Implement NtUserPostThreadMessage and add test program (all by Art Yerkes)

svn path=/trunk/; revision=5227
This commit is contained in:
Gé van Geldorp 2003-07-23 17:00:55 +00:00
parent aa538172d6
commit 42d63c02df
4 changed files with 146 additions and 3 deletions

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@ -0,0 +1,6 @@
*.o
*.d
*.exe
*.coff
*.sym
*.map

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# $Id: makefile,v 1.1 2003/07/23 17:00:55 gvg Exp $
PATH_TO_TOP = ../../..
TARGET_NORC = yes
TARGET_TYPE = program
TARGET_APPTYPE = console
TARGET_NAME = thread_msg
TARGET_SDKLIBS = kernel32.a user32.a
TARGET_OBJECTS = $(TARGET_NAME).o
include $(PATH_TO_TOP)/rules.mak
include $(TOOLS_PATH)/helper.mk
# EOF

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/**
* Test case for PostThreadMessage
* (C) 2003 ReactOS
* License: LGPL
* See: LGPL.txt in top directory.
* Author: arty
*
* Windows thread message queue test case.
* Derived from ../event/event.c in part.
*/
#include <windows.h>
#include <stdio.h>
#include <assert.h>
HANDLE hWaitForFailure;
HANDLE hOkToPostThreadMessage;
HANDLE hOkToTerminate;
DWORD WINAPI thread( LPVOID crap )
{
MSG msg;
/* Failure case ... Wait for the parent to try to post a message
before queue creation */
printf( "Waiting to create the message queue.\n" );
WaitForSingleObject(hWaitForFailure,INFINITE);
printf( "Creating message queue.\n" );
/* "Create" a message queue */
PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE );
printf( "Signalling the parent that we're ready.\n" );
/* Signal that it's ok to post */
SetEvent( hOkToPostThreadMessage );
printf( "Listening messages.\n" );
/* Now read some messages */
while( GetMessage( &msg, 0,0,0 ) ) {
printf( "Received message: %04x %04x %08x\n",
(msg.message & 0xffff),
(msg.wParam & 0xffff),
msg.lParam );
assert( !msg.hwnd );
}
printf( "Finished receiving messages.\n" );
SetEvent( hOkToTerminate );
return 0;
}
int main( int argc, char **argv )
{
DWORD id, Status;
printf( "Creating events\n" );
hOkToPostThreadMessage = CreateEvent( NULL, FALSE, FALSE, NULL );
hOkToTerminate = CreateEvent( NULL, FALSE, FALSE, NULL );
hWaitForFailure = CreateEvent( NULL, FALSE, FALSE, NULL );
printf( "Created events\n" );
if( CreateThread( 0, 0, thread, 0, 0, &id ) == NULL ) {
printf( "Couldn't create one thread.\n" );
return 0;
}
printf( "Posting to non-existent queue\n" );
/* Check failure case */
assert( PostThreadMessage( id, WM_USER + 0, 1, 2 ) == FALSE );
printf( "Signalling thread to advance.\n" );
SetEvent( hWaitForFailure );
printf( "Waiting for signal from thread.\n" );
WaitForSingleObject( hOkToPostThreadMessage, INFINITE );
printf( "Sending three messages, then quit.\n" );
assert( PostThreadMessage( id, WM_USER + 0, 1, 2 ) );
assert( PostThreadMessage( id, WM_USER + 1, 3, 4 ) );
Sleep( 500 ); /* Sleep a bit, so that the queue is empty for a bit. */
assert( PostThreadMessage( id, WM_USER + 2, 5, 6 ) );
assert( PostThreadMessage( id, WM_QUIT, 0,0 ) );
WaitForSingleObject( hOkToTerminate, INFINITE );
printf( "Test complete.\n" );
return 0;
}

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@ -16,7 +16,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id: message.c,v 1.22 2003/06/20 16:26:14 ekohl Exp $
/* $Id: message.c,v 1.23 2003/07/23 17:00:55 gvg Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
@ -436,9 +436,28 @@ NtUserPostThreadMessage(DWORD idThread,
WPARAM wParam,
LPARAM lParam)
{
UNIMPLEMENTED;
MSG Mesg;
PUSER_MESSAGE Message;
PETHREAD peThread;
PW32THREAD pThread;
NTSTATUS Status;
Status = PsLookupThreadByThreadId(idThread,&peThread);
return 0;
if( Status == STATUS_SUCCESS ) {
pThread = peThread->Win32Thread;
Mesg.hwnd = 0;
Mesg.message = Msg;
Mesg.wParam = wParam;
Mesg.lParam = lParam;
Message = MsqCreateMessage(&Mesg);
MsqPostMessage(pThread->MessageQueue, Message);
return TRUE;
} else {
SetLastNtError( Status );
return FALSE;
}
}
DWORD STDCALL