[0.4.12][WIN32SS][FREETYPE] Avoid performance regression CORE-16020

by reverting essential parts of "Font rotation at arbitrary angles"
which was once committed in several steps:

Initial commit (PR#1207)
0.4.12-dev-243-g
f757a13519
broke font rendering for GTK apps CORE-15623

Second commit (PR#1238)
0.4.12-dev-558-g
64987cf273
restored font rendering in GTK apps but introduced slowdown CORE-16020

Katayama agreed to the temporal revert and will try to come up later
with a performance optimized version.
We revert in 0.4.12-RC and 0.4.13-dev.

The revert will cause failure-increases in gdi32:TextTransform.
This commit is contained in:
Joachim Henze 2019-06-06 02:21:36 +02:00
parent c7fadfadfb
commit 486fd83a95
2 changed files with 160 additions and 277 deletions

View file

@ -718,16 +718,33 @@ FtMatrixFromMx(FT_Matrix *pmat, PMATRIX pmx)
pmat->yy = FLOATOBJ_GetLong(&ef);
}
FORCEINLINE VOID FASTCALL
VOID
FtSetCoordinateTransform(
FT_Face face,
PMATRIX pmx)
{
FT_Matrix mat;
FtMatrixFromMx(&mat, pmx);
FT_Matrix ftmatrix;
FLOATOBJ efTemp;
/* Create a freetype matrix, by converting to 16.16 fixpoint format */
efTemp = pmx->efM11;
FLOATOBJ_MulLong(&efTemp, 0x00010000);
ftmatrix.xx = FLOATOBJ_GetLong(&efTemp);
efTemp = pmx->efM12;
FLOATOBJ_MulLong(&efTemp, 0x00010000);
ftmatrix.xy = FLOATOBJ_GetLong(&efTemp);
efTemp = pmx->efM21;
FLOATOBJ_MulLong(&efTemp, 0x00010000);
ftmatrix.yx = FLOATOBJ_GetLong(&efTemp);
efTemp = pmx->efM22;
FLOATOBJ_MulLong(&efTemp, 0x00010000);
ftmatrix.yy = FLOATOBJ_GetLong(&efTemp);
/* Set the transformation matrix */
FT_Set_Transform(face, &mat, 0);
FT_Set_Transform(face, &ftmatrix, 0);
}
static BOOL
@ -5567,14 +5584,6 @@ ScaleLong(LONG lValue, PFLOATOBJ pef)
return lValue;
}
FORCEINLINE LONG FASTCALL
IntNormalizeAngle(LONG nTenthAngle)
{
const LONG nFullAngle = 360 * 10;
nTenthAngle %= nFullAngle;
return (nTenthAngle + nFullAngle) % nFullAngle;
}
BOOL
APIENTRY
IntExtTextOutW(
@ -5601,14 +5610,15 @@ IntExtTextOutW(
FT_Face face;
FT_GlyphSlot glyph;
FT_BitmapGlyph realglyph;
LONGLONG TextLeft64, TextTop64, DeltaX64, DeltaY64, XStart64, YStart64;
ULONG previous;
LONGLONG TextLeft, RealXStart;
ULONG TextTop, previous;
FT_Bool use_kerning;
RECTL DestRect, MaskRect;
POINTL SourcePoint, BrushOrigin;
HBITMAP HSourceGlyph;
SURFOBJ *SourceGlyphSurf;
SIZEL bitSize;
INT yoff;
FONTOBJ *FontObj;
PFONTGDI FontGDI;
PTEXTOBJ TextObj = NULL;
@ -5619,14 +5629,13 @@ IntExtTextOutW(
BOOL DoBreak = FALSE;
USHORT DxShift;
PMATRIX pmxWorldToDevice;
LONG lfEscapement, lfWidth;
LONG fixAscender, fixDescender;
