG y)
{
if (s_pointSP >= s_maxPointSP)
@ -157,7 +145,7 @@ struct FreeSelTool : ToolBase
void OnDrawOverlayOnCanvas(HDC hdc) override
{
OnDrawSelectionOnCanvas(hdc);
selectionModel.drawFrameOnCanvas(hdc);
}
void OnButtonDown(BOOL bLeftButton, LONG x, LONG y, BOOL bDoubleClick) override
@ -249,7 +237,7 @@ struct RectSelTool : ToolBase
void OnDrawOverlayOnCanvas(HDC hdc) override
{
OnDrawSelectionOnCanvas(hdc);
selectionModel.drawFrameOnCanvas(hdc);
}
void OnButtonDown(BOOL bLeftButton, LONG x, LONG y, BOOL bDoubleClick) override