- Fix most freeldr compilation issues, most notably:

- Define structure packing correctly for msvc.
- Define Ke386EraseFlags for msvc too.
- Don't return a function returning void in a function returning void.
- VideoFadeIn: Don't rely on some fishy gcc extension for allocating memory from the stack -- just use the heap instead.
- Winldr remains

svn path=/trunk/; revision=42218
This commit is contained in:
Stefan Ginsberg 2009-07-25 20:17:23 +00:00
parent 849236d3ac
commit 45934cfbe5
12 changed files with 41 additions and 40 deletions

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@ -22,12 +22,7 @@
#define NDEBUG
#include <debug.h>
/* non-standard specifier from windef.h -- please deprecate */
#undef PACKED
#ifdef __GNUC__
#define PACKED __attribute__((packed))
#endif
#include <pshpack2.h>
typedef struct
{
UCHAR Signature[4]; // (ret) signature ("VESA")
@ -55,7 +50,8 @@ typedef struct
// accelerated video modes (list of words terminated with FFFFh)
UCHAR Reserved[216]; // reserved for VBE implementation
UCHAR ScratchPad[256]; // OEM scratchpad (for OEM strings, etc.)
} PACKED VESA_SVGA_INFO, *PVESA_SVGA_INFO;
} VESA_SVGA_INFO, *PVESA_SVGA_INFO;
#include <poppack.h>
// Bitfields for VESA capabilities:
//

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@ -22,12 +22,7 @@
#define NDEBUG
#include <debug.h>
/* non-standard specifier from windef.h -- please deprecate */
#undef PACKED
#ifdef __GNUC__
#define PACKED __attribute__((packed))
#endif
#include <pshpack2.h>
typedef struct
{
UCHAR PacketSize; // 00h - Size of packet (10h or 18h)
@ -40,7 +35,8 @@ typedef struct
// used if DWORD at 04h is FFFFh:FFFFh
// Commented since some earlier BIOSes refuse to work with
// such extended structure
} PACKED I386_DISK_ADDRESS_PACKET, *PI386_DISK_ADDRESS_PACKET;
} I386_DISK_ADDRESS_PACKET, *PI386_DISK_ADDRESS_PACKET;
#include <poppack.h>
/////////////////////////////////////////////////////////////////////////////////////////////
// FUNCTIONS

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@ -22,12 +22,6 @@
#define NDEBUG
#include <debug.h>
/* non-standard specifier from windef.h -- please deprecate */
#undef PACKED
#ifdef __GNUC__
#define PACKED __attribute__((packed))
#endif
#define VIDEOPORT_PALETTE_READ 0x03C7
#define VIDEOPORT_PALETTE_WRITE 0x03C8
#define VIDEOPORT_PALETTE_DATA 0x03C9
@ -57,6 +51,7 @@
#define VERTRES_350_SCANLINES 0x01
#define VERTRES_400_SCANLINES 0x02
#include <pshpack2.h>
typedef struct
{
USHORT ModeAttributes; /* mode attributes (see #00080) */
@ -110,7 +105,8 @@ typedef struct
UCHAR LinearReservedMaskPosition; /* linear modes:Bit position of reserved mask LSB */
ULONG MaximumPixelClock; /* maximum pixel clock for graphics video mode, in Hz */
UCHAR Reserved2[190]; /* 190 BYTEs reserved (0) */
} PACKED SVGA_MODE_INFORMATION, *PSVGA_MODE_INFORMATION;
} SVGA_MODE_INFORMATION, *PSVGA_MODE_INFORMATION;
#include <poppack.h>
static ULONG BiosVideoMode; /* Current video mode as known by BIOS */
static ULONG ScreenWidth = 80; /* Screen Width in characters */

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@ -29,8 +29,8 @@
VOID PcMachInit(const char *CmdLine);
VOID PcConsPutChar(int Ch);
BOOLEAN PcConsKbHit();
int PcConsGetCh();
BOOLEAN PcConsKbHit(VOID);
int PcConsGetCh(VOID);
VOID PcVideoClearScreen(UCHAR Attr);
VIDEODISPLAYMODE PcVideoSetDisplayMode(char *DisplayMode, BOOLEAN Init);

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@ -29,8 +29,8 @@ UCHAR XboxFont8x16[256 * 16];
VOID XboxMachInit(const char *CmdLine);
VOID XboxConsPutChar(int Ch);
BOOLEAN XboxConsKbHit();
int XboxConsGetCh();
BOOLEAN XboxConsKbHit(VOID);
int XboxConsGetCh(VOID);
VOID XboxVideoInit(VOID);
VOID XboxVideoClearScreen(UCHAR Attr);

