[SETUPLIB][USETUP] Introduce a 'SetupLib' library. CORE-13544

- Create the beginnings of a "setuplib" library, whose aim is to be shared between the (currently existing) 1st-stage text-mode installer, and the (future) 1st-stage GUI installer.
- Finish to split the GenList and PartList codes into their UI part, which remain in usetup, and their algorithmic part, which go into setuplib.
- Move SetMountedDeviceValue into the PartList module.
- Split the FileSystem list code into its UI and the algorithmic part (which goes into setuplib under the name fsutil.c).
  * The algo part is meant to be able to manage the filesystems available on the running system, similarly to what is mostly done (in scattered form) in fmifs, format, chkdsk / autochk codes...
    It also manages the partition filesystem recognition, using OS routines.
  * The UI part manages the FS list as it appears on screen, showing only the possible FSes that can be used to format the selected partition (a bit similar to what we do in the shell32's drive.c, etc...).
- Adapt the calling code to these changes.
- Remove some "host" code that was dating back from the dark old times.

svn path=/branches/setup_improvements/; revision=74570
svn path=/branches/setup_improvements/; revision=74659
This commit is contained in:
Hermès Bélusca-Maïto 2017-05-17 23:37:41 +00:00
parent 739e72b6ed
commit 3a19ee6a96
No known key found for this signature in database
GPG key ID: 3B2539C65E7B93D0
28 changed files with 4327 additions and 3992 deletions

34
base/setup/lib/fsutil.h Normal file
View file

@ -0,0 +1,34 @@
/*
* PROJECT: ReactOS Setup Library
* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
* PURPOSE: Filesystem support functions
* COPYRIGHT: Copyright 2002-2018 Eric Kohl
* Copyright 2003-2018 Casper S. Hornstrup (chorns@users.sourceforge.net)
* Copyright 2017-2018 Hermes Belusca-Maito
*/
#include <fmifs/fmifs.h>
typedef struct _FILE_SYSTEM
{
PCWSTR FileSystemName;
FORMATEX FormatFunc;
CHKDSKEX ChkdskFunc;
} FILE_SYSTEM, *PFILE_SYSTEM;
PFILE_SYSTEM
GetRegisteredFileSystems(OUT PULONG Count);
PFILE_SYSTEM
GetFileSystemByName(
// IN PFILE_SYSTEM_LIST List,
IN PCWSTR FileSystemName);
struct _PARTENTRY; // Defined in partlist.h
PFILE_SYSTEM
GetFileSystem(
// IN PFILE_SYSTEM_LIST FileSystemList,
IN struct _PARTENTRY* PartEntry);
/* EOF */