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Fixed palette locking.
svn path=/trunk/; revision=7065
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@ -16,7 +16,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* $Id: color.c,v 1.28 2003/11/26 21:48:35 gvg Exp $ */
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/* $Id: color.c,v 1.29 2003/12/14 21:32:52 navaraf Exp $ */
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// FIXME: Use PXLATEOBJ logicalToSystem instead of int *mapping
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@ -192,11 +192,11 @@ BOOL STDCALL NtGdiAnimatePalette(HPALETTE hpal,
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PALETTEOBJ* palPtr = (PALETTEOBJ *)GDI_GetObjPtr(hPal, PALETTE_MAGIC);
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if (!palPtr) return FALSE;
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if( (StartIndex + NumEntries) <= palPtr->logpalette.palNumEntries )
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if( (StartIndex + NumEntries) <= palPtr->logpalette->palNumEntries )
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{
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UINT u;
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for( u = 0; u < NumEntries; u++ )
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palPtr->logpalette.palPalEntry[u + StartIndex] = PaletteColors[u];
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palPtr->logpalette->palPalEntry[u + StartIndex] = PaletteColors[u];
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PALETTE_Driver->pSetMapping(palPtr, StartIndex, NumEntries, hPal != hPrimaryPalette );
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GDI_ReleaseObj(hPal);
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return TRUE;
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@ -431,14 +431,15 @@ UINT STDCALL NtGdiRealizePalette(HDC hDC)
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systemPalette = NtGdiGetStockObject((INT)DEFAULT_PALETTE);
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palGDI = PALETTE_LockPalette(dc->w.hPalette);
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palPtr = (PPALOBJ) palGDI;
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sysGDI = PALETTE_LockPalette(systemPalette);
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sysPtr = (PPALOBJ) sysGDI;
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// Step 1: Create mapping of system palette\DC palette
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realized = PALETTE_SetMapping(palPtr, 0, palPtr->logpalette->palNumEntries,
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(dc->w.hPalette != hPrimaryPalette) ||
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(dc->w.hPalette == NtGdiGetStockObject(DEFAULT_PALETTE)));
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sysGDI = PALETTE_LockPalette(systemPalette);
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sysPtr = (PPALOBJ) sysGDI;
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// Step 2:
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// The RealizePalette function modifies the palette for the device associated with the specified device context. If the
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// device context is a memory DC, the color table for the bitmap selected into the DC is modified. If the device
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