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https://github.com/reactos/reactos.git
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dib32 more speed optimze
svn path=/trunk/; revision=15774
This commit is contained in:
parent
daaeafc22b
commit
33798a8e08
1 changed files with 68 additions and 97 deletions
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@ -402,38 +402,36 @@ BOOLEAN
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FASTCALL
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DIB_32DstInvert(PBLTINFO BltInfo)
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{
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ULONG SourceX, SourceY;
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ULONG right = BltInfo->DestRect.right;
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PULONG DestBits;
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ULONG top = BltInfo->DestRect.top;
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ULONG left = BltInfo->DestRect.left;
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ULONG DestX = BltInfo->DestRect.right - left;
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ULONG DestY = BltInfo->DestRect.bottom - top;
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ULONG delta = BltInfo->DestSurface->lDelta - (DestX << 2);
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ULONG top = BltInfo->DestRect.top;
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ULONG left = BltInfo->DestRect.left;
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ULONG DestX;
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ULONG DestY = BltInfo->DestRect.bottom - top;
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ULONG delta = BltInfo->DestSurface->lDelta - (DestX << 2);
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/* Calculate the Initial Destination */
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (left << 2) +
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/* Calculate the Initial Destination */
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (left << 2) +
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top * BltInfo->DestSurface->lDelta);
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SourceY = BltInfo->SourcePoint.y;
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while (DestY>0)
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{
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SourceX = BltInfo->SourcePoint.x;
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for (DestX = BltInfo->DestRect.left; DestX < right; DestX++, DestBits++, SourceX++)
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{
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*DestBits = ~*DestBits;
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits + delta);
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SourceY++;
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DestY--;
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}
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while (DestY > 0)
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{
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while (DestX > 0)
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{
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/* Invert bits */
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*DestBits =~ *DestBits;
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/* Update Position */
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DestBits++;
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/* Decrease distance to do */
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DestX--;
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}
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/* Update position */
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DestBits = (PULONG)((ULONG_PTR)DestBits + delta);
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/* Decrease distance to do */
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DestY--;
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}
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/* Return TRUE */
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return TRUE;
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}
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@ -450,76 +448,50 @@ DIB32_SrcPaint(PBLTINFO BltInfo)
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case BMF_4BPP:
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case BMF_16BPP:
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case BMF_24BPP:
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case BMF_32BPP:
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{
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ULONG DestX, DestY;
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ULONG SourceX, SourceY;
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PULONG DestBits;
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ULONG bottom = BltInfo->DestRect.bottom;
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ULONG right = BltInfo->DestRect.right;
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ULONG delta = BltInfo->DestSurface->lDelta - ((BltInfo->DestRect.right - BltInfo->DestRect.left) <<2) ;
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PULONG DestBits;
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ULONG top = BltInfo->DestRect.top;
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ULONG left = BltInfo->DestRect.left;
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ULONG DestX;
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ULONG DestY = BltInfo->DestRect.bottom - top;
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ULONG delta = BltInfo->DestSurface->lDelta - (DestX << 2);
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.left << 2) +
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BltInfo->DestRect.top * BltInfo->DestSurface->lDelta);
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/* Calculate the Initial Destination */
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (left << 2) +
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top * BltInfo->DestSurface->lDelta);
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SourceY = BltInfo->SourcePoint.y;
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for (DestY = BltInfo->DestRect.top; DestY < bottom; DestY++)
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while (DestY>0)
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{
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SourceX = BltInfo->SourcePoint.x;
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for (DestX = BltInfo->DestRect.left; DestX < right; DestX++, DestBits++, SourceX++)
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for (DestX = left; DestX < right; DestX++, DestBits++, SourceX++)
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{
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*DestBits = (*DestBits | DIB_GetSource(BltInfo->SourceSurface, SourceX,
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SourceY, BltInfo->XlateSourceToDest));
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*DestBits |= DIB_GetSource(BltInfo->SourceSurface, SourceX,
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SourceY, BltInfo->XlateSourceToDest);
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits + delta);
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SourceY++;
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SourceY++;
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DestY--;
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}
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}
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status = TRUE;
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break;
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case BMF_32BPP:
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{
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ULONG DestX, DestY;
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ULONG SourceX, SourceY;
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PULONG DestBits;
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ULONG bottom = BltInfo->DestRect.bottom;
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ULONG right = BltInfo->DestRect.right;
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ULONG delta = BltInfo->DestSurface->lDelta - ((BltInfo->DestRect.right - BltInfo->DestRect.left) <<2) ;
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.left << 2) +
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BltInfo->DestRect.top * BltInfo->DestSurface->lDelta);
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SourceY = BltInfo->SourcePoint.y;
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for (DestY = BltInfo->DestRect.top; DestY < bottom; DestY++)
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{
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SourceX = BltInfo->SourcePoint.x;
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for (DestX = BltInfo->DestRect.left; DestX < right; DestX++, DestBits++, SourceX++)
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{
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*DestBits = (*DestBits | DIB_32BPP_GetPixel(BltInfo->SourceSurface, SourceX, SourceY));
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits + delta);
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SourceY++;
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}
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}
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status = TRUE;
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break;
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default:
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break;
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}
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return status;
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}
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BOOLEAN
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DIB32_Srccopy(PBLTINFO BltInfo)
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{
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@ -533,35 +505,34 @@ DIB32_Srccopy(PBLTINFO BltInfo)
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case BMF_16BPP:
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case BMF_24BPP:
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{
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ULONG DestX, DestY;
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ULONG SourceX, SourceY;
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PULONG DestBits;
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ULONG bottom = BltInfo->DestRect.bottom;
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ULONG SourceX, SourceY;
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ULONG right = BltInfo->DestRect.right;
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ULONG delta = ((BltInfo->DestRect.right - BltInfo->DestRect.left) <<2) + BltInfo->DestSurface->lDelta;
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PULONG DestBits;
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ULONG top = BltInfo->DestRect.top;
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ULONG left = BltInfo->DestRect.left;
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ULONG DestX;
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ULONG DestY = BltInfo->DestRect.bottom - top;
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ULONG delta = BltInfo->DestSurface->lDelta - (DestX << 2);
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (BltInfo->DestRect.left << 2) +
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BltInfo->DestRect.top * BltInfo->DestSurface->lDelta);
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/* Calculate the Initial Destination */
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DestBits = (PULONG)(BltInfo->DestSurface->pvScan0 + (left << 2) +
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top * BltInfo->DestSurface->lDelta);
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SourceY = BltInfo->SourcePoint.y;
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for (DestY = BltInfo->DestRect.top; DestY < bottom; DestY++)
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{
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SourceX = BltInfo->SourcePoint.x;
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for (DestX = BltInfo->DestRect.left; DestX < right; DestX++, DestBits++, SourceX++)
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while (DestY>0)
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{
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SourceX = BltInfo->SourcePoint.x;
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for (DestX = left; DestX < right; DestX++, DestBits++, SourceX++)
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{
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if (SourceX > BltInfo->SourceSurface->sizlBitmap.cx) break;
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*DestBits = DIB_GetSource(BltInfo->SourceSurface, SourceX,
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SourceY, BltInfo->XlateSourceToDest);
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SourceY, BltInfo->XlateSourceToDest);
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits - delta);
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SourceY++;
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}
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DestBits = (PULONG)((ULONG_PTR)DestBits + delta);
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SourceY++;
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DestY--;
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}
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}
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status = TRUE;
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break;
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