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@ -110,12 +110,22 @@
#include <bytesex.h>
/* arch defines */
#ifdef __GNUC__
#ifdef _X86_
#define Ke386EraseFlags(x) __asm__ __volatile__("pushl $0 ; popfl\n")
#define Ke386EraseFlags() __asm__ __volatile__("pushl $0 ; popfl\n")
#endif
#ifdef _M_AMD64
#define KeAmd64EraseFlags(x) __asm__ __volatile__("pushq $0 ; popfq\n")
#define KeAmd64EraseFlags() __asm__ __volatile__("pushq $0 ; popfq\n")
#endif
#else
#ifdef _X86_
#define Ke386EraseFlags() __asm push 0; __asm popf;
#endif
#ifdef _M_AMD64
#error FIXME
#endif
#endif
VOID BootMain(LPSTR CmdLine);

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@ -83,7 +83,7 @@ MachVideoSetDisplayMode(char *DisplayMode, BOOLEAN Init)
VOID
MachVideoGetDisplaySize(PULONG Width, PULONG Height, PULONG Depth)
{
return MachVtbl.VideoGetDisplaySize(Width, Height, Depth);
MachVtbl.VideoGetDisplaySize(Width, Height, Depth);
}
ULONG
@ -95,7 +95,7 @@ MachVideoGetBufferSize(VOID)
VOID
MachVideoSetTextCursorPosition(ULONG X, ULONG Y)
{
return MachVtbl.VideoSetTextCursorPosition(X, Y);
MachVtbl.VideoSetTextCursorPosition(X, Y);
}
VOID
@ -125,13 +125,13 @@ MachVideoIsPaletteFixed(VOID)
VOID
MachVideoSetPaletteColor(UCHAR Color, UCHAR Red, UCHAR Green, UCHAR Blue)
{
return MachVtbl.VideoSetPaletteColor(Color, Red, Green, Blue);
MachVtbl.VideoSetPaletteColor(Color, Red, Green, Blue);
}
VOID
MachVideoGetPaletteColor(UCHAR Color, UCHAR *Red, UCHAR *Green, UCHAR *Blue)
{
return MachVtbl.VideoGetPaletteColor(Color, Red, Green, Blue);
MachVtbl.VideoGetPaletteColor(Color, Red, Green, Blue);
}
VOID

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@ -40,7 +40,7 @@ static VOID
NTAPI
CmpFree (PVOID Ptr, IN ULONG Quota)
{
return MmHeapFree(Ptr);
MmHeapFree(Ptr);
}
static BOOLEAN

View file

@ -60,11 +60,12 @@ VOID LoadReactOSSetup(VOID)
NULL };
CHAR FileName[256];
HINF InfHandle;
ULONG ErrorLine;
INFCONTEXT InfContext;
HINF InfHandle;
ULONG ErrorLine;
INFCONTEXT InfContext;
PIMAGE_NT_HEADERS NtHeader;
PVOID LoadBase;
extern BOOLEAN FrLdrBootType;
/* Setup multiboot information structure */
LoaderBlock.CommandLine = reactos_kernel_cmdline;
@ -108,8 +109,7 @@ VOID LoadReactOSSetup(VOID)
#endif
UiDrawStatusText("");
extern BOOLEAN FrLdrBootType;
FrLdrBootType = TRUE;
FrLdrBootType = TRUE;
/* Detect hardware */
UiDrawStatusText("Detecting hardware...");

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@ -42,5 +42,5 @@ NTAPI
RtlpFreeMemory(PVOID Mem,
ULONG Tag)
{
return MmHeapFree(Mem);
MmHeapFree(Mem);
}

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@ -27,9 +27,9 @@ PVOID TextVideoBuffer = NULL;
*/
int TuiPrintf(const char *format, ... )
{
char c, *ptr, str[16];
va_list ap;
va_start(ap,format);
char c, *ptr, str[16];
while ((c = *(format++)))
{

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@ -38,7 +38,10 @@ VOID VideoFadeIn(PPALETTE_ENTRY Palette, ULONG ColorCount)
{
ULONG Index;
ULONG Color;
PALETTE_ENTRY PaletteColors[ColorCount];
PPALETTE_ENTRY PaletteColors;
PaletteColors = MmHeapAlloc(sizeof(PALETTE_ENTRY) * ColorCount);
if (!PaletteColors) return;
for (Index=0; Index<RGB_MAX; Index++)
{