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Use System Bitmap DC, like a stock object but a hDC one.
svn path=/trunk/; revision=33772
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parent
ce3527ab5a
commit
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3 changed files with 4 additions and 3 deletions
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@ -5,6 +5,8 @@
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/* Brush functions */
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/* Brush functions */
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extern HDC hSystemBM;
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XLATEOBJ* FASTCALL
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XLATEOBJ* FASTCALL
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IntGdiCreateBrushXlate(PDC Dc, GDIBRUSHOBJ *BrushObj, BOOLEAN *Failed);
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IntGdiCreateBrushXlate(PDC Dc, GDIBRUSHOBJ *BrushObj, BOOLEAN *Failed);
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@ -54,7 +54,7 @@ NtUserBitBltSysBmp(
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BOOL Ret = FALSE;
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BOOL Ret = FALSE;
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UserEnterExclusive();
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UserEnterExclusive();
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UNIMPLEMENTED
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UNIMPLEMENTED
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#if 0
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Ret = NtGdiBitBlt( hdc,
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Ret = NtGdiBitBlt( hdc,
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nXDest,
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nXDest,
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nYDest,
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nYDest,
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@ -66,7 +66,7 @@ NtUserBitBltSysBmp(
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dwRop,
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dwRop,
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0,
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0,
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0);
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0);
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#endif
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UserLeave();
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UserLeave();
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return Ret;
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return Ret;
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}
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}
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@ -290,7 +290,6 @@ IntGetWindowStationObject(PWINSTATION_OBJECT Object)
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return NT_SUCCESS(Status);
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return NT_SUCCESS(Status);
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}
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}
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extern HDC hSystemBM;
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BOOL FASTCALL
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BOOL FASTCALL
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co_IntInitializeDesktopGraphics(VOID)
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co_IntInitializeDesktopGraphics(VOID)
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