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https://github.com/reactos/reactos.git
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- Add new type of debug print for windows loader
- Add address conversion routines for windows loader - Add stubs for PE loading, memory operations - Add some code to the LoadAndBootWindows() Some notes: - The windows loader is going to become some kind of a library in future, shared at least between freeldr and EFI loader. - The code in windows loader is specific to i386 architecture for now, but I add it to the "freeldr_base". I better separate it a bit later, after discussion with arty (because I hardly want compatibility with loading windows on PPC). svn path=/trunk/; revision=24350
This commit is contained in:
parent
71e329a125
commit
3d9d36ccff
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@ -38,7 +38,8 @@ ULONG DebugPrintMask = DPRINT_INIFILE;
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#elif defined (DEBUG_REACTOS)
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ULONG DebugPrintMask = DPRINT_REACTOS | DPRINT_REGISTRY;
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#elif defined (DEBUG_CUSTOM)
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ULONG DebugPrintMask = DPRINT_WARNING|DPRINT_FILESYSTEM|DPRINT_MEMORY|DPRINT_LINUX;
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ULONG DebugPrintMask = DPRINT_WARNING | DPRINT_MEMORY |
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DPRINT_REACTOS | DPRINT_WINDOWS | DPRINT_HWDETECT;
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#else //#elif defined (DEBUG_NONE)
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ULONG DebugPrintMask = 0;
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#endif
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@ -203,6 +204,16 @@ VOID DebugPrintHeader(ULONG Mask)
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DebugPrintChar(':');
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DebugPrintChar(' ');
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break;
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case DPRINT_WINDOWS:
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DebugPrintChar('W');
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DebugPrintChar('I');
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DebugPrintChar('N');
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DebugPrintChar('L');
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DebugPrintChar('D');
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DebugPrintChar('R');
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DebugPrintChar(':');
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DebugPrintChar(' ');
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break;
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case DPRINT_HWDETECT:
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DebugPrintChar('H');
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DebugPrintChar('W');
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@ -8,6 +8,7 @@
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<define name="DEBUG" />
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-->
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<define name="_NTHAL_" />
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<define name="_NTSYSTEM_" />
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<compilerflag>-ffreestanding</compilerflag>
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<compilerflag>-fno-builtin</compilerflag>
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<compilerflag>-fno-inline</compilerflag>
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@ -67,7 +68,10 @@
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<file>video.c</file>
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</directory>
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<directory name="windows">
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<file>conversion.c</file>
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<file>peloader.c</file>
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<file>winldr.c</file>
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<file>wlmemory.c</file>
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</directory>
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<file>freeldr.c</file>
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<file>debug.c</file>
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@ -35,6 +35,7 @@
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#define DPRINT_REACTOS 0x00000100 // OR this with DebugPrintMask to enable ReactOS messages
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#define DPRINT_LINUX 0x00000200 // OR this with DebugPrintMask to enable Linux messages
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#define DPRINT_HWDETECT 0x00000400 // OR this with DebugPrintMask to enable hardware detection messages
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#define DPRINT_WINDOWS 0x00000800 // OR this with DebugPrintMask to enable messages from Windows loader
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VOID DebugInit(VOID);
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VOID DebugPrint(ULONG Mask, char *format, ...);
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@ -29,5 +29,49 @@
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///////////////////////////////////////////////////////////////////////////////////////
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VOID LoadAndBootWindows(PCSTR OperatingSystemName, WORD OperatingSystemVersion);
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/* Entry-point to kernel */
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typedef
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VOID
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NTAPI
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(*KERNEL_ENTRY_POINT) (PLOADER_PARAMETER_BLOCK LoaderBlock);
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// Some definitions
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#define SECTOR_SIZE 512
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// Descriptors
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#define NUM_GDT 28 //15. The kernel wants 0xD8 as a last GDT entry offset
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#define NUM_IDT 0x100 // only 16 are used though
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// conversion.c
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PVOID VaToPa(PVOID Va);
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PVOID PaToVa(PVOID Pa);
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VOID List_PaToVa(LIST_ENTRY *ListEntry);
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VOID ConvertConfigToVA(PCONFIGURATION_COMPONENT_DATA Start);
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// peloader.c
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BOOLEAN
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WinLdrLoadImage(IN PCHAR FileName,
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OUT PVOID *ImageBasePA);
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BOOLEAN
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WinLdrAllocateDataTableEntry(IN OUT PLOADER_PARAMETER_BLOCK WinLdrBlock,
