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[ATL_APITEST] Add simple test for CAtlArray
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3 changed files with 359 additions and 0 deletions
169
modules/rostests/apitests/atl/CAtlArray.cpp
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169
modules/rostests/apitests/atl/CAtlArray.cpp
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/*
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* PROJECT: ReactOS api tests
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* LICENSE: LGPL-2.1-or-later (https://spdx.org/licenses/LGPL-2.1-or-later)
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* PURPOSE: Test for CAtlArray
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* COPYRIGHT: Copyright 2016-2019 Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
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* Copyright 2019 Mark Jansen (mark.jansen@reactos.org)
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*/
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#ifdef HAVE_APITEST
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#include <apitest.h>
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#else
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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int g_tests_executed = 0;
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int g_tests_failed = 0;
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void ok_func(const char *file, int line, bool value, const char *fmt, ...)
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{
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va_list va;
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va_start(va, fmt);
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if (!value)
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{
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printf("%s (%d): ", file, line);
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vprintf(fmt, va);
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g_tests_failed++;
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}
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g_tests_executed++;
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va_end(va);
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}
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#undef ok
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#define ok(value, ...) ok_func(__FILE__, __LINE__, value, __VA_ARGS__)
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#define START_TEST(x) int main(void)
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#endif
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#include <atlbase.h>
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#include <atlcoll.h>
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struct CCreature
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{
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static int s_nCtorCount;
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static int s_nCtorCount_Default;
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static int s_nCCtorCount;
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static int s_nDtorCount;
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static int s_nOpIsCount;
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int m_id;
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CCreature(int id = 0x123456)
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:m_id(id)
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{
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CCreature::s_nCtorCount++;
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if (id == 0x123456)
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s_nCtorCount_Default++;
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}
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CCreature(const CCreature& c)
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:m_id(c.m_id)
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{
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CCreature::s_nCCtorCount++;
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}
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~CCreature()
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{
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CCreature::s_nDtorCount++;
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}
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CCreature& operator=(const CCreature& other)
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{
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m_id = other.m_id;
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CCreature::s_nOpIsCount++;
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return *this;
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}
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};
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int CCreature::s_nCtorCount = 0;
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int CCreature::s_nCtorCount_Default = 0;
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int CCreature::s_nCCtorCount = 0;
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int CCreature::s_nDtorCount = 0;
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int CCreature::s_nOpIsCount = 0;
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START_TEST(CAtlArray)
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{
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{
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CAtlArray<CCreature> array1;
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ok(CCreature::s_nCtorCount == 0, "Expected CCreature::s_nCtorCount is zero, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 0, "Expected CCreature::s_nCtorCount_Default is zero, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 0, "Expected CCreature::s_nCCtorCount is zero, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 0, "Expected CCreature::s_nDtorCount is zero, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 0, "Expected CCreature::s_nOpIsCount is zero, was: %d\n", CCreature::s_nOpIsCount);
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array1.SetCount(2);
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ok(CCreature::s_nCtorCount == 2, "Expected CCreature::s_nCtorCount is 2, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 2, "Expected CCreature::s_nCtorCount_Default is 2, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 0, "Expected CCreature::s_nCCtorCount is zero, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 0, "Expected CCreature::s_nDtorCount is zero, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 0, "Expected CCreature::s_nOpIsCount is zero, was: %d\n", CCreature::s_nOpIsCount);
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array1.SetCount(1);
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ok(CCreature::s_nCtorCount == 2, "Expected CCreature::s_nCtorCount is 2, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 2, "Expected CCreature::s_nCtorCount_Default is 2, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 0, "Expected CCreature::s_nCCtorCount is zero, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 1, "Expected CCreature::s_nDtorCount is 1, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 0, "Expected CCreature::s_nOpIsCount is zero, was: %d\n", CCreature::s_nOpIsCount);
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CCreature test(111);
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ok(CCreature::s_nCtorCount == 3, "Expected CCreature::s_nCtorCount is 3, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 2, "Expected CCreature::s_nCtorCount_Default is 2, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 0, "Expected CCreature::s_nCCtorCount is zero, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 1, "Expected CCreature::s_nDtorCount is 1, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 0, "Expected CCreature::s_nOpIsCount is zero, was: %d\n", CCreature::s_nOpIsCount);
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ok(array1.GetCount() == 1u, "Expected GetCount() to be 1, was %u\n", array1.GetCount());
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ok(array1[0].m_id == 0x123456, "Got %d\n", array1[0].m_id);
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ok(array1.GetAt(0).m_id == 0x123456, "Got %d\n", array1.GetAt(0).m_id);
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array1.Add(test);
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ok(CCreature::s_nCtorCount == 3, "Expected CCreature::s_nCtorCount is 3, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 2, "Expected CCreature::s_nCtorCount_Default is 2, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 1, "Expected CCreature::s_nCCtorCount is 1, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 1, "Expected CCreature::s_nDtorCount is 1, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 0, "Expected CCreature::s_nOpIsCount is zero, was: %d\n", CCreature::s_nOpIsCount);
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ok(array1.GetCount() == 2u, "Expected GetCount() to be 2, was %u\n", array1.GetCount());
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ok(array1[0].m_id == 0x123456, "Got %d\n", array1[0].m_id);
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ok(array1.GetAt(0).m_id == 0x123456, "Got %d\n", array1.GetAt(0).m_id);
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ok(array1[1].m_id == 111, "Got %d\n", array1[1].m_id);
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ok(array1.GetAt(1).m_id == 111, "Got %d\n", array1.GetAt(1).m_id);
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test.m_id = 222;
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array1[0] = test;
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ok(CCreature::s_nCtorCount == 3, "Expected CCreature::s_nCtorCount is 3, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 2, "Expected CCreature::s_nCtorCount_Default is 2, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 1, "Expected CCreature::s_nCCtorCount is 1, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 1, "Expected CCreature::s_nDtorCount is 1, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 1, "Expected CCreature::s_nOpIsCount is 1, was: %d\n", CCreature::s_nOpIsCount);
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// Default traits does not call anything when relocating objects!
