commit same strechblt code for 8,16,32, it does not using putpixel anylong for 8 and 32, and small cleanup

this code can be makefaster, how remove getpixel that will doing huge incress in speed, split calc to
simple 1x 2x .. zoom in/out now we are using 1.1x 2.2x Zoom and 1x 2x zoom same code. if we split it we will
see a speed incress. 

svn path=/trunk/; revision=25237
This commit is contained in:
Magnus Olsen 2006-12-29 13:16:53 +00:00
parent 2e502d8d23
commit 32b82baa21
3 changed files with 395 additions and 217 deletions

View file

@ -741,7 +741,6 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
LONG sy = 0; LONG sy = 0;
LONG DesX; LONG DesX;
LONG DesY; LONG DesY;
LONG color;
PULONG DestBits; PULONG DestBits;
LONG DifflDelta; LONG DifflDelta;
@ -784,6 +783,10 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
sy_max = DesSizeY; sy_max = DesSizeY;
sy = SourceRect->top; sy = SourceRect->top;
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
switch(SourceSurf->iBitmapFormat) switch(SourceSurf->iBitmapFormat)
{ {
@ -792,10 +795,6 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sx = SourceRect->left; sx = SourceRect->left;
@ -803,17 +802,11 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
for (DesX=0; DesX<DesSizeX; DesX++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0) *DestBits = XLATEOBJ_iXlate(ColorTranslation,
{ DIB_1BPP_GetPixel(SourceSurf, sx, sy));
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 0);
DestBits = (PULONG)((ULONG_PTR)DestBits + 2); DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
}
else
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 1);
DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
}
sx += SrcZoomXHight; sx += SrcZoomXHight;
sx_dec += SrcZoomXLow; sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max) if (sx_dec >= sx_max)
@ -839,11 +832,6 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sx = SourceRect->left; sx = SourceRect->left;
@ -851,9 +839,9 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
for (DesX=0; DesX<DesSizeX; DesX++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy); *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = XLATEOBJ_iXlate(ColorTranslation, color); DIB_4BPP_GetPixel(SourceSurf, sx, sy));
*DestBits = color;
DestBits = (PULONG)((ULONG_PTR)DestBits + 2); DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
sx += SrcZoomXHight; sx += SrcZoomXHight;
@ -881,10 +869,6 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sx = SourceRect->left; sx = SourceRect->left;
@ -892,9 +876,9 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
for (DesX=0; DesX<DesSizeX; DesX++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy); *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = XLATEOBJ_iXlate(ColorTranslation, color); DIB_8BPP_GetPixel(SourceSurf, sx, sy));
*DestBits = color;
DestBits = (PULONG)((ULONG_PTR)DestBits + 2); DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
sx += SrcZoomXHight; sx += SrcZoomXHight;
@ -935,9 +919,9 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
for (DesX=0; DesX<DesSizeX; DesX++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy); *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = XLATEOBJ_iXlate(ColorTranslation, color); DIB_24BPP_GetPixel(SourceSurf, sx, sy));
*DestBits = color;
DestBits = (PULONG)((ULONG_PTR)DestBits + 2); DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
sx += SrcZoomXHight; sx += SrcZoomXHight;
@ -965,10 +949,6 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 1) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 1);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sx = SourceRect->left; sx = SourceRect->left;
@ -976,9 +956,9 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
for (DesX=0; DesX<DesSizeX; DesX++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy); *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = XLATEOBJ_iXlate(ColorTranslation, color); DIB_32BPP_GetPixel(SourceSurf, sx, sy));
*DestBits = color;
DestBits = (PULONG)((ULONG_PTR)DestBits + 2); DestBits = (PULONG)((ULONG_PTR)DestBits + 2);
sx += SrcZoomXHight; sx += SrcZoomXHight;