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IN PCCH BaseDllName,
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IN PCCH FullDllName,
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IN PVOID BasePA,
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OUT PLDR_DATA_TABLE_ENTRY *NewEntry);
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BOOLEAN
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WinLdrScanImportDescriptorTable(IN OUT PLOADER_PARAMETER_BLOCK WinLdrBlock,
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IN PCCH DirectoryPath,
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IN PLDR_DATA_TABLE_ENTRY ScanDTE);
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// wlmemory.c
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BOOLEAN
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WinLdrTurnOnPaging(IN OUT PLOADER_PARAMETER_BLOCK LoaderBlock,
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ULONG PcrBasePage,
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ULONG TssBasePage,
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PVOID GdtIdt);
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#endif // defined __WINLDR_H
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123
reactos/boot/freeldr/freeldr/windows/conversion.c
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123
reactos/boot/freeldr/freeldr/windows/conversion.c
Normal file
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@ -0,0 +1,123 @@
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/*
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* PROJECT: EFI Windows Loader
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: freeldr/winldr/conversion.c
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* PURPOSE: Physical <-> Virtual addressing mode conversions
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* PROGRAMMERS: Aleksey Bragin (aleksey@reactos.org)
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*/
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/* INCLUDES ***************************************************************/
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#include <freeldr.h>
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//#include <ndk/ldrtypes.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS **************************************************************/
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/* Arch-specific addresses translation implementation */
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PVOID
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VaToPa(PVOID Va)
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{
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return (PVOID)((ULONG_PTR)Va & ~KSEG0_BASE);
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}
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PVOID
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PaToVa(PVOID Pa)
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{
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return (PVOID)((ULONG_PTR)Pa | KSEG0_BASE);
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}
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VOID
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List_PaToVa(LIST_ENTRY *ListEntry)
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{
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LIST_ENTRY *ListHead = ListEntry;
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LIST_ENTRY *Next = ListEntry->Flink;
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LIST_ENTRY *NextPA;
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//Print(L"\n\nList_Entry: %X, First Next: %X\n", ListEntry, Next);
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//
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// Walk through the whole list
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//
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if (Next != NULL)
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{
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while (Next != PaToVa(ListHead))
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{
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NextPA = VaToPa(Next);
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//Print(L"Current: %X, Flink: %X, Blink: %X\n", Next, NextPA->Flink, NextPA->Blink);
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NextPA->Flink = PaToVa((PVOID)NextPA->Flink);
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NextPA->Blink = PaToVa((PVOID)NextPA->Blink);
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//Print(L"After converting Flink: %X, Blink: %X\n", NextPA->Flink, NextPA->Blink);
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Next = NextPA->Flink;
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}
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//
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// Finally convert first Flink/Blink
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//
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ListEntry->Flink = PaToVa((PVOID)ListEntry->Flink);
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if (ListEntry->Blink)
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ListEntry->Blink = PaToVa((PVOID)ListEntry->Blink);
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}
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}
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// This function converts only Child->Child, and calls itself for each Sibling
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VOID
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ConvertConfigToVA(PCONFIGURATION_COMPONENT_DATA Start)
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{
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PCONFIGURATION_COMPONENT_DATA Child;
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PCONFIGURATION_COMPONENT_DATA Sibling;
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DbgPrint((DPRINT_WINDOWS, "ConvertConfigToVA(Start 0x%X)", Start));
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Child = Start;
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while (Child != NULL)
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{
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if (Child->ConfigurationData)
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Child->ConfigurationData = PaToVa(Child->ConfigurationData);
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if (Child->Child)
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Child->Child = PaToVa(Child->Child);
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if (Child->Parent)
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Child->Parent = PaToVa(Child->Parent);
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if (Child->Sibling)
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Child->Sibling = PaToVa(Child->Sibling);
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DbgPrint((DPRINT_WINDOWS, "Device 0x%X class %d", Child, Child->ComponentEntry.Class));
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// If the child has a sibling list, then search the sibling list
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// for an entry that matches the specified class, type, and key.
