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[OPENGL32]
- Get rid of the TLS based implementation CORE-14024
This commit is contained in:
parent
31acac46a1
commit
4067eb1454
3 changed files with 1 additions and 159 deletions
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@ -7,61 +7,21 @@
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#include "opengl32.h"
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#include "opengl32.h"
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#ifdef OPENGL32_USE_TLS
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DWORD OglTlsIndex = 0xFFFFFFFF;
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BOOL init_tls_data(void)
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{
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struct Opengl32_ThreadData* ThreadData;
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ThreadData = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ThreadData));
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if(!ThreadData)
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return FALSE;
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TlsSetValue(OglTlsIndex, ThreadData);
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ThreadData->glDispatchTable = &StubTable.glDispatchTable;
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ThreadData->hglrc = NULL;
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ThreadData->hdc = NULL;
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ThreadData->dc_data = NULL;
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return TRUE;
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}
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#endif
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BOOL WINAPI
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BOOL WINAPI
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DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
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DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
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{
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{
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#ifdef OPENGL32_USE_TLS
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struct Opengl32_ThreadData* ThreadData;
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#endif
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switch ( Reason )
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switch ( Reason )
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{
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{
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case DLL_PROCESS_ATTACH:
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case DLL_PROCESS_ATTACH:
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#ifdef OPENGL32_USE_TLS
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OglTlsIndex = TlsAlloc();
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if(OglTlsIndex == TLS_OUT_OF_INDEXES)
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return FALSE;
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#endif
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/* Initialize Context list */
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/* Initialize Context list */
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InitializeListHead(&ContextListHead);
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InitializeListHead(&ContextListHead);
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/* no break */
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/* no break */
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_ATTACH:
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#ifdef OPENGL32_USE_TLS
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if (!init_tls_data())
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return FALSE;
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#endif // defined(OPENGL32_USE_TLS)
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break;
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break;
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case DLL_THREAD_DETACH:
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case DLL_THREAD_DETACH:
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/* Set NULL context for this thread */
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/* Set NULL context for this thread */
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wglMakeCurrent(NULL, NULL);
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wglMakeCurrent(NULL, NULL);
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/* Clean up */
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#ifdef OPENGL32_USE_TLS
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ThreadData = TlsGetValue(OglTlsIndex);
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if(ThreadData)
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HeapFree(GetProcessHeap(), 0, ThreadData);
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#else
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NtCurrentTeb()->glTable = NULL;
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#endif // defined(OPENGL32_USE_TLS)
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break;
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break;
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case DLL_PROCESS_DETACH:
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case DLL_PROCESS_DETACH:
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/* Clean up */
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/* Clean up */
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@ -71,15 +31,7 @@ DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
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wglMakeCurrent(NULL, NULL);
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wglMakeCurrent(NULL, NULL);
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IntDeleteAllContexts();
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IntDeleteAllContexts();
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IntDeleteAllICDs();
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IntDeleteAllICDs();
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#ifdef OPENGL32_USE_TLS
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ThreadData = TlsGetValue(OglTlsIndex);
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if(ThreadData)
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HeapFree(GetProcessHeap(), 0, ThreadData);
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#endif
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}
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}
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#ifdef OPENGL32_USE_TLS
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TlsFree(OglTlsIndex);
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#endif
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break;
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break;
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}
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}
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@ -16,31 +16,16 @@ ASSUME nothing
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.code
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.code
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#ifdef OPENG32_USE_TLS
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EXTERN _OglTlsIndex:DWORD
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EXTERN _TlsGetValue@4:PROC
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#endif
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MACRO(USE_GL_FUNC, name, offset, stack)
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MACRO(USE_GL_FUNC, name, offset, stack)
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PUBLIC _gl&name&@&stack
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PUBLIC _gl&name&@&stack
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.PROC _gl&name&@&stack
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.PROC _gl&name&@&stack
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FPO 0, 0, 0, 0, 0, FRAME_FPO
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FPO 0, 0, 0, 0, 0, FRAME_FPO
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#ifdef OPENG32_USE_TLS
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push _OglTlsIndex
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call _TlsGetValue@4