View file

@ -475,160 +475,243 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation, CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode) ULONG Mode)
{ {
LONG SrcSizeY; LONG SrcSizeY;
LONG SrcSizeX; LONG SrcSizeX;
LONG DesSizeY; LONG DesSizeY;
LONG DesSizeX; LONG DesSizeX;
LONG sx; LONG sx = 0;
LONG sy; LONG sy = 0;
LONG DesX; LONG DesX;
LONG DesY; LONG DesY;
LONG color;
PULONG DestBits; PULONG DestBits;
LONG DifflDelta; LONG DifflDelta;
LONG SrcZoomXHight;
LONG SrcZoomXLow;
LONG SrcZoomYHight;
LONG SrcZoomYLow;
LONG sy_dec = 0;
LONG sy_max;
LONG sx_dec = 0;
LONG sx_max;
DPRINT("DIB_32BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n", DPRINT("DIB_32BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right,
SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom); SourceRect->bottom, DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
/* Calc the Zoom height of Source */
SrcSizeY = SourceRect->bottom - SourceRect->top; SrcSizeY = SourceRect->bottom - SourceRect->top;
/* Calc the Zoom Width of Source */
SrcSizeX = SourceRect->right - SourceRect->left; SrcSizeX = SourceRect->right - SourceRect->left;
/* Calc the Zoom height of Destions */
DesSizeY = DestRect->bottom - DestRect->top; DesSizeY = DestRect->bottom - DestRect->top;
DesSizeX = DestRect->right - DestRect->left;
/* Calc the Zoom width of Destions */
DesSizeX = DestRect->right - DestRect->left;
/* Calc the zoom factor of soruce height */
SrcZoomYHight = SrcSizeY / DesSizeY;
SrcZoomYLow = SrcSizeY - (SrcZoomYHight * DesSizeY);
/* Calc the zoom factor of soruce width */
SrcZoomXHight = SrcSizeX / DesSizeX;
SrcZoomXLow = SrcSizeX - (SrcZoomXHight * DesSizeX);
sx_max = DesSizeX;
sy_max = DesSizeY;
sy = SourceRect->top;
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
switch(SourceSurf->iBitmapFormat) switch(SourceSurf->iBitmapFormat)
{ {
case BMF_1BPP: case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top; sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ ) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left; *DestBits = XLATEOBJ_iXlate(ColorTranslation,
DIB_1BPP_GetPixel(SourceSurf, sx, sy));
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
{ DestBits = (PULONG)((ULONG_PTR)DestBits + 4);
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 0);
} sx += SrcZoomXHight;
else sx_dec += SrcZoomXLow;
{ if (sx_dec >= sx_max)
*DestBits = XLATEOBJ_iXlate(ColorTranslation, 1); {
} sx++;
sx_dec -= sx_max;
}
} }
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta); DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break; sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_4BPP: case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top; sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++ ) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left; *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy); DIB_4BPP_GetPixel(SourceSurf, sx, sy));
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color; DestBits = (PULONG)((ULONG_PTR)DestBits + 4);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta); DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break; break;
case BMF_8BPP: case BMF_8BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top; sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left; *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy); DIB_8BPP_GetPixel(SourceSurf, sx, sy));
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color; DestBits = (PULONG)((ULONG_PTR)DestBits + 4);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta); DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break; break;
case BMF_16BPP: case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top; sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left; *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy); DIB_16BPP_GetPixel(SourceSurf, sx, sy));
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color; DestBits = (PULONG)((ULONG_PTR)DestBits + 4);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta); DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break; sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_24BPP: case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left << 2) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - (DesSizeX << 2);
for (DesY=0; DesY<DesSizeY; DesY++) for (DesY=0; DesY<DesSizeY; DesY++)
{ {
sy = ((DesY * SrcSizeY) / DesSizeY) + SourceRect->top; sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++, DestBits++) for (DesX=0; DesX<DesSizeX; DesX++)
{ {
sx = ((DesX * SrcSizeX) / DesSizeX) + SourceRect->left; *DestBits = XLATEOBJ_iXlate(ColorTranslation,
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy); DIB_24BPP_GetPixel(SourceSurf, sx, sy));
color = XLATEOBJ_iXlate(ColorTranslation, color);
*DestBits = color; DestBits = (PULONG)((ULONG_PTR)DestBits + 4);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta); DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
}
break; sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_32BPP: case BMF_32BPP:
return ScaleRectAvg32(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin, return ScaleRectAvg32(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,