FLOATOBJ Scale;
LOGFONTW *plf;
BOOL EmuBold, EmuItalic;
int thickness;
BOOL bResult;
FT_Matrix mat = identityMat, matWidth, matEscape, matWorld;
FT_Vector vecs[9];
ULONGLONG TextWidth;
/* Check if String is valid */
if ((Count > 0xFFFF) || (Count > 0 && String == NULL))
@ -5666,7 +5675,7 @@ IntExtTextOutW(
IntLPtoDP(dc, (POINT *)lprc, 2);
}
if (pdcattr->flTextAlign & TA_UPDATECP)
if (pdcattr->lTextAlign & TA_UPDATECP)
{
Start.x = pdcattr->ptlCurrent.x;
Start.y = pdcattr->ptlCurrent.y;
@ -5675,6 +5684,10 @@ IntExtTextOutW(
Start.y = YStart;
}
IntLPtoDP(dc, &Start, 1);
RealXStart = ((LONGLONG)Start.x + dc->ptlDCOrig.x) << 6;
YStart = Start.y + dc->ptlDCOrig.y;
SourcePoint.x = 0;
SourcePoint.y = 0;
MaskRect.left = 0;
@ -5749,15 +5762,6 @@ IntExtTextOutW(
plf = &TextObj->logfont.elfEnumLogfontEx.elfLogFont;
EmuBold = (plf->lfWeight >= FW_BOLD && FontGDI->OriginalWeight <= FW_NORMAL);
EmuItalic = (plf->lfItalic && !FontGDI->OriginalItalic);
if (FT_IS_SCALABLE(face))
{
lfEscapement = IntNormalizeAngle(plf->lfEscapement);
lfWidth = labs(plf->lfWidth);
}
else
{
lfEscapement = lfWidth = 0;
}
if (Render)
RenderMode = IntGetFontRenderMode(plf);
@ -5772,39 +5776,47 @@ IntExtTextOutW(
}
/* NOTE: Don't trust face->size->metrics.ascender and descender values. */
DC_vUpdateWorldToDevice(dc);
if (dc->pdcattr->iGraphicsMode == GM_ADVANCED)
{
pmxWorldToDevice = DC_pmxWorldToDevice(dc);
FtSetCoordinateTransform(face, pmxWorldToDevice);
fixAscender = ScaleLong(FontGDI->tmAscent, &pmxWorldToDevice->efM22) << 6;
fixDescender = ScaleLong(FontGDI->tmDescent, &pmxWorldToDevice->efM22) << 6;
}
else
{
pmxWorldToDevice = (PMATRIX)&gmxWorldToDeviceDefault;
FtSetCoordinateTransform(face, pmxWorldToDevice);
fixAscender = FontGDI->tmAscent << 6;
fixDescender = FontGDI->tmDescent << 6;
}
IntWidthMatrix(face, &matWidth, lfWidth);
FT_Matrix_Multiply(&matWidth, &mat);
/*
* Process the vertical alignment and determine the yoff.
*/
#define VALIGN_MASK (TA_TOP | TA_BASELINE | TA_BOTTOM)
if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BASELINE)
yoff = 0;
else if ((pdcattr->lTextAlign & VALIGN_MASK) == TA_BOTTOM)
yoff = -(fixDescender >> 6);
else /* TA_TOP */
yoff = fixAscender >> 6;
#undef VALIGN_MASK
IntEscapeMatrix(&matEscape, lfEscapement);
FT_Matrix_Multiply(&matEscape, &mat);
FtMatrixFromMx(&matWorld, pmxWorldToDevice);
matWorld.yx = -matWorld.yx;
matWorld.xy = -matWorld.xy;
FT_Matrix_Multiply(&matWorld, &mat);
FT_Set_Transform(face, &mat, NULL);
// Calculate displacement of the text.
DeltaX64 = DeltaY64 = 0;
/*
* Calculate width of the text.
