[WINESYNC] d3dx9/tests: Remove useless '\n' within some ok() messages.

Signed-off-by: Vijay Kiran Kamuju <infyquest@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id c1cf13a7512387885616684130b605a7640f5187 by Christian Costa <titan.costa@gmail.com>
This commit is contained in:
winesync 2020-09-21 23:07:35 +02:00 committed by Jérôme Gardou
parent 20ea1bf125
commit 48f365863f
2 changed files with 7 additions and 11 deletions

View file

@ -10157,10 +10157,10 @@ static void test_clone_mesh(void)
hr = mesh->lpVtbl->CloneMesh(mesh, tc[i].clone_options, tc[i].new_declaration,
test_context->device, &mesh_clone);
ok(hr == D3D_OK, "CloneMesh test case %d failed. Got %x\n, expected D3D_OK\n", i, hr);
ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr);
hr = mesh_clone->lpVtbl->GetDeclaration(mesh_clone, new_declaration);
ok(hr == D3D_OK, "GetDeclaration test case %d failed. Got %x\n, expected D3D_OK\n", i, hr);
ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr);
/* Check declaration elements */
for (j = 0; tc[i].new_declaration[j].Stream != 0xFF; j++)
{
@ -10346,8 +10346,7 @@ static void test_valid_mesh(void)
}
hr = D3DXValidMesh(mesh, tc[i].adjacency, &errors_and_warnings);
todo_wine ok(hr == tc[i].exp_hr, "D3DXValidMesh test case %d failed. "
"Got %x\n, expected %x\n", i, hr, tc[i].exp_hr);
todo_wine ok(hr == tc[i].exp_hr, "Test %u, got unexpected hr %#x, expected %#x.\n", i, hr, tc[i].exp_hr);
/* Note errors_and_warnings is deliberately not checked because that
* would require copying wast amounts of the text output. */
@ -10490,8 +10489,7 @@ static void test_optimize_faces(void)
hr = D3DXOptimizeFaces(tc[i].indices, tc[i].num_faces,
tc[i].num_vertices, tc[i].indices_are_32bit,
face_remap);
ok(hr == D3D_OK, "D3DXOptimizeFaces test case %d failed. "
"Got %x\n, expected D3D_OK\n", i, hr);
ok(hr == D3D_OK, "Test %u, got unexpected hr %#x.\n", i, hr);
/* Compare face remap with expected face remap */
for (j = 0; j < tc[i].num_faces; j++)
@ -10508,15 +10506,13 @@ static void test_optimize_faces(void)
hr = D3DXOptimizeFaces(tc[0].indices, tc[0].num_faces,
tc[0].num_vertices, tc[0].indices_are_32bit,
NULL);
ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces passed NULL face_remap "
"pointer. Got %x\n, expected D3DERR_INVALIDCALL\n", hr);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
/* Number of faces must be smaller than 2^15 */
hr = D3DXOptimizeFaces(tc[0].indices, 2 << 15,
tc[0].num_vertices, FALSE,
&smallest_face_remap);
ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeFaces should not accept 2^15 "
"faces when using 16-bit indices. Got %x\n, expected D3DERR_INVALIDCALL\n", hr);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
}
static HRESULT clear_normals(ID3DXMesh *mesh)

View file

@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
tags: {wine: bb222133a81581622c88c0d34534bc88a556f1f2}
tags: {wine: c1cf13a7512387885616684130b605a7640f5187}