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https://github.com/reactos/reactos.git
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[MSPAINT] Add CachedBufferDIB function and use it
We do caching on buffering paint. This will improve performance a little. CORE-18867
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parent
c706222f3f
commit
2f856f6f0d
8 changed files with 73 additions and 9 deletions
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@ -17,10 +17,17 @@ CCanvasWindow::CCanvasWindow()
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, m_hitSelection(HIT_NONE)
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, m_whereHit(HIT_NONE)
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, m_ptOrig { -1, -1 }
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, m_hbmCached(NULL)
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{
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::SetRectEmpty(&m_rcNew);
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}
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CCanvasWindow::~CCanvasWindow()
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{
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if (m_hbmCached)
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::DeleteObject(m_hbmCached);
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}
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VOID CCanvasWindow::drawZoomFrame(INT mouseX, INT mouseY)
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{
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// FIXME: Draw the border of the area that is to be zoomed in
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@ -95,8 +102,8 @@ VOID CCanvasWindow::DoDraw(HDC hDC, RECT& rcClient, RECT& rcPaint)
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{
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// We use a memory bitmap to reduce flickering
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HDC hdcMem = ::CreateCompatibleDC(hDC);
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HBITMAP hbm = ::CreateCompatibleBitmap(hDC, rcClient.right, rcClient.bottom);
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HGDIOBJ hbmOld = ::SelectObject(hdcMem, hbm);
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m_hbmCached = CachedBufferDIB(m_hbmCached, rcClient.right, rcClient.bottom);
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HGDIOBJ hbmOld = ::SelectObject(hdcMem, m_hbmCached);
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// Fill the background
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::FillRect(hdcMem, &rcPaint, (HBRUSH)(COLOR_APPWORKSPACE + 1));
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@ -164,7 +171,7 @@ VOID CCanvasWindow::DoDraw(HDC hDC, RECT& rcClient, RECT& rcPaint)
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rcPaint.right - rcPaint.left, rcPaint.bottom - rcPaint.top,
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hdcMem, rcPaint.left, rcPaint.top, SRCCOPY);
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::DeleteObject(::SelectObject(hdcMem, hbmOld));
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::SelectObject(hdcMem, hbmOld);
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::DeleteDC(hdcMem);
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}
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@ -36,6 +36,7 @@ public:
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END_MSG_MAP()
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CCanvasWindow();
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virtual ~CCanvasWindow();
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BOOL m_drawing;
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@ -54,6 +55,7 @@ protected:
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CANVAS_HITTEST m_hitSelection;
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CANVAS_HITTEST m_whereHit;
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POINT m_ptOrig; // The origin of drag start
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HBITMAP m_hbmCached; // The cached buffer bitmap
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CRect m_rcNew;
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CANVAS_HITTEST CanvasHitTest(POINT pt);
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@ -59,6 +59,26 @@ CreateColorDIB(int width, int height, COLORREF rgb)
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return ret;
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}
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HBITMAP CachedBufferDIB(HBITMAP hbm, int minimalWidth, int minimalHeight)
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{
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if (minimalWidth <= 0)
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minimalWidth = 1;
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if (minimalHeight <= 0)
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minimalHeight = 1;
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BITMAP bm;
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if (!GetObject(hbm, sizeof(bm), &bm))
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hbm = NULL;
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if (hbm && minimalWidth <= bm.bmWidth && minimalHeight <= bm.bmHeight)
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return hbm;
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if (hbm)
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DeleteObject(hbm);
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return CreateDIBWithProperties((minimalWidth * 3) / 2, (minimalHeight * 3) / 2);
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}
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int
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GetDIBWidth(HBITMAP hBitmap)
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{
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@ -10,6 +10,7 @@
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HBITMAP CreateDIBWithProperties(int width, int height);
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HBITMAP CreateColorDIB(int width, int height, COLORREF rgb);
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HBITMAP CachedBufferDIB(HBITMAP hbm, int minimalWidth, int minimalHeight);
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static inline HBITMAP CopyDIBImage(HBITMAP hbm, INT cx = 0, INT cy = 0)
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{
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@ -14,6 +14,17 @@ CMiniatureWindow miniature;
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/* FUNCTIONS ********************************************************/
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CMiniatureWindow::CMiniatureWindow()
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: m_hbmCached(NULL)
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{
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}
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CMiniatureWindow::~CMiniatureWindow()