*/
TextWidth = 0;
DxShift = fuOptions & ETO_PDY ? 1 : 0;
use_kerning = FT_HAS_KERNING(face);
previous = 0;
if ((fuOptions & ETO_OPAQUE) ||
(pdcattr->flTextAlign & (TA_CENTER | TA_RIGHT)) ||
memcmp(&mat, &identityMat, sizeof(mat)) != 0 ||
plf->lfUnderline || plf->lfStrikeOut)
(pdcattr->lTextAlign & (TA_CENTER | TA_RIGHT)))
{
TextLeft = RealXStart;
TextTop = YStart;
for (i = 0; i < Count; ++i)
{
glyph_index = get_glyph_index_flagged(face, String[i], ETO_GLYPH_INDEX, fuOptions);
@ -5838,52 +5850,50 @@ IntExtTextOutW(
{
FT_Vector delta;
FT_Get_Kerning(face, previous, glyph_index, 0, &delta);
DeltaX64 += delta.x;
DeltaY64 -= delta.y;
TextLeft += delta.x;
}
if (Dx == NULL)
{
DeltaX64 += realglyph->root.advance.x >> 10;
DeltaY64 -= realglyph->root.advance.y >> 10;
TextLeft += realglyph->root.advance.x >> 10;
}
else
{
// FIXME this should probably be a matrix transform with DeltaY64 as well.
// FIXME this should probably be a matrix transform with TextTop as well.
Scale = pdcattr->mxWorldToDevice.efM11;
if (FLOATOBJ_Equal0(&Scale))
FLOATOBJ_Set1(&Scale);
/* do the shift before multiplying to preserve precision */
FLOATOBJ_MulLong(&Scale, Dx[i << DxShift] << 6);
DeltaX64 += FLOATOBJ_GetLong(&Scale);
TextLeft += FLOATOBJ_GetLong(&Scale);
}
if (DxShift)
{
DeltaY64 -= Dx[2 * i + 1] << 6;
TextTop -= Dx[2 * i + 1] << 6;
}
previous = glyph_index;
FT_Done_Glyph((FT_Glyph)realglyph);
}
TextWidth = TextLeft - RealXStart;
}
// Process the X and Y alignments.
if ((pdcattr->flTextAlign & TA_CENTER) == TA_CENTER)
/*
* Process the horizontal alignment and modify XStart accordingly.
*/
if ((pdcattr->lTextAlign & TA_CENTER) == TA_CENTER)
{
XStart64 = -DeltaX64 / 2;
YStart64 = -DeltaY64 / 2;
RealXStart -= TextWidth / 2;
}
else if ((pdcattr->flTextAlign & TA_RIGHT) == TA_RIGHT)
else if ((pdcattr->lTextAlign & TA_RIGHT) == TA_RIGHT)
{
XStart64 = -DeltaX64;
YStart64 = -DeltaY64;
}
else
{
XStart64 = YStart64 = 0;
RealXStart -= TextWidth;
if (((RealXStart + TextWidth + 32) >> 6) <= Start.x + dc->ptlDCOrig.x)
RealXStart += 1 << 6;
}
psurf = dc->dclevel.pSurface;
@ -5892,11 +5902,14 @@ IntExtTextOutW(
if ((fuOptions & ETO_OPAQUE) && (dc->pdcattr->ulDirty_ & DIRTY_BACKGROUND))
DC_vUpdateBackgroundBrush(dc) ;
if (dc->pdcattr->ulDirty_ & DIRTY_TEXT)
if(dc->pdcattr->ulDirty_ & DIRTY_TEXT)
DC_vUpdateTextBrush(dc) ;
thickness = 1;
if (face->units_per_EM)
if (!face->units_per_EM)
{
thickness = 1;
}
else
{
thickness = face->underline_thickness *
face->size->metrics.y_ppem / face->units_per_EM;
@ -5904,110 +5917,15 @@ IntExtTextOutW(
thickness = 1;
}
/* Process the vertical alignment */
#define VALIGN_MASK (TA_TOP | TA_BASELINE | TA_BOTTOM)
RtlZeroMemory(vecs, sizeof(vecs));
if ((pdcattr->flTextAlign & VALIGN_MASK) == TA_BASELINE)
{
vecs[1].y = -FontGDI->tmAscent << 16; // upper left