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Sibling = Child->Sibling;
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while (Sibling != NULL)
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{
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if (Sibling->ConfigurationData)
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Sibling->ConfigurationData = PaToVa(Sibling->ConfigurationData);
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if (Sibling->Child)
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Sibling->Child = PaToVa(Sibling->Child);
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if (Sibling->Parent)
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Sibling->Parent = PaToVa(Sibling->Parent);
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if (Sibling->Sibling)
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Sibling->Sibling = PaToVa(Sibling->Sibling);
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DbgPrint((DPRINT_WINDOWS, "Device 0x%X class %d", Sibling, Sibling->ComponentEntry.Class));
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// If the sibling has a child tree, then search the child tree
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// for an entry that matches the specified class, type, and key.
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if (VaToPa(Sibling->Child) != NULL)
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ConvertConfigToVA(VaToPa(Sibling->Child));
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Sibling = VaToPa(Sibling->Sibling);
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}
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Child = VaToPa(Child->Child);
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}
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}
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55
reactos/boot/freeldr/freeldr/windows/peloader.c
Normal file
55
reactos/boot/freeldr/freeldr/windows/peloader.c
Normal file
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/*
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* PROJECT: WinLoader
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: freeldr/winldr/peloader.c
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* PURPOSE: Provides routines for loading PE files. To be merged with
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* arch/i386/loader.c in future
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* This article was very handy during development:
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* http://msdn.microsoft.com/msdnmag/issues/02/03/PE2/
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* PROGRAMMERS: Aleksey Bragin (aleksey@reactos.org)
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* The source code in this file is based on the work of respective
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* authors of PE loading code in ReactOS and Brian Palmer and
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* Alex Ionescu's arch/i386/loader.c, and my research project
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* (creating a native EFI loader for Windows)
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*/
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/* INCLUDES ***************************************************************/
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#include <freeldr.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS **************************************************************/
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BOOLEAN
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WinLdrScanImportDescriptorTable(IN OUT PLOADER_PARAMETER_BLOCK WinLdrBlock,
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IN PCCH DirectoryPath,
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IN PLDR_DATA_TABLE_ENTRY ScanDTE)
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{
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return FALSE;
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}
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BOOLEAN
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WinLdrAllocateDataTableEntry(IN OUT PLOADER_PARAMETER_BLOCK WinLdrBlock,
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IN PCCH BaseDllName,
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IN PCCH FullDllName,
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IN PVOID BasePA,
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OUT PLDR_DATA_TABLE_ENTRY *NewEntry)
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{
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return FALSE;
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}
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/* WinLdrLoadImage loads the specified image from the file (it doesn't
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perform any additional operations on the filename, just directly
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calls the file I/O routines), and relocates it so that it's ready
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to be used when paging is enabled.
