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///////////////////////////////////////////////////
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//
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// main.h
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// main.cpp's lumber room :)
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///////////////////////////////////////////////////
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#include <windows.h>
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#include <commctrl.h>
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#include <stdio.h>
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#include <package.h>
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#include "resource.h"
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/* Some Variables */
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int selected, splitter_pos = 50;
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pTree tree;
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HMENU hPopup;
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HACCEL hHotKeys;
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HWND hTBar, hTree, hEdit, hStatus;
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HTREEITEM nodes [MAXNODES];
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/* Window Callbacks */
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR CALLBACK StatusProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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INT_PTR CALLBACK OptionsProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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/* Prototypes */
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void Help (void);
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int AddItem (int id, const char* name, int parent, int icon);
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int SetText (const char* text);
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int SetStatus (int status1, int status2, WCHAR* text);
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int Ask (const WCHAR* message);
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/* Toolbar Releated */
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#define TBSTYLE_FLAT 2048
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// This is the struct where the toolbar is defined
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extern const TBBUTTON Buttons [];
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