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Remove unused files.
svn path=/trunk/; revision=10161
This commit is contained in:
parent
37b963937e
commit
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2 changed files with 0 additions and 712 deletions
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/* File name : colors.h
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* Version : 2.3
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*
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* Header file for display driver for Mesa 2.3 under
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* Windows95 and WindowsNT
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* This file defines macros and global variables needed
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* for converting color format
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*
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* Copyright (C) 1996- Li Wei
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* Address : Institute of Artificial Intelligence
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* : & Robotics
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* : Xi'an Jiaotong University
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* Email : liwei@aiar.xjtu.edu.cn
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* Web page : http://sun.aiar.xjtu.edu.cn
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*
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* This file and its associations are partially based on the
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* Windows NT driver for Mesa, written by Mark Leaming
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* (mark@rsinc.com).
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*/
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/* $Log: ddcolors.h 1997/6/14 by Li Wei(liwei@aiar.xjtu.edu.cn)
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* Macros for pixel format defined
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*/
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/*
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* $Log: colors.h,v $
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* Revision 1.1 2004/07/16 22:12:32 blight
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* Import Mesa-6.0.1 for use as software OpenGL renderer.
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*
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* Revision 1.1 2003/07/24 03:47:46 kschultz
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* Source code for GDI driver.
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*
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* Revision 1.3 2002/01/15 18:14:34 kschultz
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* Fixed pixel color component problem and clear code for 24-bit Windows
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* devices. (Jeff Lewis)
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*
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* Revision 1.2 2002/01/15 18:11:36 kschultz
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* Remove trailing CR's. No logical changes.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.2 1999/01/03 03:08:57 brianp
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* Ted Jump's changes
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*
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* Revision 1.1 1999/01/03 03:08:12 brianp
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* Initial revision
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*
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* Revision 2.0.2 1997/4/30 15:58:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
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* Add LUTs need for dithering
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*/
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/*
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* $Log: colors.h,v $
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* Revision 1.1 2004/07/16 22:12:32 blight
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* Import Mesa-6.0.1 for use as software OpenGL renderer.
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*
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* Revision 1.1 2003/07/24 03:47:46 kschultz
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* Source code for GDI driver.
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*
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* Revision 1.3 2002/01/15 18:14:34 kschultz
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* Fixed pixel color component problem and clear code for 24-bit Windows
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* devices. (Jeff Lewis)
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*
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* Revision 1.2 2002/01/15 18:11:36 kschultz
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* Remove trailing CR's. No logical changes.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.2 1999/01/03 03:08:57 brianp
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* Ted Jump's changes
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*
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* Revision 1.1 1999/01/03 03:08:12 brianp
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* Initial revision
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*
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* Revision 2.0.1 1997/4/29 15:52:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
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* Add BGR8 Macro
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*/
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/*
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* $Log: colors.h,v $
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* Revision 1.1 2004/07/16 22:12:32 blight
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* Import Mesa-6.0.1 for use as software OpenGL renderer.
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*
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* Revision 1.1 2003/07/24 03:47:46 kschultz
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* Source code for GDI driver.
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*
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* Revision 1.3 2002/01/15 18:14:34 kschultz
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* Fixed pixel color component problem and clear code for 24-bit Windows
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* devices. (Jeff Lewis)
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*
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* Revision 1.2 2002/01/15 18:11:36 kschultz
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* Remove trailing CR's. No logical changes.