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array1.SetCount(100);
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ok(CCreature::s_nCtorCount == 101, "Expected CCreature::s_nCtorCount is 101, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 100, "Expected CCreature::s_nCtorCount_Default is 100, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 1, "Expected CCreature::s_nCCtorCount is 1, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 1, "Expected CCreature::s_nDtorCount is 1, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 1, "Expected CCreature::s_nOpIsCount is 1, was: %d\n", CCreature::s_nOpIsCount);
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// Does not compile:
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//CAtlArray<CCreature> array2(array1);
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// Does not compile:
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//CAtlArray<CCreature> array2;
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//array2 = array1;
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}
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// Objects are cleaned up when the list goes away
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ok(CCreature::s_nCtorCount == 101, "Expected CCreature::s_nCtorCount is 101, was: %d\n", CCreature::s_nCtorCount);
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ok(CCreature::s_nCtorCount_Default == 100, "Expected CCreature::s_nCtorCount_Default is 100, was: %d\n", CCreature::s_nCtorCount_Default);
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ok(CCreature::s_nCCtorCount == 1, "Expected CCreature::s_nCCtorCount is 1, was: %d\n", CCreature::s_nCCtorCount);
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ok(CCreature::s_nDtorCount == 102, "Expected CCreature::s_nDtorCount is 102, was: %d\n", CCreature::s_nDtorCount);
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ok(CCreature::s_nOpIsCount == 1, "Expected CCreature::s_nOpIsCount is 1, was: %d\n", CCreature::s_nOpIsCount);
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#ifndef HAVE_APITEST
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printf("CAtlArray: %i tests executed (0 marked as todo, %i failures), 0 skipped.\n", g_tests_executed, g_tests_failed);
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return g_tests_failed;
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#endif
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}
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@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CComQIPtr", "CComQIPtr.vcxp
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CAtlFileMapping", "CAtlFile.vcxproj", "{3AE82A8E-D43D-41F6-8093-9C687283FAB6}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CAtlFileMapping", "CAtlFile.vcxproj", "{3AE82A8E-D43D-41F6-8093-9C687283FAB6}"
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EndProject
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CAtlArray", "CAtlArray.vcxproj", "{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CAtlList", "CAtlList.vcxproj", "{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CAtlList", "CAtlList.vcxproj", "{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}"
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EndProject
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EndProject
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Global
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Global
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@ -83,6 +85,14 @@ Global
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x64.Build.0 = Release|x64
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x64.Build.0 = Release|x64
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x86.ActiveCfg = Release|Win32
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x86.ActiveCfg = Release|Win32
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x86.Build.0 = Release|Win32
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{3AE82A8E-D43D-41F6-8093-9C687283FAB6}.Release|x86.Build.0 = Release|Win32
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Debug|x64.ActiveCfg = Debug|x64
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Debug|x64.Build.0 = Debug|x64
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Debug|x86.ActiveCfg = Debug|Win32
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Debug|x86.Build.0 = Debug|Win32
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Release|x64.ActiveCfg = Release|x64
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Release|x64.Build.0 = Release|x64
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Release|x86.ActiveCfg = Release|Win32
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{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}.Release|x86.Build.0 = Release|Win32
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x64.ActiveCfg = Debug|x64
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x64.ActiveCfg = Debug|x64
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x64.Build.0 = Debug|x64
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x64.Build.0 = Debug|x64
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x86.ActiveCfg = Debug|Win32
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{00C3325D-0E3D-43F1-92C8-F7D5C32F70C6}.Debug|x86.ActiveCfg = Debug|Win32
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180
modules/rostests/apitests/atl/devenv/CAtlArray.vcxproj
Normal file
180
modules/rostests/apitests/atl/devenv/CAtlArray.vcxproj
Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{E3DB2078-6AE9-463E-830F-36C03FFE5DC3}</ProjectGuid>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<Keyword>AtlProj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_xp</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
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||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
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|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
|
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
|
</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||||
|
</ImportGroup>
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|
<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||||
|
<IgnoreImportLibrary>true</IgnoreImportLibrary>
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|
<LinkIncremental>true</LinkIncremental>
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|
<IntDir>$(ProjectName)\$(Configuration)\</IntDir>
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|
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<LinkIncremental>true</LinkIncremental>
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|
<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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|
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(ProjectName)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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||||||
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<SubSystem>Console</SubSystem>
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||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
|
</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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||||||
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<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
|
</ResourceCompile>
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||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
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||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
|
</Link>
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|
</ItemDefinitionGroup>
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|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||||
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<ClCompile>
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|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
|
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|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
|
<SDLCheck>true</SDLCheck>
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|
</ClCompile>
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<ResourceCompile>
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<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
</ResourceCompile>
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||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
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|
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
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|
</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||||
|
<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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|
</ClCompile>
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<ResourceCompile>
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|
<Culture>0x0409</Culture>
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<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Link>
|
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|
<SubSystem>Console</SubSystem>
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||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
</Link>
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|
</ItemDefinitionGroup>
|
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|
<ItemGroup>
|
||||||
|
<ClCompile Include="../CAtlArray.cpp">
|
||||||
|
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
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|
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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|
</ClCompile>
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|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
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||||||
|
</Project>
|
Loading…
Reference in a new issue