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Add palette mode flags.
svn path=/trunk/; revision=30951
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@ -9,6 +9,28 @@
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#define PALETTE_PRIVATE 0x1000 /* private colormap, identity mapping */
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#define PALETTE_PRIVATE 0x1000 /* private colormap, identity mapping */
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#define PALETTE_WHITESET 0x2000
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#define PALETTE_WHITESET 0x2000
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// Palette mode flags
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#if 0 // Defined in ddk/winddi.h
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#define PAL_INDEXED 0x00000001
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#define PAL_BITFIELDS 0x00000002
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#define PAL_RGB 0x00000004
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#define PAL_BGR 0x00000008
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#define PAL_CMYK 0x00000010
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#endif
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#define PAL_DC 0x00000100
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#define PAL_FIXED 0x00000200
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#define PAL_FREE 0x00000400
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#define PAL_MANAGED 0x00000800
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#define PAL_NOSTATIC 0x00001000
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#define PAL_MONOCHROME 0x00002000
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#define PAL_BRUSHHACK 0x00004000
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#define PAL_DIBSECTION 0x00008000
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#define PAL_NOSTATIC256 0x00010000
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#define PAL_HT 0x00100000
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#define PAL_RGB16_555 0x00200000
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#define PAL_RGB16_565 0x00400000
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#define PAL_GAMMACORRECTION 0x00800000
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typedef struct {
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typedef struct {
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int shift;
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int shift;
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int scale;
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int scale;
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