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*
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* Revision 1.1.1.1 1999/08/19 00:55:42 jtg
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* Imported sources
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*
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* Revision 1.2 1999/01/03 03:08:57 brianp
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* Ted Jump's changes
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*
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* Revision 1.1 1999/01/03 03:08:12 brianp
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* Initial revision
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*
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* Revision 2.0 1996/11/15 10:55:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
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* Initial revision
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*/
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/* Values for wmesa->pixelformat: */
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#define PF_8A8B8G8R 3 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
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#define PF_8R8G8B 4 /* 32-bit TrueColor: 8-R, 8-G, 8-B */
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#define PF_5R6G5B 5 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
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#define PF_DITHER8 6 /* Dithered RGB using a lookup table */
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#define PF_LOOKUP 7 /* Undithered RGB using a lookup table */
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#define PF_GRAYSCALE 10 /* Grayscale or StaticGray */
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#define PF_BADFORMAT 11
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#define PF_INDEX8 12
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char ColorMap16[] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
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0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,
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0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
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0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,
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0x05,0x05,0x05,0x05,0x05,0x05,0x05,0x05,
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0x06,0x06,0x06,0x06,0x06,0x06,0x06,0x06,
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0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,
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0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,
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0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,
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0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,
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0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,
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0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,
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0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,
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0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,
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0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,0x0F,
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0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,
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0x11,0x11,0x11,0x11,0x11,0x11,0x11,0x11,
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0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,
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0x13,0x13,0x13,0x13,0x13,0x13,0x13,0x13,
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0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,
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0x15,0x15,0x15,0x15,0x15,0x15,0x15,0x15,
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0x16,0x16,0x16,0x16,0x16,0x16,0x16,0x16,
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0x17,0x17,0x17,0x17,0x17,0x17,0x17,0x17,
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0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,
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0x19,0x19,0x19,0x19,0x19,0x19,0x19,0x19,
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0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,0x1A,
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0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,0x1B,
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0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,0x1C,
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0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,0x1D,
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0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,0x1E,
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0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F};
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#define BGR8(r,g,b) (unsigned)(((BYTE)(b & 0xc0 | (g & 0xe0)>>2 | (r & 0xe0)>>5)))
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#ifdef DDRAW
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#define BGR16(r,g,b) ((WORD)(((BYTE)(ColorMap16[b]) | ((BYTE)(g&0xfc) << 3)) | (((WORD)(BYTE)(ColorMap16[r])) << 11)))
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#else
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#define BGR16(r,g,b) ((WORD)(((BYTE)(ColorMap16[b]) | ((BYTE)(ColorMap16[g]) << 5)) | (((WORD)(BYTE)(ColorMap16[r])) << 10)))
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#endif
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#define BGR24(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(r))<<16)))
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#define BGR32(r,g,b) (unsigned long)((DWORD)(((BYTE)(b)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(r))<<16)))
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/*
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* If pixelformat==PF_8A8B8G8R:
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*/
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#define PACK_8A8B8G8R( R, G, B, A ) \
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( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
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/*
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* If pixelformat==PF_8R8G8B:
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*/
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#define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
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/*
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* If pixelformat==PF_5R6G5B:
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*/
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#ifdef DDRAW
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#define PACK_5R6G5B( R, G, B) ((WORD)(((BYTE)(ColorMap16[B]) | ((BYTE)(G&0xfc) << 3)) | (((WORD)(BYTE)(ColorMap16[R])) << 11)))
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#else
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#define PACK_5R6G5B( R, G, B) ((WORD)(((BYTE)(ColorMap16[B]) | ((BYTE)(ColorMap16[G]) << 5)) | (((WORD)(BYTE)(ColorMap16[R])) << 10)))
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#endif
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/*----------------------------------------------------------------------------
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Division lookup tables. These tables compute 0-255 divided by 51 and
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modulo 51. These tables could approximate gamma correction.
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*/
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char unsigned const aDividedBy51Rounded[256] =
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{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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};
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char unsigned const aDividedBy51[256] =
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{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
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};
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char unsigned const aModulo51[256] =
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{
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
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20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
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38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 0, 1, 2, 3, 4, 5, 6,
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7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
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26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
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44, 45, 46, 47, 48, 49, 50, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
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13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
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31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
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49, 50, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17,
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18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
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36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 0, 1, 2, 3,
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4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
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23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 0,
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};
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/*----------------------------------------------------------------------------
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Multiplication LUTs. These compute 0-5 times 6 and 36.
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*/
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char unsigned const aTimes6[6] =
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{
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0, 6, 12, 18, 24, 30
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};
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char unsigned const aTimes36[6] =
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{
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0, 36, 72, 108, 144, 180
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};
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/*----------------------------------------------------------------------------
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Dither matrices for 8 bit to 2.6 bit halftones.