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Addressing mode: physical
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*/
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BOOLEAN
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WinLdrLoadImage(IN PCHAR FileName,
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OUT PVOID *ImageBasePA)
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{
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return FALSE;
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}
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/* PRIVATE FUNCTIONS *******************************************************/
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@ -24,13 +24,178 @@
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#define NDEBUG
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#include <debug.h>
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VOID DumpMemoryAllocMap(VOID);
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VOID WinLdrpDumpMemoryDescriptors(PLOADER_PARAMETER_BLOCK LoaderBlock);
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VOID
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LoadAndBootWindows(PCSTR OperatingSystemName, WORD OperatingSystemVersion)
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{
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CHAR MsgBuffer[256];
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CHAR SystemPath[1024], SearchPath[1024];
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CHAR FileName[1024];
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CHAR BootPath[256];
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PVOID NtosBase = NULL, HalBase = NULL;
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BOOLEAN Status;
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ULONG SectionId;
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ULONG BootDevice;
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PLOADER_PARAMETER_BLOCK LoaderBlock=NULL, LoaderBlockVA;
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PLDR_DATA_TABLE_ENTRY KernelDTE, HalDTE;
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KERNEL_ENTRY_POINT KiSystemStartup;
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// Mm-related things
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PVOID GdtIdt=NULL;
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ULONG PcrBasePage=0;
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ULONG TssBasePage=0;
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sprintf(MsgBuffer,"Booting Microsoft(R) Windows(R) OS version '%04x' is not implemented yet", OperatingSystemVersion);
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UiMessageBox(MsgBuffer);
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//sprintf(MsgBuffer,"Booting Microsoft(R) Windows(R) OS version '%04x' is not implemented yet", OperatingSystemVersion);
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//UiMessageBox(MsgBuffer);
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//
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// Open the operating system section
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// specified in the .ini file
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//
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if (!IniOpenSection(OperatingSystemName, &SectionId))
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{
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sprintf(MsgBuffer,"Operating System section '%s' not found in freeldr.ini", OperatingSystemName);
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UiMessageBox(MsgBuffer);
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return;
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}
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/*
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* Make sure the system path is set in the .ini file
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*/
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if (!IniReadSettingByName(SectionId, "SystemPath", SystemPath, sizeof(SystemPath)))
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{
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UiMessageBox("System path not specified for selected operating system.");
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return;
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}
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if (!MachDiskNormalizeSystemPath(SystemPath,
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sizeof(SystemPath)))
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{
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UiMessageBox("Invalid system path");
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return;
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}
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UiDrawStatusText("Loading...");
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/*
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* Try to open system drive
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*/
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BootDevice = 0xffffffff;
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if (!FsOpenSystemVolume(SystemPath, BootPath, &BootDevice))
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{
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UiMessageBox("Failed to open boot drive.");
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return;
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}
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/* append a backslash */
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if ((strlen(BootPath)==0) ||
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BootPath[strlen(BootPath)] != '\\')
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strcat(BootPath, "\\");
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DbgPrint((DPRINT_WINDOWS,"SystemRoot: '%s'\n", BootPath));
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/* Allocate and minimalistic-initialize LPB */
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//AllocateAndInitLPB(&LoaderBlock);
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// Load kernel
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strcpy(FileName, BootPath);
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strcat(FileName, "SYSTEM32\\NTOSKRNL.EXE");
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Status = WinLdrLoadImage(FileName, &NtosBase);
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DbgPrint((DPRINT_WINDOWS, "Ntos loaded with status %d\n", Status));
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// Load HAL
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strcpy(FileName, BootPath);
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strcat(FileName, "SYSTEM32\\HAL.DLL");
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Status = WinLdrLoadImage(FileName, &HalBase);