vecs[4].y = 0; // baseline
vecs[0].y = FontGDI->tmDescent << 16; // lower left
}
else if ((pdcattr->flTextAlign & VALIGN_MASK) == TA_BOTTOM)
{
vecs[1].y = -FontGDI->tmHeight << 16; // upper left
vecs[4].y = -FontGDI->tmDescent << 16; // baseline
vecs[0].y = 0; // lower left
}
else /* TA_TOP */
{
vecs[1].y = 0; // upper left
vecs[4].y = FontGDI->tmAscent << 16; // baseline
vecs[0].y = FontGDI->tmHeight << 16; // lower left
}
vecs[2] = vecs[1]; // upper right
vecs[3] = vecs[0]; // lower right
#undef VALIGN_MASK
// underline
if (plf->lfUnderline)
{
int position = 0;
if (face->units_per_EM)
{
position = face->underline_position *
face->size->metrics.y_ppem / face->units_per_EM;
}
vecs[5].y = vecs[6].y = vecs[4].y - (position << 16);
}
// strike through
if (plf->lfStrikeOut)
{
vecs[7].y = vecs[8].y = vecs[4].y - ((FontGDI->tmAscent / 3) << 16);
}
// invert y axis
IntEscapeMatrix(&matEscape, -lfEscapement);
matWorld.yx = -matWorld.yx;
matWorld.xy = -matWorld.xy;
// convert vecs
for (i = 0; i < 9; ++i)
{
FT_Vector_Transform(&vecs[i], &matWidth);
FT_Vector_Transform(&vecs[i], &matEscape);
FT_Vector_Transform(&vecs[i], &matWorld);
}
vecs[2].x += DeltaX64 << 10;
vecs[2].y += DeltaY64 << 10; // upper right
vecs[3].x += DeltaX64 << 10;
vecs[3].y += DeltaY64 << 10; // lower right
vecs[6].x += DeltaX64 << 10;
vecs[6].y += DeltaY64 << 10; // underline right
vecs[8].x += DeltaX64 << 10;
vecs[8].y += DeltaY64 << 10; // strike through right
{
POINT pt;
pt.x = Start.x + (XStart64 >> 6);
pt.y = Start.y + (YStart64 >> 6);
IntLPtoDP(dc, &pt, 1);
for (i = 0; i < 9; ++i)
{
vecs[i].x += pt.x << 16;
vecs[i].y += pt.y << 16;
vecs[i].x >>= 16;
vecs[i].y >>= 16;
vecs[i].x += dc->ptlDCOrig.x;
vecs[i].y += dc->ptlDCOrig.y;
}
}
if (fuOptions & ETO_OPAQUE)
{
/* Draw background */
RECTL Rect;
RtlZeroMemory(&Rect, sizeof(Rect));
if ((mat.xy == 0 && mat.yx == 0) || (mat.xx == 0 && mat.yy == 0))
{
Rect.left = Rect.top = MAXLONG;
Rect.right = Rect.bottom = MINLONG;
for (i = 0; i < 4; ++i)
{
Rect.left = min(Rect.left, vecs[i].x);
Rect.top = min(Rect.top, vecs[i].y);
Rect.right = max(Rect.right, vecs[i].x);
Rect.bottom = max(Rect.bottom, vecs[i].y);
}
}
else
{
// FIXME: Use vecs[0] ... vecs[3] and EngFillPath
}
Rect.left = (RealXStart + 32) >> 6;
Rect.top = TextTop + yoff - ((fixAscender + 32) >> 6);
Rect.right = (RealXStart + TextWidth + 32) >> 6;
Rect.bottom = Rect.top + ((fixAscender + fixDescender) >> 6);
if (dc->fs & (DC_ACCUM_APP | DC_ACCUM_WMGR))
{
@ -6043,22 +5961,24 @@ IntExtTextOutW(
EXLATEOBJ_vInitialize(&exloRGB2Dst, &gpalRGB, psurf->ppal, 0, 0, 0);
EXLATEOBJ_vInitialize(&exloDst2RGB, psurf->ppal, &gpalRGB, 0, 0, 0);
// The main rendering loop.
/* Assume success */
bResult = TRUE;
TextLeft64 = vecs[4].x << 6;
TextTop64 = vecs[4].y << 6;
/*
* The main rendering loop.
