Use System Bitmap DC, like a stock object but a hDC one.

svn path=/trunk/; revision=33772
This commit is contained in:
James Tabor 2008-05-30 15:18:51 +00:00
parent ce3527ab5a
commit 326b3a11f8
3 changed files with 4 additions and 3 deletions

View file

@ -5,6 +5,8 @@
/* Brush functions */ /* Brush functions */
extern HDC hSystemBM;
XLATEOBJ* FASTCALL XLATEOBJ* FASTCALL
IntGdiCreateBrushXlate(PDC Dc, GDIBRUSHOBJ *BrushObj, BOOLEAN *Failed); IntGdiCreateBrushXlate(PDC Dc, GDIBRUSHOBJ *BrushObj, BOOLEAN *Failed);

View file

@ -54,7 +54,7 @@ NtUserBitBltSysBmp(
BOOL Ret = FALSE; BOOL Ret = FALSE;
UserEnterExclusive(); UserEnterExclusive();
UNIMPLEMENTED UNIMPLEMENTED
#if 0
Ret = NtGdiBitBlt( hdc, Ret = NtGdiBitBlt( hdc,
nXDest, nXDest,
nYDest, nYDest,
@ -66,7 +66,7 @@ NtUserBitBltSysBmp(
dwRop, dwRop,
0, 0,
0); 0);
#endif
UserLeave(); UserLeave();
return Ret; return Ret;
} }

View file

@ -290,7 +290,6 @@ IntGetWindowStationObject(PWINSTATION_OBJECT Object)
return NT_SUCCESS(Status); return NT_SUCCESS(Status);
} }
extern HDC hSystemBM;
BOOL FASTCALL BOOL FASTCALL
co_IntInitializeDesktopGraphics(VOID) co_IntInitializeDesktopGraphics(VOID)