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DbgPrint((DPRINT_WINDOWS, "HAL loaded with status %d\n", Status));
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WinLdrAllocateDataTableEntry(LoaderBlock, "ntoskrnl.exe",
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"WINNT\\SYSTEM32\\NTOSKRNL.EXE", NtosBase, &KernelDTE);
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WinLdrAllocateDataTableEntry(LoaderBlock, "hal.dll",
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"WINNT\\SYSTEM32\\HAL.EXE", HalBase, &HalDTE);
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/* Load all referenced DLLs for kernel and HAL */
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strcpy(SearchPath, BootPath);
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strcat(SearchPath, "SYSTEM32\\");
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WinLdrScanImportDescriptorTable(LoaderBlock, SearchPath, KernelDTE);
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WinLdrScanImportDescriptorTable(LoaderBlock, SearchPath, HalDTE);
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/* Initialize Phase 1 - before NLS */
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//WinLdrInitializePhase1(LoaderBlock);
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/* Load SYSTEM hive and its LOG file */
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strcpy(SearchPath, BootPath);
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strcat(SearchPath, "SYSTEM32\\CONFIG\\");
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//Status = WinLdrLoadSystemHive(LoaderBlock, SearchPath, "SYSTEM");
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DbgPrint((DPRINT_WINDOWS, "SYSTEM hive loaded with status %d\n", Status));
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/* Load NLS data */
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strcpy(SearchPath, BootPath);
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strcat(SearchPath, "SYSTEM32\\");
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//Status = WinLdrLoadNLSData(LoaderBlock, SearchPath,
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// "c_1252.nls", "c_437.nls", "l_intl.nls");
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DbgPrint((DPRINT_WINDOWS, "NLS data loaded with status %d\n", Status));
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/* Load OEM HAL font */
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/* Load boot drivers */
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/* Alloc PCR, TSS, do magic things with the GDT/IDT */
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//WinLdrSetupForNt(LoaderBlock, &GdtIdt, &PcrBasePage, &TssBasePage);
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/* Save entry-point pointer (VA) */
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KiSystemStartup = (KERNEL_ENTRY_POINT)KernelDTE->EntryPoint;
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LoaderBlockVA = PaToVa(LoaderBlock);
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/* Debugging... */
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//DumpMemoryAllocMap();
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/* Turn on paging mode of CPU*/
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WinLdrTurnOnPaging(LoaderBlock, PcrBasePage, TssBasePage, GdtIdt);
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DbgPrint((DPRINT_WINDOWS, "Hello from paged mode, KiSystemStartup %p, LoaderBlockVA %p!\n",
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KiSystemStartup, LoaderBlockVA));
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WinLdrpDumpMemoryDescriptors(LoaderBlockVA);
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/*__asm
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{
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or esp, KSEG0_BASE;
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or ebp, KSEG0_BASE;
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}*/
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/*
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{
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ULONG *trrr = (ULONG *)(512*1024*1024);
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*trrr = 0x13131414;
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}
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//FIXME!
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while (1) {};*/
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(KiSystemStartup)(LoaderBlockVA);
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return;
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}
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VOID
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WinLdrpDumpMemoryDescriptors(PLOADER_PARAMETER_BLOCK LoaderBlock)
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{
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PLIST_ENTRY NextMd;
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PMEMORY_ALLOCATION_DESCRIPTOR MemoryDescriptor;
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NextMd = LoaderBlock->MemoryDescriptorListHead.Flink;
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while (NextMd != &LoaderBlock->MemoryDescriptorListHead)
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{
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MemoryDescriptor = CONTAINING_RECORD(NextMd, MEMORY_ALLOCATION_DESCRIPTOR, ListEntry);
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DbgPrint((DPRINT_WINDOWS, "BP %08X PC %04X MT %d\n", MemoryDescriptor->BasePage,
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||||
MemoryDescriptor->PageCount, MemoryDescriptor->MemoryType));
|
||||
|
||||
NextMd = MemoryDescriptor->ListEntry.Flink;
|
||||
}
|
||||
}
|
||||
|
|
35
reactos/boot/freeldr/freeldr/windows/wlmemory.c
Normal file
35
reactos/boot/freeldr/freeldr/windows/wlmemory.c
Normal file
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* PROJECT: EFI Windows Loader
|
||||
* LICENSE: GPL - See COPYING in the top level directory
|
||||
* FILE: freeldr/winldr/wlmemory.c
|
||||
* PURPOSE: Memory related routines
|
||||
* PROGRAMMERS: Aleksey Bragin (aleksey@reactos.org)
|
||||
*/
|
||||
|
||||
/* INCLUDES ***************************************************************/
|
||||
|
||||
#include <freeldr.h>
|
||||
|
||||
#include <ndk/asm.h>
|
||||
|
||||
#define NDEBUG
|
||||
#include <debug.h>
|
||||
|
||||
// This is needed because headers define wrong one for ReactOS
|
||||
#undef KIP0PCRADDRESS
|
||||
#define KIP0PCRADDRESS 0xffdff000
|
||||
|
||||
#define HYPER_SPACE_ENTRY 0x300
|
||||
|
||||
/* GLOBALS ***************************************************************/
|
||||
|
||||
/* FUNCTIONS **************************************************************/
|
||||
|
||||
BOOLEAN
|
||||
WinLdrTurnOnPaging(IN OUT PLOADER_PARAMETER_BLOCK LoaderBlock,
|
||||
ULONG PcrBasePage,
|
||||
ULONG TssBasePage,
|
||||
PVOID GdtIdt)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
Loading…
Reference in a new issue