*/
TextLeft = RealXStart;
TextTop = YStart;
previous = 0;
for (i = 0; i < Count; ++i)
{
BOOL bNeedCache = (!EmuBold && !EmuItalic &&
memcmp(&mat, &identityMat, sizeof(mat)) == 0);
glyph_index = get_glyph_index_flagged(face, String[i], ETO_GLYPH_INDEX, fuOptions);
realglyph = NULL;
if (bNeedCache)
{
if (EmuBold || EmuItalic)
realglyph = NULL;
else
realglyph = ftGdiGlyphCacheGet(face, glyph_index, plf->lfHeight,
RenderMode, pmxWorldToDevice);
}
if (!realglyph)
{
error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT);
@ -6068,8 +5988,17 @@ IntExtTextOutW(
bResult = FALSE;
break;
}
glyph = face->glyph;
if (bNeedCache)
if (EmuBold || EmuItalic)
{
if (EmuBold)
FT_GlyphSlot_Embolden(glyph);
if (EmuItalic)
FT_GlyphSlot_Oblique(glyph);
realglyph = ftGdiGlyphSet(face, glyph, RenderMode);
}
else
{
realglyph = ftGdiGlyphCacheSet(face,
glyph_index,
@ -6078,14 +6007,6 @@ IntExtTextOutW(
glyph,
RenderMode);
}
else
{
if (EmuBold)
FT_GlyphSlot_Embolden(glyph);
if (EmuItalic)
FT_GlyphSlot_Oblique(glyph);
realglyph = ftGdiGlyphSet(face, glyph, RenderMode);
}
if (!realglyph)
{
DPRINT1("Failed to render glyph! [index: %d]\n", glyph_index);
@ -6099,16 +6020,15 @@ IntExtTextOutW(
{
FT_Vector delta;
FT_Get_Kerning(face, previous, glyph_index, 0, &delta);
TextLeft64 += delta.x;
TextTop64 -= delta.y;
TextLeft += delta.x;
}
DPRINT("TextLeft64: %I64d\n", TextLeft64);
DPRINT("TextTop64: %I64d\n", TextTop64);
DPRINT("TextLeft: %I64d\n", TextLeft);
DPRINT("TextTop: %lu\n", TextTop);
DPRINT("Advance: %d\n", realglyph->root.advance.x);
DestRect.left = ((TextLeft64 + 32) >> 6) + realglyph->left;
DestRect.left = ((TextLeft + 32) >> 6) + realglyph->left;
DestRect.right = DestRect.left + realglyph->bitmap.width;
DestRect.top = ((TextTop64 + 32) >> 6) - realglyph->top;
DestRect.top = TextTop + yoff - realglyph->top;
DestRect.bottom = DestRect.top + realglyph->bitmap.rows;
bitSize.cx = realglyph->bitmap.width;
@ -6205,109 +6125,81 @@ IntExtTextOutW(
break;
}
if (plf->lfUnderline)
{
int i, position;
if (!face->units_per_EM)
{
position = 0;
}
else
{
position = face->underline_position *
face->size->metrics.y_ppem / face->units_per_EM;
}
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
{
EngLineTo(SurfObj,
(CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
(TextLeft >> 6),
TextTop + yoff - position + i,
((TextLeft + (realglyph->root.advance.x >> 10)) >> 6),
TextTop + yoff - position + i,
NULL,
ROP2_TO_MIX(R2_COPYPEN));
}
}
if (plf->lfStrikeOut)
{
int i;
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
{
EngLineTo(SurfObj,
(CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
(TextLeft >> 6),
TextTop + yoff - (fixAscender >> 6) / 3 + i,
((TextLeft + (realglyph->root.advance.x >> 10)) >> 6),
TextTop + yoff - (fixAscender >> 6) / 3 + i,
NULL,
ROP2_TO_MIX(R2_COPYPEN));
}
}
if (NULL == Dx)
{
TextLeft64 += realglyph->root.advance.x >> 10;
TextTop64 -= realglyph->root.advance.y >> 10;
DPRINT("New TextLeft64: %I64d\n", TextLeft64);
DPRINT("New TextTop64: %I64d\n", TextTop64);
TextLeft += realglyph->root.advance.x >> 10;
DPRINT("New TextLeft: %I64d\n", TextLeft);
}
else
{
// FIXME this should probably be a matrix transform with TextTop64 as well.
// FIXME this should probably be a matrix transform with TextTop as well.