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{
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if (m_hbmCached)
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::DeleteObject(m_hbmCached);
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}
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HWND CMiniatureWindow::DoCreate(HWND hwndParent)
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{
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if (m_hWnd)
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@ -82,7 +93,8 @@ LRESULT CMiniatureWindow::OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL&
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// Use a memory bitmap to reduce flickering
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HDC hdcMem = ::CreateCompatibleDC(hDC);
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HGDIOBJ hbmOld = ::SelectObject(hdcMem, ::CreateCompatibleBitmap(hDC, rc.right, rc.bottom));
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m_hbmCached = CachedBufferDIB(m_hbmCached, rc.right, rc.bottom);
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HGDIOBJ hbmOld = ::SelectObject(hdcMem, m_hbmCached);
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// FIXME: Consider aspect ratio
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@ -100,7 +112,7 @@ LRESULT CMiniatureWindow::OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL&
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::BitBlt(hDC, 0, 0, rc.right, rc.bottom, hdcMem, 0, 0, SRCCOPY);
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// Clean up
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::DeleteObject(::SelectObject(hdcMem, hbmOld));
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::SelectObject(hdcMem, hbmOld);
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::DeleteDC(hdcMem);
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EndPaint(&ps);
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@ -24,9 +24,14 @@ public:
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MESSAGE_HANDLER(WM_GETMINMAXINFO, OnGetMinMaxInfo)
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END_MSG_MAP()
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CMiniatureWindow();
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virtual ~CMiniatureWindow();
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HWND DoCreate(HWND hwndParent);
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private:
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protected:
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HBITMAP m_hbmCached; // Cached buffer bitmap
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LRESULT OnMove(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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LRESULT OnSize(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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LRESULT OnClose(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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@ -21,6 +21,17 @@ CPaletteWindow paletteWindow;
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/* FUNCTIONS ********************************************************/
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CPaletteWindow::CPaletteWindow()
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: m_hbmCached(NULL)
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{
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}
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CPaletteWindow::~CPaletteWindow()
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{
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if (m_hbmCached)
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::DeleteObject(m_hbmCached);
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}
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static VOID drawColorBox(HDC hDC, LPCRECT prc, COLORREF rgbColor, UINT nBorder)
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{
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RECT rc = *prc;
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@ -76,8 +87,8 @@ LRESULT CPaletteWindow::OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& b
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/* To avoid flickering, we use a memory bitmap.
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The left and top values are zeros in client rectangle */
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HDC hMemDC = ::CreateCompatibleDC(hDC);
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HBITMAP hbm = ::CreateCompatibleBitmap(hDC, rcClient.right, rcClient.bottom);
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HGDIOBJ hbmOld = ::SelectObject(hMemDC, hbm);
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m_hbmCached = CachedBufferDIB(m_hbmCached, rcClient.right, rcClient.bottom);
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HGDIOBJ hbmOld = ::SelectObject(hMemDC, m_hbmCached);
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/* Fill the background (since WM_ERASEBKGND handling is disabled) */
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::FillRect(hMemDC, &rcClient, (HBRUSH)(COLOR_3DFACE + 1));
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@ -121,7 +132,7 @@ LRESULT CPaletteWindow::OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& b
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/* Transfer bits (hDC <-- hMemDC) */
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::BitBlt(hDC, 0, 0, rcClient.right, rcClient.bottom, hMemDC, 0, 0, SRCCOPY);
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::DeleteObject(::SelectObject(hMemDC, hbmOld));
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::SelectObject(hMemDC, hbmOld);
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::DeleteDC(hMemDC);
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EndPaint(&ps);
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return 0;
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@ -30,6 +30,12 @@ public:
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MESSAGE_HANDLER(WM_PALETTEMODELPALETTECHANGED, OnPaletteModelPaletteChanged)
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END_MSG_MAP()
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CPaletteWindow();
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virtual ~CPaletteWindow();
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protected:
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HBITMAP m_hbmCached; // Cached buffer bitmap
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LRESULT OnEraseBkgnd(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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LRESULT OnPaint(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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LRESULT OnLButtonDown(UINT nMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled);
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