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*/
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char unsigned const aHalftone16x16[256] =
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{
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0, 44, 9, 41, 3, 46, 12, 43, 1, 44, 10, 41, 3, 46, 12, 43,
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34, 16, 25, 19, 37, 18, 28, 21, 35, 16, 26, 19, 37, 18, 28, 21,
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38, 6, 47, 3, 40, 9, 50, 6, 38, 7, 47, 4, 40, 9, 49, 6,
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|
||||||
22, 28, 13, 31, 25, 31, 15, 34, 22, 29, 13, 32, 24, 31, 15, 34,
|
|
||||||
2, 46, 12, 43, 1, 45, 10, 42, 2, 45, 11, 42, 1, 45, 11, 42,
|
|
||||||
37, 18, 27, 21, 35, 17, 26, 20, 36, 17, 27, 20, 36, 17, 26, 20,
|
|
||||||
40, 8, 49, 5, 38, 7, 48, 4, 39, 8, 48, 5, 39, 7, 48, 4,
|
|
||||||
24, 30, 15, 33, 23, 29, 13, 32, 23, 30, 14, 33, 23, 29, 14, 32,
|
|
||||||
2, 46, 12, 43, 0, 44, 10, 41, 3, 47, 12, 44, 0, 44, 10, 41,
|
|
||||||
37, 18, 27, 21, 35, 16, 25, 19, 37, 19, 28, 22, 35, 16, 25, 19,
|
|
||||||
40, 9, 49, 5, 38, 7, 47, 4, 40, 9, 50, 6, 38, 6, 47, 3,
|
|
||||||
24, 30, 15, 34, 22, 29, 13, 32, 25, 31, 15, 34, 22, 28, 13, 31,
|
|
||||||
1, 45, 11, 42, 2, 46, 11, 42, 1, 45, 10, 41, 2, 46, 11, 43,
|
|
||||||
36, 17, 26, 20, 36, 17, 27, 21, 35, 16, 26, 20, 36, 18, 27, 21,
|
|
||||||
39, 8, 48, 4, 39, 8, 49, 5, 38, 7, 48, 4, 39, 8, 49, 5,
|
|
||||||
23, 29, 14, 33, 24, 30, 14, 33, 23, 29, 13, 32, 24, 30, 14, 33,
|
|
||||||
};
|
|
||||||
|
|
||||||
char unsigned const aHalftone8x8[64] =
|
|
||||||
{
|
|
||||||
0, 38, 9, 47, 2, 40, 11, 50,
|
|
||||||
25, 12, 35, 22, 27, 15, 37, 24,
|
|
||||||
6, 44, 3, 41, 8, 47, 5, 43,
|
|
||||||
31, 19, 28, 15, 34, 21, 31, 18,
|
|
||||||
1, 39, 11, 49, 0, 39, 10, 48,
|
|
||||||
27, 14, 36, 23, 26, 13, 35, 23,
|
|
||||||
7, 46, 4, 43, 7, 45, 3, 42,
|
|
||||||
33, 20, 30, 17, 32, 19, 29, 16,
|
|
||||||
};
|
|
||||||
|
|
||||||
char unsigned const aHalftone4x4_1[16] =
|
|
||||||
{
|
|
||||||
0, 25, 6, 31,
|
|
||||||
38, 12, 44, 19,
|
|
||||||
9, 35, 3, 28,
|
|
||||||
47, 22, 41, 15
|
|
||||||
};
|
|
||||||
|
|
||||||
char unsigned const aHalftone4x4_2[16] =
|
|
||||||
{
|
|
||||||
41, 3, 9, 28,
|
|
||||||
35, 15, 22, 47,
|
|
||||||
6, 25, 38, 0,
|
|
||||||
19, 44, 31, 12
|
|
||||||
};
|
|
||||||
|
|
||||||
/***************************************************************************
|
|
||||||
aWinGHalftoneTranslation
|
|
||||||
|
|
||||||
Translates a 2.6 bit-per-pixel halftoned representation into the
|
|
||||||
slightly rearranged WinG Halftone Palette.