Scale = pdcattr->mxWorldToDevice.efM11;
if (FLOATOBJ_Equal0(&Scale))
FLOATOBJ_Set1(&Scale);
/* do the shift before multiplying to preserve precision */
FLOATOBJ_MulLong(&Scale, Dx[i<<DxShift] << 6);
TextLeft64 += FLOATOBJ_GetLong(&Scale);
DPRINT("New TextLeft64 2: %I64d\n", TextLeft64);
TextLeft += FLOATOBJ_GetLong(&Scale);
DPRINT("New TextLeft2: %I64d\n", TextLeft);
}
if (DxShift)
{
TextTop64 -= Dx[2 * i + 1] << 6;
TextTop -= Dx[2 * i + 1] << 6;
}
previous = glyph_index;
/* No cache, so clean up */
if (!bNeedCache)
if (EmuBold || EmuItalic)
{
FT_Done_Glyph((FT_Glyph)realglyph);
}
}
if (plf->lfUnderline || plf->lfStrikeOut)
{
INT x0 = min(vecs[0].x, vecs[2].x);
INT y0 = min(vecs[0].y, vecs[2].y);
INT x1 = max(vecs[0].x, vecs[2].x);
INT y1 = max(vecs[0].y, vecs[2].y);
if (dc->dctype == DCTYPE_DIRECT)
MouseSafetyOnDrawStart(dc->ppdev, x0, y0, x1, y1);
}
if (plf->lfUnderline)
{
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
{
LONG dx = (LONG)(DeltaX64 >> 6), dy = (LONG)(DeltaY64 >> 6);
if (labs(dx) > labs(dy))
{
// move vertical
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
vecs[5].x, vecs[5].y + i,
vecs[6].x, vecs[6].y + i,
NULL, ROP2_TO_MIX(R2_COPYPEN));
}
else
{
// move horizontal
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
vecs[5].x + i, vecs[5].y,
vecs[6].x + i, vecs[6].y,
NULL, ROP2_TO_MIX(R2_COPYPEN));
}
}
}
if (plf->lfStrikeOut)
{
for (i = -thickness / 2; i < -thickness / 2 + thickness; ++i)
{
LONG dx = (LONG)(DeltaX64 >> 6), dy = (LONG)(DeltaY64 >> 6);
if (labs(dx) > labs(dy))
{
// move vertical
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
vecs[7].x, vecs[7].y + i,
vecs[8].x, vecs[8].y + i,
NULL, ROP2_TO_MIX(R2_COPYPEN));
}
else
{
// move horizontal
EngLineTo(SurfObj, (CLIPOBJ *)&dc->co,
&dc->eboText.BrushObject,
vecs[7].x + i, vecs[7].y,
vecs[8].x + i, vecs[8].y,
NULL, ROP2_TO_MIX(R2_COPYPEN));
}
}
}
if (plf->lfUnderline || plf->lfStrikeOut)
{
if (dc->dctype == DCTYPE_DIRECT)
MouseSafetyOnDrawEnd(dc->ppdev);
}
if (pdcattr->flTextAlign & TA_UPDATECP) {
if (pdcattr->lTextAlign & TA_UPDATECP) {
pdcattr->ptlCurrent.x = DestRect.right - dc->ptlDCOrig.x;
}

View file

@ -150,21 +150,12 @@ XFORMOBJ_iSetXform(
IN const XFORML *pxform)
{
PMATRIX pmx = XFORMOBJ_pmx(pxo);
FLOATOBJ ef1, ef2, efTemp;
/* Check parameters */
if (!pxo || !pxform) return DDI_ERROR;
/* Check if the xform is valid */
/* M11 * M22 - M12 * M21 != 0 */
FLOATOBJ_SetFloat(&ef1, pxform->eM11);
FLOATOBJ_SetFloat(&efTemp, pxform->eM22);
FLOATOBJ_Mul(&ef1, &efTemp);
FLOATOBJ_SetFloat(&ef2, pxform->eM12);
FLOATOBJ_SetFloat(&efTemp, pxform->eM21);
FLOATOBJ_Mul(&ef2, &efTemp);
if (FLOATOBJ_Equal(&ef1, &ef2))
return DDI_ERROR;
if ((pxform->eM11 == 0) || (pxform->eM22 == 0)) return DDI_ERROR;
/* Copy members */
FLOATOBJ_SetFloat(&pmx->efM11, pxform->eM11);