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/* If we don't have a thread data, this is a nop */
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test eax, eax
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jz name&_fast_ret
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/* Get the GL table */
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mov eax, [eax]
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#else
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/* Get the TEB */
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/* Get the TEB */
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mov eax, fs:[TEB_SELF]
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mov eax, fs:[TEB_SELF]
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/* Get the GL table */
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/* Get the GL table */
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mov eax, [eax + TEB_GL_TABLE]
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mov eax, [eax + TEB_GL_TABLE]
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#endif
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/* If we don't have a dispatch table, this is a nop */
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/* If we don't have a dispatch table, this is a nop */
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test eax, eax
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test eax, eax
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@ -112,99 +112,6 @@ struct wgl_dc_data
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void IntDeleteAllContexts(void);
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void IntDeleteAllContexts(void);
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void IntDeleteAllICDs(void);
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void IntDeleteAllICDs(void);
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#ifdef OPENGL32_USE_TLS
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extern DWORD OglTlsIndex;
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struct Opengl32_ThreadData
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{
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const GLDISPATCHTABLE* glDispatchTable;
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HGLRC hglrc;
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HDC hdc;
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struct wgl_dc_data* dc_data;
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PVOID* icdData;
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};
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C_ASSERT(FIELD_OFFSET(struct Opengl32_ThreadData, glDispatchTable) == 0);
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/* dllmain.c */
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BOOL init_tls_data(void);
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FORCEINLINE
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void
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IntMakeCurrent(HGLRC hglrc, HDC hdc, struct wgl_dc_data* dc_data)
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{
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struct Opengl32_ThreadData* thread_data = TlsGetValue(OglTlsIndex);
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if (!thread_data)
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{
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OutputDebugStringA("Calling init_tls_data from IntMakeCurrent\n");
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if (!init_tls_data())
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OutputDebugStringA("init_tls_data failed, brace for impact...\n");
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thread_data = TlsGetValue(OglTlsIndex);
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}
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thread_data->hglrc = hglrc;
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thread_data->hdc = hdc;
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thread_data->dc_data = dc_data;
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}
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FORCEINLINE
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HGLRC
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IntGetCurrentRC(void)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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return data ? data->hglrc : NULL;
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}
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FORCEINLINE
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HDC
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IntGetCurrentDC(void)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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return data ? data->hdc : NULL;
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}
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FORCEINLINE
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struct wgl_dc_data*
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IntGetCurrentDcData(void)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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return data->dc_data;
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}
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FORCEINLINE
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const GLDISPATCHTABLE *
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IntGetCurrentDispatchTable(void)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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return data->glDispatchTable;
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}
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FORCEINLINE
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void
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IntSetCurrentDispatchTable(const GLDISPATCHTABLE* table)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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data->glDispatchTable = table;
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}
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FORCEINLINE
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void
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IntSetCurrentICDPrivate(void* value)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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data->icdData = value;
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}
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FORCEINLINE
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void*
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IntGetCurrentICDPrivate(void)
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{
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struct Opengl32_ThreadData* data = TlsGetValue(OglTlsIndex);
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return data->icdData;
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}
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#else
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FORCEINLINE
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FORCEINLINE
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const GLDISPATCHTABLE*
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const GLDISPATCHTABLE*
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IntGetCurrentDispatchTable(void)
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IntGetCurrentDispatchTable(void)
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@ -265,8 +172,6 @@ IntGetCurrentICDPrivate(void)
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return (void*)NtCurrentTeb()->glReserved1[0];
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return (void*)NtCurrentTeb()->glReserved1[0];
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}
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}
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#endif // defined(OPENGL32_USE_TLS)
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FORCEINLINE
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FORCEINLINE
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DHGLRC
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DHGLRC
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IntGetCurrentDHGLRC(void)
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IntGetCurrentDHGLRC(void)
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