|
|
||||||
*/
|
|
||||||
|
|
||||||
char unsigned const aWinGHalftoneTranslation[216] =
|
|
||||||
{
|
|
||||||
0,
|
|
||||||
29,
|
|
||||||
30,
|
|
||||||
31,
|
|
||||||
32,
|
|
||||||
249,
|
|
||||||
33,
|
|
||||||
34,
|
|
||||||
35,
|
|
||||||
36,
|
|
||||||
37,
|
|
||||||
38,
|
|
||||||
39,
|
|
||||||
40,
|
|
||||||
41,
|
|
||||||
42,
|
|
||||||
43,
|
|
||||||
44,
|
|
||||||
45,
|
|
||||||
46,
|
|
||||||
47,
|
|
||||||
48,
|
|
||||||
49,
|
|
||||||
50,
|
|
||||||
51,
|
|
||||||
52,
|
|
||||||
53,
|
|
||||||
54,
|
|
||||||
55,
|
|
||||||
56,
|
|
||||||
250,
|
|
||||||
250,
|
|
||||||
57,
|
|
||||||
58,
|
|
||||||
59,
|
|
||||||
251,
|
|
||||||
60,
|
|
||||||
61,
|
|
||||||
62,
|
|
||||||
63,
|
|
||||||
64,
|
|
||||||
65,
|
|
||||||
66,
|
|
||||||
67,
|
|
||||||
68,
|
|
||||||
69,
|
|
||||||
70,
|
|
||||||
71,
|
|
||||||
72,
|
|
||||||
73,
|
|
||||||
74,
|
|
||||||
75,
|
|
||||||
76,
|
|
||||||
77,
|
|
||||||
78,
|
|
||||||
79,
|
|
||||||
80,
|
|
||||||
81,
|
|
||||||
82,
|
|
||||||
83,
|
|
||||||
84,
|
|
||||||
85,
|
|
||||||
86,
|
|
||||||
87,
|
|
||||||
88,
|
|
||||||
89,
|
|
||||||
250,
|
|
||||||
90,
|
|
||||||
91,
|
|
||||||
92,
|
|
||||||
93,
|
|
||||||
94,
|
|
||||||
95,
|
|
||||||
96,
|
|
||||||
97,
|
|
||||||
98,
|
|
||||||
99,
|
|
||||||
100,
|
|
||||||
101,
|
|
||||||
102,
|
|
||||||
103,
|
|
||||||
104,
|
|
||||||
105,
|
|
||||||
106,
|
|
||||||
107,
|
|
||||||
108,
|
|
||||||
109,
|
|
||||||
110,
|
|
||||||
111,
|
|
||||||
227,
|
|
||||||
112,
|
|
||||||
113,
|
|
||||||
114,
|
|
||||||
115,
|
|
||||||
116,
|
|
||||||
117,
|
|
||||||
118,
|
|
||||||
119,
|
|
||||||
151,
|
|
||||||
120,
|
|
||||||
121,
|
|
||||||
122,
|
|
||||||
123,
|
|
||||||
124,
|
|
||||||
228,
|
|
||||||
125,
|
|
||||||
126,
|
|
||||||
229,
|
|
||||||
133,
|
|
||||||
162,
|
|
||||||
135,
|
|
||||||
131,
|
|
||||||
132,
|
|
||||||
137,
|
|
||||||
166,
|
|
||||||
134,
|
|
||||||
140,
|
|
||||||
130,
|
|
||||||
136,
|
|
||||||
143,
|
|
||||||
138,
|
|
||||||
139,
|
|
||||||
174,
|
|
||||||
141,
|
|
||||||
142,
|
|
||||||
177,
|
|
||||||
129,
|
|
||||||
144,
|
|
||||||
145,
|
|
||||||
146,
|
|
||||||
147,
|
|
||||||
148,
|
|
||||||
149,
|
|
||||||
150,
|
|
||||||
157,
|
|
||||||
152,
|
|
||||||
153,
|
|
||||||
154,
|
|
||||||
155,
|
|
||||||
156,
|
|
||||||
192,
|
|
||||||
158,
|
|
||||||
159,
|
|
||||||
160,
|
|
||||||
161,
|
|
||||||
196,
|
|
||||||
163,
|
|
||||||
164,
|
|
||||||
165,
|
|
||||||
127,
|
|
||||||
199,
|
|
||||||
167,
|
|
||||||
168,
|
|
||||||
169,
|
|
||||||
170,
|
|
||||||
171,
|
|
||||||
172,
|
|
||||||
173,
|
|
||||||
207,
|
|
||||||
175,
|
|
||||||
176,
|
|
||||||
210,
|
|
||||||
178,
|
|
||||||
179,
|
|
||||||
180,
|
|
||||||
181,
|
|
||||||
182,
|
|
||||||
183,
|
|
||||||
184,
|
|
||||||
185,
|
|
||||||
186,
|
|
||||||
187,
|
|
||||||
188,
|
|
||||||
189,
|
|
||||||
190,
|
|
||||||
191,
|
|
||||||
224,
|
|
||||||
193,
|
|
||||||
194,
|
|
||||||
195,
|
|
||||||
252,
|
|
||||||
252,
|
|
||||||
197,
|
|
||||||
198,
|
|
||||||
128,
|
|
||||||
253,
|
|
||||||
252,
|
|
||||||
200,
|
|
||||||
201,
|
|
||||||
202,
|
|
||||||
203,
|
|
||||||
204,
|
|
||||||
205,
|
|
||||||
206,
|
|
||||||
230,
|
|
||||||
208,
|
|
||||||