View file

@ -463,65 +463,128 @@ BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
LONG SrcSizeY; LONG SrcSizeY;
LONG SrcSizeX; LONG SrcSizeX;
LONG DesSizeY; LONG DesSizeY;
LONG DesSizeX; LONG DesSizeX;
LONG sx; LONG sx = 0;
LONG sy; LONG sy = 0;
LONG DesX; LONG DesX;
LONG DesY; LONG DesY;
LONG color; PULONG DestBits;
LONG DifflDelta;
LONG SrcZoomXHight;
LONG SrcZoomXLow;
LONG SrcZoomYHight;
LONG SrcZoomYLow;
LONG sy_dec = 0;
LONG sy_max;
LONG sx_dec = 0;
LONG sx_max;
DPRINT("DIB_8BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n", DPRINT("DIB_8BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom, BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom); DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
/* Calc the Zoom height of Source */
SrcSizeY = SourceRect->bottom - SourceRect->top; SrcSizeY = SourceRect->bottom - SourceRect->top;
/* Calc the Zoom Width of Source */
SrcSizeX = SourceRect->right - SourceRect->left; SrcSizeX = SourceRect->right - SourceRect->left;
/* Calc the Zoom height of Destions */
DesSizeY = DestRect->bottom - DestRect->top; DesSizeY = DestRect->bottom - DestRect->top;
/* Calc the Zoom width of Destions */
DesSizeX = DestRect->right - DestRect->left; DesSizeX = DestRect->right - DestRect->left;
/* Calc the zoom factor of soruce height */
SrcZoomYHight = SrcSizeY / DesSizeY;
SrcZoomYLow = SrcSizeY - (SrcZoomYHight * DesSizeY);
/* Calc the zoom factor of soruce width */
SrcZoomXHight = SrcSizeX / DesSizeX;
SrcZoomXLow = SrcSizeX - (SrcZoomXHight * DesSizeX);
sx_max = DesSizeX;
sy_max = DesSizeY;
sy = SourceRect->top;
DestBits = (PULONG)((PBYTE)DestSurf->pvScan0 + (DestRect->left) +
DestRect->top * DestSurf->lDelta);
DifflDelta = DestSurf->lDelta - DesSizeX ;
switch(SourceSurf->iBitmapFormat) switch(SourceSurf->iBitmapFormat)
{ {
case BMF_1BPP: case BMF_1BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
{
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
{
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
}
else
{
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 1));
}
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) {
{ sx = SourceRect->left;
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top; sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) {
{ *DestBits = XLATEOBJ_iXlate(ColorTranslation,
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; DIB_1BPP_GetPixel(SourceSurf, sx, sy));
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_4BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
{
sx = SourceRect->left;
sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
{
*DestBits = XLATEOBJ_iXlate(ColorTranslation,
DIB_4BPP_GetPixel(SourceSurf, sx, sy));
DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
}
DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break; break;
case BMF_8BPP: case BMF_8BPP:
@ -529,56 +592,108 @@ BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
ClipRegion, ColorTranslation, Mode); ClipRegion, ColorTranslation, Mode);
break; break;
case BMF_16BPP: case BMF_16BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) {
{ sx = SourceRect->left;
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top; sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) {
{ *DestBits = XLATEOBJ_iXlate(ColorTranslation,
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; DIB_16BPP_GetPixel(SourceSurf, sx, sy));
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
}
break; DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_24BPP: case BMF_24BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ for (DesY=0; DesY<DesSizeY; DesY++)
/* This is a reference implementation, it hasn't been optimized for speed */ {
sx = SourceRect->left;
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) sx_dec = 0;
{ for (DesX=0; DesX<DesSizeX; DesX++)
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top; {
*DestBits = XLATEOBJ_iXlate(ColorTranslation,
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) DIB_24BPP_GetPixel(SourceSurf, sx, sy));
{
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
}
break; DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;
case BMF_32BPP: case BMF_32BPP:
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
/* This is a reference implementation, it hasn't been optimized for speed */ /* This is a reference implementation, it hasn't been optimized for speed */
for (DesY=0; DesY<DesSizeY; DesY++)
for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++) {
{ sx = SourceRect->left;
sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top; sx_dec = 0;
for (DesX=0; DesX<DesSizeX; DesX++)
for (DesX=DestRect->left; DesX<DestRect->right; DesX++) {
{ *DestBits = XLATEOBJ_iXlate(ColorTranslation,
sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left; DIB_1BPP_GetPixel(SourceSurf, sx, sy));
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
DIB_8BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color)); DestBits = (PULONG)((ULONG_PTR)DestBits + 1);
sx += SrcZoomXHight;
sx_dec += SrcZoomXLow;
if (sx_dec >= sx_max)
{
sx++;
sx_dec -= sx_max;
}
} }
}
break; DestBits = (PULONG)((ULONG_PTR)DestBits + DifflDelta);
sy += SrcZoomYHight;
sy_dec += SrcZoomYLow;
if (sy_dec >= sy_max)
{
sy++;
sy_dec -= sy_max;
}
}
break;