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Implement NtUserPostThreadMessage and add test program (all by Art Yerkes)
svn path=/trunk/; revision=5227
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parent
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4 changed files with 146 additions and 3 deletions
6
reactos/apps/tests/thread_msg/.cvsignore
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reactos/apps/tests/thread_msg/.cvsignore
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*.o
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*.d
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*.exe
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*.coff
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*.sym
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*.map
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21
reactos/apps/tests/thread_msg/makefile
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reactos/apps/tests/thread_msg/makefile
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# $Id: makefile,v 1.1 2003/07/23 17:00:55 gvg Exp $
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PATH_TO_TOP = ../../..
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TARGET_NORC = yes
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TARGET_TYPE = program
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TARGET_APPTYPE = console
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TARGET_NAME = thread_msg
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TARGET_SDKLIBS = kernel32.a user32.a
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TARGET_OBJECTS = $(TARGET_NAME).o
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include $(PATH_TO_TOP)/rules.mak
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include $(TOOLS_PATH)/helper.mk
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# EOF
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97
reactos/apps/tests/thread_msg/thread_msg.c
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reactos/apps/tests/thread_msg/thread_msg.c
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/**
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* Test case for PostThreadMessage
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* (C) 2003 ReactOS
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* License: LGPL
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* See: LGPL.txt in top directory.
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* Author: arty
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*
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* Windows thread message queue test case.
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* Derived from ../event/event.c in part.
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*/
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#include <windows.h>
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#include <stdio.h>
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#include <assert.h>
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HANDLE hWaitForFailure;
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HANDLE hOkToPostThreadMessage;
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HANDLE hOkToTerminate;
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DWORD WINAPI thread( LPVOID crap )
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{
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MSG msg;
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/* Failure case ... Wait for the parent to try to post a message
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before queue creation */
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printf( "Waiting to create the message queue.\n" );
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WaitForSingleObject(hWaitForFailure,INFINITE);
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printf( "Creating message queue.\n" );
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/* "Create" a message queue */
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PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE );
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printf( "Signalling the parent that we're ready.\n" );
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/* Signal that it's ok to post */
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SetEvent( hOkToPostThreadMessage );
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printf( "Listening messages.\n" );
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/* Now read some messages */
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while( GetMessage( &msg, 0,0,0 ) ) {
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printf( "Received message: %04x %04x %08x\n",
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(msg.message & 0xffff),
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(msg.wParam & 0xffff),
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msg.lParam );
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assert( !msg.hwnd );
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}
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printf( "Finished receiving messages.\n" );
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SetEvent( hOkToTerminate );
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return 0;
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}
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int main( int argc, char **argv )
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{
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DWORD id, Status;
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printf( "Creating events\n" );
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hOkToPostThreadMessage = CreateEvent( NULL, FALSE, FALSE, NULL );
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hOkToTerminate = CreateEvent( NULL, FALSE, FALSE, NULL );
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hWaitForFailure = CreateEvent( NULL, FALSE, FALSE, NULL );
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printf( "Created events\n" );
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if( CreateThread( 0, 0, thread, 0, 0, &id ) == NULL ) {
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printf( "Couldn't create one thread.\n" );
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return 0;
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}
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printf( "Posting to non-existent queue\n" );
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/* Check failure case */
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assert( PostThreadMessage( id, WM_USER + 0, 1, 2 ) == FALSE );
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printf( "Signalling thread to advance.\n" );
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SetEvent( hWaitForFailure );
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printf( "Waiting for signal from thread.\n" );
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WaitForSingleObject( hOkToPostThreadMessage, INFINITE );
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printf( "Sending three messages, then quit.\n" );
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assert( PostThreadMessage( id, WM_USER + 0, 1, 2 ) );
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assert( PostThreadMessage( id, WM_USER + 1, 3, 4 ) );
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Sleep( 500 ); /* Sleep a bit, so that the queue is empty for a bit. */
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assert( PostThreadMessage( id, WM_USER + 2, 5, 6 ) );
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assert( PostThreadMessage( id, WM_QUIT, 0,0 ) );
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WaitForSingleObject( hOkToTerminate, INFINITE );
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printf( "Test complete.\n" );
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return 0;
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}
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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*/
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/* $Id: message.c,v 1.22 2003/06/20 16:26:14 ekohl Exp $
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/* $Id: message.c,v 1.23 2003/07/23 17:00:55 gvg Exp $
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*
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*
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* COPYRIGHT: See COPYING in the top level directory
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PROJECT: ReactOS kernel
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@ -436,9 +436,28 @@ NtUserPostThreadMessage(DWORD idThread,
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WPARAM wParam,
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WPARAM wParam,
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LPARAM lParam)
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LPARAM lParam)
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{
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{
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UNIMPLEMENTED;
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MSG Mesg;
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PUSER_MESSAGE Message;
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PETHREAD peThread;
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PW32THREAD pThread;
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NTSTATUS Status;
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Status = PsLookupThreadByThreadId(idThread,&peThread);
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return 0;
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if( Status == STATUS_SUCCESS ) {
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pThread = peThread->Win32Thread;
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Mesg.hwnd = 0;
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Mesg.message = Msg;
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Mesg.wParam = wParam;
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Mesg.lParam = lParam;
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Message = MsqCreateMessage(&Mesg);
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MsqPostMessage(pThread->MessageQueue, Message);
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return TRUE;
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} else {
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SetLastNtError( Status );
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return FALSE;
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}
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}
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}
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DWORD STDCALL
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DWORD STDCALL
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