209,
|
|
||||||
231,
|
|
||||||
211,
|
|
||||||
212,
|
|
||||||
213,
|
|
||||||
214,
|
|
||||||
215,
|
|
||||||
216,
|
|
||||||
217,
|
|
||||||
218,
|
|
||||||
219,
|
|
||||||
220,
|
|
||||||
221,
|
|
||||||
222,
|
|
||||||
254,
|
|
||||||
223,
|
|
||||||
232,
|
|
||||||
225,
|
|
||||||
226,
|
|
||||||
255,
|
|
||||||
};
|
|
|
@ -1,173 +0,0 @@
|
||||||
/* File name : wmesadef.h
|
|
||||||
* Version : 2.3
|
|
||||||
*
|
|
||||||
* Header file for display driver for Mesa 2.3 under
|
|
||||||
* Windows95, WindowsNT and Win32
|
|
||||||
*
|
|
||||||
* Copyright (C) 1996- Li Wei
|
|
||||||
* Address : Institute of Artificial Intelligence
|
|
||||||
* : & Robotics
|
|
||||||
* : Xi'an Jiaotong University
|
|
||||||
* Email : liwei@aiar.xjtu.edu.cn
|
|
||||||
* Web page : http://sun.aiar.xjtu.edu.cn
|
|
||||||
*
|
|
||||||
* This file and its associations are partially based on the
|
|
||||||
* Windows NT driver for Mesa, written by Mark Leaming
|
|
||||||
* (mark@rsinc.com).
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* $Log: wmesadef.h,v
|
|
||||||
* Revision 1.1.1.1 1999/08/19 00:55:42 jt
|
|
||||||
* Imported source
|
|
||||||
|
|
||||||
* Revision 1.3 1999/01/03 03:08:57 brian
|
|
||||||
* Ted Jump's change
|
|
||||||
*
|
|
||||||
* Initial version 1997/6/14 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* $Log: wmesadef.h,v
|
|
||||||
* Revision 1.1.1.1 1999/08/19 00:55:42 jt
|
|
||||||
* Imported source
|
|
||||||
|
|
||||||
* Revision 1.3 1999/01/03 03:08:57 brian
|
|
||||||
* Ted Jump's change
|
|
||||||
*
|
|
||||||
* Revision 2.1 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
|
|
||||||
* a new element added to wmesa_context :
|
|
||||||
* dither_flag
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
* $Log: wmesadef.h,v
|
|
||||||
* Revision 1.1.1.1 1999/08/19 00:55:42 jt
|
|
||||||
* Imported source
|
|
||||||
|
|
||||||
* Revision 1.3 1999/01/03 03:08:57 brian
|
|
||||||
* Ted Jump's change
|
|
||||||
*
|
|
||||||
* Revision 2.0 1996/11/15 10:54:00 CST by Li Wei(liwei@aiar.xjtu.edu.cn)
|
|
||||||
* Initial revision
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef DDMESADEF_H
|
|
||||||
#define DDMESADEF_H
|
|
||||||
|
|
||||||
// uncomment this to use DirectDraw driver
|
|
||||||
//#define DDRAW 1
|
|
||||||
// uncomment this to use a pointer to a function for setting the pixels
|
|
||||||
// in the buffer
|
|
||||||
#define COMPILE_SETPIXEL 1
|
|
||||||
// uncomment this to enable the fast win32 rasterizers ( commented out for MesaGL 4.0 )
|
|
||||||
// #define FAST_RASTERIZERS 1
|
|
||||||
// uncomment this to enable setting function pointers once inside of
|
|
||||||
// WMesaCreateContext instead of on every call to wmesa_update_state()
|
|
||||||
#define SET_FPOINTERS_ONCE 1
|
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
|
||||||
#include <GL/gl.h>
|
|
||||||
#include "context.h"
|
|
||||||
#ifdef DDRAW
|
|
||||||
#define DIRECTDRAW_VERSION 0x0100
|
|
||||||
#include <ddraw.h>
|
|
||||||
#endif
|
|
||||||
//#include "profile.h"
|
|
||||||
|
|
||||||
#define REDBITS 0x03
|
|
||||||
#define REDSHIFT 0x00
|
|
||||||
#define GREENBITS 0x03
|
|
||||||
#define GREENSHIFT 0x03
|
|
||||||
#define BLUEBITS 0x02
|
|
||||||
#define BLUESHIFT 0x06
|
|
||||||
|
|
||||||
typedef struct _dibSection{
|
|
||||||
HDC hDC;
|
|
||||||
HANDLE hFileMap;
|
|
||||||
BOOL fFlushed;
|
|
||||||
LPVOID base;
|
|
||||||
}WMDIBSECTION, *PWMDIBSECTION;
|
|
||||||
|
|
||||||
#ifdef COMPILE_SETPIXEL
|
|
||||||
typedef void (*SETPIXELTYPE)(struct wmesa_context *pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
typedef struct wmesa_context{
|
|
||||||
GLcontext *gl_ctx; /* The core GL/Mesa context */
|
|
||||||
GLvisual *gl_visual; /* Describes the buffers */
|
|
||||||
GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */
|
|
||||||
|
|
||||||
HWND Window;
|
|
||||||
HDC hDC;
|
|
||||||
HPALETTE hPalette;
|
|
||||||
HPALETTE hOldPalette;
|
|
||||||
HPEN hPen;
|
|
||||||
HPEN hOldPen;
|
|
||||||
HCURSOR hOldCursor;
|
|
||||||
COLORREF crColor;
|
|
||||||
// 3D projection stuff
|
|
||||||
RECT drawRect;
|
|
||||||
UINT uiDIBoffset;
|
|
||||||
// OpenGL stuff
|
|
||||||
HPALETTE hGLPalette;
|
|
||||||
GLuint width;
|
|
||||||
GLuint height;
|
|
||||||
GLuint ScanWidth;
|
|
||||||
GLboolean db_flag; //* double buffered?
|
|
||||||
GLboolean rgb_flag; //* RGB mode?
|
|
||||||
GLboolean dither_flag; //* use dither when 256 color mode for RGB?
|
|
||||||
GLuint depth; //* bits per pixel (1, 8, 24, etc)
|
|
||||||
ULONG pixel; // current color index or RGBA pixel value
|
|
||||||
ULONG clearpixel; //* pixel for clearing the color buffers
|
|
||||||
PBYTE ScreenMem; // WinG memory
|
|
||||||
BITMAPINFO *IndexFormat;
|
|
||||||
HPALETTE hPal; // Current Palette
|
|
||||||
HPALETTE hPalHalfTone;
|
|
||||||
|
|
||||||
|
|
||||||
WMDIBSECTION dib;
|
|
||||||
BITMAPINFO bmi;
|
|
||||||
HBITMAP hbmDIB;
|
|
||||||
HBITMAP hOldBitmap;
|
|
||||||
HBITMAP Old_Compat_BM;
|
|
||||||
HBITMAP Compat_BM; // Bitmap for double buffering
|
|
||||||
PBYTE pbPixels;
|
|
||||||
int nColors;
|
|
||||||
BYTE cColorBits;
|
|
||||||
int pixelformat;
|
|
||||||
|
|
||||||
#ifdef DDRAW
|
|
||||||
LPDIRECTDRAW lpDD; // DirectDraw object
|
|
||||||
// LPDIRECTDRAW2 lpDD2; // DirectDraw object
|
|
||||||
LPDIRECTDRAWSURFACE lpDDSPrimary; // DirectDraw primary surface
|
|
||||||
LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface
|
|
||||||
LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette
|
|
||||||
BOOL bActive; // is application active?
|
|
||||||
DDSURFACEDESC ddsd; // surface description
|
|
||||||
int fullScreen; // fullscreen ?
|
|
||||||
int gMode ; // fullscreen mode
|
|
||||||
LONG oldWndProc; // old Window proc. we need to hook WM_MOVE message to update the drawing rectangle
|
|
||||||
#endif
|
|
||||||
RECT rectOffScreen;
|
|
||||||
RECT rectSurface;
|
|
||||||
HWND hwnd;
|
|
||||||
DWORD pitch;
|
|
||||||
PBYTE addrOffScreen;
|
|
||||||
#ifdef COMPILE_SETPIXEL
|
|
||||||
SETPIXELTYPE wmSetPixel;
|
|
||||||
#endif // COMPILE_SETPIXEL
|
|
||||||
//#ifdef PROFILE
|
|
||||||
// MESAPROF profile;
|
|
||||||
//#endif
|
|
||||||
} *PWMC;
|
|
||||||
|
|
||||||
|
|
||||||
#define PAGE_FILE 0xffffffff
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endif
|
|
Loading…
Add table
Add a link
Reference in a new issue